SET (SRCS_GAMEGUI ./GameGUI/GameGUISlider.h ./GameGUI/GameGUIButton.h ./GameGUI/GameGUIColorDialog.h ./GameGUI/GameGUIConfirmDialog.h ./GameGUI/GameGUIEdit.h ./GameGUI/GameGUIFileDialog.h ./GameGUI/GameGUIGroup.h ./GameGUI/GameGUI.h ./GameGUI/GameGUIInputDialog.h ./GameGUI/GameGUILabel.h ./GameGUI/GameGUIList.h ./GameGUI/GameGUIManager.h ./GameGUI/GameGUIMessageDialog.h ./GameGUI/GameMainWindow.h ./GameGUI/resource.h ./GameGUI/stdafx.h ./GameGUI/GameGUISlider.cpp ./GameGUI/GameGUIButton.cpp ./GameGUI/GameGUIColorDialog.cpp ./GameGUI/GameGUIConfirmDialog.cpp ./GameGUI/GameGUI.cpp ./GameGUI/GameGUIEdit.cpp ./GameGUI/GameGUIFileDialog.cpp ./GameGUI/GameGUIGroup.cpp ./GameGUI/GameGUIInputDialog.cpp ./GameGUI/GameGUILabel.cpp ./GameGUI/GameGUIList.cpp ./GameGUI/GameGUIManager.cpp ./GameGUI/GameGUIMessageDialog.cpp ./GameGUI/GameMainWindow.cpp ./GameGUI/stdafx.cpp ) ADD_LIBRARY ( GameGUI SHARED ${SRCS_GAMEGUI} ) TARGET_LINK_LIBRARIES ( GameGUI GameGUILib GameRunTimeLib VectorLib GameEntityLib ${PNG_LIBRARY} ${OPENAL_LIBRARY} ${OPENGL_LIBRARY} )