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data/mirrormagic-3.0.0+dfsg2/src/conf_mus.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/events.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_grp.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_fnt.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/netserv.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_esg.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/MainForm.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Zonk.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/InitGameConditions.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Explosions.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Infotrons.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/main_sp.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/global.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/MainGameLoop.c: C source, ASCII text 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data/mirrormagic-3.0.0+dfsg2/src/game_sp/Input.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/export.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/SnikSnaks.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Display.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/vb_lib.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/vb_lib.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/DDScrollBuffer.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/DDScrollBuffer.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Input.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Murphy.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Electrons.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/InitGameConditions.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/DoGameStuff.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_sp/Sound.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/tape.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/anim.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/synchro_3.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/convert.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/global.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/ulaw_generate.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/input.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/Makefile: makefile script, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/tile.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/init.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/main.c: ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/main_em.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/sample.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/graphics.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/synchro_1.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/tab_generate.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/export.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/game_em.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/synchro_2.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/cave.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_em/sound.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_chr.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_cus.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/events.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_gfx.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/anim.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/conf_chr.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/main_mm.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/game_mm.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/Makefile: makefile script, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_main.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_game.c: C source, UTF-8 Unicode text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_tools.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/export.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_init.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_main.h: C source, UTF-8 Unicode text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_tools.c: C source, UTF-8 Unicode text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_files.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/game_mm/mm_game.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/init.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/tools.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/editor.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/screens.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/sdl.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/system.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/snapshot.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/windows.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/libgame.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/sdl.c: C source, UTF-8 Unicode text data/mirrormagic-3.0.0+dfsg2/src/libgame/types.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/platform.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/joystick.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/random.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/android.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/Makefile: makefile script, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/gadgets.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/misc.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/setup.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/image.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/hash.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/joystick.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/snapshot.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/hash.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/setup.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/misc.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/system.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/gadgets.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/text.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/random.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/text.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/macosx.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/image.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/sound.h: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/src/libgame/sound.c: C source, ASCII text data/mirrormagic-3.0.0+dfsg2/music/.gitignore: ASCII text data/mirrormagic-3.0.0+dfsg2/debian/README.Debian: ASCII text data/mirrormagic-3.0.0+dfsg2/debian/changelog: UTF-8 Unicode text data/mirrormagic-3.0.0+dfsg2/debian/control: ASCII text data/mirrormagic-3.0.0+dfsg2/debian/copyright: UTF-8 Unicode text data/mirrormagic-3.0.0+dfsg2/debian/docs: ASCII text data/mirrormagic-3.0.0+dfsg2/debian/mirrormagic-data.dirs: ASCII text data/mirrormagic-3.0.0+dfsg2/debian/mirrormagic-data.install: ASCII text data/mirrormagic-3.0.0+dfsg2/debian/mirrormagic.6: troff 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data/mirrormagic-3.0.0+dfsg2/.pc/.quilt_patches: ASCII text data/mirrormagic-3.0.0+dfsg2/.pc/.quilt_series: ASCII text data/mirrormagic-3.0.0+dfsg2/.pc/applied-patches: ASCII text data/mirrormagic-3.0.0+dfsg2/.pc/dfsg_music_empty_dir.patch/music/.gitignore: empty