SET (SRCS_GUISYSTEMS ./GUISystems/GameInterface.h ./GUISystems/GameMenu.h ./GUISystems/GUIDefs.h ./GUISystems/GUISystems.h ./GUISystems/LevelOptions.h ./GUISystems/MainMenu.h ./GUISystems/MainWindow.h ./GUISystems/resource.h ./GUISystems/stdafx.h ./GUISystems/GameOverDialog.h ./GUISystems/HighScoresDialog.h ./GUISystems/HighScoresTable.h ./GUISystems/ControlsDialog.h ./GUISystems/KeyCaptureDialog.h ./GUISystems/CreditsDialog.h ./GUISystems/LoadDialog.h ./GUISystems/SaveDialog.h ./GUISystems/SavedGameRow.h ./GUISystems/OptionsMenu.h ./GUISystems/AudioOptions.h ./GUISystems/GameInterface.cpp ./GUISystems/GameMenu.cpp ./GUISystems/GUISystems.cpp ./GUISystems/LevelOptions.cpp ./GUISystems/MainMenu.cpp ./GUISystems/MainWindow.cpp ./GUISystems/stdafx.cpp ./GUISystems/GameOverDialog.cpp ./GUISystems/HighScoresDialog.cpp ./GUISystems/HighScoresTable.cpp ./GUISystems/ControlsDialog.cpp ./GUISystems/KeyCaptureDialog.cpp ./GUISystems/CreditsDialog.cpp ./GUISystems/LoadDialog.cpp ./GUISystems/SaveDialog.cpp ./GUISystems/SavedGameRow.cpp ./GUISystems/OptionsMenu.cpp ./GUISystems/AudioOptions.cpp ) ADD_LIBRARY ( GUISystems SHARED ${SRCS_GUISYSTEMS} ) TARGET_LINK_LIBRARIES ( GUISystems GameGUILib GameRunTimeLib VectorLib GameEntityLib ${PNG_LIBRARY} ${OPENAL_LIBRARY} ${OPENGL_LIBRARY} )