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normal.hpp
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1
14 #pragma once
15
16 // Dependency:
17 #include "../glm.hpp"
18
19 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
20 # ifndef GLM_ENABLE_EXPERIMENTAL
21 # pragma message("GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
22 # else
23 # pragma message("GLM: GLM_GTX_normal extension included")
24 # endif
25 #endif
26
27 namespace glm
28 {
31
35 template<typename T, qualifier Q>
36 GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3);
37
39 }//namespace glm
40
41 #include "normal.inl"
glm::triangleNormal
GLM_FUNC_DECL vec< 3, T, Q > triangleNormal(vec< 3, T, Q > const &p1, vec< 3, T, Q > const &p2, vec< 3, T, Q > const &p3)
Computes triangle normal from triangle points.
glm
Definition: common.hpp:20