SET (SRCS_GAMERUNTIME ./GameRunTime/GameRunTime.h ./GameRunTime/InterfaceLeakAPI.h ./GameRunTime/resource.h ./GameRunTime/stdafx.h ./GameRunTime/System.h ./GameRunTime/SystemManager.h ./GameRunTime/SystemModule.h ./GameRunTime/GameRunTime.cpp ./GameRunTime/InterfaceLeakAPI.cpp ./GameRunTime/stdafx.cpp ./GameRunTime/System.cpp ./GameRunTime/SystemManager.cpp ./GameRunTime/SystemModule.cpp ) ADD_LIBRARY ( GameRunTime SHARED ${SRCS_GAMERUNTIME} ) TARGET_LINK_LIBRARIES ( GameRunTime GameGUILib GameRunTimeLib VectorLib dl )