#include <ostream>
#include <SgMathSupport.h>
#include <Sg3dVector.h>
Go to the source code of this file.
◆ operator*() [1/3]
Returns a product of a matrix and a vector.
Definition at line 350 of file Sg3dMatrix.h.
◆ operator*() [2/3]
Returns a product of a matrix and a scalar.
Definition at line 344 of file Sg3dMatrix.h.
◆ operator*() [3/3]
Returns a product of a scalar and a matrix.
Definition at line 335 of file Sg3dMatrix.h.
◆ operator+()
Returns a sum of two matrices.
Definition at line 292 of file Sg3dMatrix.h.
◆ operator-() [1/2]
Returns a matrix with inverted sign.
Definition at line 276 of file Sg3dMatrix.h.
◆ operator-() [2/2]
Returns a difference of two matrices.
Definition at line 309 of file Sg3dMatrix.h.
◆ operator/()
Returns a matrix divided by scalar.
Definition at line 326 of file Sg3dMatrix.h.
◆ operator<<()
std::ostream& operator<< |
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std::ostream & |
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const Sg3dMatrix & |
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Makes an output to std::ostream, standard text formatted output.
Definition at line 358 of file Sg3dMatrix.h.