data/gunroar-0.15.dfsg1/readme.txt: Non-ISO extended-ASCII text, with CRLF, NEL line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/input.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/gamemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/screen.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/displaylist.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/mainloop.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/screen3d.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/sdlexception.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/sound.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/texture.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/shape.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/luminous.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/mouse.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/pad.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/recordableinput.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/sdl/twinstick.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/prefmanager.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/actor.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/iterator.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/math.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/vector.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/logger.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/rand.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/util/tokenizer.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/title.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/mouse.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/crystal.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/field.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/gamemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/letter.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/screen.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/soundmanager.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/boot.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/bullet.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/enemy.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/mouseandpad.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/particle.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/prefmanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/reel.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/replay.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/shape.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/ship.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/shot.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/stagemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/src/abagames/gr/turret.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/build.xml: exported SGML document, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_active.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_mutex.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_byteorder.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/COPYING: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_getenv.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_error.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_copying.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_joystick.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_mixer.obj: 8086 relocatable (Microsoft), "C:\usr\psn\rir\import\SDL_mixer.d" data/gunroar-0.15.dfsg1/import/SDL.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_audio.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_cdrom.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_endian.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_events.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_keyboard.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_mixer.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_quit.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_rwops.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_syswm.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_thread.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_timer.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_types.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_video.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/opengl.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/openglu.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_keysym_.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_version_.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/import/SDL_mouse.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/readme_e.txt: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/sounds/chunks/lance.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/turret_shot.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/destroyed.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/ship_shield_lost.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/small_destroyed.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/turret_destroyed.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/hit.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/ship_destroyed.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/score_up.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/explode.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/chunks/shot.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 44100 Hz data/gunroar-0.15.dfsg1/sounds/musics/gr2.ogg: Ogg data, Vorbis audio, mono, 44100 Hz, ~128000 bps, created by: Xiphophorus libVorbis I (1.0 RC2) data/gunroar-0.15.dfsg1/sounds/musics/gr3.ogg: Ogg data, Vorbis audio, mono, 44100 Hz, ~128000 bps, created by: Xiphophorus libVorbis I (1.0 RC2) data/gunroar-0.15.dfsg1/sounds/musics/gr0.ogg: Ogg data, Vorbis audio, mono, 44100 Hz, ~128000 bps, created by: Xiphophorus libVorbis I (1.0 RC2) data/gunroar-0.15.dfsg1/sounds/musics/gr1.ogg: Ogg data, Vorbis audio, mono, 44100 Hz, ~128000 bps, created by: Xiphophorus libVorbis I (1.0 RC2) data/gunroar-0.15.dfsg1/resource/gr.def: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/resource/gr.ico: MS Windows icon resource - 2 icons, 32x32, 24 bits/pixel, 16x16, 24 bits/pixel data/gunroar-0.15.dfsg1/resource/gr.rc: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/images/title.bmp: PC bitmap, Windows 3.x format, 256 x 64 x 8, resolution 2834 x 2834 px/m, cbSize 17464, bits offset 1078 data/gunroar-0.15.dfsg1/replay/replay.txt: ASCII text, with no line terminators data/gunroar-0.15.dfsg1/debian/changelog: ASCII text data/gunroar-0.15.dfsg1/debian/compat: ASCII text data/gunroar-0.15.dfsg1/debian/control: ASCII text data/gunroar-0.15.dfsg1/debian/copyright: ASCII text data/gunroar-0.15.dfsg1/debian/docs: ASCII text data/gunroar-0.15.dfsg1/debian/gunroar-data.install: ASCII text data/gunroar-0.15.dfsg1/debian/gunroar.6: troff or preprocessor input, ASCII text, with very long lines, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/gunroar.desktop: ASCII text data/gunroar-0.15.dfsg1/debian/gunroar.install: ASCII text data/gunroar-0.15.dfsg1/debian/gunroar.manpages: ASCII text data/gunroar-0.15.dfsg1/debian/gunroar.xpm: X pixmap image, ASCII text data/gunroar-0.15.dfsg1/debian/patches/avoid-segfault-when-sdl-fails.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/d_language_changes.diff: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/directories.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/dlang_v2.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/gdc-8.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/imports.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/makefile.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/put_prefs_in_home_dir.diff: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/series: ASCII text data/gunroar-0.15.dfsg1/debian/patches/window-resizing.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/patches/windowed.patch: unified diff output, ASCII text, with CRLF, LF line terminators data/gunroar-0.15.dfsg1/debian/rules: a /usr/bin/make -f script, ASCII text executable data/gunroar-0.15.dfsg1/debian/source/format: ASCII text data/gunroar-0.15.dfsg1/debian/watch: ASCII text data/gunroar-0.15.dfsg1/.pc/.version: ASCII text data/gunroar-0.15.dfsg1/.pc/.quilt_patches: ASCII text data/gunroar-0.15.dfsg1/.pc/.quilt_series: ASCII text data/gunroar-0.15.dfsg1/.pc/applied-patches: ASCII text data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_audio.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_cdrom.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_endian.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_events.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_keyboard.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_mixer.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_quit.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_rwops.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_syswm.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_thread.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_timer.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_types.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_video.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/opengl.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/openglu.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_keysym_.d: empty data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_version_.d: empty data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_mouse.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_Version.d: C source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/imports.patch/import/SDL_Keysym.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/d_language_changes.diff/src/abagames/gr/bullet.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/d_language_changes.diff/src/abagames/gr/stagemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/d_language_changes.diff/src/abagames/util/rand.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/d_language_changes.diff/src/abagames/util/sdl/luminous.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/d_language_changes.diff/src/abagames/util/sdl/texture.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/put_prefs_in_home_dir.diff/src/abagames/gr/prefmanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/put_prefs_in_home_dir.diff/src/abagames/gr/replay.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/directories.patch/src/abagames/util/sdl/sound.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/directories.patch/src/abagames/util/sdl/texture.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/windowed.patch/src/abagames/gr/boot.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/windowed.patch/src/abagames/util/sdl/screen3d.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/makefile.patch/Makefile: empty data/gunroar-0.15.dfsg1/.pc/window-resizing.patch/src/abagames/util/sdl/screen3d.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/avoid-segfault-when-sdl-fails.patch/src/abagames/gr/gamemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/boot.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/bullet.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/crystal.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/enemy.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/field.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/gamemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/letter.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/particle.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/prefmanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/reel.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/replay.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/screen.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/shape.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/ship.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/shot.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/soundmanager.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/stagemanager.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/gr/turret.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/actor.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/iterator.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/logger.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/math.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/rand.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/sdl/mainloop.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/sdl/recordableinput.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/sdl/screen3d.d: C++ source, ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/sdl/sdlexception.d: ASCII text, with CRLF line terminators data/gunroar-0.15.dfsg1/.pc/dlang_v2.patch/src/abagames/util/sdl/sound.d: C++ source, ASCII text, with CRLF line terminators 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