SET (SRCS_ENTITYEDITOR ./EntityEditor/EntityEditorAnimationPropertyPanel.h ./EntityEditor/EntityEditorClassSelector.h ./EntityEditor/EntityEditorEntityPropertyPanel.h ./EntityEditor/EntityEditorEventPropertyPanel.h ./EntityEditor/EntityEditorGeneralPropertyPanel.h ./EntityEditor/EntityEditor.h ./EntityEditor/EntityEditorMainWindow.h ./EntityEditor/EntityEditorModelPropertyPanel.h ./EntityEditor/EntityEditorNamedObjectSelector.h ./EntityEditor/EntityEditorObjectListSelector.h ./EntityEditor/EntityEditorParticleSystemPropertyPanel.h ./EntityEditor/EntityEditorSoundPropertyPanel.h ./EntityEditor/stdafx.h ./EntityEditor/EntityEditorAnimationPropertyPanel.cpp ./EntityEditor/EntityEditorClassSelector.cpp ./EntityEditor/EntityEditor.cpp ./EntityEditor/EntityEditorEntityPropertyPanel.cpp ./EntityEditor/EntityEditorEventPropertyPanel.cpp ./EntityEditor/EntityEditorGeneralPropertyPanel.cpp ./EntityEditor/EntityEditorMainWindow.cpp ./EntityEditor/EntityEditorModelPropertyPanel.cpp ./EntityEditor/EntityEditorNamedObjectSelector.cpp ./EntityEditor/EntityEditorObjectListSelector.cpp ./EntityEditor/EntityEditorParticleSystemPropertyPanel.cpp ./EntityEditor/EntityEditorSoundPropertyPanel.cpp ./EntityEditor/stdafx.cpp ) link_libraries ( ${INCLUDED_LIBRARIES} ) ADD_LIBRARY ( EntityEditor SHARED ${SRCS_ENTITYEDITOR} ) TARGET_LINK_LIBRARIES ( EntityEditor GameGUILib GameRunTimeLib VectorLib GameEntityLib ${PNG_LIBRARY} ${OPENAL_LIBRARY} ${OPENGL_LIBRARY} )