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type_mat3x4.hpp
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1
4 #pragma once
5
6 #include "type_vec3.hpp"
7 #include "type_vec4.hpp"
8 #include <limits>
9 #include <cstddef>
10
11 namespace glm
12 {
13 template<typename T, qualifier Q>
14 struct mat<3, 4, T, Q>
15 {
16 typedef vec<4, T, Q> col_type;
17 typedef vec<3, T, Q> row_type;
18 typedef mat<3, 4, T, Q> type;
19 typedef mat<4, 3, T, Q> transpose_type;
20 typedef T value_type;
21
22 private:
23 col_type value[3];
24
25 public:
26 // -- Accesses --
27
28 typedef length_t length_type;
29 GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
30
31 GLM_FUNC_DECL col_type & operator[](length_type i);
32 GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
33
34 // -- Constructors --
35
36 GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
37 template<qualifier P>
38 GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<3, 4, T, P> const& m);
39
40 GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
41 GLM_FUNC_DECL GLM_CONSTEXPR mat(
42 T x0, T y0, T z0, T w0,
43 T x1, T y1, T z1, T w1,
44 T x2, T y2, T z2, T w2);
45 GLM_FUNC_DECL GLM_CONSTEXPR mat(
46 col_type const& v0,
47 col_type const& v1,
48 col_type const& v2);
49
50 // -- Conversions --
51
52 template<
53 typename X1, typename Y1, typename Z1, typename W1,
54 typename X2, typename Y2, typename Z2, typename W2,
55 typename X3, typename Y3, typename Z3, typename W3>
56 GLM_FUNC_DECL GLM_CONSTEXPR mat(
57 X1 x1, Y1 y1, Z1 z1, W1 w1,
58 X2 x2, Y2 y2, Z2 z2, W2 w2,
59 X3 x3, Y3 y3, Z3 z3, W3 w3);
60
61 template<typename V1, typename V2, typename V3>
62 GLM_FUNC_DECL GLM_CONSTEXPR mat(
63 vec<4, V1, Q> const& v1,
64 vec<4, V2, Q> const& v2,
65 vec<4, V3, Q> const& v3);
66
67 // -- Matrix conversions --
68
69 template<typename U, qualifier P>
70 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, U, P> const& m);
71
72 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
73 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
74 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
75 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
76 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
77 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
78 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
79 GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
80
81 // -- Unary arithmetic operators --
82
83 template<typename U>
84 GLM_FUNC_DECL mat<3, 4, T, Q> & operator=(mat<3, 4, U, Q> const& m);
85 template<typename U>
86 GLM_FUNC_DECL mat<3, 4, T, Q> & operator+=(U s);
87 template<typename U>
88 GLM_FUNC_DECL mat<3, 4, T, Q> & operator+=(mat<3, 4, U, Q> const& m);
89 template<typename U>
90 GLM_FUNC_DECL mat<3, 4, T, Q> & operator-=(U s);
91 template<typename U>
92 GLM_FUNC_DECL mat<3, 4, T, Q> & operator-=(mat<3, 4, U, Q> const& m);
93 template<typename U>
94 GLM_FUNC_DECL mat<3, 4, T, Q> & operator*=(U s);
95 template<typename U>
96 GLM_FUNC_DECL mat<3, 4, T, Q> & operator/=(U s);
97
98 // -- Increment and decrement operators --
99
100 GLM_FUNC_DECL mat<3, 4, T, Q> & operator++();
101 GLM_FUNC_DECL mat<3, 4, T, Q> & operator--();
102 GLM_FUNC_DECL mat<3, 4, T, Q> operator++(int);
103 GLM_FUNC_DECL mat<3, 4, T, Q> operator--(int);
104 };
105
106 // -- Unary operators --
107
108 template<typename T, qualifier Q>
109 GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m);
110
111 template<typename T, qualifier Q>
112 GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m);
113
114 // -- Binary operators --
115
116 template<typename T, qualifier Q>
117 GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar);
118
119 template<typename T, qualifier Q>
120 GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
121
122 template<typename T, qualifier Q>
123 GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar);
124
125 template<typename T, qualifier Q>
126 GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
127
128 template<typename T, qualifier Q>
129 GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar);
130
131 template<typename T, qualifier Q>
132 GLM_FUNC_DECL mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m);
133
134 template<typename T, qualifier Q>
135 GLM_FUNC_DECL typename mat<3, 4, T, Q>::col_type operator*(mat<3, 4, T, Q> const& m, typename mat<3, 4, T, Q>::row_type const& v);
136
137 template<typename T, qualifier Q>
138 GLM_FUNC_DECL typename mat<3, 4, T, Q>::row_type operator*(typename mat<3, 4, T, Q>::col_type const& v, mat<3, 4, T, Q> const& m);
139
140 template<typename T, qualifier Q>
141 GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
142
143 template<typename T, qualifier Q>
144 GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
145
146 template<typename T, qualifier Q>
147 GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
148
149 template<typename T, qualifier Q>
150 GLM_FUNC_DECL mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar);
151
152 template<typename T, qualifier Q>
153 GLM_FUNC_DECL mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m);
154
155 // -- Boolean operators --
156
157 template<typename T, qualifier Q>
158 GLM_FUNC_DECL bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
159
160 template<typename T, qualifier Q>
161 GLM_FUNC_DECL bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
162 }//namespace glm
163
164 #ifndef GLM_EXTERNAL_TEMPLATE
165 #include "type_mat3x4.inl"
166 #endif
glm::length
GLM_FUNC_DECL T length(qua< T, Q > const &q)
Returns the norm of a quaternions.
type_vec4.hpp
Core features
type_vec3.hpp
Core features
glm
Definition: common.hpp:20