# File: r_info.txt # With new monsters for Zangband 2.2 (or 2.3) # This file is used to initialize the "lib/raw/r_info.raw" file, which is # used to initialize the "monster race" information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the "lib/raw/r_info.raw" file. # Zangband notes: # Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths # have been removed (i.e. all except the Witch-king of Angmar and # Khamul), the spell summons unique Amberites instead of Ringwraiths. # Currently, "unique" monsters are just "special" monster races, with # the requirement that only one monster of that race can exist at a time, # and when it is killed, it can never again be generated. # ATTR_CLEAR monsters acquire their attr from the item/floor below them, # and use "white" for the recall window. See "cave.c" for info. # ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the # recall window. See "cave.c" for info. # CHAR_CLEAR monsters use special symbols (.) as given below, # and use those symbols for the recall window. # CHAR_MIMIC monsters use special symbols (!, ?, =) as given below, # and use those symbols for the recall window. # Note that there are (a few) normal monsters who are "violet" but not # ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR. # Note that currently CHAR_CLEAR monsters are treated # as normal monsters that are just a little hard to see. # CHAR_MIMIC monsters a special-cased in the targetting code. They can not # be looked at or targetted unless 'noticed'. The monster-list code also # handles this flag. # Note that the monster list underwent several changes for Angband 2.7.9, # including some monster name changes, some symbol redistributions, and # some color changes. # The Umber Hulk joined the Xorn/Xaren (X). The ticks (t) joined the # spiders (S). The townspeople (t) left the people (p). The "Jabberwock" # became the "Chaos beetle" (K). The major demons (&) became (U) and the # minor demons (I) became (u). Multiplying insects (fleas, fruit flies, # hummerhorns) became (I), visually "matching" the multiplying lice (l). # The "ant lions" (a) became "ants" (a). The mummified monsters (M) # joined the zombified monsters (z). The multi-headed hydras (M) left # the reptiles (R). The snakes (J) left the reptiles (R). # Some of the old "red" or "brown" monsters became "pink" if they lower # strength, while some of the old "fire" monsters became simply "red" # monsters. The "dragons" and "hounds" and related monsters underwent # a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid, # 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec, # 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc, # 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus, # 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion). # In several situations, two or more monsters with identical symbols and # colors were changed so that maximal information is conveyed by the symbol # and color. # The "people" (p), with more than 50 entries, got a new "color scheme" # ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest, # 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer, # 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High # Thief, 'U' = High Warrior). Note that most non-unique "people" already # had these colors, or colors close to these colors. A similar color scheme # was enforced for the "humanoid" (h) monsters as well, more or less. # TY: This is no longer entirely accurate. The monster coloring has been # changed 'back' to pre-2.7.* coloring in several cases. For example, I # prefer "black" thief caracters. Also color can be (and should) be used to # convey information, but more importantly it is a visual presentation # of the creature and should be what the creature "looks" like. # Many of the "unique" monsters were changed to "match" the "base" monster # from which they were derived. # Mushrooms look just like food (and use the "," symbol for both the recall # window and for normal display), Creeping coins look just like coins (and # use the "$" symbol for both the recall window and for normal display), and # Trappers/Lurkers can never be seen (and use the "." symbol for the recall # window). All other monsters use "alphabetic" symbols, and "alphabetic" # symbols are used only for monsters. # The "x" symbol is free for use as an "attr/char mapping" for annoying # monsters, such as magic mushrooms, drolems, etc. # There are still too many "p" monsters, perhaps they should be broken up. # As always, you can enforce any "visual picture" you want with a "pref file". # Note that monster zero is used for the "player" picture. # === Understanding r_info.txt === # N: serial number : monster name # G: symbol : color # I: speed : hit points : vision : armor class : alertness # W: depth : rarity : unused (always 0) : experience for kill # O: treasure : combat items: magic items # B: attack method : attack effect : damage # S: spell frequency | # S: spell type | spell type | etc # F: flag | flag | etc # D: Description # 'N' indicates the beginning of an entry. The serial number must # increase for each new item. Entry 0 is used for the player. # 'G' is for graphics - symbol and color. There are 16 colors, as # follows: # D - Dark Gray w - White s - Gray o - Orange # r - Red g - Green b - Blue u - Brown # d - Black W - Light Gray v - Violet y - Yellow # R - Light Red G - Light Green B - Light Blue U - Light Brown # 'I' is for information - speed, health, vision in tens of feet, # armor class, and alertness. 110 is normal speed. Alertness ranges # from 0 (ever vigilant for intruders) to 255 (prefers to ignore # intruders). # 'W' is for more information - level, rarity, and experience for # killing. The third slot is unused. # 'B' is for blows - method of attack, effect of attack, and damage # from attack. There may be up to four of these lines; effect and # damage are optional. # 'O' is for object theme. The three numbers represent the percent # chance to drop treasure, combat and magic items. The chance to # drop tools is defined as 100 - the sum of these three numbers. # Note that monsters do not drop junk. Junk can only be generated # in the dungeon when you enter it. # 'S' is for spells. The first S: line must be S:1_IN_X with X the # number of monster turns, on average, before the monster will cast # one of its spells. X must not be zero. # 'F' is for flags. These are fairly self-explanatory. As many F: # lines may be used as are needed to specify all the flags and flags # are separated by the '|' symbol. # 'D' is for description. As many D: lines may be used as are needed # to describe the monster. Note that lines may need spaces at their # ends to prevent words from running together in the monster memory. # Version stamp (required) V:2.7.5 ##### The Player ##### N:0:Player G:@:w ##### Town monsters ##### N:1:Filthy street urchin G:t:D I:110:1d4:4:2:40 W:0:2:0:0 O:0:0:0 B:BEG B:TOUCH:EAT_GOLD F:MALE | EVIL | WILD_TOWN F:RAND_25 | FRIENDS | F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON D:He looks squalid and thoroughly revolting. N:2:Scrawny cat G:f:U I:110:1d2:30:3:10 W:0:3:0:0 O:0:0:0 B:CLAW:HURT:1d1 F:RAND_25 | WILD_TOWN F:ANIMAL | DROP_CORPSE | DROP_SKELETON D:A skinny little furball with sharp claws and a menacing look. N:3:Sparrow G:B:U I:110:1d1:30:2:10 W:0:3:0:0 O:0:0:0 B:BITE:HURT:1d1 F:RAND_25 | CAN_FLY | WILD_TOWN F:ANIMAL | DROP_SKELETON D:Utterly harmless, except when angry. #Instead, we have chaffinches for wilderness N:4:Chaffinch G:B:r I:110:1d1:30:2:10 W:0:3:0:0 O:0:0:0 B:BITE:HURT:1d1 F:RAND_25 | CAN_FLY | WILD_FOREST1 | WILD_FOREST2 | WILD_SWAMP1 | WILD_GRASS F:ANIMAL | DROP_SKELETON D:Utterly harmless, except when angry. N:5:Wild rabbit G:r:U I:110:1d2:30:2:10 W:0:3:0:0 O:0:0:0 B:BITE:HURT:1d1 F:RAND_50 | WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS F:ANIMAL | DROP_SKELETON | DROP_CORPSE D:It is not a carnivore, but will defend itself if you stray too D:close. N:6:Woodsman G:p:g I:110:1d9:10:5:255 W:0:1:0:0 O:0:50:0 B:HIT:HURT:1d6 F:MALE | WILD_FOREST1 | WILD_FOREST2 F:RAND_25 | DROP_SKELETON | DROP_CORPSE | F:ONLY_GOLD | DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:He has an axe with a sharp and strong edge. N:7:Scruffy little dog G:C:U I:110:1d3:20:3:5 W:0:3:0:0 O:0:0:0 B:BITE:HURT:1d1 F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN F:ANIMAL D:A thin flea-ridden mutt, growling as you get close. N:8:Farmer Maggot G:h:w I:110:1d350:40:10:3 W:0:3:0:0 O:0:100:0 B:HIT:HURT:1d3 F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY F:FORCE_MAXHP | WILD_TOWN F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT F:OPEN_DOOR | BASH_DOOR | LITE_1 F:NO_CONF | NO_SLEEP D:Before you appears a broad thick-set hobbit with a round red face. D:"What's wrong with old Maggot?" asked Pippin. "He's a good friend to D:all the Brandybucks. Of course he's a terror to trespassers, and keeps D:ferocious dogs -- but after all, folk down here are near the border and D:have to be more on their guard." N:9:Blubbering idiot G:t:W I:110:1d2:6:1:0 W:0:1:0:0 O:0:0:0 B:DROOL F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN F:RAND_25 | F:TAKE_ITEM D:He tends to blubber a lot. N:10:Hobo G:t:g I:110:1d2:6:1:0 W:0:1:0:0 O:0:0:0 B:DROOL F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN F:RAND_25 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:Ugly doesn't begin to describe him. N:11:Raving lunatic G:t:G I:120:1d12:6:1:0 W:0:1:0:0 O:0:0:0 B:DROOL F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN F:RAND_25 | F:TAKE_ITEM D:Drooling and comical, but then, what do you expect? N:12:Pitiful looking beggar G:t:U I:110:1d4:10:2:40 W:0:1:0:0 O:0:0:0 B:BEG F:MALE | DROP_SKELETON | DROP_CORPSE F:RAND_25 | WILD_TOWN F:TAKE_ITEM | OPEN_DOOR D:You just can't help feeling sorry for him. N:13:Mangy looking leper G:t:u I:110:1d1:10:2:50 W:0:1:0:0 O:0:0:0 B:BEG B:TOUCH:DISEASE F:MALE | DROP_CORPSE | DROP_SKELETON F:RAND_25 | WILD_TOWN F:TAKE_ITEM | OPEN_DOOR D:You feel it isn't safe to touch him. N:14:Agent of black market G:t:D I:110:1d16:10:10:99 W:0:1:0:0 O:25:50:25 B:HIT:HURT:1d6 B:TOUCH:EAT_ITEM F:MALE | DROP_CORPSE | DROP_SKELETON F:DROP_60 | WILD_TOWN | F:WILD_SWAMP1 | WILD_SWAMP2 | WILD_FOREST1 | WILD_FOREST2 | WILD_MOUNT1 F:WILD_MOUNT2 | WILD_GRASS F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:He 'finds' new wares for the Black Market. From unwary adventurers... N:15:Singing, happy drunk G:t:y I:110:1d6:10:3:0 W:0:1:0:0 O:0:0:0 B:BEG F:MALE | F:RAND_50 | DROP_SKELETON | DROP_CORPSE F:ONLY_GOLD | DROP_60 | WILD_TOWN F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:He makes you glad to be sober. N:16:Aimless looking merchant G:t:o I:110:1d9:10:3:255 W:0:1:0:0 O:0:0:0 B:HIT:HURT:1d3 F:MALE | F:RAND_50 | F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | LITE_1 D:The typical ponce around town, with purse jingling, and looking for more D:amulets of adornment to buy. N:17:Mean looking mercenary G:t:R I:110:1d32:10:10:250 W:0:1:0:0 O:0:100:0 B:HIT:HURT:1d10 F:MALE | DROP_SKELETON | DROP_CORPSE F:RAND_50 | DROP_90 | WILD_TOWN | WILD_FOREST1 | WILD_FOREST2 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | LITE_1 F:EVIL D:No job is too low for him. N:18:Battle scarred veteran G:t:r I:110:1d48:10:16:250 W:0:1:0:0 O:25:50:25 B:HIT:HURT:2d6 F:MALE | DROP_SKELETON | DROP_CORPSE F:RAND_50 | DROP_90 | WILD_TOWN | LITE_1 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:He doesn't take to strangers kindly. N:19:Martti Ihrasaari G:P:w I:109:1d525:50:15:4 W:0:4:0:0 O:50:50:0 B:HIT:HURT:1d3 F:UNIQUE | MALE | GIANT | CAN_SPEAK | FRIENDLY F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN F:ONLY_ITEM | DROP_90 | DROP_GOOD | LITE_1 F:OPEN_DOOR | BASH_DOOR | SILLY | F:NO_CONF | NO_SLEEP D:He weighs 127 kg. He is the former president of some remote country. ##### Normal monsters ##### N:20:Grey mold G:m:s I:110:1d2:2:2:0 W:2:1:0:9 O:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:NEVER_MOVE | DUN_LAIR | DUN_RUIN | DUN_MINE | DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | DROP_CORPSE F:NO_CONF | NO_SLEEP | NO_FEAR D:A small strange growth. N:21:Large white snake G:J:w I:100:1d18:4:17:99 W:1:1:0:4 O:0:0:0 B:BITE:HURT:1d1 B:CRUSH:HURT:1d1 F:RAND_50 | DUN_LAIR | DUN_MINE | WILD_FOREST1 | WILD_FOREST2 F:DUN_DARKWATER F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL D:It is about eight feet long. N:22:Blinking dot G:,:s I:110:1d2:2:2:0 W:3:1:0:23 O:0:0:0 B:SPORE:CONFUSE:1d4 F:NEVER_MOVE | DUN_TOWER F:STUPID | EMPTY_MIND | F:IM_POIS | DROP_CORPSE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK D:Is it there or is it not? N:23:Newt G:R:y I:110:1d12:8:8:30 W:1:1:0:1 O:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 F:WEIRD_MIND | CAN_SWIM | DUN_DARKWATER | DUN_LAIR | WILD_FOREST1 | WILD_SWAMP1 F:WILD_SWAMP2 | WILD_WASTE1 | WILD_SHORE | WILD_MOUNT1 | WILD_MOUNT2 | F:WILD_TOWN F:ANIMAL | DROP_CORPSE D:A small, harmless lizard. N:24:Giant white centipede G:c:w I:110:2d8:7:8:40 W:3:1:0:11 O:0:0:0 B:BITE:HURT:1d2 B:STING:HURT:1d2 F:DUN_LAIR | DUN_RUIN | DUN_MINE | WILD_FOREST1 F:DUN_DARKWATER F:RAND_50 | DROP_SKELETON | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about four feet long and carnivorous. N:25:White icky thing G:i:w I:110:1d15:12:6:10 W:1:1:0:1 O:0:0:0 B:TOUCH:HURT:1d2 F:DUN_DARKWATER | DUN_LAIR | DUN_MINE F:RAND_50 | RAND_25 | CAN_SWIM | F:EMPTY_MIND | DROP_CORPSE D:It is a smallish, slimy, icky creature. N:26:Clear icky thing G:i:B I:110:1d10:12:6:10 W:1:1:0:1 O:0:0:0 B:TOUCH:HURT:1d2 F:DUN_DARKWATER | DUN_LAIR | DUN_MINE F:ATTR_CLEAR | CAN_SWIM | F:RAND_50 | RAND_25 | F:INVISIBLE | EMPTY_MIND | DROP_CORPSE D:It is a smallish, slimy, icky, blobby creature. N:27:Giant white mouse G:r:w I:110:1d3:8:4:20 W:2:1:0:2 O:0:0:0 B:BITE:HURT:1d2 F:DUN_LAIR | DUN_DARKWATER | DUN_RUIN F:RAND_50 | WILD_GRASS | F:MULTIPLY | CAN_SWIM | F:ANIMAL | DROP_CORPSE D:It is about three feet long with large teeth. N:28:Large brown snake G:J:u I:100:1d24:4:15:99 W:1:1:0:3 O:0:0:0 B:BITE:HURT:1d3 B:CRUSH:HURT:1d4 F:DUN_LAIR | DUN_RUIN F:DUN_DARKWATER F:RAND_25 | CAN_SWIM | F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL D:It is about eight feet long. N:29:Small kobold G:k:G I:110:1d14:20:10:10 W:1:1:0:4 O:0:50:0 B:HIT:HURT:1d5 F:DUN_DARKWATER | DUN_MINE | WILD_WASTE1 F:DROP_60 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS D:It is a squat and ugly humanoid figure. N:30:Kobold G:k:g I:110:2d12:20:12:10 W:3:1:0:17 O:0:50:0 B:HIT:HURT:1d8 F:DROP_60 | DUN_DARKWATER | DUN_MINE | WILD_WASTE1 F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | IM_POIS D:It is a small, dog-headed humanoid. N:31:White worm mass G:w:w I:100:1d15:7:3:10 W:2:1:0:1 O:0:0:0 B:CRAWL:POISON:1d2 F:DUN_LAIR | DUN_DARKWATER F:RAND_50 | RAND_25 | CAN_SWIM | F:STUPID | WEIRD_MIND | MULTIPLY | F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:32:Floating eye G:e:b I:80:1d6:2:6:10 W:2:1:0:11 O:0:0:0 B:GAZE:PARALYZE F:DUN_DARKWATER | DUN_TEMPLE | DUN_MINE F:CAN_FLY | DROP_CORPSE F:HURT_LITE | NO_FEAR D:A disembodied eye, floating a few feet above the ground. N:33:Rock lizard G:R:U I:110:1d12:20:5:15 W:2:1:0:8 O:0:0:0 B:BITE:HURT:1d2 F:DUN_LAIR | DUN_RUIN | DUN_MINE F:ANIMAL | CAN_SWIM | WILD_MOUNT1 | WILD_MOUNT2 F:DROP_CORPSE D:It is a small lizard with a hardened hide. N:34:Grid bug G:I:v I:110:1d8:10:4:10 W:1:4:0:1 O:0:0:0 B:BITE:ELEC:1d4 F:DUN_TOWER | DUN_LAIR F:RAND_25 | FRIENDS | CAN_FLY | F:STUPID | WEIRD_MIND | LITE_1 F:ANIMAL | NO_FEAR | IM_ELEC D:A strange electric bug. N:35:Jackal G:C:U I:110:2d2:10:5:10 W:4:1:0:13 O:0:0:0 B:BITE:HURT:1d1 F:DUN_LAIR | WILD_FOREST1 | WILD_GRASS F:FRIENDS | F:ANIMAL | DROP_SKELETON | DROP_CORPSE D:It is a yapping snarling dog, dangerous when in a pack. N:36:Soldier ant G:a:u I:110:1d10:10:5:10 W:1:1:0:4 O:0:0:0 B:BITE:HURT:1d2 F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | F:ANIMAL | DUN_LAIR | DUN_MINE | WILD_GRASS F:DUN_DARKWATER D:A large ant with powerful mandibles. N:37:Fruit bat G:b:v I:120:1d4:20:11:10 W:2:1:0:9 O:0:0:0 B:BITE:HURT:1d1 F:ANIMAL | CAN_FLY | DUN_LAIR | DUN_MINE | WILD_FOREST1 | WILD_FOREST2 | F:WILD_SWAMP1 | WILD_SWAMP2 | DROP_CORPSE D:A fast-moving pest. N:38:Insect swarm G:I:u I:120:2d2:20:8:10 W:3:1:0:8 O:0:0:0 B:BITE:HURT:1d2 B:STING:HURT:1d2 F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | DUN_LAIR | DUN_RUIN | DUN_DARKWATER F:WILD_GRASS | WILD_FOREST1 | WILD_FOREST2 | WILD_SWAMP1 | WILD_SWAMP2 D:A lone insect may be harmless, but there's a whole swarm of D:them here! N:39:Greater hell-beast G:U:s I:115:2d563:10:75:99 W:3:6:0:84 O:0:0:0 B:GAZE B:GAZE B:CRUSH F:DUN_MINE | DUN_CAVERN | DUN_HORROR | DUN_HELL F:DUN_DARKWATER F:EVIL | IM_FIRE | SILLY | F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU | F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE S:1_IN_9 | S:TPORT | BLINK | TELE_AWAY D:This unholy abomination will crush you. Flee while you can! N:40:Shrieker mushroom patch G:,:R I:110:1d1:4:3:0 W:5:1:0:13 O:0:0:0 F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | F:STUPID | EMPTY_MIND | F:IM_POIS | DUN_LAIR | DUN_DARKWATER | WILD_SWAMP1 | WILD_SWAMP2 | DROP_CORPSE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:SHRIEK D:Yum! These look quite tasty. N:41:Blubbering icky thing G:i:g I:110:1d28:14:6:10 W:1:1:0:1 O:25:25:25 B:CRAWL:POISON:1d4 B:CRAWL:EAT_FOOD B:DROOL B:DROOL F:DUN_LAIR | DUN_DARKWATER F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | F:IM_POIS D:It is a smallish, slimy, icky, hungry creature. N:42:Metallic green centipede G:c:G I:120:1d15:5:10:10 W:2:1:0:9 O:0:0:0 B:CRAWL:HURT:1d1 F:RAND_50 | DUN_LAIR | DUN_MINE | WILD_MOUNT1 | WILD_FOREST2 | DROP_SKELETON F:DUN_DARKWATER F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about four feet long and carnivorous. N:43:Novice warrior G:p:U I:110:4d7:20:13:5 W:7:1:0:27 O:25:50:0 B:HIT:HURT:1d7 B:HIT:HURT:1d6 F:MALE | F:DROP_60 | DUN_CITY | DUN_RUIN | DUN_TEMPLE | DUN_TOWER | WILD_GRASS F:DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | LITE_1 D:He looks inexperienced but tough. N:44:Novice rogue G:p:D I:110:3d8:20:11:5 W:5:1:0:22 O:50:25:0 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD F:MALE | F:DROP_60 | DROP_SKELETON | DROP_CORPSE F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR F:DUN_CITY | DUN_RUIN | DUN_TEMPLE | DUN_TOWER | WILD_GRASS F:EVIL D:A rather shifty individual. N:45:Novice priest G:p:B I:110:5d5:20:9:10 W:9:1:0:91 O:25:0:50 B:HIT:HURT:1d5 F:MALE | F:FORCE_SLEEP | GOOD | DUN_TEMPLE | DUN_CITY | DUN_RUIN F:DROP_SKELETON | DROP_CORPSE F:DROP_60 | WILD_GRASS | LITE_1 F:OPEN_DOOR | BASH_DOOR S:1_IN_12 | S:HEAL | SCARE | CAUSE_1 D:He is tripping over his priestly robes. N:46:Novice mage G:p:R I:110:2d10:20:7:5 W:3:1:0:17 O:25:0:75 B:HIT:HURT:1d4 F:MALE | F:FORCE_SLEEP | DUN_TOWER | DUN_CITY | DUN_RUIN F:DROP_SKELETON | DROP_CORPSE F:DROP_60 | WILD_GRASS F:OPEN_DOOR | BASH_DOOR | LITE_1 S:1_IN_3 | S:BLINK | BLIND | CONF | MISSILE D:He is leaving behind a trail of dropped spell components. N:47:Yellow mushroom patch G:,:y I:110:1d1:2:3:0 W:2:1:0:7 O:0:0:0 B:SPORE:TERRIFY:1d6 F:NEVER_MOVE | DUN_LAIR | DUN_MINE | DUN_RUIN | WILD_SWAMP1 | WILD_SWAMP2 F:DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:48:White jelly G:j:w I:120:2d24:2:1:99 W:3:1:0:30 O:0:0:0 B:TOUCH:POISON:1d2 F:NEVER_MOVE | DUN_MINE | DUN_TOWER | DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:Its a large pile of white flesh. N:49:Giant black ant G:a:D I:110:2d8:8:12:80 W:4:1:0:18 O:0:0:0 B:BITE:HURT:1d4 F:RAND_25 | F:WEIRD_MIND | DROP_SKELETON F:BASH_DOOR | DUN_MINE | WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS | F:DUN_DARKWATER F:ANIMAL D:It is about three feet long. N:50:Salamander G:R:o I:110:4d6:8:12:80 W:7:1:0:40 O:0:0:0 B:BITE:FIRE:1d3 F:RAND_25 | CAN_SWIM | DUN_TOWER | DUN_LAIR | WILD_MOUNT2 | WILD_WASTE2 | DROP_CORPSE F:DUN_DARKWATER F:ANIMAL | IM_FIRE D:A small black and orange lizard. N:51:White harpy G:H:w I:110:3d4:16:18:10 W:5:1:0:31 O:0:0:0 B:CLAW:HURT:1d1 B:CLAW:HURT:1d1 B:BITE:HURT:1d2 F:FEMALE | CAN_FLY | DUN_LAIR | WILD_MOUNT1 | WILD_MOUNT2 F:RAND_50 | DROP_CORPSE F:ANIMAL | EVIL D:A flying, screeching bird with a woman's face. N:52:Blue yeek G:y:b I:110:2d6:18:15:10 W:4:1:0:33 O:25:0:0 B:HIT:HURT:1d5 F:DROP_60 | DUN_MINE | DUN_CITY F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:ANIMAL | IM_ACID | LITE_1 D:A small humanoid figure. N:53:Grip, Farmer Maggot's dog G:C:w I:120:3d8:30:17:0 W:6:2:0:110 O:0:0:0 B:BITE:HURT:1d6 F:UNIQUE | CAN_SPEAK | DUN_LAIR | DUN_DARKWATER F:FORCE_MAXHP | RAND_25 | DROP_CORPSE F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. N:54:Wolf, Farmer Maggot's dog G:C:w I:120:3d8:30:17:0 W:6:2:0:110 O:0:0:0 B:BITE:HURT:1d6 F:UNIQUE | CAN_SPEAK | DUN_LAIR | DUN_DARKWATER F:FORCE_MAXHP | RAND_25 | DROP_CORPSE F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. N:55:Fang, Farmer Maggot's dog G:C:w I:120:3d8:30:17:0 W:6:2:0:110 O:0:0:0 B:BITE:HURT:1d6 F:UNIQUE | CAN_SPEAK | DUN_LAIR | DUN_DARKWATER F:FORCE_MAXHP | RAND_25 | DROP_CORPSE F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. N:56:Giant green frog G:R:g I:110:1d16:12:8:30 W:1:2:0:3 O:0:0:0 B:BITE:HURT:1d3 F:RAND_25 | WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 | DROP_CORPSE F:BASH_DOOR | F:ANIMAL D:It is as big as a wolf. N:57:Freesia G:f:u I:120:3d8:30:17:0 W:6:1:0:91 O:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 F:UNIQUE | DUN_LAIR | WILD_FOREST1 F:FORCE_MAXHP | DROP_SKELETON F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP D:A striped housecat who enjoys hunting. N:58:Green worm mass G:w:g I:100:1d20:7:3:10 W:2:1:0:2 O:0:0:0 B:CRAWL:ACID:1d3 F:RAND_50 | RAND_25 | DUN_LAIR | DUN_DARKWATER | DUN_TEMPLE | WILD_FOREST2 F:STUPID | WEIRD_MIND | MULTIPLY | F:ANIMAL | IM_ACID | CAN_SWIM | F:HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:59:Large yellow snake G:J:y I:100:2d11:5:20:75 W:4:1:0:23 O:0:0:0 B:BITE:HURT:1d4 B:CRUSH:HURT:1d6 F:RAND_25 | CAN_SWIM | DUN_LAIR | DUN_DARKWATER | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | WILD_FOREST1 | WILD_GRASS F:ANIMAL D:It is about ten feet long. N:60:Cave spider G:S:D I:120:3d3:8:14:80 W:6:1:0:46 O:0:0:0 B:BITE:HURT:1d4 F:FRIENDS | DUN_MINE | DUN_LAIR | DUN_CAVERN F:DUN_DARKWATER F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | HURT_LITE D:It is a black spider that moves in fits and starts. N:61:Crow G:B:s I:120:4d4:40:15:0 W:7:2:0:58 O:0:0:0 B:BITE:HURT:1d2 B:BITE:HURT:1d2 F:ANIMAL | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS F:WILD_FOREST1 | WILD_FOREST2 D:It is a hooded crow, gray except for the black wings and head. N:62:Wild cat G:f:U I:120:4d3:40:15:0 W:7:2:0:93 O:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 F:BASH_DOOR | DUN_LAIR | DUN_TOWER | DROP_SKELETON | DROP_CORPSE F:ANIMAL | WILD_MOUNT1 D:A larger than normal feline, hissing loudly. Its velvet claws conceal a D:fistful of needles. N:63:Smeagol G:h:u I:130:3d14:20:24:5 W:6:2:0:380 O:50:50:0 B:TOUCH:EAT_GOLD F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE F:FORCE_MAXHP | CAN_SPEAK | SMART | F:RAND_50 | RAND_25 | DUN_TOWER | DUN_MINE | DUN_RUIN | WILD_FOREST1 | WILD_MOUNT1 F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE F:EVIL D:"Down the face of a precipice, sheer and almost smooth it seemed in the pale D:moonlight, a small black shape was moving with its thin limbs splayed out. D:Maybe its soft clinging hands and toes were used, but it looked as if it was D:just creeping down on sticky pads, like some large prowling thing of D:insect-kind. And it was coming down head first, as if it was smelling its D:way. Now and again it lifted its head slowly, turning it right back on its D:long skinny neck, and the hobbits caught a glimpse of two small pale gleaming D:lights, its eyes that blinked at the moon for a moment and then were quickly D:lidded again." N:64:Green ooze G:j:g I:120:2d5:8:12:80 W:3:2:0:8 O:50:0:25 B:CRAWL:ACID:1d3 F:DUN_DARKWATER | DUN_TEMPLE | DUN_MINE | DUN_RUIN F:RAND_50 | RAND_25 | DROP_90 | F:STUPID | EMPTY_MIND | F:IM_ACID | CAN_SWIM | F:NO_CONF | NO_SLEEP | NO_FEAR D:It's green and it's oozing. N:65:Poltergeist G:G:s I:130:3d3:8:13:10 W:5:1:0:70 O:50:5:30 B:TOUCH:TERRIFY F:RAND_50 | RAND_25 | CAN_FLY | DUN_TEMPLE | DUN_GRAVE F:DROP_60 | DROP_90 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | F:EVIL | UNDEAD | F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_15 | S:BLINK D:It is a ghastly, ghostly form. N:66:Yellow jelly G:j:y I:120:3d22:2:1:99 W:5:1:0:57 O:0:0:0 B:TOUCH:POISON:1d3 F:NEVER_MOVE | DUN_LAIR | DUN_RUIN F:DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_15 | S:DRAIN_MANA D:It's a large pile of yellow flesh. N:67:Metallic blue centipede G:c:B I:120:3d5:6:11:15 W:5:1:0:62 O:0:0:0 B:CRAWL:HURT:1d2 F:RAND_50 | DROP_SKELETON | DUN_LAIR | DUN_MINE F:DUN_DARKWATER F:WEIRD_MIND | BASH_DOOR | WILD_FOREST1| F:ANIMAL D:It is about four feet long and carnivorous. N:68:Raven G:B:D I:120:4d4:40:15:0 W:8:2:0:66 O:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 F:ANIMAL | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS | F:WILD_FOREST1 | WILD_FOREST2 D:Larger than a crow, pitch black. N:69:Giant white louse G:I:w I:120:1d1:6:3:10 W:5:1:0:3 O:0:0:0 B:BITE:HURT:1d1 F:RAND_50 | RAND_25 | F:MULTIPLY | WEIRD_MIND | F:ANIMAL | DUN_LAIR | DUN_TEMPLE | DUN_RUIN D:It is six inches long. N:70:Piranha G:l:B I:120:5d2:20:10:5 W:9:1:0:91 O:0:0:0 B:BITE:HURT:9d1 F:FRIENDS | AQUATIC | ANIMAL | DUN_DARKWATER | DUN_MINE F:WILD_FOREST1 | WILD_FOREST2 D:Bloodthirsty fish who can smell your blood from a great distance. N:71:Black naga G:n:D I:110:2d18:16:20:120 W:4:1:0:23 O:0:75:20 B:CRUSH:HURT:1d8 F:FEMALE | DUN_LAIR | DUN_RUIN | DUN_TEMPLE F:DUN_DARKWATER F:RAND_25 | DROP_60 | DROP_CORPSE F:BASH_DOOR | CAN_SWIM | F:EVIL D:A large black serpent's body with a female torso. N:72:Spotted mushroom patch G:,:o I:110:1d1:2:3:0 W:5:1:0:19 O:0:0:0 B:SPORE:POISON:2d4 F:NEVER_MOVE | DUN_TOWER | DUN_RUIN | DUN_DARKWATER F:WILD_SWAMP1 | WILD_SWAMP2 | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:73:Silver jelly G:j:W I:120:2d32:2:1:99 W:3:2:0:23 O:0:0:0 B:TOUCH:EAT_LITE:1d3 B:TOUCH:EAT_LITE:1d3 F:NEVER_MOVE | DUN_TOWER | DUN_DARKWATER | DUN_LAIR F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_15 | S:DRAIN_MANA D:It is a large pile of silver flesh that sucks all light from its D:surroundings. N:74:Scruffy looking hobbit G:h:s I:110:3d4:16:11:10 W:6:1:0:30 O:0:50:0 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD F:MALE | DUN_RUIN | DUN_MINE F:DROP_60 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL D:A short little guy, in bedraggled clothes. He appears to be looking D:for a good tavern. N:75:Giant white ant G:a:w I:110:4d6:8:12:80 W:7:1:0:40 O:0:0:0 B:BITE:HURT:1d4 F:WEIRD_MIND | BASH_DOOR | DUN_MINE | DUN_LAIR | WILD_GRASS F:DUN_DARKWATER F:ANIMAL | DROP_SKELETON D:It is about two feet long and has sharp pincers. N:76:Yellow mold G:m:y I:110:2d24:2:4:99 W:4:1:0:25 O:0:0:0 B:HIT:HURT:1d4 F:NEVER_MOVE | DUN_MINE | DUN_RUIN F:DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange growth on the dungeon floor. N:77:Metallic red centipede G:c:R I:120:4d8:8:13:20 W:7:1:0:67 O:0:0:0 B:CRAWL:HURT:1d4 F:RAND_25 | DUN_MINE F:DUN_DARKWATER F:WEIRD_MIND | BASH_DOOR | WILD_FOREST1 | DROP_SKELETON F:ANIMAL D:It is about four feet long and carnivorous. N:78:Yellow worm mass G:w:y I:100:2d12:7:3:10 W:4:2:0:3 O:0:0:0 B:CRAWL:LOSE_DEX:1d3 F:RAND_50 | RAND_25 | CAN_SWIM | DUN_DARKWATER | DUN_LAIR | DUN_MINE F:STUPID | WEIRD_MIND | MULTIPLY | F:ANIMAL | HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:79:Clear worm mass G:w:B I:100:2d6:7:3:10 W:3:2:0:2 O:0:0:0 B:CRAWL:POISON:1d2 F:ATTR_CLEAR | CAN_SWIM | DUN_DARKWATER | DUN_LAIR | DUN_MINE F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY | F:ANIMAL | F:IM_POIS | HURT_LITE | NO_FEAR D:It is a disgusting mass of poisonous worms. N:80:Radiation eye G:e:R I:110:3d5:2:5:10 W:6:1:0:42 O:0:0:0 B:GAZE:LOSE_STR:1d6 F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | DUN_TOWER | DUN_TEMPLE F:DUN_DARKWATER F:HURT_LITE | NO_FEAR | LITE_1 S:1_IN_11 | S:DRAIN_MANA D:A disembodied eye, crackling with energy. N:81:Yellow light G:*:y I:120:4d3:8:10:30 W:8:1:0:41 O:0:0:0 B:EXPLODE:BLIND F:EMPTY_MIND | CAN_FLY | NONLIVING | DUN_TOWER | LITE_1 | LITE_2 F:DUN_DARKWATER D:A fast-moving bright light. N:82:Cave lizard G:R:u I:110:4d4:8:12:80 W:7:1:0:49 O:0:0:0 B:BITE:HURT:1d5 F:ANIMAL | CAN_SWIM | DROP_CORPSE | DUN_MINE | DUN_LAIR D:It is an armoured lizard with a powerful bite. N:83:Novice ranger G:p:g I:110:6d6:20:10:5 W:7:1:0:93 O:25:50:25 B:HIT:HURT:1d5 B:HIT:HURT:1d5 F:MALE | F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE F:DROP_60 | LITE_1 F:OPEN_DOOR | BASH_DOOR | DUN_CITY | DUN_TEMPLE | DUN_TOWER | WILD_FOREST1 | WILD_FOREST2 | S:1_IN_9 | S:ARROW | MISSILE D:An agile hunter, ready and relaxed. N:84:Blue jelly G:j:b I:110:3d24:2:1:99 W:5:1:0:22 O:0:0:0 B:TOUCH:COLD:1d6 F:NEVER_MOVE | COLD_BLOOD | DUN_TOWER | DUN_MINE | DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_COLD | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It's a large pile of pulsing blue flesh. N:85:Creeping copper coins G:$:u I:100:4d10:3:20:10 W:8:2:0:51 O:100:0:0 B:HIT:HURT:1d4 B:TOUCH:POISON:2d4 F:CHAR_MIMIC | ONLY_GOLD | DROP_1D2 | DUN_MINE F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | IM_POIS | F:NO_CONF | NO_SLEEP D:It is a pile of coins. N:86:Giant white rat G:r:W I:110:2d2:8:6:30 W:5:1:0:9 O:0:0:0 B:BITE:POISON:1d3 F:RAND_25 | DUN_LAIR | DUN_RUIN | DUN_DARKWATER F:MULTIPLY | F:ANIMAL D:It is a very vicious rodent. N:87:Snotling G:o:G I:110:2d10:20:20:30 W:4:1:0:25 O:25:50:0 B:HIT:HURT:1d6 F:MALE | DUN_MINE | DUN_CITY F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | WILD_FOREST1 | WILD_FOREST2 | F:EVIL | ORC | HURT_LITE D:A pathetic breed of tiny snaga-like creatures. They are running D:wild and screaming all the time! N:88:Swordfish G:l:W I:120:4d10:14:15:20 W:8:2:0:97 O:0:0:0 B:STING:HURT:5d1 B:STING:HURT:5d1 F:ANIMAL | AQUATIC | DUN_DARKWATER | DUN_MINE | DUN_TEMPLE F:WILD_GRASS | WILD_SHORE D:A fish with a swordlike upper jaw. N:89:Blue worm mass G:w:b I:100:3d10:7:4:10 W:5:1:0:3 O:0:0:0 B:CRAWL:COLD:1d4 F:RAND_50 | RAND_25 | DUN_RUIN | DUN_DARKWATER | DUN_LAIR F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY | F:ANIMAL | IM_COLD | CAN_SWIM | F:HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:90:Large grey snake G:J:s I:100:2d18:6:22:50 W:4:1:0:20 O:0:0:0 B:BITE:HURT:1d5 B:CRUSH:HURT:1d8 F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE F:DUN_DARKWATER F:BASH_DOOR | DUN_LAIR | WILD_FOREST2 F:ANIMAL D:It is about ten feet long. N:91:Skeleton kobold G:s:w I:110:4d10:20:16:40 W:8:1:0:77 O:0:0:0 B:HIT:HURT:1d7 F:DUN_GRAVE | DUN_MINE F:DUN_DARKWATER F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a small animated kobold skeleton. N:92:Ewok G:h:G I:110:3d4:10:15:10 W:6:2:0:19 O:50:0:50 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:DUN_TOWER | WILD_FOREST2 | SILLY | LITE_1 F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE | S:1_IN_8 S:ARROW D:A cute, furry little animal, full of merchandising potential. N:93:Novice mage G:p:R I:110:3d7:20:6:10 W:6:2:0:68 O:25:0:75 B:HIT:HURT:1d4 F:MALE | F:FORCE_SLEEP | F:FRIENDS | DROP_60 | DUN_TOWER | DUN_MINE | DUN_CITY | WILD_GRASS | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | LITE_2 S:1_IN_3 | S:BLINK | BLIND | CONF | MISSILE D:He is leaving behind a trail of dropped spell components. N:94:Green naga G:n:g I:110:4d14:18:20:120 W:7:1:0:44 O:0:25:0 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 F:FEMALE | DUN_LAIR | DUN_RUIN F:DUN_DARKWATER F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE F:BASH_DOOR | CAN_SWIM | WILD_SHORE | F:EVIL | IM_ACID D:A large green serpent with a female's torso. Her green skin glistens with D:acid. N:95:Giant leech G:w:v I:120:4d9:10:15:50 W:8:1:0:56 O:0:0:0 B:BITE:HURT:3d1 B:BITE:HURT:3d1 F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | DUN_DARKWATER | DUN_LAIR D:Yech! The disgusting thing only wants your blood! N:96:Barracuda G:l:b I:120:6d9:20:30:20 W:11:2:0:215 O:0:0:0 B:BITE:HURT:10d1 B:BITE:HURT:1d10 F:AQUATIC | ANIMAL | WILD_SHORE | DUN_DARKWATER | DUN_LAIR | DUN_TEMPLE D:A predatory fish with razor-sharp teeth. N:97:Novice paladin G:p:w I:110:4d9:20:15:5 W:7:1:0:140 O:0:75:25 B:HIT:HURT:1d7 B:HIT:HURT:1d7 F:MALE | F:FORCE_SLEEP | DUN_TEMPLE | DUN_MINE | DUN_CITY F:DROP_60 | WILD_GRASS | DROP_SKELETON | DROP_CORPSE | F:OPEN_DOOR | BASH_DOOR | LITE_1 S:1_IN_9 | S:SCARE | CAUSE_1 D:An adventurer both devoutly religious and skillful in combat. D:He seems to consider you an agent of the devil. N:98:Zog G:h:b I:110:4d18:20:25:20 W:7:1:0:49 O:50:0:25 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:DROOL F:DUN_LAIR | DUN_MINE | DUN_CITY | SILLY | F:DUN_DARKWATER F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON D:Drooling, insectoid aliens with disgusting habits. N:99:Blue ooze G:j:b I:110:2d5:8:11:80 W:4:1:0:8 O:50:25:25 B:CRAWL:COLD:1d4 F:RAND_50 | RAND_25 | DROP_60 | DUN_TEMPLE | DUN_TOWER | DUN_LAIR | DUN_DARKWATER F:STUPID | EMPTY_MIND | CAN_SWIM | F:IM_COLD | F:NO_CONF | NO_SLEEP | NO_FEAR D:It's blue and it's oozing. N:100:Green glutton ghost G:G:g I:130:3d4:10:12:10 W:6:1:0:57 O:30:30:30 B:TOUCH:EAT_FOOD:1d1 F:RAND_50 | RAND_25 | DUN_GRAVE | DUN_RUIN | DUN_TOWER | SILLY | F:DUN_DARKWATER F:DROP_60 | DROP_90 | CAN_FLY | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | NO_CONF | NO_SLEEP D:It is a very ugly green ghost with a voracious appetite. N:101:Green jelly G:j:g I:120:3d46:2:1:99 W:6:1:0:65 O:0:0:0 B:TOUCH:ACID:1d2 F:NEVER_MOVE | DUN_RUIN | DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_ACID | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a large pile of pulsing green flesh. N:102:Large kobold G:k:w I:110:4d23:20:20:30 W:8:1:0:80 O:0:90:0 B:HIT:HURT:1d10 F:DROP_90 | DUN_MINE | DUN_CITY F:DUN_DARKWATER F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | IM_POIS D:It a man-sized figure with the all too recognizable face of a kobold. N:103:Grey icky thing G:i:s I:110:2d12:14:10:15 W:3:1:0:11 O:0:0:0 B:TOUCH:HURT:1d5 F:RAND_50 | CAN_SWIM | DROP_CORPSE | DUN_DARKWATER F:EMPTY_MIND D:It is a smallish, slimy, icky, nasty creature. N:104:Disenchanter eye G:e:v I:100:3d14:2:8:10 W:5:2:0:29 O:0:0:0 B:GAZE:UN_BONUS F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE | DUN_TOWER F:NEVER_MOVE | CAN_FLY | F:HURT_LITE | NO_FEAR S:1_IN_9 | S:DRAIN_MANA D:A disembodied eye, crackling with magic. N:105:Red worm mass G:w:r I:100:3d10:7:8:10 W:6:1:0:8 O:0:0:0 B:CRAWL:FIRE:1d6 F:RAND_50 | RAND_25 | DUN_LAIR | DUN_MINE | DUN_RUIN F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | IM_FIRE | CAN_SWIM | F:HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:106:Copperhead snake G:J:o I:110:5d4:6:16:1 W:9:1:0:120 O:0:0:0 B:BITE:POISON:2d4 F:RAND_50 | CAN_SWIM | DUN_LAIR | DUN_RUIN | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | WILD_GRASS | WILD_FOREST1 | WILD_FOREST2 F:ANIMAL | IM_POIS D:It has a copper head and sharp venomous fangs. N:107:Death sword G:|:W I:130:6d6:20:20:0 W:12:5:0:230 O:50:0:50 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:NEVER_MOVE | NONLIVING | NO_FEAR | DUN_TOWER | DUN_MINE | DUN_RUIN F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MIMIC | NO_CONF | NO_SLEEP | F:DROP_90 | EVIL | IM_FIRE | FORCE_MAXHP | IM_POIS | D:A bloodthirsty blade lurking for prey. Beware! N:108:Purple mushroom patch G:,:v I:110:1d1:2:1:0 W:8:2:0:51 O:0:0:0 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | DUN_TOWER | DUN_LAIR | DUN_DARKWATER F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:109:Novice priest G:p:B I:110:7d3:20:9:5 W:13:2:0:140 O:20:50:20 B:HIT:HURT:1d5 F:MALE | GOOD | F:FORCE_SLEEP | DUN_TEMPLE | DUN_MINE | DUN_CITY F:DROP_SKELETON | DROP_CORPSE | F:FRIENDS | DROP_60 | WILD_GRASS F:OPEN_DOOR | BASH_DOOR | LITE_2 S:1_IN_12 | S:HEAL | SCARE | CAUSE_1 D:He is tripping over his priestly robes. N:110:Novice warrior G:p:U I:110:4d7:20:13:5 W:8:2:0:36 O:0:100:0 B:HIT:HURT:1d7 B:HIT:HURT:1d6 F:MALE | F:FRIENDS | DROP_60 | DUN_TEMPLE | DUN_TOWER | DUN_MINE | DUN_CITY F:WILD_GRASS | LITE_2 F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE D:He looks inexperienced but tough. N:111:Nibelung G:h:D I:110:4d6:20:15:5 W:8:2:0:36 O:90:0:0 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD F:MALE | F:FRIENDS | DROP_60 | DUN_MINE | DUN_CITY F:DUN_DARKWATER F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE D:Night dwarfs collecting new riches for their master, Alberich. N:112:Disembodied hand that strangled people G:z:g I:130:6d7:30:20:20 W:11:2:0:260 O:0:0:0 B:CRUSH:HURT:1d8 F:DUN_TOWER | DUN_TEMPLE | DUN_RUIN F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_POIS | CAN_FLY | SILLY F:NO_CONF | NO_SLEEP | NO_FEAR D:Even today, nobody knows where it lurks... N:113:Brown mold G:m:u I:110:4d22:2:12:99 W:8:1:0:91 O:0:0:0 B:HIT:CONFUSE:1d4 F:NEVER_MOVE | DUN_LAIR | DUN_DARKWATER | DUN_MINE F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:A strange brown growth on the dungeon floor. N:114:Giant brown bat G:b:u I:130:5d5:10:12:30 W:10:1:0:178 O:0:0:0 B:BITE:HURT:1d5 F:RAND_50 | CAN_FLY | DUN_DARKWATER | DUN_LAIR | DUN_MINE F:WILD_MOUNT1 | WILD_MOUNT2 F:WILD_FOREST1 | WILD_FOREST2 F:ANIMAL | DROP_CORPSE D:It screeches as it attacks. N:115:Rat-thing G:r:R I:120:6d11:12:15:20 W:11:1:0:210 O:0:0:0 B:BITE:HURT:2d2 B:BITE:HURT:3d2 F:EVIL | ANIMAL | DROP_CORPSE | DUN_MINE | DUN_RUIN | DUN_TEMPLE F:DUN_DARKWATER S:1_IN_9 S:SCARE D:A ratlike creature with a humanlike face. "The bones of the D:tiny paws, it is rumoured, imply prehensile characteristics D:more typical of a diminutive monkey than a of a rat; while the D:small skull with its savage yellow fangs is of the utmost D:anomalousness, appearing from certain angles like a miniature, D:monstrously degrade parody of a human skull." N:116:Novice archer G:p:G I:120:4d9:20:10:5 W:8:2:0:102 O:20:50:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:MALE | DUN_TEMPLE | DUN_TOWER | DUN_MINE | DUN_CITY F:FORCE_SLEEP | WILD_GRASS | DROP_SKELETON | DROP_CORPSE F:ONLY_GOLD | DROP_1D2 | LITE_1 F:OPEN_DOOR | BASH_DOOR S:1_IN_3 | S:ARROW D:A nasty little fellow with a bow and arrow. N:117:Creeping silver coins G:$:s I:100:5d13:4:18:10 W:10:2:0:83 O:100:0:0 B:HIT:HURT:1d6 B:TOUCH:POISON:2d6 F:CHAR_MIMIC | ONLY_GOLD | DROP_60 | DROP_1D2 | DUN_MINE F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | D:It is a pile of coins, crawling forward on thousands of tiny legs. N:118:Snaga G:o:G I:110:3d18:20:16:30 W:6:1:0:50 O:20:50:5 B:HIT:HURT:1d8 F:MALE | DUN_MINE | DUN_CITY F:FRIENDS | DROP_60 | WILD_FOREST1 | WILD_WASTE1 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE D:He is one of the many weaker 'slave' orcs, often mistakenly known as a D:goblin. N:119:Rattlesnake G:J:r I:110:5d7:6:12:1 W:10:1:0:102 O:0:0:0 B:BITE:POISON:2d8 F:RAND_50 | CAN_SWIM | DUN_LAIR | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | WILD_WASTE1 | WILD_MOUNT1 | WILD_MOUNT2 F:ANIMAL | IM_POIS D:It is recognized by the hard-scaled end of its body that is often rattled D:to frighten its prey. N:120:Giant slug G:w:U I:100:6d14:10:12:25 W:11:1:0:175 O:0:0:0 B:BITE:ACID:2d4 B:BITE:ACID:2d4 F:DUN_DARKWATER | DUN_LAIR | WILD_FOREST1 F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM F:DROP_CORPSE S:1_IN_10 S:BR_ACID D:It is slowly making its way towards you, eating everything in D:its path... N:121:Giant pink frog G:R:R I:110:4d8:12:16:50 W:8:2:0:82 O:0:0:0 B:BITE:LOSE_STR:2d4 F:RAND_50 | WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 F:DUN_DARKWATER F:BASH_DOOR | DROP_CORPSE F:ANIMAL D:It looks poisonous. N:122:Dark elf G:h:D I:110:6d9:20:10:20 W:11:2:0:135 O:20:20:50 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | F:DROP_90 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | HURT_LITE S:1_IN_10 | S:CONF | DARKNESS | MISSILE D:An elven figure with jet black skin and white hair, his eyes are large and D:twisted with evil. N:123:Zombified kobold G:z:s I:110:5d8:20:14:30 W:10:1:0:114 O:0:0:0 B:HIT:HURT:1d3 B:HIT:HURT:1d3 F:DUN_GRAVE | DUN_RUIN F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is an animated kobold corpse. Flesh falls off in large chunks as it D:shambles forward. N:124:Crypt Creep G:s:D I:110:5d8:20:15:14 W:10:2:0:159 O:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:POISON F:RAND_25 | DUN_GRAVE F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS | F:EVIL | UNDEAD | IM_POIS | F:NO_CONF | NO_SLEEP | HURT_LITE S:1_IN_10 S:CAUSE_1 | S_UNDEAD D:Frightening skeletal figures in black robes. N:125:Rotting corpse G:z:R I:110:6d8:20:15:20 W:12:1:0:144 O:0:0:0 B:CLAW:POISON:1d3 B:CLAW:POISON:1d3 F:OPEN_DOOR | BASH_DOOR | FRIENDS | DUN_GRAVE F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS F:IM_COLD | COLD_BLOOD | EMPTY_MIND D:Corpses awakened from their sleep by dark sorceries. N:126:Cave orc G:o:U I:110:5d15:20:18:30 W:9:1:0:97 O:20:80:0 B:HIT:HURT:1d8 F:MALE | DUN_MINE | DUN_CITY F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE D:He is often found in huge numbers in deep caves. N:127:Wood spider G:S:U I:120:7d2:8:10:60 W:13:2:0:200 O:0:0:0 B:BITE:HURT:1d3 B:STING:POISON:1d4 F:FRIENDS | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | WILD_FOREST1 | WILD_FOREST2 F:ANIMAL | IM_POIS D:It scuttles towards you. N:128:Manes G:u:R I:110:5d10:20:18:30 W:10:2:0:51 O:0:0:0 B:HIT:HURT:1d8 F:FRIENDS | DUN_HELL | DUN_TEMPLE F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is a minor but aggressive demon. N:129:Bloodshot eye G:e:r I:110:6d11:2:6:10 W:12:3:0:115 O:0:0:0 B:GAZE:BLIND:2d6 F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | DUN_TOWER | DUN_MINE | DUN_LAIR F:HURT_LITE | NO_FEAR S:1_IN_7 | S:DRAIN_MANA D:A disembodied eye, bloodshot and nasty. N:130:Red naga G:n:R I:110:6d11:20:40:120 W:11:2:0:145 O:50:0:50 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 F:FEMALE | CAN_SWIM | DUN_LAIR | WILD_SHORE | F:DUN_DARKWATER F:RAND_25 | DROP_60 | F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | F:EVIL D:A large red snake with a woman's torso. N:131:Red jelly G:j:R I:110:5d32:2:4:99 W:9:1:0:80 O:0:0:0 B:TOUCH:LOSE_STR:1d5 F:NEVER_MOVE | DUN_TOWER | DUN_DARKWATER F:STUPID | EMPTY_MIND | F:HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a large pulsating mound of red flesh. N:132:Green icky thing G:i:G I:110:5d6:14:16:20 W:9:2:0:29 O:0:0:0 B:TOUCH:ACID:2d5 F:RAND_50 | CAN_SWIM | DROP_CORPSE | DUN_MINE | DUN_RUIN | DUN_DARKWATER F:EMPTY_MIND | LITE_2 F:IM_ACID D:It is a smallish, slimy, icky, acidic creature. N:133:Lost soul G:G:u I:110:6d2:12:8:10 W:12:2:0:38 O:70:0:30 B:HIT:HURT:2d2 B:TOUCH:LOSE_WIS F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY | DUN_GRAVE | DUN_MINE | DUN_TEMPLE F:DUN_DARKWATER F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | F:IM_COLD | NO_CONF | NO_SLEEP S:1_IN_15 | S:TPORT | DRAIN_MANA D:It is almost insubstantial. N:134:Night lizard G:R:b I:110:7d3:20:20:30 W:13:2:0:175 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ANIMAL | CAN_SWIM | DUN_LAIR | DUN_MINE | WILD_MOUNT2 | DROP_CORPSE F:DUN_DARKWATER D:It is a black lizard with overlapping scales and a powerful jaw. N:135:Mughash the Kobold Lord G:k:b I:110:5d24:20:15:20 W:9:3:0:330 O:0:100:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:UNIQUE | MALE | CAN_SPEAK F:FORCE_MAXHP | DUN_MINE F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS D:Strong and powerful, for a kobold. N:136:Skeleton orc G:s:w I:110:7d8:20:18:40 W:13:1:0:205 O:0:0:0 B:HIT:HURT:2d8 F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | UNDEAD | DUN_GRAVE | DUN_CITY | DUN_MINE F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is an animated orc skeleton. N:137:Wormtongue, Agent of Saruman G:p:D I:115:6d32:20:15:20 W:12:2:0:630 O:10:50:40 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON F:EVIL | RES_TELE | LITE_2 S:1_IN_5 | S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS D:He's been spying for Saruman. He is a snivelling wretch with no morals. D:"At [Theoden's] feet upon the steps sat a wizened figure of a man, with a D:pale wise face and heavy-lidded eyes...he laughed grimly, as he lifted his D:heavy lids for a moment and gazed on the strangers with dark eyes." N:138:Robin Hood, the Outlaw G:p:G I:120:12d10:20:15:20 W:12:2:0:1250 O:20:80:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT F:WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS | DUN_LAIR F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE S:1_IN_5 S:ARROW | HEAL | TRAPS D:The legendary archer steals from the rich (you qualify). N:139:Nurgling G:u:U I:110:4d15:20:16:30 W:8:2:0:25 O:0:0:0 B:BITE:DISEASE:1d8 F:FRIENDS | DUN_LAIR | DUN_HELL | DUN_TEMPLE F:OPEN_DOOR | BASH_DOOR | IM_POIS | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is a minor demon servitor of Nurgle. It looks like a hairless D:teddy bear, with twisted eyes and rotting, ghoulish skin. N:140:Lagduf, the Snaga G:o:u I:110:6d24:20:20:30 W:11:2:0:660 O:10:90:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d9 B:HIT:HURT:1d9 F:UNIQUE | MALE | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DUN_MINE F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:EVIL | ORC D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order D:with displays of excessive violence. D:"I've told you twice that Gorbag's swine got to the gate first, and none D:of ours got out. Lagduf and Muzgash ran through, but they were shot." N:141:Brown yeek G:y:u I:110:6d4:18:12:10 W:12:1:0:190 O:0:50:0 B:HIT:HURT:1d6 F:DROP_60 | DROP_CORPSE | DUN_MINE F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | IM_ACID | LITE_1 D:It is a strange small humanoid. N:142:Novice ranger G:p:g I:110:6d6:20:8:5 W:11:1:0:160 O:0:80:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 F:MALE | DUN_TOWER | DUN_MINE | DUN_LAIR | DUN_CITY F:WILD_FOREST1 | WILD_FOREST2 F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | LITE_2 S:1_IN_9 | S:ARROW | MISSILE D:An agile hunter, ready and relaxed. N:143:Giant salamander G:R:r I:110:9d4:6:20:1 W:17:1:0:380 O:0:0:0 B:BITE:FIRE:3d6 F:FORCE_SLEEP | DUN_TOWER | DUN_LAIR | WILD_MOUNT2 | WILD_WASTE2 F:DUN_DARKWATER F:RAND_25 | LITE_1 F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE S:1_IN_9 S:BR_FIRE D:A large black and yellow lizard. You'd better run away! N:144:Space monster G:.:d I:110:7d21:30:15:20 W:14:2:0:185 O:0:0:0 B:HIT:TERRIFY:1d4 F:DUN_MINE | DUN_PLANAR | DUN_HORROR | DUN_TOWER F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY D:A black hole in the fabric of reality. N:145:Carnivorous flying monkey G:H:R I:110:7d22:30:15:20 W:14:2:0:220 O:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:5d1 F:ANIMAL | CAN_FLY | DUN_TEMPLE | DUN_HORROR F:WILD_FOREST1 | WILD_FOREST2 | WILD_MOUNT2 F:DROP_CORPSE D:It looks fantastic, yet frightening. N:146:Green mold G:m:g I:110:6d22:2:15:75 W:11:2:0:145 O:0:0:0 B:HIT:TERRIFY:1d4 F:NEVER_MOVE | DUN_RUIN | DUN_DARKWATER | WILD_FOREST2 F:STUPID | EMPTY_MIND | F:IM_ACID | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange growth on the dungeon floor. N:147:Novice paladin G:p:w I:110:10d4:20:15:5 W:19:2:0:430 O:30:60:10 B:HIT:HURT:1d7 B:HIT:HURT:1d7 F:MALE | GOOD | DUN_TEMPLE | DUN_MINE | DUN_CITY F:WILD_GRASS | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | F:FRIENDS | DROP_60 | LITE_2 F:OPEN_DOOR | BASH_DOOR S:1_IN_9 | S:SCARE | CAUSE_1 D:He thinks you are an agent of the devil. N:148:Lemure G:u:o I:110:6d14:20:16:30 W:11:3:0:63 O:0:0:0 B:HIT:HURT:1d8 F:FRIENDS | DUN_HELL | DUN_LAIR | DUN_CAVERN F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is the larval form of a major demon. N:149:Hill orc G:o:s I:110:5d17:20:16:30 W:10:1:0:114 O:10:80:10 B:HIT:HURT:1d10 F:MALE | DUN_LAIR | DUN_MINE | DUN_CITY F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | ORC | HURT_LITE D:He is a hardy well-weathered survivor. N:150:Bandit G:p:D I:110:7d14:20:12:10 W:14:2:0:150 O:30:70:0 B:HIT:HURT:2d4 B:TOUCH:EAT_GOLD F:MALE | DUN_LAIR | DUN_RUIN | DUN_DARKWATER | WILD_GRASS | WILD_FOREST1 F:DROP_1D2 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL D:He is after your cash! N:151:Hunting hawk of Julian G:B:u I:120:2d24:30:15:10 W:3:2:0:27 O:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 F:ANIMAL | NO_FEAR | CAN_FLY | WILD_FOREST1 | WILD_FOREST2 | DROP_CORPSE D:Trained to hunt and kill without fear. N:152:Phantom warrior G:G:B I:110:6d4:20:15:40 W:12:1:0:30 O:0:0:0 B:HIT:HURT:1d11 B:HIT:HURT:1d11 F:DUN_GRAVE | DUN_TOWER F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING | F:NO_FEAR | EMPTY_MIND | CAN_FLY D:Creatures that are half real, half illusion. N:153:Gremlin G:u:u I:110:5d5:30:15:20 W:10:3:0:44 O:0:0:0 B:CLAW:EAT_FOOD:1d2 B:CLAW:EAT_FOOD:1d2 B:BITE:EAT_FOOD:1d3 F:DUN_TEMPLE | DUN_HORROR F:MULTIPLY | IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR | F:TAKE_ITEM | CAN_SWIM | SILLY D:Don't splash water on them, and don't feed them after midnight! N:154:Yeti G:Y:w I:110:8d9:20:12:10 W:15:3:0:320 O:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 F:OPEN_DOOR | BASH_DOOR | DUN_LAIR | WILD_MOUNT2 | DROP_CORPSE F:ANIMAL | IM_COLD D:A large white figure covered in shaggy fur. N:155:Bloodshot icky thing G:i:r I:110:5d8:14:10:20 W:10:3:0:38 O:0:0:0 B:TOUCH:HURT:1d4 B:CRAWL:ACID:2d4 F:RAND_50 | F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE | F:IM_POIS | DUN_DARKWATER | DUN_LAIR | WILD_WASTE1 S:1_IN_11 | S:DRAIN_MANA D:It is a strange, slimy, icky creature. N:156:Giant grey rat G:r:s I:110:2d2:8:6:20 W:14:1:0:62 O:0:0:0 B:BITE:POISON:1d4 F:RAND_25 | F:MULTIPLY | DUN_DARKWATER | DUN_LAIR | DUN_RUIN F:ANIMAL | IM_POIS D:It is a rodent of unusual size. N:157:Black harpy G:H:D I:120:4d5:16:11:10 W:8:1:0:155 O:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:HURT:1d3 F:FEMALE | CAN_FLY | DUN_LAIR | WILD_MOUNT1 | WILD_MOUNT2 | DROP_CORPSE F:RAND_25 | F:ANIMAL | EVIL D:A woman's face on the body of a vicious black bird. N:158:Skaven G:r:G I:110:7d11:15:20:20 W:14:1:0:44 O:40:40:20 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | MALE | DUN_DARKWATER | DUN_RUIN F:WILD_WASTE1 | WILD_WASTE2 | WILD_SWAMP1 | WILD_SWAMP2 D:A mutated rat-creature from the great waste, it is vaguely D:humanoid in appearance and walks on its hind legs. This race D:serves chaos fervently and is greatly feared by others. N:159:The wounded bear G:q:r I:110:5d16:10:18:10 W:10:1:0:108 O:0:0:0 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:1d10 F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE F:ANIMAL | WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS | WILD_MOUNT1 D:A wounded bear, who has occasionally attacked humans. N:160:Portuguese man-o-war G:j:v I:110:1d80:20:15:75 W:2:2:0:11 O:0:0:0 B:TOUCH:PARALYZE:1d6 B:TOUCH:PARALYZE:1d6 F:ANIMAL | AQUATIC | IM_POIS | WILD_SHORE | WILD_OCEAN D:A strange water creature, whose touch can be deadly. N:161:Rock mole G:r:s I:110:7d15:20:15:75 W:14:2:0:390 O:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE F:ANIMAL | DUN_MINE F:DUN_DARKWATER D:Despite its minuscule size, this mole creature has fangs powerful D:enough to bore through solid rock. N:162:Orc shaman G:o:b I:110:8d6:20:10:20 W:15:1:0:210 O:0:0:100 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | F:FORCE_SLEEP | DROP_90 | DUN_CITY | WILD_FOREST1 | WILD_FOREST2 | F:WILD_SWAMP1 | WILD_SWAMP2 | WILD_MOUNT1 | WILD_MOUNT2 F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | ORC | HURT_LITE S:1_IN_8 | S:BLINK | CAUSE_1 | MISSILE D:An orc dressed in skins who gestures wildly. N:163:Baby blue dragon G:d:B I:110:7d10:20:15:70 W:13:2:0:400 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:DUN_LAIR | DUN_CAVERN | DUN_TOWER F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | DRAGON | IM_ELEC S:1_IN_11 | S:BR_ELEC D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale blue. N:164:Baby white dragon G:d:W I:110:7d10:20:15:70 W:13:2:0:400 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:DUN_LAIR | DUN_CAVERN | DUN_TOWER F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_COLD S:1_IN_11 | S:BR_COLD D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale white. N:165:Baby green dragon G:d:G I:110:7d10:20:15:70 W:14:2:0:500 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:DUN_LAIR | DUN_CAVERN | DUN_TOWER F:DUN_DARKWATER F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE F:EVIL | DRAGON | IM_POIS S:1_IN_11 | S:BR_POIS D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a sickly green. N:166:Baby black dragon G:d:s I:110:7d10:20:15:70 W:13:2:0:400 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:DUN_LAIR | DUN_CAVERN | DUN_TOWER F:DUN_DARKWATER F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ACID S:1_IN_11 | S:BR_ACID D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a dull black. N:167:Baby red dragon G:d:R I:110:7d12:20:15:70 W:14:2:0:470 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:DUN_LAIR | DUN_CAVERN | DUN_TOWER F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_FIRE S:1_IN_11 | S:BR_FIRE D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale red. N:168:Giant red ant G:a:R I:110:9d3:12:17:60 W:17:2:0:225 O:0:0:0 B:BITE:HURT:1d4 B:STING:LOSE_STR:1d4 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_MINE | WILD_MOUNT1 | DROP_SKELETON F:DUN_DARKWATER F:ANIMAL D:It is large and has venomous mandibles. N:169:Brodda, the Easterling G:p:o I:110:6d25:20:20:20 W:12:2:0:530 O:10:90:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d12 F:UNIQUE | MALE | EVIL | DUN_RUIN F:FORCE_MAXHP | CAN_SPEAK | WILD_WASTE1 | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | LITE_2 D:A nasty piece of work, Brodda picks on defenseless women and children. D:"And Morwen was gone. Empty stood her house, broken and cold. It was D:more than a year since she departed to Doriath. Brodda the Easterling D:(who had wedded Morwen's kinswoman Airin) had plundered her house, and D:taken all that was left of her goods." N:170:Bloodfang the Wolf G:C:R I:120:5d6:30:18:20 W:10:1:0:145 O:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:BASH_DOOR | WILD_GRASS | WILD_FOREST1 | DROP_CORPSE F:ANIMAL | UNIQUE | FORCE_MAXHP D:It has been terrorizing the nearby villages. N:171:King cobra G:J:g I:110:8d7:8:15:1 W:15:2:0:280 O:0:0:0 B:SPIT:BLIND:1d4 B:BITE:POISON:5d4 F:RAND_50 | DUN_LAIR | WILD_SWAMP1 | WILD_SWAMP2 | WILD_FOREST1 F:DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | CAN_SWIM | F:ANIMAL | IM_POIS D:It is a large snake with a hooded face. N:172:Eagle G:B:u I:120:2d28:30:20:10 W:3:2:0:12 O:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d6 F:ANIMAL | CAN_FLY | WILD_WASTE1 | WILD_MOUNT2 | WILD_FOREST2 F:DROP_CORPSE D:A magnificent huge predatory bird. N:173:War bear G:q:u I:110:8d9:10:25:10 W:16:1:0:205 O:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE F:ANIMAL | DUN_TEMPLE | DUN_CITY D:Bears with tusks, trained to kill. N:174:Killer bee G:I:y I:120:3d2:12:25:10 W:17:2:0:270 O:0:0:0 B:STING:POISON:1d4 B:STING:LOSE_STR:1d4 F:WEIRD_MIND | FRIENDS | CAN_FLY | DUN_RUIN | WILD_FOREST1 F:ANIMAL D:It is poisonous and aggressive. N:175:Giant spider G:S:s I:110:7d10:8:10:80 W:14:2:0:205 O:0:0:0 B:BITE:POISON:3d6 B:BITE:POISON:3d6 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_MINE | DROP_SKELETON | WILD_WASTE1 F:DUN_DARKWATER F:ANIMAL | IM_POIS D:It is a vast black spider whose bulbous body is bloated with poison. N:176:Giant white tick G:S:w I:100:9d8:12:15:20 W:17:2:0:225 O:0:0:0 B:BITE:POISON:2d6 F:WEIRD_MIND | BASH_DOOR | CAN_FLY | F:ANIMAL | IM_POIS | DUN_LAIR | DUN_DARKWATER | DUN_RUIN D:It is moving slowly towards you. N:177:The Borshin G:g:w I:110:9d17:40:20:0 W:17:2:0:460 O:0:0:0 B:HIT:HURT:2d11 B:CRUSH:HURT:2d15 B:TOUCH:TERRIFY F:DUN_TOWER | DUN_MINE F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP | F:IM_POIS | IM_COLD | NO_FEAR D:Pallid and twisted, this creature hates the very sight of you. D:"It looked like something that had started out to be a man but had never D:quite made it. It had been stepped on, twisted, had holes poked into the D:sickly dough of its head-bulge. Bones showed through the transparent flesh D:of its torso and its short legs were as thick as trees, terminating in D:disk-shaped pads from which dozens of long toes hung like roots or worms. D:its arms were longer than its entire body. it was a crushed slug, a thing D:that had been frozen and thawed before it was fully baked. It was - D:'It is the Borshin', said the Lord of Bats." N:178:Dark elven mage G:h:v I:120:8d7:20:10:20 W:16:1:0:420 O:0:0:100 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS | HURT_LITE S:1_IN_3 | S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS D:A dark elven figure, dressed all in black, hurling spells at you. N:179:Kamikaze yeek G:y:u I:113:8d3:18:15:10 W:15:1:0:400 O:0:0:0 B:EXPLODE:HURT:10d2 F:DUN_MINE | SILLY | F:OPEN_DOOR | BASH_DOOR | LITE_1 F:ANIMAL | IM_ACID | NO_FEAR D:The evil wizard Bruce has trained them to be living weapons. N:180:Orfax, Son of Boldor G:y:B I:120:5d16:18:16:10 W:9:3:0:950 O:0:50:50 B:HIT:HURT:1d9 B:HIT:HURT:1d8 B:INSULT B:INSULT F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DUN_RUIN | DUN_MINE F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | IM_ACID | LITE_2 S:1_IN_4 | S:HEAL | BLINK | TELE_TO | SLOW | CONF | S:S_MONSTER D:He's just like daddy! He knows mighty spells, but fortunately he is a D:yeek. N:181:Servant of Glaaki G:z:G I:110:8d10:20:10:20 W:16:1:0:245 O:0:0:0 B:CRUSH:HURT:1d8 B:CLAW:DISEASE:1d3 F:DUN_RUIN | DUN_GRAVE F:DUN_DARKWATER F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE | F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS F:IM_COLD | COLD_BLOOD S:1_IN_12 S:CAUSE_1 | SCARE D:"...the hand of a corpse -- bloodless and skeletal, and with D:impossibly long, cracked nails." N:182:Dark elven warrior G:h:D I:110:7d11:20:14:20 W:14:1:0:205 O:10:90:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:MALE | DUN_TOWER | DUN_TEMPLE | DUN_CITY F:DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | HURT_LITE S:1_IN_12 S:MISSILE D:A dark elven figure in armour and ready with his sword. N:183:Sand-dweller G:u:U I:110:8d8:20:10:20 W:15:1:0:124 O:20:50:20 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 F:FRIENDS | DUN_MINE | DUN_RUIN | DUN_HELL F:WILD_WASTE1 | WILD_WASTE2 | DROP_SKELETON F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90 F:MALE D:"Rough-skinned, large-eyed, large-eared, with a horrible, D:distorted resemblance to the koala bear facially, though D:his body had an appearance of emaciation." N:184:Clear mushroom patch G:,:w I:120:1d1:4:1:0 W:14:2:0:44 O:0:0:0 B:SPORE:HURT:1d1 F:ATTR_CLEAR | DUN_DARKWATER | DUN_RUIN | DUN_MINE F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | MULTIPLY | F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:185:Quiver slot G:,:U I:120:1d1:4:1:0 W:14:2:0:53 O:0:0:0 B:SPORE:CONFUSE:1d1 F:DUN_MINE | DUN_TOWER F:NEVER_MOVE | COLD_BLOOD | MULTIPLY | F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 S:ARROW D:It looks weird. N:186:Grishnakh, the Hill Orc G:o:u I:110:8d20:20:20:20 W:16:3:0:1450 O:0:100:0 B:HIT:HURT:1d12 B:HIT:HURT:1d10 B:HIT:HURT:1d12 B:HIT:HURT:1d10 F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT F:DUN_LAIR | DUN_MINE | DUN_CITY | WILD_MOUNT1 F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE | F:OPEN_DOOR | BASH_DOOR | EVIL | ORC | IM_POIS D:He is a cunning and devious orc. D:"Grishnakh [was] a short crook-legged creature, very broad and with D:long arms that hung almost to the ground." N:187:Giant piranha G:l:B I:120:9d5:30:20:10 W:17:2:0:195 O:0:0:0 B:BITE:HURT:9d1 B:BITE:HURT:9d1 F:NO_SLEEP | DUN_DARKWATER | DUN_TEMPLE | WILD_SHORE | WILD_FOREST2 F:FRIENDS | AQUATIC | ANIMAL D:A very large and bloodthirsty fish. N:188:Owlbear G:H:o I:110:8d12:20:10:20 W:15:1:0:340 O:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d3 B:CRUSH:HURT:1d10 F:DUN_LAIR | DUN_MINE F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE D:A bizarre bear-creature with the claws and the face of an owl. N:189:Blue horror G:u:B I:110:7d15:20:25:20 W:14:3:0:215 O:0:0:0 B:CLAW:TERRIFY:1d6 B:CLAW:TERRIFY:1d8 F:FRIENDS | DUN_HORROR | DUN_TOWER | DUN_CAVERN F:DUN_DARKWATER F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF D:An ugly screaming little demon servant of Tzeentch. N:190:Hairy mold G:m:U I:110:7d13:2:6:70 W:14:2:0:215 O:0:0:0 B:HIT:POISON:1d10 F:NEVER_MOVE | DUN_LAIR | DUN_LAIR | DUN_MINE F:DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange hairy growth on the dungeon floor. N:191:Grizzly bear G:q:u I:110:3d37:10:25:10 W:6:1:0:46 O:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:1d15 F:BASH_DOOR | WILD_FOREST2 | WILD_MOUNT1 | WILD_MOUNT2 | DROP_CORPSE F:ANIMAL D:A huge, beastly bear. N:192:Disenchanter mold G:m:v I:110:7d13:2:6:50 W:13:2:0:107 O:0:0:0 B:TOUCH:UN_BONUS:1d6 F:NEVER_MOVE | DUN_TOWER | DUN_TEMPLE | DUN_MINE F:DUN_DARKWATER F:STUPID | EMPTY_MIND | RES_DISE | F:IM_POIS | ATTR_MULTI | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_11 | S:DRAIN_MANA D:It is a strange glowing growth on the dungeon floor. N:193:Pseudo dragon G:d:v I:110:9d16:20:30:40 W:17:2:0:780 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:DUN_MINE | DUN_LAIR F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | F:DROP_60 | BASH_DOOR | DRAGON S:1_IN_11 | S:CONF | SCARE | BR_LITE | BR_DARK D:A small relative of the dragon that inhabits dark caves. N:194:Tengu G:u:b I:120:8d13:20:16:30 W:15:1:0:230 O:0:0:0 B:HIT:HURT:1d8 F:OPEN_DOOR | BASH_DOOR | DUN_HELL | DUN_MINE | DUN_TEMPLE | DUN_RUIN F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY S:1_IN_3 | S:BLINK | TELE_TO | TELE_AWAY | TPORT D:It is a fast-moving demon that blinks quickly in and out of existence; no D:other demon matches its teleporting mastery. N:195:Creeping gold coins G:$:y I:100:8d12:5:18:10 W:16:3:0:175 O:100:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 F:CHAR_MIMIC | ONLY_GOLD | DROP_90 | DROP_1D2 | DUN_MINE F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | F:IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, crawling forward on thousands of tiny legs. N:196:Wolf G:C:u I:120:9d4:30:15:20 W:18:1:0:370 O:0:0:0 B:BITE:HURT:1d8 F:RAND_25 | F:FRIENDS | F:BASH_DOOR | DUN_LAIR | DUN_TEMPLE | WILD_FOREST1 | WILD_FOREST2 F:WILD_WASTE1 | WILD_WASTE2 | WILD_MOUNT1 | WILD_MOUNT2 F:ANIMAL | DROP_CORPSE D:It howls and snaps at you. N:197:Giant fruit fly G:I:U I:120:2d2:8:7:10 W:14:6:0:44 O:0:0:0 B:BITE:HURT:1d2 F:RAND_50 | RAND_25 | CAN_FLY | DUN_LAIR | DUN_DARKWATER F:MULTIPLY | WEIRD_MIND | F:ANIMAL D:A fast-breeding, annoying pest. N:198:Panther G:f:D I:120:8d7:40:15:2 W:16:2:0:540 O:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 F:BASH_DOOR | DUN_LAIR | DUN_TEMPLE | WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS F:DROP_SKELETON | DROP_CORPSE F:ANIMAL D:A large black cat, stalking you with intent. It thinks you're its next D:meal. N:199:Tax collector G:p:D I:110:8d6:20:16:10 W:16:3:0:185 O:90:0:10 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM F:MALE | DUN_DARKWATER | DUN_TEMPLE | WILD_GRASS | SILLY | F:DROP_1D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | DROP_SKELETON D:He is eyeing your purse suspiciously. N:200:Hobbes the Tiger G:f:y I:120:9d9:40:15:0 W:18:2:0:940 O:0:0:0 B:CLAW:HURT:1d11 B:CLAW:HURT:1d11 B:BITE:HURT:1d4 F:DUN_LAIR | DUN_TEMPLE F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE | SILLY D:Fast-moving, with a taste for tuna sandwiches. N:201:Shadow creature G:h:s I:110:7d8:12:10:16 W:14:2:0:150 O:20:30:50 B:HIT:HURT:1d7 B:HIT:HURT:1d7 F:DUN_RUIN | DUN_TEMPLE F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF F:MALE | DROP_SKELETON D:"There was something unusual about their appearance... For one thing, D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them, D:though, the condition seemed normal. For another, all had an extra joint D:to each finger and thumb, and sharp, forward-curving spurs on the backs D:of their hands. All of them had prominent jaws (and) forty-four teeth, D:most of them longer than human teeth, and several looking to be much D:sharper. Their flesh was grayish and hard and shiny. There were D:undoubtedly other differences also, but those were sufficient to prove D:a point of some sort." N:202:Undead mass G:j:u I:110:9d6:70:10:5 W:18:2:0:260 O:0:0:0 B:TOUCH:DISEASE:1d6 B:TOUCH:LOSE_CON:1d6 F:DUN_MINE | DUN_TOWER F:DUN_DARKWATER F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR | F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY D:A sickening mound of decaying flesh, bones, hands and so on. It seems to D:be growing. N:203:Chaos shapechanger G:H:v I:110:8d17:10:10:12 W:15:2:0:270 O:20:50:20 B:HIT:HURT:1d5 B:HIT:CONFUSE:1d3 F:DUN_TEMPLE | DUN_MINE | DUN_LAIR F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY S:1_IN_5 S:BO_FIRE | BO_COLD | CONF D:A vaguely humanoid form constantly changing its appearance. N:204:Baby multi-hued dragon G:d:v I:110:9d8:20:15:60 W:18:2:0:830 O:50:50:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI | DUN_TOWER | DUN_CAVERN | DUN_LAIR F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | DRAGON | CAN_FLY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS S:1_IN_11 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales shimmering with a hint of colour. N:205:Vorpal bunny G:r:w I:120:10d7:40:20:0 W:19:3:0:950 O:0:0:0 B:BITE:HURT:6d1 B:BITE:HURT:7d1 F:BASH_DOOR | DUN_LAIR | DUN_TOWER | WILD_MOUNT2 | DROP_CORPSE F:ANIMAL | SILLY S:1_IN_8 S:BLINK D:It looks very cute, except for the razor sharp teeth. It moans D:ominously as it jumps at your throat! N:206:Old Man Willow G:%:s I:110:3d107:20:10:20 W:6:5:0:220 O:0:50:50 B:TOUCH:PARALYZE B:TOUCH:PARALYZE B:CRUSH:HURT:2d12 S:1_IN_10 S:TELE_TO F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_FOREST2 | F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP | F:RES_WATE | IM_POIS | IM_ACID F:DROP_90 | DROP_GOOD | ONLY_ITEM D:"...a huge willow-tree, old and hoary. Enormous it looked, its D:sprawling branches going up like racing arms with may long- D:lingered hands, its knotted and twisted trunk gaping in wide D:fissures that creaked faintly as the boughs moved." N:207:Hippocampus G:H:B I:110:10d13:12:7:10 W:20:1:0:380 O:0:0:0 B:BITE:HURT:2d5 B:BITE:HURT:2d5 F:AQUATIC | DUN_LAIR | DUN_DARKWATER | WILD_WASTE2 | DROP_CORPSE F:ANIMAL D:A truly strange hybrid of a horse and a fish. N:208:Zombified orc G:z:s I:110:8d8:20:12:25 W:16:1:0:320 O:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:HIT:HURT:1d6 F:DUN_GRAVE | DUN_MINE | DUN_CITY F:DUN_DARKWATER F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | UNDEAD | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a shambling orcish corpse leaving behind a trail of flesh. N:209:Hippogriff G:H:U I:110:9d14:12:7:10 W:18:1:0:380 O:0:0:0 B:HIT:HURT:2d5 B:BITE:HURT:2d5 F:BASH_DOOR | CAN_FLY | DUN_LAIR | DUN_TEMPLE | WILD_MOUNT2 | WILD_GRASS F:ANIMAL | DROP_CORPSE D:A strange hybrid of eagle, lion and horse. It looks weird. N:210:Black mamba G:J:D I:120:10d6:10:14:1 W:19:3:0:580 O:0:0:0 B:BITE:POISON:8d4 F:RAND_50 | F:BASH_DOOR | CAN_SWIM | DUN_LAIR | DUN_DARKWATER | DUN_MINE | WILD_FOREST1 | WILD_FOREST2 F:WILD_SWAMP1 | WILD_SWAMP2 F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE D:It has glistening black skin, a sleek body and highly venomous fangs. N:211:White wolf G:C:w I:120:7d5:30:14:20 W:14:1:0:280 O:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d6 F:RAND_25 | F:FRIENDS | F:BASH_DOOR | DUN_LAIR | WILD_WASTE1 | F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE D:A large and muscled wolf from the northern wastes. Its breath is cold and D:icy and its fur coated in frost. N:212:Grape jelly G:j:v I:110:8d36:2:1:99 W:16:3:0:330 O:0:0:0 B:TOUCH:EXP_10 F:NEVER_MOVE | DUN_TOWER | DUN_MINE | DUN_RUIN F:DUN_DARKWATER F:STUPID | EMPTY_MIND | F:IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR | LITE_1 S:1_IN_11 | S:DRAIN_MANA D:It is a pulsing mound of glowing flesh. N:213:Nether worm mass G:w:D I:100:8d4:10:6:3 W:16:4:0:41 O:0:0:0 B:TOUCH:EXP_10 F:DUN_TOWER | DUN_MINE F:RAND_50 | RAND_25 | CAN_SWIM | F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | HURT_LITE | NO_FEAR D:It is a disgusting mass of dark worms, eating each other, the floor, D:the air, you.... N:214:Abyss worm mass G:w:D I:100:14d3:10:7:3 W:28:4:0:110 O:0:0:0 B:CRAWL:EXP_10 F:RAND_50 | RAND_25 | F:DUN_MINE | DUN_DARKWATER | DUN_TOWER F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | CAN_SWIM | F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE D:Even more disgusting dark worms, their essence that of unbeing. N:215:Golfimbul, the Hill Orc Chief G:o:u I:110:8d23:20:30:20 W:16:3:0:2350 O:10:90:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:UNIQUE | MALE | F:FORCE_MAXHP | DUN_MINE | DUN_CITY | WILD_WASTE1 F:ESCORT | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | F:EVIL | ORC | IM_FIRE | IM_COLD D:A leader of a band of raiding orcs, he picks on hobbits. N:216:Swordsman G:p:U I:110:9d10:20:20:20 W:17:1:0:235 O:0:100:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:MALE | DUN_TOWER | DUN_TEMPLE | DUN_CITY | DUN_MINE | WILD_GRASS F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | LITE_2 D:A warrior of considerable skill. N:217:Skaven shaman G:r:g I:110:5d12:20:10:20 W:10:1:0:108 O:0:0:100 B:HIT:HURT:1d7 B:HIT:HURT:1d7 F:MALE | DUN_RUIN | WILD_SWAMP2 | WILD_WASTE1 | F:FORCE_SLEEP | DROP_90 | LITE_2 F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | S:1_IN_8 | S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE D:The shaman of a skaven tribe gets his powers from a mystic D:stone corrupted by chaos, called a Warp Stone. N:218:Gazer G:e:b I:110:13d5:15:9:40 W:25:1:0:330 O:0:0:0 B:GAZE:PARALYZE:1d2 B:GAZE:CONFUSE:1d2 F:CAN_FLY | IM_POIS | DUN_TOWER | DUN_MINE | DUN_LAIR F:DUN_DARKWATER F:WILD_FOREST2 | DROP_CORPSE | EVIL S:1_IN_8 S:HOLD | CONF D:A floating eye surrounded by number of smaller eyestalks. Its D:gaze seems mesmerizing. N:219:Knight archer G:p:U I:110:13d6:20:20:20 W:17:1:0:410 O:0:50:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:MALE | DUN_TOWER | DUN_TEMPLE | DUN_CITY F:DROP_1D2 | LITE_2 F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE S:1_IN_8 S:ARROW D:A warrior trained in melee as well as missile weapons. N:220:Ixitxachitl G:l:s I:110:10d8:20:15:20 W:20:1:0:650 O:0:0:0 B:STING:POISON:2d5 B:STING:POISON:2d5 F:ANIMAL | EVIL | AQUATIC | IM_POIS | DUN_DARKWATER | DUN_LAIR | WILD_SHORE D:A devil ray of the depths. N:221:Mine-dog G:C:u I:120:9d4:30:15:20 W:17:4:0:450 O:0:0:0 B:EXPLODE:HURT:6d6 F:RAND_50 | DUN_MINE | SILLY F:FRIENDS | F:BASH_DOOR | ANIMAL D:An explosive charge has been attached to this poor animal, who D:has been trained to search for its target and detonate. N:222:Hellcat G:f:R I:120:9d7:20:15:30 W:17:1:0:260 O:0:0:0 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:1d8 F:DUN_LAIR | DUN_RUIN F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL D:It is as large as a tiger, its yellow eyes are pupilless. N:223:Moon beast G:q:W I:120:8d9:30:15:20 W:16:1:0:520 O:50:0:40 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BUTT:HURT:1d6 F:DUN_TEMPLE | DUN_LAIR F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE S:1_IN_6 S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2 D:"Great greyish-white slippery things which could expand and D:contract at will, and whose principle shape... was that of a D:sort of toad without any eyes, but with a curious vibrating mass D:of short pink tentacles on the end of its blung, vague snout." N:224:Master yeek G:y:g I:110:10d8:18:15:10 W:20:2:0:500 O:0:0:100 B:HIT:HURT:1d8 F:FORCE_SLEEP | DUN_MINE | DUN_LAIR F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | LITE_2 F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE S:1_IN_4 | S:BLINK | TPORT | BLIND | SLOW | BA_POIS | S:S_MONSTER D:A small humanoid that radiates some power. N:225:Priest G:p:B I:110:12d6:20:15:40 W:23:1:0:910 O:0:20:80 B:HIT:HURT:2d3 B:HIT:HURT:2d3 F:MALE | GOOD | DUN_TEMPLE | DUN_CITY F:FORCE_SLEEP | F:DROP_1D2 | LITE_2 F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE S:1_IN_3 | S:HEAL | SCARE | CAUSE_2 | S:S_MONSTER D:A robed humanoid dedicated to his god. N:226:Dark elven priest G:h:b I:120:8d7:20:15:30 W:15:1:0:510 O:0:10:90 B:HIT:HURT:1d9 B:HIT:HURT:1d10 F:MALE | DUN_TEMPLE | DUN_CITY F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | HURT_LITE S:1_IN_5 | S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE D:A dark elven figure, dressed all in black, chanting curses and waiting to D:deliver your soul to hell. N:227:Air spirit G:E:B I:130:9d6:12:20:20 W:17:2:0:480 O:0:0:0 B:HIT:HURT:1d3 F:DUN_TOWER | DUN_LAIR | DUN_PLANAR F:RAND_50 | RAND_25 | NONLIVING | F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | F:EVIL | IM_POIS | CAN_FLY | F:NO_CONF | NO_SLEEP | NO_FEAR D:A whirlwind of sentient air. N:228:Skeleton human G:s:w I:110:10d6:20:15:30 W:19:1:0:390 O:0:0:0 B:HIT:HURT:1d8 F:DUN_GRAVE | DUN_RUIN F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is an animated human skeleton. N:229:Zombified human G:z:s I:110:10d8:20:12:20 W:19:1:0:360 O:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:DUN_GRAVE | DUN_RUIN F:DUN_DARKWATER F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a shambling human corpse dropping chunks of flesh behind it. N:230:Tiger G:f:o I:120:10d9:40:10:2 W:20:2:0:660 O:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:BASH_DOOR | DUN_LAIR | DUN_TEMPLE | WILD_GRASS | WILD_FOREST2 | WILD_MOUNT2 F:ANIMAL | DROP_SKELETON | DROP_CORPSE D:One of the largest of its species, a sleek orange and black shape creeps D:towards you, ready to pounce. N:231:Moaning spirit G:G:U I:120:10d3:14:10:10 W:19:2:0:300 O:50:20:30 B:WAIL:TERRIFY B:TOUCH:LOSE_DEX:1d8 F:FORCE_SLEEP | RAND_25 | DUN_GRAVE | DUN_TOWER | DUN_RUIN | DUN_MINE F:DUN_DARKWATER F:DROP_60 | DROP_90 | CAN_FLY | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_15 | S:TPORT | SCARE D:A ghostly apparition that shrieks horribly. N:232:Frumious bandersnatch G:c:b I:120:10d8:12:15:30 W:20:2:0:580 O:0:0:0 B:BITE:HURT:2d4 B:BITE:HURT:2d4 B:STING:HURT:2d4 F:WEIRD_MIND | BASH_DOOR | DUN_TOWER | DUN_MINE | DUN_LAIR F:DUN_DARKWATER F:ANIMAL | DROP_SKELETON D:It is a vast armoured centipede with massive mandibles and a spiked tail. D: Keep it away from sunflowers. N:233:Spotted jelly G:j:s I:120:9d9:12:5:1 W:17:3:0:310 O:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | COLD_BLOOD | DUN_DARKWATER | DUN_LAIR | DUN_MINE F:IM_ACID | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:A jelly thing. N:234:Drider G:S:b I:110:9d11:8:15:80 W:18:2:0:850 O:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:BITE:POISON:1d10 F:FORCE_SLEEP | DUN_LAIR | WILD_FOREST2 F:BASH_DOOR | DROP_SKELETON | F:EVIL | IM_POIS S:1_IN_8 | S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW D:A dark elven torso merged with the bloated form of a giant spider. N:235:Mongbat G:b:U I:113:9d10:20:40:8 W:18:3:0:350 O:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:POISON:1d8 F:DUN_DARKWATER | DUN_MINE | DUN_RUIN | WILD_WASTE2 F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP | F:IM_COLD | IM_POIS | WEIRD_MIND | DROP_CORPSE D:Devil-bats, notoriously difficult to kill. N:236:Killer brown beetle G:K:u I:110:11d7:10:20:30 W:21:2:0:490 O:0:0:0 B:BITE:HURT:3d4 F:DUN_LAIR | DUN_MINE | DUN_TEMPLE F:DUN_DARKWATER F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE F:ANIMAL D:It is a vicious insect with a tough carapace. N:237:Boldor, King of the Yeeks G:y:v I:120:9d15:18:20:10 W:18:3:0:1800 O:0:90:10 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:1d8 F:UNIQUE | MALE | DUN_MINE F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | LITE_2 F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE F:ANIMAL | EVIL | IM_ACID S:1_IN_3 | S:HEAL | BLINK | TPORT | BLIND | SLOW | S:S_KIN D:A great yeek, powerful in magic and sorcery, but a yeek all the same. N:238:Ogre G:O:U I:110:9d9:20:16:30 W:17:2:0:310 O:10:90:0 B:HIT:HURT:2d8 F:FRIENDS | DUN_LAIR | DUN_CAVERN | DUN_CITY F:DROP_60 | WILD_WASTE1 | WILD_FOREST2 | WILD_MOUNT2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT D:A hideous, smallish giant that is often found near or with orcs. N:239:Creeping mithril coins G:$:B I:110:11d11:5:25:10 W:22:4:0:850 O:100:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 F:CHAR_MIMIC | DUN_MINE F:ONLY_GOLD | DROP_90 | DROP_2D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | F:IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, shambling forward on thousands of tiny legs. N:240:Illusionist G:p:v I:110:12d6:20:10:10 W:23:2:0:390 O:20:0:80 B:HIT:HURT:2d2 F:MALE | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_3 | S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS D:A deceptive spell caster. N:241:Druid G:p:g I:110:12d8:20:10:10 W:23:2:0:1050 O:20:0:80 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:MALE | DUN_TEMPLE | DUN_CITY | WILD_FOREST1 | F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:SMART | OPEN_DOOR | BASH_DOOR | LITE_2 F:EVIL S:1_IN_3 | S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC D:A mystic at one with nature. Om. N:242:Pink horror G:u:R I:110:15d6:20:20:20 W:30:3:0:800 O:0:0:0 B:CLAW:TERRIFY:1d6 B:CLAW:TERRIFY:1d6 B:BITE:CONFUSE:1d6 F:FRIENDS | DUN_HORROR | DUN_TEMPLE | WILD_WASTE2 F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF S:1_IN_8 S:CONF | SCARE D:An ugly screaming little demon servant of Tzeentch. N:243:Cloaker G:(:g I:130:11d4:20:20:0 W:22:5:0:530 O:0:0:0 B:HIT:PARALYZE:5d5 B:HIT:TERRIFY:5d5 F:DUN_CITY | DUN_TOWER F:NEVER_MOVE | NONLIVING | NO_FEAR | F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MIMIC | NO_CONF | NO_SLEEP | F:DROP_90 | EVIL | IM_COLD | FORCE_MAXHP | IM_POIS | D:It resembles a normal cloak until some poor fool ventures too close! N:244:Black orc G:o:D I:110:10d8:20:36:20 W:19:2:0:540 O:10:50:20 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:MALE | DUN_MINE | DUN_CITY | WILD_MOUNT2 | DROP_SKELETON | DROP_CORPSE F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE S:1_IN_15 S:ARROW D:He is a large orc with powerful arms and deep black skin. N:245:Ochre jelly G:j:y I:120:10d8:12:18:1 W:19:3:0:270 O:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 F:DUN_DARKWATER | DUN_TOWER | DUN_MINE F:STUPID | EMPTY_MIND | COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_POIS | CAN_SWIM | F:NO_CONF | NO_SLEEP | NO_FEAR D:A fast moving highly acidic jelly thing, that is eating away the floor it D:rests on. N:246:Software bug G:I:r I:120:2d2:8:6:10 W:10:1:0:150 O:0:0:0 B:BITE:HURT:1d2 F:RAND_50 | RAND_25 | F:DUN_TOWER F:MULTIPLY | WEIRD_MIND | BASH_DOOR | CAN_FLY | F:ANIMAL | SILLY D:Oh no! They are everywhere! N:247:Lurker G:.:w I:110:10d15:30:20:10 W:20:3:0:780 O:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:DUN_MINE | DUN_CAVERN F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | F:NEVER_MOVE | FORCE_MAXHP | F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | D:A strange creature that merges with the dungeon floor, trapping its D:victims by enveloping them within its perfectly disguised form. N:248:Nixie G:h:B I:110:11d12:20:22:50 W:21:1:0:370 O:0:0:0 B:HIT:HURT:6d3 B:HIT:HURT:6d3 F:AQUATIC | DUN_LAIR | WILD_SHORE F:MALE D:A race of fair yet belligrent sea elves. N:249:Vlasta G:R:b I:120:10d6:12:10:12 W:20:3:0:480 O:0:0:0 B:BITE:BLIND:1d10 B:BITE:BLIND:1d10 F:DUN_LAIR | DUN_MINE | DUN_CAVERN F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE D:This strange creature looks like a miniature tyrannosaurus. It has D:empty, pale eyes and a sharp beak, which it aims at your eyes D:as it jumps at you! N:250:Giant white dragon fly G:F:w I:110:11d3:20:15:50 W:22:3:0:680 O:0:0:0 B:BITE:COLD:1d6 F:FORCE_SLEEP | DUN_DARKWATER | DUN_TOWER | WILD_WASTE1 | WILD_WASTE2 F:RAND_50 | CAN_FLY | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_COLD S:1_IN_10 | S:BR_COLD D:It is a large fly that drips frost. N:251:Snaga sapper G:o:G I:111:11d5:20:16:30 W:21:1:0:670 O:0:0:0 B:HIT:HURT:1d8 B:EXPLODE:HURT:20d2 F:MALE | DUN_MINE F:WILD_GRASS | WILD_MOUNT1 F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE D:He is one of the many weaker 'slave' orcs, often mistakenly known as a D:goblin. He is equipped with an explosive charge. N:252:Blue icky thing G:i:b I:100:11d4:15:14:20 W:21:4:0:215 O:0:0:0 B:CRAWL:POISON:1d4 B:CRAWL:EAT_FOOD B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:FORCE_SLEEP | DUN_DARKWATER | DUN_CAVERN | DUN_LAIR F:RAND_50 | F:MULTIPLY | OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE F:EVIL | IM_POIS S:1_IN_8 | S:BLIND | CONF | SCARE D:It is a strange, slimy, icky creature, with rudimentary intelligence, D:but evil cunning. It hungers for food, and you look tasty. N:253:Gibbering mouther G:j:o I:110:13d3:15:14:20 W:26:4:0:590 O:0:0:0 B:CRAWL:POISON:1d4 F:DUN_TOWER | DUN_CAVERN | WILD_WASTE2 F:DUN_DARKWATER F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM | F:IM_POIS | EMPTY_MIND | NO_FEAR | S:1_IN_7 S:SCARE | CONF | BR_LITE D:A chaotic mass of pulsating flesh, mouths and eyes. N:254:Irish wolfhound of Flora G:C:s I:120:10d7:20:14:0 W:20:2:0:550 O:0:0:0 B:BITE:HURT:1d5 B:BITE:HURT:1d5 F:DUN_LAIR | DUN_CITY F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE D:Well-trained watchdogs, obedient to death. N:255:Hill giant G:P:U I:110:12d10:20:22:50 W:23:1:0:1040 O:20:50:20 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:DROP_60 | DUN_LAIR | WILD_MOUNT1 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE D:A ten foot tall humanoid with powerful muscles. #Note! Flesh golem's CAN_SWIM is a tribute to Shelley... N:256:Flesh golem G:g:o I:110:12d6:12:15:10 W:23:1:0:440 O:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:DUN_TOWER F:EMPTY_MIND | BASH_DOOR | CAN_SWIM | F:IM_ELEC F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING D:A shambling humanoid monster with long scars. N:257:Warg G:C:D I:120:11d5:20:12:40 W:21:2:0:610 O:0:0:0 B:BITE:HURT:1d8 F:RAND_25 | F:FRIENDS | DUN_LAIR | DUN_CITY | WILD_FOREST2 | WILD_MOUNT1 | WILD_MOUNT2 F:DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | F:ANIMAL | EVIL D:It is a large wolf with eyes full of cunning. N:258:Cheerful leprechaun G:h:G I:115:4d2:8:6:6 W:26:2:0:510 O:100:0:0 B:TOUCH:EAT_GOLD B:TOUCH:EAT_FOOD F:DUN_LAIR | DUN_MINE F:FRIENDS | DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | GOOD F:LITE_1 | SILLY S:1_IN_6 S:BLINK D:A merry little gnome. N:259:Giant flea G:I:s I:120:1d2:6:3:10 W:21:1:0:135 O:0:0:0 B:BITE:HURT:1d2 F:RAND_50 | CAN_FLY | DUN_DARKWATER | DUN_RUIN F:WEIRD_MIND | MULTIPLY | F:ANIMAL D:It makes you itch just to look at it. N:260:Ufthak of Cirith Ungol G:o:g I:110:10d22:20:25:20 W:20:3:0:3200 O:0:100:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:UNIQUE | MALE | F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:ESCORT | DUN_MINE | DUN_CITY F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_COLD | IM_POIS D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of D:spiders. N:261:Clay golem G:g:U I:110:12d7:12:15:10 W:24:2:0:880 O:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:DUN_TOWER F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_FIRE | IM_POIS | F:HURT_ROCK | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a massive animated statue made out of hardened clay. N:262:Black ogre G:O:D I:110:12d11:20:17:30 W:24:2:0:880 O:0:80:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:RAND_25 | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | WILD_WASTE2 | DROP_CORPSE F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT D:A massive orc-like figure with black skin and powerful arms. N:263:Dweller on the threshold G:Y:v I:110:10d18:30:15:0 W:19:5:0:950 O:50:0:40 B:GAZE:PARALYZE B:CLAW:UN_POWER:3d5 B:CLAW:FIRE:3d5 B:BITE:UN_BONUS:2d5 F:DUN_TOWER | DUN_TEMPLE | DUN_HORROR F:NEVER_MOVE | DROP_60 | EVIL | DROP_CORPSE F:IM_POIS | IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP F:RES_DISE S:1_IN_6 S:BO_ACID | CONF | DRAIN_MANA D:A creature like a giant purple Buddha with lots of teeth. D: It cleans them with the bones of sorcerors. N:264:Half-orc G:o:s I:110:10d12:20:20:20 W:20:3:0:560 O:30:30:30 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:MALE | DUN_CITY | WILD_GRASS | WILD_FOREST1 F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | ORC D:He is a hideous deformed cross-breed with man and orc, combining man's D:strength and cunning with orcish evil. N:265:Dark naga G:n:D I:110:13d15:60:32:60 W:25:2:0:1600 O:0:0:80 B:STING:HURT:1d10 B:BITE:HURT:1d10 F:FEMALE | DUN_LAIR | DUN_TEMPLE | WILD_SHORE F:DUN_DARKWATER F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE | F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE F:EVIL S:1_IN_4 S:HOLD | CONF | BO_COLD | HEAL | DARKNESS D:A giant snake-like figure with a woman's torso. Not as strong D:as other nagas, but more talented in magic. N:266:Giant octopus G:l:v I:105:14d18:60:30:60 W:27:2:0:1750 O:0:0:0 B:SPIT:BLIND:1d3 B:CRUSH:HURT:8d3 B:CRUSH:HURT:8d3 B:CRUSH:HURT:8d3 F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | DUN_DARKWATER | WILD_SHORE D:It doesn't move very fast, but when it does - watch out! N:267:Magic mushroom patch G:,:B I:130:1d1:40:10:0 W:23:2:0:250 O:0:0:0 F:DUN_TOWER | DUN_CAVERN | WILD_FOREST2 F:DUN_DARKWATER F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS | F:STUPID | RES_TELE | F:NO_CONF | NO_SLEEP | NO_FEAR | LITE_1 S:1_IN_1 | S:BLINK | SLOW | SCARE | DARKNESS D:Yum! It looks quite tasty. It seems to glow with an unusual light. N:268:Plaguebearer of Nurgle G:z:o I:110:14d6:20:25:20 W:27:2:0:1230 O:50:20:20 B:CLAW:DISEASE:2d5 B:CLAW:DISEASE:2d5 B:BUTT:HURT:3d5 F:FORCE_MAXHP | DROP_60 | DUN_GRAVE F:DUN_DARKWATER F:OPEN_DOOR | BASH_DOOR | IM_COLD | F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING S:1_IN_8 S:SCARE | S_ANT | CAUSE_2 | SLOW D:An unfortunate individual, who was killed by the incurable D:disease known as Nurgle's Rot, and was transformed into a D:rotting demon zombie. It has but one eye, and a single D:pale horn in its forehead. N:269:Guardian naga G:n:y I:110:11d17:20:32:120 W:21:2:0:600 O:0:0:80 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 F:FEMALE | DUN_TOWER | WILD_MOUNT2 | WILD_SHORE F:DUN_DARKWATER F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:EVIL D:A giant snake-like figure with a woman's torso. N:270:Wererat G:r:D I:110:12d10:10:6:10 W:23:2:0:1080 O:40:20:10 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | DUN_LAIR | DUN_RUIN | WILD_WASTE1 | WILD_WASTE2 F:DUN_DARKWATER S:1_IN_9 | S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN D:A large rat with glowing red eyes. The wererat is a disgusting creature, D:relishing in filth and disease. N:271:Light hound G:Z:o I:110:12d3:30:15:0 W:23:1:0:1010 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:FORCE_SLEEP | DROP_CORPSE F:FRIENDS | DUN_CAVERN | DUN_PLANAR F:BASH_DOOR | LITE_1 | LITE_2 F:ANIMAL S:1_IN_5 | S:BR_LITE D:A brilliant canine form whose light hurts your eyes, even at this distance. N:272:Shadow hound G:Z:D I:110:12d3:30:15:0 W:24:1:0:1200 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:FORCE_SLEEP | DROP_CORPSE F:FRIENDS | DUN_CAVERN | DUN_PLANAR F:BASH_DOOR | HURT_LITE | F:ANIMAL S:1_IN_5 | S:BR_DARK D:A hole in the air in the shape of a huge hound. No light falls upon its D:form. N:273:Flying skull G:s:s I:110:12d6:30:15:20 W:24:3:0:460 O:90:0:10 B:BITE:POISON:1d3 B:BITE:LOSE_STR:1d4 F:DUN_RUIN | DUN_GRAVE F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY | F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD D:A skullpack animated by necromantic spells. N:274:Mi-Go G:I:R I:120:12d7:20:15:20 W:24:2:0:1350 O:0:0:0 B:STING:POISON:1d4 B:BITE:LOSE_STR:1d2 F:DUN_TOWER | DUN_CAVERN | DUN_HORROR F:DUN_DARKWATER F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON S:1_IN_6 S:CONF | S_MONSTER | S_DEMON D:"They were pinkish things about five feet long; with crustaceous D:bodies bearing vast pairs of dorsal fins or membranous wings and D:several sets of articulate limbs, and with a sort of convoluted D:ellipsoid, covered with multitudes of very short antenna, where D:a head would ordinarily be..." N:275:Giant tarantula G:S:G I:120:13d9:8:16:80 W:25:3:0:1500 O:0:0:0 B:BITE:POISON:3d6 B:BITE:POISON:3d6 B:BITE:POISON:3d6 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | WILD_FOREST1 F:ANIMAL | IM_POIS | DROP_SKELETON D:A giant spider with hairy black and red legs. N:276:Giant clear centipede G:c:w I:110:12d3:12:15:30 W:24:2:0:500 O:0:0:0 B:BITE:HURT:2d4 B:STING:HURT:2d4 F:ATTR_CLEAR | F:INVISIBLE | WEIRD_MIND | BASH_DOOR | DUN_MINE | DUN_LAIR | WILD_MOUNT1 F:DUN_DARKWATER F:ANIMAL | DROP_SKELETON D:It is about four feet long and carnivorous. N:277:Mirkwood spider G:S:u I:120:12d4:15:13:80 W:23:2:0:1040 O:0:0:0 B:BITE:POISON:2d6 B:BITE:POISON:2d6 F:FRIENDS | DUN_LAIR | WILD_FOREST2 | F:WEIRD_MIND | BASH_DOOR | HURT_LITE | F:ANIMAL | EVIL | IM_POIS | DROP_SKELETON D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it D:seeks to taste your juicy insides. N:278:Frost giant G:P:w I:110:12d10:20:25:50 W:24:1:0:1070 O:20:80:0 B:HIT:COLD:3d6 B:HIT:HURT:2d8 F:DROP_60 | DUN_LAIR | WILD_WASTE1 | WILD_WASTE2 | WILD_MOUNT2 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | GIANT | MALE | AURA_COLD | F:IM_COLD D:A twelve foot tall giant covered in furs. N:279:Griffon G:H:u I:110:12d14:12:8:10 W:24:1:0:640 O:0:0:0 B:HIT:HURT:3d4 B:BITE:HURT:2d6 F:BASH_DOOR | CAN_FLY | DUN_LAIR | WILD_FOREST2 | WILD_MOUNT1 F:WILD_MOUNT2 | WILD_GRASS | F:ANIMAL | DROP_CORPSE D:It is half lion, half eagle. It flies menacingly towards you. N:280:Homonculous G:u:U I:110:11d5:20:16:30 W:22:3:0:420 O:0:0:0 B:HIT:PARALYZE:1d2 B:HIT:HURT:1d10 F:DUN_HELL | DUN_TEMPLE | DUN_RUIN F:DUN_DARKWATER F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is a small demonic spirit full of malevolence. N:281:Gnome mage G:h:R I:110:12d4:20:10:20 W:23:2:0:700 O:20:0:80 B:HIT:HURT:1d5 F:MALE | DUN_TOWER | DUN_CITY | WILD_MOUNT1 F:FORCE_SLEEP | FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON F:EVIL | LITE_1 S:1_IN_4 | S:BLINK | DARKNESS | BO_COLD | S:S_MONSTER D:A mage of short stature. N:282:Clear hound G:Z:B I:110:11d4:30:12:0 W:21:2:0:470 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ATTR_CLEAR | DUN_CAVERN | DUN_PLANAR F:FRIENDS | DROP_SKELETON | DROP_CORPSE F:INVISIBLE | BASH_DOOR | F:ANIMAL D:A completely translucent hound. N:283:Umber hulk G:X:u I:110:15d10:20:25:10 W:29:1:0:3700 O:0:0:0 B:GAZE:CONFUSE B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:2d6 F:EMPTY_MIND | COLD_BLOOD | DUN_MINE | DUN_PLANAR | WILD_MOUNT2 F:BASH_DOOR | KILL_WALL | DROP_SKELETON F:ANIMAL | EVIL | F:IM_POIS | F:HURT_ROCK | NO_CONF | NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. N:284:Rust monster G:q:o I:110:12d15:12:28:10 W:23:2:0:630 O:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:STUPID | WEIRD_MIND | KILL_ITEM | DUN_TOWER | DUN_MINE | DUN_RUIN F:DUN_DARKWATER F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP | F:NO_CONF | D:It is a weird, small animal with two antennae popping forth from D:its forehead. It looks hungry. N:285:Orc captain G:o:g I:110:13d11:20:30:20 W:25:3:0:1220 O:20:70:10 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:MALE | DUN_CITY | WILD_FOREST1 | WILD_GRASS | WILD_MOUNT1 F:DROP_90 | F:OPEN_DOOR | BASH_DOOR | ESCORT | DROP_SKELETON | DROP_CORPSE F:EVIL | ORC | CAN_SPEAK S:1_IN_15 S:ARROW D:An armoured orc with an air of authority. N:286:Gelatinous cube G:j:B I:110:12d23:12:6:1 W:23:4:0:750 O:50:30:20 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_MAXHP | F:DROP_1D2 | DROP_4D2 | DUN_MINE | DUN_CAVERN | DUN_TOWER F:DUN_DARKWATER F:STUPID | EMPTY_MIND | COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:IM_ACID | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange, vast gelatinous structure that assumes cubic proportions D:as it lines all four walls of the corridors it patrols. Through its D:transparent jelly structure you can see treasures it has engulfed, and a D:few corpses as well. N:287:Giant green dragon fly G:F:G I:110:8d2:12:16:50 W:23:2:0:920 O:0:0:0 B:BITE:POISON:2d6 F:FORCE_SLEEP | RAND_50 | RAND_25 | DUN_LAIR | DUN_RUIN | WILD_SWAMP2 | F:DUN_DARKWATER F:WEIRD_MIND | BASH_DOOR | CAN_FLY | F:ANIMAL | IM_POIS S:1_IN_10 | S:BR_POIS D:A vast, foul-smelling dragonfly. N:288:Fire giant G:P:r I:110:13d9:20:30:50 W:26:2:0:1250 O:20:80:0 B:HIT:FIRE:3d7 B:HIT:FIRE:3d7 F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | DUN_LAIR | WILD_MOUNT2 | WILD_WASTE2 F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE | LITE_1 F:IM_FIRE D:A glowing fourteen foot tall giant. Flames drip from its red skin. N:289:Hummerhorn G:I:y O:0:0:0 I:120:2d2:8:7:10 W:22:5:0:155 B:BITE:CONFUSE:2d2 F:RAND_50 | RAND_25 | CAN_FLY | DUN_LAIR | DUN_DARKWATER F:MULTIPLY | WEIRD_MIND | F:ANIMAL D:A giant buzzing wasp, its stinger drips venom. N:290:Lizardman G:h:R I:110:12d10:20:20:20 W:23:3:0:610 O:50:50:0 B:HIT:HURT:4d4 B:HIT:HURT:4d4 F:MALE | CAN_SWIM | IM_ACID | F:FRIENDS | DROP_60 | DUN_DARKWATER | WILD_SHORE | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | LITE_1 F:EVIL D:Intelligent lizard beings from the depths. N:291:Ulfast, Son of Ulfang G:p:o I:110:12d21:20:20:40 W:23:3:0:2200 O:0:100:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:MALE | DUN_CITY F:FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A short and swarthy Easterling. N:292:Hammerhead G:l:b I:115:12d10:20:30:20 W:24:3:0:1350 O:0:0:0 B:BITE:HURT:4d4 B:BUTT:HURT:4d4 B:BITE:HURT:4d4 F:ANIMAL | AQUATIC | DUN_DARKWATER | DUN_CAVERN | WILD_OCEAN D:A hungry shark with a strange head. N:293:Berserker G:p:u I:113:12d14:20:32:20 W:23:3:0:1150 O:20:80:0 B:HIT:HURT:4d4 B:HIT:HURT:4d4 B:HIT:HURT:4d4 F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 | F:DUN_CITY | DUN_TEMPLE F:WILD_WASTE1 | DROP_SKELETON | DROP_CORPSE | LITE_1 D:A warrior in a battle-frenzy; he'll stop only when he drops. N:294:Quasit G:u:W I:110:12d3:20:15:20 W:24:2:0:520 O:0:50:30 B:BITE:LOSE_DEX:1d6 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 F:FORCE_SLEEP | CAN_FLY | F:RAND_25 | DUN_HELL | DUN_TEMPLE F:DUN_DARKWATER F:ONLY_ITEM | DROP_1D2 | F:SMART | INVISIBLE | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NONLIVING | S:1_IN_10 | S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE D:The chaotic evil master's favourite pet. N:295:Sphinx G:H:o I:110:13d16:20:40:20 W:26:2:0:2400 O:100:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 F:FORCE_SLEEP | F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | DUN_TOWER | WILD_MOUNT2 F:ANIMAL S:1_IN_11 | S:SCARE | CONF D:It will eat you if you cannot answer its riddle. N:296:Imp G:u:r I:110:12d3:20:15:20 W:24:2:0:630 O:30:20:50 B:HIT:POISON:3d4 B:HIT:POISON:3d4 F:FORCE_SLEEP | CAN_FLY | DUN_TOWER | DUN_HELL F:DUN_DARKWATER F:RAND_25 | F:ONLY_ITEM | DROP_1D2 | F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | RES_TELE S:1_IN_10 | S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE D:The lawful evil master's favourite pet. N:297:Forest troll G:T:G I:110:14d10:20:25:40 W:27:1:0:1170 O:30:70:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 F:MALE | DUN_LAIR | DUN_CAVERN F:DUN_DARKWATER F:FRIENDS | DROP_60 | WILD_FOREST2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | HURT_LITE D:He is green skinned and ugly. N:298:Freezing sphere G:*:w I:120:12d3:100:15:0 W:23:1:0:1300 O:0:0:0 B:EXPLODE:COLD:8d8 F:FORCE_SLEEP | CAN_FLY | DUN_TOWER | DUN_PLANAR F:EMPTY_MIND | AURA_COLD | F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING D:The embodiment of cold. N:299:Jumping fireball G:*:r I:120:11d3:100:15:0 W:22:1:0:640 O:0:0:0 B:EXPLODE:FIRE:8d8 F:FORCE_SLEEP | CAN_FLY | DUN_TOWER | DUN_PLANAR F:EMPTY_MIND | AURA_FIRE | LITE_2 F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING D:The embodiment of heat. N:300:Ball lightning G:*:B I:120:12d3:100:15:0 W:30:1:0:2500 O:0:0:0 B:EXPLODE:ELEC:8d8 F:FORCE_SLEEP | CAN_FLY | DUN_TOWER | DUN_PLANAR F:EMPTY_MIND | AURA_ELEC | LITE_2 F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING D:A crackling ball of energy. N:301:2-headed hydra G:M:u I:110:11d21:20:30:20 W:22:2:0:590 O:100:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:FORCE_SLEEP | DUN_DARKWATER | DUN_LAIR | WILD_SHORE | WILD_SWAMP1 | F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ANIMAL S:1_IN_11 | S:SCARE D:A strange reptilian hybrid with two heads, guarding its hoard. N:302:Swamp thing G:H:g I:110:13d11:20:30:30 W:25:2:0:950 O:0:0:0 B:CLAW:TERRIFY:2d5 B:CLAW:TERRIFY:5d2 F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | DUN_DARKWATER | WILD_SWAMP2 D:A creature that was once human, but is now as green as moss. N:303:Water spirit G:E:b I:120:10d8:12:15:40 W:19:1:0:840 O:0:0:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:RAND_25 | DUN_PLANAR F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:EVIL | IM_POIS | CAN_FLY | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR D:A whirlpool of sentient liquid. N:304:Giant red scorpion G:S:R I:110:13d7:12:34:20 W:25:1:0:940 O:0:0:0 B:BITE:HURT:2d4 B:STING:LOSE_STR:1d7 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | WILD_GRASS | WILD_WASTE1 F:ANIMAL | DROP_SKELETON D:It is fast and poisonous. N:305:Earth spirit G:E:U I:120:10d8:10:25:50 W:20:2:0:2000 O:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:RAND_25 | DUN_PLANAR F:EMPTY_MIND | COLD_BLOOD | F:PASS_WALL | CAN_FLY | NONLIVING | F:EVIL | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | F:NO_CONF | NO_SLEEP | NO_FEAR D:A whirling form of sentient rock. N:306:Fire spirit G:E:R I:120:9d7:16:15:20 W:18:2:0:790 O:0:0:0 B:HIT:FIRE:2d6 B:HIT:FIRE:2d6 F:RAND_25 | DUN_PLANAR F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING | F:EVIL | IM_FIRE | IM_POIS | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE D:A whirlwind of sentient flame. N:307:Fire hound G:Z:r I:110:13d4:30:15:0 W:26:1:0:1450 O:0:0:0 B:BITE:FIRE:1d6 B:BITE:FIRE:1d6 B:BITE:FIRE:1d3 F:FORCE_SLEEP | F:FRIENDS | DUN_CAVERN | DUN_PLANAR F:BASH_DOOR | LITE_2 F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE S:1_IN_10 | S:BR_FIRE D:Flames lick at its feet and its tongue is a blade of fire. You can feel a D:furnace heat radiating from the creature. N:308:Cold hound G:Z:W I:110:14d3:30:15:0 W:28:1:0:1800 O:0:0:0 B:BITE:COLD:1d6 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:FORCE_SLEEP | F:FRIENDS | DUN_CAVERN | DUN_PLANAR F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | IM_COLD S:1_IN_10 | S:BR_COLD D:A hound as tall as a man, this creature appears to be composed of angular D:planes of ice. Cold radiates from it and freezes your breath in the air. N:309:Energy hound G:Z:y I:110:14d3:30:15:0 W:27:1:0:1300 O:0:0:0 B:BITE:ELEC:1d6 B:BITE:ELEC:1d6 B:BITE:ELEC:1d3 F:FORCE_SLEEP | DUN_CAVERN | DUN_PLANAR F:FRIENDS | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | LITE_2 F:ANIMAL | IM_ELEC S:1_IN_10 | S:BR_ELEC D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting D:your fingers as energy builds up in the air around you. N:310:Potion mimic G:!:w I:110:13d6:25:15:0 W:26:3:0:860 O:0:0:0 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 F:CHAR_MIMIC | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | S:1_IN_6 | S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD D:A strange creature that disguises itself as discarded objects to lure D:unsuspecting adventurers within reach of its venomous claws. N:311:Door mimic G:+:U I:110:13d6:25:15:0 W:26:6:0:790 O:0:0:0 B:HIT:POISON:3d4 B:HIT:CONFUSE:2d3 B:HIT:PARALYZE:2d3 F:CHAR_MIMIC | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | S:1_IN_6 | S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD D:A strange creature that disguises itself as a door to lure D:unsuspecting adventurers within reach of its venomous claws. N:312:Blink dog G:C:B I:120:13d3:20:30:10 W:25:2:0:1750 O:0:0:0 B:BITE:HURT:1d8 F:RAND_25 | DUN_TEMPLE | WILD_FOREST2 F:FRIENDS | F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL| RES_TELE S:1_IN_4 | S:BLINK | TELE_TO D:A strange magical member of the canine race, its form seems to shimmer and D:fade in front of your very eyes. N:313:Uruk G:o:w I:110:13d5:20:25:20 W:25:1:0:1100 O:20:80:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:MALE | DUN_CITY | WILD_MOUNT2 F:FORCE_MAXHP | FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | ORC | IM_POIS S:1_IN_12 S:ARROW D:He is a cunning orc of power, as tall as a man, and stronger. It fears D:little. N:314:Shagrat, the Orc Captain G:o:u I:110:13d22:20:30:20 W:26:2:0:5800 O:10:90:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY F:FORCE_MAXHP | F:ESCORT | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:He is an Uruk of power and great cunning. N:315:Gorbag, the Orc Captain G:o:u I:110:13d22:20:30:20 W:26:3:0:5800 O:10:90:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY F:FORCE_MAXHP | F:ESCORT | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:A gruesomely ugly but cunning orc, his eyes regard you with hatred. His D:powerful arms flex menacingly as he advances. N:316:Shambling mound G:,:g I:110:12d8:20:8:40 W:23:2:0:550 O:100:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:ONLY_GOLD | DROP_90 | DUN_LAIR | DUN_TOWER | WILD_SWAMP2 | WILD_SWAMP1 F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:SHRIEK D:A pile of rotting vegetation that slides towards you with a disgusting D:stench, waking all it nears. N:317:White shark G:l:W I:120:13d6:20:25:10 W:26:1:0:1850 O:0:0:0 B:BITE:HURT:3d5 B:BITE:HURT:3d5 F:ANIMAL | AQUATIC | DUN_CAVERN | WILD_OCEAN D:Fast moving hunter of the depths, when this creature moves, D:everybody in water is in danger! N:318:Chaos beastman G:H:u I:110:15d8:20:50:30 W:30:2:0:2600 O:30:50:20 B:HIT:CONFUSE:3d5 B:HIT:EXP_20:1d5 F:DROP_1D2 | DUN_LAIR | DUN_TEMPLE | DUN_HORROR | WILD_WASTE1 | WILD_WASTE2 F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE F:EVIL | IM_FIRE | ATTR_ANY | ATTR_MULTI S:1_IN_8 S:MISSILE | BO_FIRE | CONF | TPORT D:A truly loathsome thing, twisted by chaos, it is a mixture D:of several different kinds of creature. N:319:Daemonette of Slaanesh G:u:R I:120:15d5:20:25:30 W:29:2:0:3500 O:30:0:30 B:CLAW:CONFUSE:2d5 B:CLAW:CONFUSE:2d5 F:DUN_HELL | DUN_CAVERN F:FORCE_MAXHP | DROP_60 | FEMALE | F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | F:EVIL | DEMON | IM_POIS | IM_FIRE S:1_IN_8 S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD D:It is minor female demon, vaguely human-like, but with crab-like D:pincers instead of hands. She wears a rather indecent skimpy D:leather bikini, moves quickly and casts deadly spells! N:320:Giant bronze dragon fly G:F:U I:120:8d2:12:10:50 W:27:1:0:1100 O:0:0:0 F:FORCE_SLEEP | NEVER_BLOW | F:RAND_50 | RAND_25 | CAN_FLY | F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_DARKWATER | WILD_MOUNT1 | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_9 | S:BR_CONF D:This vast gleaming bronze fly has wings which beat mesmerically fast. N:321:Stone giant G:P:s I:110:14d12:20:35:50 W:28:1:0:2350 O:10:90:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:DROP_60 | DUN_LAIR | DUN_MINE F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | GIANT | MALE | WILD_MOUNT2 D:It is eighteen feet tall and looking at you. N:322:Giant black dragon fly G:F:D I:120:8d2:12:10:50 W:24:2:0:720 O:0:0:0 F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 | F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DUN_LAIR | DUN_DARKWATER F:WILD_SWAMP1 | WILD_SWAMP2 F:ANIMAL | IM_ACID S:1_IN_9 | S:BR_ACID D:The size of a large bird, this fly drips caustic acid. N:323:Stone golem G:g:s I:100:16d10:12:35:10 W:31:2:0:1700 O:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:DUN_TOWER F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_POIS | F:HURT_ROCK | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING D:It is a massive animated statue. N:324:Red mold G:m:r I:110:13d7:2:8:70 W:25:1:0:1060 O:0:0:0 B:TOUCH:FIRE:4d4 F:NEVER_MOVE | DUN_LAIR | DUN_MINE | DUN_CAVERN F:STUPID | EMPTY_MIND | F:IM_FIRE | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange red growth on the dungeon floor; it seems to burn with D:flame. N:325:Giant gold dragon fly G:F:y I:120:8d2:12:10:50 W:25:2:0:1180 O:0:0:0 B:BITE:HURT:1d3 F:FORCE_SLEEP | F:RAND_50 | RAND_25 | DUN_LAIR | WILD_MOUNT2 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_FIRE | CAN_FLY S:1_IN_9 | S:BR_SOUN D:Large beating wings support this dazzling insect. A loud buzzing noise D:pervades the air. N:326:Stunwall G:#:W I:110:12d2:45:15:0 W:25:5:0:790 O:0:0:0 B:TOUCH:PARALYZE:10d1 B:TOUCH:PARALYZE:10d1 F:DUN_MINE | DUN_CAVERN | DUN_TOWER F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | NO_FEAR | F:IM_POIS | NO_CONF | NO_SLEEP | CHAR_MIMIC F:EMPTY_MIND | HURT_ROCK D:A sentient section of wall. N:327:Ghast G:z:U I:110:15d6:40:20:20 W:30:10:0:3000 O:20:40:30 B:KICK:HURT:3d3 B:KICK:HURT:9d1 B:BITE:HURT:6d2 F:DROP_60 | DUN_GRAVE F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD | F:COLD_BLOOD | HURT_LITE | CAN_SWIM F:BASH_DOOR | OPEN_DOOR S:1_IN_10 S:ELDRITCH_HORROR D:A repulsive being which leaps on long hind legs like a kangaroo. D:Its face is curiously human despite the absence of a nose, a D:forehead, and "other important particulars". N:328:Ixitxachitl priest G:l:s I:110:14d5:20:20:20 W:28:1:0:1250 O:0:0:0 B:STING:POISON:2d7 B:STING:POISON:2d7 F:ANIMAL | EVIL | AQUATIC | IM_POIS | DUN_DARKWATER | DUN_LAIR | WILD_SHORE S:1_IN_6 S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER D:A devil ray of the depths, with priestly magic. N:329:Huorn G:%:g I:110:6d59:40:22:20 W:11:1:0:350 O:30:30:30 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_FOREST1 | WILD_FOREST2 S:1_IN_9 S:BLINK | TELE_TO D:A very strong near-sentient tree, which has become hostile D:to humanoid forms of life. N:330:Bolg, Son of Azog G:o:R I:120:15d24:20:25:20 W:29:4:0:12000 O:0:100:0 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY F:FORCE_MAXHP | F:ESCORT | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:A large and powerful orc. He looks just like his daddy. He is tall and D:fast, but fortunately blessed with orcish brains. N:331:Phase spider G:S:B I:120:15d3:15:13:80 W:30:2:0:2600 O:0:0:0 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:FRIENDS | DUN_TEMPLE | DUN_CAVERN | DUN_LAIR F:WILD_FOREST1 | WILD_FOREST2 | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | CAN_SWIM | F:ANIMAL | IM_POIS | RES_TELE S:1_IN_5 | S:BLINK | TELE_TO D:A spider that never seems quite there. Everywhere you look it is just D:half-seen in the corner of one eye. N:332:Lizard king G:h:R I:120:15d11:20:20:20 W:30:3:0:2600 O:50:50:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:WAIL:TERRIFY F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE | DUN_DARKWATER F:DROP_60 | DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | FORCE_MAXHP D:A lizardman leader. N:333:Landmine G:.:w I:110:14d3:30:12:10 W:28:5:0:1900 O:0:0:0 B:EXPLODE:HURT:25d2 F:DUN_TOWER | DUN_MINE F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | F:NEVER_MOVE | FORCE_MAXHP | F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | D:It was left here to be used against intruders. N:334:Wyvern G:d:G I:120:17d23:20:32:20 W:33:2:0:7400 O:100:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:STING:POISON:1d6 F:FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | CAN_FLY | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON | DUN_LAIR | F:WILD_FOREST1 | WILD_MOUNT2 | WILD_MOUNT1 | DROP_SKELETON | DROP_CORPSE F:ANIMAL | EVIL D:A fast-moving and deadly dragonian animal. Beware its poisonous sting! N:335:Great eagle G:B:u I:120:12d32:20:65:20 W:23:2:0:1500 O:0:0:0 B:CLAW:HURT:6d3 B:CLAW:HURT:6d3 B:BITE:HURT:3d6 F:CAN_FLY | F:WILD_MOUNT1 | WILD_MOUNT2 | WILD_WASTE2 F:ANIMAL | GOOD | DROP_CORPSE D:An agent of supernatural beings, this creature looks like a D:huge eagle. N:336:Livingstone G:#:W I:110:14d3:45:14:20 W:28:4:0:690 O:0:0:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 F:DUN_MINE | DUN_CAVERN F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | NO_FEAR | F:IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MIMIC | HURT_ROCK D:A sentient section of wall. N:337:Earth hound G:Z:u I:110:15d6:30:15:0 W:30:1:0:2050 O:0:0:0 B:BITE:HURT:1d8 B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | DUN_CAVERN | DUN_PLANAR F:FRIENDS | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | F:ANIMAL S:1_IN_10 | S:BR_SHAR D:A beautiful crystalline shape does not disguise the danger this hound D:clearly presents. Your flesh tingles as it approaches. N:338:Air hound G:Z:B I:110:15d6:30:15:0 W:30:1:0:2700 O:0:0:0 B:BITE:HURT:1d8 B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | DUN_CAVERN | DUN_PLANAR F:FRIENDS | CAN_FLY | F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | IM_POIS S:1_IN_10 | S:BR_POIS D:Swirling vapours surround this beast as it floats towards you, seemingly D:walking on air. Noxious gases sting your throat. N:339:Sabre-tooth tiger G:f:y I:120:15d14:40:25:0 W:30:2:0:3400 O:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:BASH_DOOR | WILD_FOREST1 | DUN_LAIR | DUN_TEMPLE | WILD_GRASS | F:ANIMAL | DROP_SKELETON | DROP_CORPSE D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate D:even the strongest armour. N:340:Water hound G:Z:b I:110:15d6:30:15:0 W:30:2:0:1750 O:0:0:0 B:BITE:ACID:2d8 B:BITE:ACID:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | DUN_CAVERN | DUN_PLANAR F:FRIENDS | F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE F:ANIMAL | IM_ACID S:1_IN_10 | S:BR_ACID D:Liquid footprints follow this hound as it pads around the dungeon. An D:acrid smell of acid rises from the dog's pelt. N:341:Chimera G:H:y I:110:15d5:12:13:10 W:30:1:0:1600 O:0:0:0 B:BITE:HURT:1d10 B:BITE:FIRE:1d3 B:BITE:FIRE:1d3 F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | F:BASH_DOOR | DUN_HORROR | WILD_MOUNT2 | F:IM_FIRE S:1_IN_10 | S:BR_FIRE D:It is a strange concoction of lion, dragon and goat. It looks very odd D:but very avoidable. N:342:Quylthulg G:Q:W I:110:14d3:10:1:2 W:28:1:0:1500 O:0:0:0 F:DUN_CAVERN | DUN_TEMPLE F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW F:EMPTY_MIND | INVISIBLE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BLINK | S:S_MONSTER D:It is a strange pulsing mound of flesh. N:343:Sasquatch G:Y:W I:120:17d16:15:20:10 W:34:3:0:4500 O:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 F:OPEN_DOOR | BASH_DOOR | DUN_LAIR | WILD_MOUNT2 F:WILD_FOREST1 | WILD_FOREST2 | WILD_WASTE2 | F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE D:A tall shaggy, furry humanoid, it could call the yeti brother. N:344:Weir G:C:W I:110:13d7:15:15:40 W:25:2:0:1050 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:RAND_25 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | EVIL | FRIENDS | DUN_LAIR | DUN_HORROR D:It is a tracker; half human, half beast. N:345:Whale G:l:G I:110:15d30:15:25:70 W:30:4:0:2400 O:0:0:0 B:CRUSH:HURT:1d20 B:CRUSH:HURT:1d20 F:RAND_25 | FORCE_MAXHP | RES_WATE F:ANIMAL | AQUATIC | DUN_CAVERN | WILD_OCEAN D:Although it looks like a fish and lives in water, it is in fact D:a mammal. And it is huge! N:346:Electric eel G:J:B I:110:16d11:15:20:70 W:31:2:0:2000 O:0:0:0 B:TOUCH:ELEC:2d7 B:TOUCH:ELEC:7d2 B:TOUCH:ELEC:2d7 F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | DUN_DARKWATER | DUN_CAVERN | WILD_OCEAN D:This cute little serpentine creature can create a deadly voltage. D:Better watch out! N:347:Werewolf G:C:D I:110:14d22:15:18:20 W:28:2:0:1450 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 B:BITE:HURT:1d10 F:RAND_25 | DUN_LAIR | DUN_MINE | WILD_WASTE1 | WILD_WASTE2 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | F:ANIMAL | EVIL D:It is a huge wolf with eyes that glow with manly intelligence. N:348:Dark elven lord G:h:D I:120:16d13:20:20:30 W:32:2:0:4400 O:0:80:20 B:HIT:HURT:3d8 B:HIT:HURT:3d5 F:MALE | DUN_CITY | DUN_TOWER | WILD_FOREST2 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE S:1_IN_5 | S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE D:A dark elven figure in armour and radiating evil power. N:349:Cloud giant G:P:B I:110:15d17:20:30:50 W:30:1:0:1850 O:10:90:0 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:DROP_90 | F:DUN_LAIR F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | GIANT | IM_ELEC | MALE D:It is a twenty foot tall giant wreathed in clouds. N:350:Ugluk, the Uruk G:o:u I:110:16d29:20:42:20 W:32:4:0:4400 O:10:90:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY | WILD_WASTE2 F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:Another of Morgoth's servants, this orc is strong and cunning. He is ugly D:and scarred from many power struggles. N:351:Blue dragon bat G:b:B I:130:6d2:12:13:50 W:30:1:0:3800 O:0:0:0 B:BITE:ELEC:1d3 F:FORCE_SLEEP | DUN_CAVERN | DUN_LAIR F:RAND_50 F:BASH_DOOR | CAN_FLY | LITE_1 F:ANIMAL | IM_ELEC S:1_IN_4 | S:BR_ELEC D:It is a glowing blue bat with a sharp tail. N:352:Scroll mimic G:?:w I:110:16d7:30:20:0 W:31:3:0:1750 O:0:0:0 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 F:CHAR_MIMIC | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | S:1_IN_5 | S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | S:S_MONSTER D:A strange creature that disguises itself as discarded objects to lure D:unsuspecting adventurers within reach of its venomous claws. N:353:Chest mimic G:&:W I:110:15d7:30:20:0 W:30:6:0:1450 O:0:0:0 B:GAZE:CONFUSE:2d3 B:CLAW:POISON:3d4 B:CLAW:POISON:3d4 B:SPIT:BLIND:2d3 F:CHAR_MIMIC | DUN_TOWER | DUN_CITY F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | S:1_IN_5 | S:BLIND | CONF | SCARE | CAUSE_2 | BO_POIS | BA_POIS | S:S_MONSTER D:A strange creature that disguises itself as a chest to lure D:unsuspecting adventurers within reach of its venomous claws. N:354:Fire vortex G:v:r I:110:15d4:100:12:0 W:29:1:0:1300 O:0:0:0 B:ENGULF:FIRE:3d3 F:FORCE_SLEEP | RAND_50 | CAN_FLY | DUN_PLANAR | DUN_CAVERN | ATTR_MULTI F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | LITE_2 F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_FIRE D:A whirling maelstrom of fire. N:355:Water vortex G:v:b I:110:16d4:100:12:0 W:32:1:0:2200 O:0:0:0 B:ENGULF:ACID:3d3 F:FORCE_SLEEP | RAND_50 | DUN_PLANAR | DUN_CAVERN F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | ATTR_MULTI F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_ACID D:A caustic spinning whirlpool of water. N:356:Lugdush, the Uruk G:o:b I:110:16d32:20:45:20 W:32:3:0:12300 O:10:90:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY | WILD_WASTE1 | WILD_WASTE2 F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP D:A strong and cunning orc warrior, Lugdush sneers as he insults your mother. N:357:Arch-vile G:u:W I:120:18d5:100:15:0 W:35:1:0:8200 O:0:0:0 B:CLAW:HURT:3d9 B:CLAW:HURT:3d9 F:DUN_GRAVE | DUN_RUIN F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD | F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN S:1_IN_4 | S:BA_FIRE | ANIM_DEAD D:A pale, corpse-like lesser demon, who moves very fast and spawns evil D:everywhere. N:358:Cold vortex G:v:W I:110:13d5:100:12:0 W:25:1:0:1250 O:0:0:0 B:ENGULF:COLD:3d3 F:DUN_PLANAR | DUN_CAVERN F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD | ATTR_MULTI F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_COLD D:A twisting whirlpool of frost. N:359:Energy vortex G:v:y I:110:17d6:100:12:0 W:34:1:0:2900 O:0:0:0 B:ENGULF:ELEC:5d5 F:DUN_PLANAR | DUN_CAVERN F:FORCE_SLEEP | RAND_50 | CAN_FLY | ATTR_MULTI F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC | LITE_2 F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_ELEC D:A shimmering tornado of air, sparks crackle along its length. N:360:Globefish G:l:w I:110:18d8:20:15:30 W:35:1:0:4200 O:0:0:0 B:BITE:POISON:5d5 B:BITE:POISON:5d5 F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC | F:IM_POIS | NO_STUN | DUN_DARKWATER | WILD_SHORE | FORCE_MAXHP S:1_IN_7 | S:BR_POIS D:This cute fish is among the most poisonous creatures there are. N:361:Carrion G:B:W I:113:16d9:20:15:20 W:32:1:0:2800 O:40:30:0 B:CLAW:POISON:2d3 B:CLAW:POISON:2d3 B:BITE:EXP_20:1d8 F:DROP_90 | DUN_GRAVE | DUN_HELL | DUN_HORROR F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | ANIMAL | UNDEAD | CAN_FLY | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:A mummified, undead great avian creature, who now serves as D:a steed for mighty undead creatures. N:362:Mummified orc G:z:u I:110:15d7:20:14:75 W:29:1:0:1350 O:10:80:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:DROP_90 | DUN_GRAVE | DUN_MINE F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | UNDEAD | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is an orcish figure covered in wrappings. N:363:Killer whale G:l:w I:115:16d16:12:26:30 W:31:1:0:2900 O:0:0:0 B:BITE:HURT:8d3 B:BITE:HURT:8d3 F:AQUATIC | DUN_CAVERN | WILD_OCEAN F:ANIMAL D:An almost beautiful, deadly beast. N:364:Serpent man G:J:g I:120:16d8:20:20:20 W:32:3:0:1900 O:30:20:30 B:BITE:POISON:5d5 B:BITE:POISON:5d5 F:DUN_DARKWATER | WILD_SWAMP1 F:MALE | CAN_SWIM | IM_POIS | IM_ACID | F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE | F:OPEN_DOOR | BASH_DOOR | LITE_2 F:EVIL | S:1_IN_8 S:BA_POIS | S_MONSTER | SCARE | HOLD | BO_POIS D:"They walked lithely and sinnously erect on pre-mammalian D:members, their pied and hairless bodies bending with great D:suppleness. There was a loud hissing of formulae as they D:went to and fro." N:365:Vampiric mist G:#:D I:110:15d4:12:26:10 W:30:1:0:840 O:0:0:0 B:ENGULF:EXP_VAMP:2d6 F:RAND_25 | F:IM_POIS | IM_ACID | RES_NETH | DUN_MINE | DUN_TOWER | WILD_SWAMP2 | F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS D:A cloud of evil, sentient mist. N:366:Killer stag beetle G:K:s I:110:17d7:12:27:30 W:33:1:0:2150 O:0:0:0 B:CLAW:HURT:1d12 B:CLAW:HURT:1d12 F:RAND_25 | DUN_LAIR | WILD_FOREST1 | DROP_CORPSE | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | CAN_FLY D:It is a giant beetle with vicious claws. N:367:Iron golem G:g:W I:110:18d38:12:40:10 W:35:2:0:3600 O:0:0:0 B:HIT:HURT:1d12 F:FORCE_SLEEP | DUN_TOWER F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_7 | S:SLOW D:It is a massive metal statue that moves steadily towards you. N:368:Auto-roller G:g:s I:120:18d37:10:40:12 W:35:2:0:5000 O:0:0:0 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 F:FORCE_SLEEP | RES_TELE | DUN_MINE | DUN_CITY | DUN_TOWER | SILLY F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING D:It looks like a huge spiked roller, moving on its own towards you. N:369:Giant yellow scorpion G:S:y I:110:15d5:12:19:20 W:30:1:0:1350 O:0:0:0 B:BITE:HURT:1d8 B:STING:POISON:2d5 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | WILD_WASTE1 F:ANIMAL | DROP_SKELETON D:It is a giant scorpion with a sharp stinger. N:370:Jade monk G:p:G I:120:21d24:30:24:10 W:41:2:0:8700 O:30:0:60 B:KICK:HURT:5d2 B:HIT:HURT:5d1 B:KICK:HURT:5d5 B:HIT:HURT:5d1 F:DUN_TEMPLE F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR F:IM_FIRE | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | F:DROP_CORPSE | DROP_SKELETON | LITE_2 S:1_IN_6 | S:BO_ELEC D:A green-garbed monk, trained in martial arts. N:371:Black ooze G:j:D I:90:16d3:10:10:1 W:31:1:0:118 O:30:0:50 B:TOUCH:ACID:2d6 F:RAND_50 | DROP_60 | DUN_MINE | DUN_DARKWATER | DUN_RUIN F:STUPID | EMPTY_MIND | MULTIPLY | CAN_SWIM | F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | F:IM_POIS | NO_FEAR S:1_IN_11 | S:DRAIN_MANA D:It is a strangely moving puddle. N:372:Hardened warrior G:p:u I:110:16d7:20:20:40 W:31:1:0:1400 O:0:100:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:MALE | DUN_TEMPLE | DUN_CITY | WILD_GRASS F:DROP_1D2 | LITE_2 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL D:A scarred warrior who moves with confidence. N:373:Azog, King of the Uruk-Hai G:o:r I:120:16d40:20:40:20 W:31:5:0:14500 O:10:90:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:He is also known as the King of Khazad-dum. His ego is renowned to be D:bigger than his head. N:374:Fleshhound of Khorne G:C:R I:120:16d18:15:15:70 W:32:3:0:3900 O:0:0:0 B:CLAW:HURT:4d1 B:CLAW:HURT:4d1 B:BITE:HURT:6d1 B:BITE:HURT:6d1 F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR | DUN_HELL | DUN_CAVERN F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS D:A revolting canine creature, a huge demon hound with a somewhat D:reptilian head. N:375:Dark elven warlock G:h:v I:120:19d3:20:8:20 W:37:1:0:6150 O:0:0:100 B:HIT:HURT:1d3 B:HIT:HURT:1d3 F:MALE | DUN_TOWER F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | FRIENDS F:EVIL | IM_POIS | HURT_LITE S:1_IN_5 | S:CONF | MISSILE | DARKNESS | BO_MANA D:A dark elven mage with spells of frightening destructive power. N:376:Master rogue G:p:D I:120:27d4:20:18:40 W:53:2:0:13500 O:80:10:10 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:EAT_GOLD:4d4 F:DUN_TOWER | DUN_TEMPLE | DUN_CITY | DUN_RUIN | DUN_DARKWATER F:WILD_FOREST1 | WILD_WASTE1 | WILD_GRASS F:MALE | DROP_SKELETON | DROP_CORPSE F:DROP_2D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A thief of great power and shifty speed. N:377:Red dragon bat G:b:r I:130:9d2:12:14:50 W:33:1:0:5700 O:0:0:0 B:BITE:FIRE:1d3 F:FORCE_SLEEP | RAND_50 | DUN_CAVERN | DUN_LAIR F:BASH_DOOR | CAN_FLY | DROP_CORPSE F:ANIMAL | IM_FIRE | LITE_1 S:1_IN_4 | S:BR_FIRE D:It is a sharp-tailed bat, wreathed in fire. N:378:Killer white beetle G:K:w I:110:16d7:14:27:30 W:32:1:0:1650 O:0:0:0 B:BITE:HURT:4d5 F:RAND_25 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_CAVERN | WILD_FOREST2 | DROP_CORPSE F:ANIMAL | CAN_FLY D:It is looking for prey. N:379:Ice skeleton G:s:w I:110:17d8:20:17:60 W:33:1:0:2100 O:20:0:80 B:CLAW:COLD:2d3 B:CLAW:COLD:2d3 F:ONLY_ITEM | DROP_90 | DUN_GRAVE | DUN_RUIN F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a skeleton covered in frost. N:380:Angamaite of Umbar G:p:u I:110:19d30:25:40:25 W:38:2:0:15000 O:0:80:20 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:DUN_CITY F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_4 | S:SLOW | FORGET D:A Black Numenorean who hates the men of the west. N:381:Kouko G:W:G I:110:17d4:20:15:30 W:34:1:0:2050 O:20:0:40 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 F:FORCE_SLEEP | RAND_25 | DUN_GRAVE F:DROP_90 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP S:1_IN_10 | S:SCARE | DRAIN_MANA D:It is a ghostly apparition with a humanoid form. N:382:Mime, the Nibelung G:h:u I:110:17d34:20:40:10 W:34:2:0:11700 O:90:10:0 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:UN_BONUS B:TOUCH:EAT_GOLD F:DUN_MINE F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | EVIL | F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE S:1_IN_8 | S:HEAL | HASTE | BO_FIRE D:This tiny night dwarf is as greedy for gold as his brother, Alberich. N:383:Hagen, son of Alberich G:h:o I:110:18d32:20:40:10 W:35:2:0:26000 O:50:50:0 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:UN_BONUS F:DUN_MINE F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_CHOSEN | F:OPEN_DOOR | BASH_DOOR | EVIL | F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_8 | S:HEAL | HASTE | BO_FIRE D:Alberich's son, born of a mortal woman won with gold. N:384:Meneldor the Swift G:B:u I:130:8d70:20:32:20 W:16:5:0:950 O:0:0:0 B:CLAW:HURT:7d3 B:CLAW:HURT:7d3 B:BITE:HURT:3d7 F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE F:WILD_MOUNT2 | WILD_WASTE2 | FRIENDLY F:ANIMAL | GOOD D:An agent of supernatural beings, this creature looks like a D:huge eagle. N:385:Phantom beast G:G:b I:110:19d6:20:20:40 W:37:1:0:2350 O:0:0:0 B:HIT:HURT:40d2 B:HIT:HURT:40d2 F:DUN_TOWER | DUN_GRAVE F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR | F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY D:A creature that is half real, half illusion. N:386:Great white shark G:l:w I:120:17d27:20:35:20 W:34:2:0:6600 O:0:0:0 B:BITE:HURT:3d6 B:BITE:HURT:3d6 B:BITE:HURT:3d6 B:BITE:HURT:3d6 F:FORCE_SLEEP | AQUATIC | DUN_CAVERN | WILD_OCEAN F:ANIMAL D:A very large carnivorous fish. N:387:4-headed hydra G:M:U I:120:17d27:20:35:20 W:34:2:0:8100 O:100:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:FORCE_SLEEP | F:ONLY_GOLD | DROP_1D2 | DROP_2D2 | DUN_DARKWATER | DUN_LAIR | WILD_SWAMP1 | WILD_SHORE | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE F:ANIMAL S:1_IN_7 | S:SCARE D:A strange reptilian hybrid with four heads, guarding its hoard. N:388:Lesser hell-beast G:U:s I:115:18d63:10:50:50 W:36:4:0:6900 O:0:0:0 B:GAZE:TERRIFY:1d4 B:GAZE:TERRIFY:1d4 B:CRUSH:HURT:44d1 F:DUN_MINE | DUN_LAIR | DUN_HELL | DUN_HORROR F:EVIL | IM_FIRE | IM_POIS F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU | F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE S:1_IN_9 | S:TPORT | BLINK | TELE_AWAY D:This creature just might crush you. N:389:Tyrannosaurus G:R:g I:120:17d27:20:35:20 W:34:2:0:8100 O:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:3d6 B:BITE:HURT:3d6 F:FORCE_SLEEP | DUN_LAIR | DUN_TEMPLE | WILD_FOREST1 | WILD_FOREST2 F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE F:ANIMAL D:A horror from prehistory, reawakened by chaos. N:390:Mummified human G:z:U I:110:17d9:20:17:60 W:34:1:0:2000 O:20:50:20 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:ONLY_ITEM | DROP_90 | DUN_RUIN | DUN_GRAVE F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a human form encased in mouldy wrappings. N:391:Vampire bat G:b:D I:120:19d4:12:20:50 W:38:2:0:4600 O:0:0:0 B:BITE:EXP_40:1d4 B:BITE:EXP_40:1d4 F:DUN_RUIN | DUN_LAIR | DUN_CAVERN | WILD_WASTE2 | WILD_MOUNT2 F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY | F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:An undead bat that flies at your neck hungrily. N:392:Sangahyando of Umbar G:p:o I:110:19d30:25:40:25 W:38:2:0:15000 O:0:90:10 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:DUN_CITY F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | LITE_1 F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_4 | S:SLOW | FORGET D:A Black Numenorean with a blacker heart. N:393:It G:.:W I:110:20d32:25:40:25 W:39:3:0:9200 O:10:0:90 B:GAZE:BLIND:8d8 B:TOUCH:TERRIFY B:GAZE:EXP_40 B:TOUCH:EAT_ITEM F:DUN_CAVERN | WILD_SWAMP2 | WILD_WASTE2 F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE F:CHAR_MIMIC | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING | F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY S:1_IN_4 S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER | S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK D:What is It? N:394:Banshee G:G:W I:120:18d2:20:12:10 W:35:2:0:1750 O:80:0:0 B:WAIL:TERRIFY B:TOUCH:EXP_20 F:FEMALE | DUN_GRAVE F:RAND_50 | DROP_90 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_15 | S:TPORT | DRAIN_MANA D:It is a ghostly woman's form that wails mournfully. N:395:Carrion crawler G:c:g I:110:18d10:15:20:10 W:36:2:0:2250 O:0:0:0 B:STING:PARALYZE:2d6 B:STING:PARALYZE:2d6 F:RAND_25 | DUN_GRAVE F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON F:ANIMAL | IM_POIS D:A hideous centipede covered in slime and with glowing tentacles around its D:head. N:396:Xiclotlan G:#:D I:110:17d28:15:30:10 W:34:2:0:2250 O:0:0:0 B:CRUSH:HURT:6d4 B:CRUSH:HURT:6d4 B:BITE:HURT:3d2 F:RAND_25 | DUN_TOWER | DUN_HORROR F:EMPTY_MIND | BASH_DOOR | FORCE_MAXHP | F:IM_POIS | IM_ELEC D:"...a metallically grey tree... about sixteen feet high with D:very thick cylindrical branches... cylinders further D:divided into six flat circular extensions... and from the top D:of what I had taken for a trunk rose a featureless oval... an D:orifice gaping at the top." N:397:Silent watcher G:g:s I:110:19d64:42:40:10 W:37:5:0:7900 O:0:0:0 B:GAZE:TERRIFY B:GAZE:PARALYZE B:GAZE:LOSE_STR F:DUN_TOWER | DUN_TEMPLE | DUN_CITY F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE | F:IM_FIRE | IM_COLD | IM_POIS | EVIL | F:HURT_ROCK | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE S:1_IN_6 | S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA D:A figure carved from stone, with three vulture faces. Their eyes glow D:a malevolent light... N:398:Pukelman G:g:u I:110:20d28:12:40:10 W:40:3:0:8600 O:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:3d6 F:FORCE_SLEEP | DUN_TOWER F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_COLD | IM_POIS | F:HURT_ROCK | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:SLOW | CONF | BO_ACID D:A stumpy figure carved from stone, with glittering eyes. N:399:Disenchanter beast G:q:w I:110:18d39:12:30:12 W:35:2:0:1750 O:0:0:0 B:TOUCH:UN_BONUS:1d10 B:TOUCH:UN_BONUS:1d10 B:TOUCH:UN_BONUS:1d10 B:TOUCH:UN_BONUS:1d10 F:DUN_CAVERN | DUN_LAIR | WILD_FOREST1 | WILD_FOREST2 F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE | F:IM_ACID | IM_POIS | F:NO_CONF | S:1_IN_6 S:DRAIN_MANA D:It looks like an anteater, and there is a static feeling D:crackling around its long trunk. N:400:Dark elven druid G:h:G I:120:18d16:15:25:10 W:36:3:0:6200 O:10:0:80 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:HIT:HURT:3d8 F:MALE | DUN_LAIR | DUN_TEMPLE | WILD_FOREST2 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:HEAL | CONF | DARKNESS | S:S_MONSTER | S_SPIDER | MISSILE D:A powerful dark elf, with mighty nature-controlling enchantments. N:401:Stone troll G:T:D I:110:20d9:20:20:50 W:40:1:0:6400 O:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 F:MALE | DUN_CAVERN | DUN_LAIR | WILD_WASTE1 | WILD_WASTE2 | WILD_MOUNT2 F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | HURT_LITE | HURT_ROCK D:He is a giant troll with scabrous black skin. N:402:Black G:j:d I:111:17d10:12:32:30 W:34:3:0:1350 O:0:0:0 B:ENGULF:EXP_VAMP:2d6 B:ENGULF:EXP_VAMP:2d6 F:RAND_25 | DUN_CAVERN | DUN_HORROR F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is D:an amorphous substance, who will suck your life and deliver it to D:Yibb-Tstll. N:403:Troll priest G:T:b I:110:20d11:20:25:30 W:40:1:0:4700 O:0:30:60 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:BITE:HURT:3d4 F:MALE | DUN_LAIR | DUN_CAVERN | WILD_FOREST2 | WILD_MOUNT2 | WILD_WASTE2 F:FORCE_SLEEP | FORCE_MAXHP | DROP_60 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS D:A troll who is so bright he knows how to read. N:404:Wereworm G:w:u I:110:19d41:15:35:20 W:37:3:0:4100 O:0:0:0 B:GAZE:EXP_20 B:CRAWL:ACID:2d4 B:BITE:HURT:1d10 B:BITE:POISON:1d6 F:BASH_DOOR | EVIL | CAN_SWIM | DUN_LAIR | DUN_CAVERN F:WILD_SWAMP1 | WILD_SWAMP2 F:ANIMAL | IM_ACID | DROP_CORPSE D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul D:monster that breeds on death. N:405:Killer crimson beetle G:K:R I:110:17d7:14:25:30 W:33:2:0:1550 O:0:0:0 B:BITE:LOSE_STR:4d4 F:RAND_25 | DUN_LAIR | DUN_CAVERN | DUN_TEMPLE | WILD_WASTE1 F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE F:ANIMAL | CAN_FLY D:A giant beetle with poisonous mandibles. N:406:Vampiric ixitxachitl G:l:D I:110:20d19:20:25:20 W:40:1:0:3700 O:0:0:0 B:STING:POISON:2d8 B:STING:EXP_VAMP:2d8 F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | DUN_DARKWATER | DUN_CAVERN | WILD_SHORE S:1_IN_6 S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE D:A devil ray of the depths, with vampiric powers. N:407:Gnoph-Keh G:q:s I:110:19d12:12:25:25 W:37:2:0:6200 O:20:50:20 B:CLAW:COLD:2d4 B:CLAW:COLD:2d4 B:BUTT:HURT:2d9 F:RAND_25 | DROP_90 | DUN_LAIR F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD | F:ANIMAL | DROP_CORPSE | EVIL S:1_IN_8 S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD D:A creature with a sharp horn: "the hairy myth-thing of the D:Greenland ice, that walked sometimes on two legs, sometimes D:on four, and sometimes on six." N:408:Giant grey ant G:a:s I:110:19d6:10:20:40 W:37:1:0:2200 O:0:0:0 B:BITE:HURT:2d12 F:DUN_MINE | WILD_MOUNT2 F:RAND_25 | KILL_BODY | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is an ant encased in shaggy grey fur. N:409:Kharis the Powerslave G:z:u I:110:20d36:20:20:40 W:40:4:0:14500 O:0:80:20 B:GAZE:TERRIFY B:HIT:DISEASE:6d6 B:CLAW:LOSE_CON B:CLAW:LOSE_CON F:DUN_GRAVE F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | RES_TELE S:1_IN_5 | S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW S:S_KIN | ANIM_DEAD D:He is out to have a revenge on you who have desecrated his tomb. N:410:Gwaihir the Windlord G:B:u I:130:13d50:20:65:20 W:26:5:0:2150 O:0:0:0 B:CLAW:HURT:15d2 B:CLAW:HURT:15d2 B:BITE:HURT:3d10 F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE F:WILD_MOUNT2 | WILD_WASTE2 | FRIENDLY F:ANIMAL | GOOD D:An agent of supernatural beings, this creature looks like a D:huge eagle. N:411:Giant red tick G:S:r I:110:19d5:14:27:20 W:38:1:0:3600 O:0:0:0 B:BITE:FIRE:3d6 F:RAND_25 | F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_RUIN | WILD_FOREST1 | WILD_MOUNT2 F:ANIMAL | IM_FIRE | CAN_FLY D:It is smoking and burning with great heat. N:412:Displacer beast G:f:b I:110:20d9:35:50:20 W:39:2:0:8100 O:0:0:0 B:BITE:HURT:2d8 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:INVISIBLE | BASH_DOOR | DROP_CORPSE | DUN_TOWER | DUN_CAVERN F:ANIMAL D:It is a huge black panther, clubbed tentacles sprouting from its shoulders. N:413:Ulwarth, Son of Ulfang G:p:U I:110:18d34:20:20:40 W:35:4:0:6900 O:40:60:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_MAXHP | DUN_CITY | WILD_GRASS F:ONLY_ITEM | DROP_90 | DROP_GOOD | LITE_2 F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A short and swarthy Easterling. N:414:Agent of Benedict G:p:W I:110:19d6:14:27:20 W:37:3:0:1650 O:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:FRIENDS | MALE | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | OPEN_DOOR | DUN_LAIR | DUN_CITY | LITE_2 S:1_IN_8 S:BLIND | CONF | TPORT D:A faithful servitor and a skilled warrior. N:415:Cave ogre G:O:u I:110:18d11:20:17:30 W:36:1:0:3600 O:20:70:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:FRIENDS | DROP_60 | DROP_CORPSE | DUN_CAVERN | DUN_MINE F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT D:A giant orc-like figure with an awesomely muscled frame. N:416:White wraith G:W:w I:110:20d4:20:20:10 W:40:1:0:4100 O:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 F:FORCE_SLEEP | DUN_GRAVE F:DROP_1D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_8 | S:SCARE | CAUSE_2 | DARKNESS D:It is a tangible but ghostly form made of white fog. N:417:Angel G:A:b I:110:24d10:30:30:255 W:48:6:0:22500 O:0:40:60 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:DUN_TEMPLE | DUN_PLANAR F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | F:ONLY_ITEM | DROP_1D2 | GOOD | CAN_FLY | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | LITE_1 S:1_IN_3 | S:BLIND | CONF | SCARE | FORGET D:A lesser angel wearing little more than a loincloth - its steely skin D:provides all the protection it needs. N:418:Ghoul G:z:U I:110:19d6:30:15:20 W:38:1:0:3200 O:0:50:40 B:CLAW:DISEASE:1d4 B:CLAW:DISEASE:1d4 B:BITE:PARALYZE:1d5 F:DUN_GRAVE | DUN_CAVERN F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP F:COLD_BLOOD | HURT_LITE S:1_IN_9 S:SCARE | HOLD D:Flesh is falling off in chunks from this decaying abomination. N:419:Alberich the Nibelung King G:h:D I:120:20d31:20:40:20 W:39:4:0:22500 O:90:0:10 B:HIT:UN_BONUS:3d12 B:HIT:UN_BONUS:3d12 B:TOUCH:EAT_GOLD B:TOUCH:EAT_GOLD F:DUN_MINE F:UNIQUE | MALE | CAN_SPEAK F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | INVISIBLE | F:EVIL | IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE S:1_IN_6 | S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER D:Made invisible with his magic cap, the greedy dwarf plots for D:world domination through his riches. N:420:Hellblade G:|:v I:120:21d7:20:20:20 W:42:2:0:5300 O:0:0:0 B:HIT:EXP_20:2d13 B:HIT:EXP_20:2d13 F:DUN_TOWER | DUN_RUIN F:CHAR_MIMIC | EVIL | IM_POIS | IM_COLD | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:COLD_BLOOD | BASH_DOOR | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR | D:A deadly blade of chaos, moving of its own volition. N:421:Killer red beetle G:K:r I:110:20d4:14:25:30 W:40:1:0:4200 O:0:0:0 B:BITE:HURT:3d4 B:SPIT:FIRE:4d5 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_CAVERN F:WILD_MOUNT2 | DROP_CORPSE F:ANIMAL | IM_FIRE | CAN_FLY D:It is a giant beetle wreathed in flames. N:422:Beast of Nurgle G:q:o I:110:21d5:14:25:30 W:41:2:0:2800 O:0:0:0 B:TOUCH:POISON:3d3 B:TOUCH:DISEASE:3d3 B:BITE:ACID:4d5 F:DUN_HORROR F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS | F:DEMON | EVIL | CAN_SWIM D:It walks on four legs, but mostly resembles a slug-shaped jelly. D:It even has two disgusting antennae in its head. Yecch! N:423:Creeping adamantite coins G:$:G I:120:20d18:5:25:10 W:40:4:0:7700 O:100:0:0 B:BITE:POISON:3d4 B:TOUCH:POISON:3d5 B:HIT:HURT:1d12 B:HIT:HURT:1d12 F:CHAR_MIMIC | DUN_MINE F:ONLY_GOLD | DROP_90 | DROP_2D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | F:IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, slithering forward on thousands of tiny legs. N:424:Algroth G:T:s I:110:21d9:20:30:40 W:42:1:0:4000 O:10:80:0 B:CLAW:POISON:4d3 B:CLAW:POISON:4d3 F:FRIENDS | DROP_60 | WILD_MOUNT2 | DUN_CAVERN | DUN_LAIR F:WILD_SWAMP1 | WILD_SWAMP2 F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | TROLL D:A powerful troll form. Venom drips from its needlelike claws. N:425:Flamer of Tzeentch G:,:R I:110:21d22:10:35:20 W:41:2:0:9200 O:0:0:0 B:ENGULF:FIRE:3d6 B:ENGULF:FIRE:3d6 F:FORCE_SLEEP | BASH_DOOR | DUN_TOWER | DUN_HORROR F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_3 | S:BO_FIRE | BA_FIRE D:It looks like an inverted mushroom, with two flexible arms. N:426:Roper G:#:D I:115:20d32:30:30:255 W:39:5:0:6600 O:80:0:20 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 F:DUN_TOWER | DUN_CAVERN | DUN_HORROR F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE | F:ONLY_GOLD | DROP_2D2 | EVIL F:IM_POIS | NO_CONF | NO_SLEEP | IM_FIRE | CHAR_MIMIC S:1_IN_5 | S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | S:TRAPS | SHRIEK | HOLD | CONF D:This creature look like a pillar of rock. However, a closer D:inspection reveals a glaring eye and powerful tentacles, D:which crush its prey and feed it to the creature's hungry D:mouth. N:427:Headless G:H:u I:110:19d17:20:25:40 W:38:1:0:2450 O:0:100:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | DUN_HELL | F:WILD_MOUNT1 | WILD_WASTE1 | WILD_WASTE2 | DROP_SKELETON | DROP_CORPSE F:EVIL S:1_IN_6 S:SCARE D:Headless humanoid abominations created by a magical mutation. N:428:Vibration hound G:Z:U I:110:20d9:30:15:0 W:40:3:0:5900 O:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | DUN_PLANAR | DUN_CAVERN F:FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE S:1_IN_5 | S:BR_SOUN D:A blurry canine form which seems to be moving as fast as the eye can D:follow. You can feel the earth resonating beneath your feet. N:429:Nexus hound G:Z:v I:110:21d9:30:15:0 W:41:3:0:5300 O:0:0:0 B:BITE:HURT:2d8 B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE F:FRIENDS | DUN_PLANAR | DUN_CAVERN F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_NEXU D:A locus of conflicting points coalesce to form the vague shape of a huge D:hound. Or is it just your imagination? N:430:Ogre mage G:O:o I:110:24d11:20:20:30 W:48:2:0:13000 O:0:0:100 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:FORCE_SLEEP | F:DROP_90 | DUN_CAVERN | WILD_MOUNT1 | WILD_MOUNT2 F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | GIANT S:1_IN_4 | S:HEAL | HOLD | TRAPS | BA_COLD | S:S_MONSTER D:A hideous ogre wrapped in black sorcerous robes. N:431:Grendel G:O:g I:120:21d43:20:50:20 W:41:2:0:39000 O:0:100:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:UNIQUE | MALE | CAN_SPEAK | DUN_CAVERN | WILD_SWAMP1 | WILD_SHORE | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | LITE_1 F:EVIL | GIANT | IM_POIS D:An ogre renowned for acts of surpassing cruelty. N:432:Vampire G:V:W I:110:21d11:20:22:10 W:41:1:0:3300 O:20:50:20 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_VAMP:1d8 F:FORCE_SLEEP | DUN_RUIN | DUN_GRAVE F:COLD_BLOOD | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_9 | S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS D:It is a humanoid with an aura of power. You notice a sharp set of front D:teeth. N:433:Gorgimera G:H:D I:110:20d18:12:27:10 W:40:2:0:4500 O:0:0:0 B:BITE:FIRE:1d3 B:BITE:FIRE:1d3 B:BITE:HURT:1d10 B:GAZE:PARALYZE:2d4 F:FORCE_SLEEP | DUN_TOWER | DUN_HORROR F:BASH_DOOR | CAN_FLY | DROP_CORPSE F:IM_FIRE S:1_IN_8 | S:BR_FIRE D:It has 3 heads - gorgon, goat and dragon - all attached to a D:lion's body. N:434:Shantak G:B:D I:120:21d17:12:27:10 W:42:20:0:6900 O:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:DUN_LAIR F:ANIMAL | IM_ACID | EVIL | CAN_FLY | DROP_CORPSE S:1_IN_6 S:SCARE | HASTE | ELDRITCH_HORROR D:A scaly bird larger than an elephants, with a horse-like head. N:435:Colbran G:g:b I:120:24d28:12:40:10 W:47:2:0:15000 O:0:0:0 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:FORCE_SLEEP | DUN_TOWER F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY | F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | LITE_1 S:1_IN_3 | S:BO_ELEC D:A man-shaped form of living lightning, sparks and shocks crackle all over D:this madly capering figure, as it leaps and whirls around and about you. N:436:Spirit naga G:n:B I:110:19d17:20:37:120 W:37:2:0:5300 O:20:0:80 B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 F:FEMALE | F:FORCE_SLEEP | CAN_FLY | DUN_TOWER | DUN_LAIR | DUN_RUIN F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_CORPSE F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_4 | S:HEAL | BLIND | MIND_BLAST | DARKNESS D:A wraithly snake-like form with the torso of a beautiful woman, it is the D:most powerful of its kind. N:437:Corpser G:,:g I:112:19d19:20:37:120 W:38:2:0:5600 O:0:0:0 B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 F:DUN_GRAVE | DUN_RUIN | WILD_GRASS | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP D:A creature who lives underground and eats surface D:dwellers whom it catches D:with its poisonous tentacle, which is the only part of the creature that D:is ever seen. Perhaps it is better not to see the part which remains D:underground... N:438:Fiend of Slaanesh G:S:R I:120:21d17:12:25:40 W:41:4:0:4100 O:0:0:0 B:STING:POISON:8d1 B:STING:LOSE_STR:8d1 B:WAIL:TERRIFY:1d4 F:BASH_DOOR | DUN_LAIR | DUN_CAVERN F:EVIL | DEMON | D:Slaanesh's pet, a large scorpion-like creature with a human face and D:reptile skin. N:439:Stairway to hell G:>:W I:120:20d5:90:20:20 W:39:5:0:3700 O:0:0:0 B:WAIL:UN_BONUS B:WAIL:EXP_20 B:WAIL:EAT_GOLD B:WAIL:EAT_ITEM F:DUN_GRAVE F:CHAR_MIMIC | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_POIS | EMPTY_MIND F:NEVER_MOVE S:1_IN_15 S:S_DEMON | SHRIEK D:Often found in graveyards. N:440:5-headed hydra G:M:g I:120:20d28:20:40:20 W:40:2:0:20000 O:0:0:0 B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 F:FORCE_SLEEP F:ONLY_GOLD | DROP_1D2 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | MOVE_BODY | CAN_SWIM | F:ANIMAL | IM_POIS | DUN_DARKWATER | DUN_LAIR | WILD_SHORE | WILD_SWAMP2 | S:1_IN_5 | S:SCARE | BA_POIS D:A strange reptilian hybrid with five heads dripping venom. N:441:Barney the Dinosaur G:R:v I:120:23d33:10:45:20 W:46:2:0:29000 O:10:0:90 B:SHOW:LOSE_INT B:SHOW:LOSE_WIS B:CHARGE:EAT_GOLD B:CHARGE:EAT_GOLD F:DUN_HORROR | DUN_TEMPLE F:DROP_1D2 | DROP_GOOD | DROP_GREAT | ONLY_ITEM | SILLY | F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP S:1_IN_3 S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE D:The lovable purple reptile is making a guest appearance here. Flee while D:you still can! N:442:Black knight G:p:D I:120:21d11:20:35:10 W:41:1:0:7300 O:0:90:10 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:MALE | DUN_TEMPLE | DUN_CITY | DUN_CAVERN | WILD_GRASS F:FORCE_SLEEP | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL S:1_IN_8 | S:BLIND | SCARE | CAUSE_3 | DARKNESS D:He is a figure encased in deep black plate armour; he looks at you D:menacingly. N:443:Seahorse G:l:o I:120:24d17:20:30:20 W:48:2:0:15000 O:0:0:0 B:BITE:PARALYZE:4d5 B:BITE:LOSE_DEX:4d5 B:BITE:LOSE_CON:4d5 F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL | F:IM_COLD | IM_POIS | DUN_CAVERN | WILD_OCEAN S:1_IN_5 | S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA D:Your mind is filled with admiration as you view this wondrous, D:magical seahorse. N:444:Cyclops G:P:u I:120:28d22:20:45:20 W:44:2:0:13500 O:0:100:0 B:HIT:HURT:9d8 B:HIT:HURT:9d8 F:FORCE_SLEEP | F:DROP_90 | TAKE_ITEM | DUN_CAVERN | DUN_LAIR | WILD_SHORE | WILD_MOUNT1 | F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE F:EVIL | IM_POIS | IM_ACID | GIANT S:1_IN_8 | S:ARROW D:A gigantic humanoid with but one eye. N:445:Clairvoyant G:p:B I:120:20d9:100:25:10 W:40:3:0:12300 O:0:0:90 B:HIT:CONFUSE:5d5 B:HIT:TERRIFY:5d5 F:MALE | DUN_TEMPLE F:FORCE_SLEEP | DROP_90 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | SMART | LITE_2 F:EVIL S:1_IN_8 | S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER D:He is using his supernatural talents to bring about your D:destruction. N:446:Giant purple worm G:w:v I:110:21d16:14:30:30 W:42:4:0:7900 O:0:0:0 B:HIT:HURT:1d8 B:BITE:ACID:2d8 B:STING:POISON:1d8 F:BASH_DOOR | DROP_CORPSE | DUN_LAIR | DUN_CAVERN F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM D:It is a massive worm form, many feet in length. Its vast maw drips acid D:and poison. N:447:Catoblepas G:q:g I:110:22d10:15:26:40 W:43:2:0:11200 O:100:0:0 B:GAZE:TERRIFY:2d4 B:GAZE:BLIND:2d4 B:BUTT:HURT:2d6 B:BITE:HURT:2d12 F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL | F:BASH_DOOR | CAN_SWIM | DUN_TOWER | DUN_LAIR | WILD_SWAMP1 | WILD_SWAMP2 F:ANIMAL | IM_POIS D:A strange ox-like form with a huge head but a thin, weak neck, it looks D:like the creation of some deranged alchemist. N:448:Lesser wall monster G:#:W I:110:22d4:20:37:40 W:43:4:0:5100 O:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:DUN_MINE | DUN_CAVERN F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY | F:BASH_DOOR | IM_COLD | IM_FIRE | IM_POIS | NONLIVING | F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MIMIC D:A sentient, moving section of wall. N:449:Mage G:p:r I:110:22d4:20:20:10 W:43:1:0:5900 O:10:0:90 B:HIT:HURT:2d5 B:HIT:HURT:2d5 F:MALE | DUN_TOWER | WILD_GRASS F:FORCE_SLEEP | F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE F:SMART | OPEN_DOOR | BASH_DOOR | LITE_2 F:EVIL S:1_IN_3 | S:HASTE | TPORT | TELE_TO | BLIND | CONF | S:BO_FIRE | BO_COLD | BO_ELEC | S:S_MONSTER D:A fat mage with glasses and a pointy hat. N:450:Mind flayer G:h:v I:110:20d6:20:25:10 W:39:1:0:8000 O:0:10:90 B:GAZE:LOSE_INT:2d6 B:GAZE:LOSE_INT:2d6 F:DUN_RUIN | WILD_WASTE1 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_8 | S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET D:A humanoid form with a gruesome head, tentacular mouth, and piercing D:eyes. Claws reach out for you and you feel a presence invade your mind. N:451:The Ultimate Dungeon Cleaner G:g:D I:120:22d29:10:40:12 W:44:2:0:10100 O:0:0:0 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 F:DUN_TOWER | DUN_CITY F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING | F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_POIS F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE D:It looks like a huge spiked roller. It was designed to keep this dungeon D:clean, and you are the biggest spot of dirt in sight. N:452:Deep one G:u:g I:120:23d14:20:25:20 W:46:20:0:10600 O:20:80:0 B:CLAW:POISON:2d4 B:CLAW:POISON:2d4 B:BITE:HURT:4d4 F:FRIENDS | DUN_CAVERN | DUN_HELL | WILD_SHORE | DROP_CORPSE F:RAND_25 | DROP_90 | F:CAN_SWIM | BASH_DOOR | RES_TELE | F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_WATE S:1_IN_10 S:ELDRITCH_HORROR D:"I thought their predominant color was a greyish-green, D:though they had white bellies. They were mostly shiny and D:slippery, but the ridges of their backs were scaly. Their D:forms vaguely suggested the anthropoid, while their heads were D:the heads of fish, with prodigious bulging eyes that never D:closed. At the sides of their necks were palpitating gills and D:their long paws were webbed." N:453:Basilisk G:R:D I:120:23d19:15:45:30 W:46:3:0:17000 O:50:0:30 B:GAZE:PARALYZE B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:ONLY_ITEM | DROP_90 | DUN_LAIR | DUN_TEMPLE | WILD_MOUNT1 | WILD_MOUNT2 F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM S:1_IN_8 S:BR_POIS D:An evil reptile whose eyes stare deeply at you and D:makes your soul wilt! N:454:Ice troll G:T:w I:110:22d9:20:25:50 W:44:1:0:6500 O:0:100:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:COLD:3d6 F:MALE | F:FRIENDS | DROP_60 | DUN_LAIR | WILD_WASTE1 | WILD_WASTE2 F:DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | IM_COLD | HURT_LITE D:He is a white troll with powerfully clawed hands. N:455:Dhole G:w:s I:110:23d26:14:64:25 W:46:20:0:23500 O:0:0:0 B:SPIT:ACID:1d8 B:ENGULF:ACID:2d8 B:CRUSH:HURT:4d8 F:DUN_DARKWATER | DUN_CAVERN F:ANIMAL | EVIL | KILL_WALL | IM_ACID F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE S:1_IN_6 S:BR_ACID | ELDRITCH_HORROR | D:A gigantic worm dripping with acid. "...even as he looked, one D:reared up several hundred feet and leveled a bleached, viscous end D:at him." N:456:Archangel G:A:B I:110:25d12:30:34:255 W:49:6:0:26000 O:0:80:20 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:DUN_PLANAR F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD | F:ONLY_ITEM | DROP_1D2 | CAN_FLY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | LITE_1 S:1_IN_3 | S:HEAL | HASTE | BLIND | CONF | SCARE D:A lesser angel protected by an aura of holiness. Its muscular form looks D:extremely powerful next to your own frail body. N:457:Ring mimic G:=:w I:120:21d12:30:30:100 W:42:4:0:9800 O:100:0:0 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 F:CHAR_MIMIC | DUN_TOWER | DUN_CAVERN | DUN_CITY F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | S:1_IN_4 | S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | S:S_MONSTER D:A strange creature that disguises itself as discarded objects to lure D:unsuspecting adventurers within reach of its venomous claws. N:458:Chaos tile G:.:v I:120:6d2:30:30:100 W:42:6:0:3800 O:0:0:0 B:HIT:CONFUSE:8d4 F:DUN_TEMPLE F:CHAR_MIMIC | ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BLIND | CONF | SCARE | CAUSE_2 | BLINK S:S_MONSTER D:It is a floor tile corrupted by chaos. N:459:Young blue dragon G:d:b I:110:21d8:20:30:70 W:41:1:0:7500 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN F:DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | DRAGON | IM_ELEC | LITE_1 S:1_IN_11 | S:SCARE | S:BR_ELEC D:It has a form that legends are made of. Its still-tender scales are a D:deep blue in hue. Sparks crackle along its length. N:460:Young white dragon G:d:w I:110:21d8:20:30:70 W:41:1:0:7500 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN F:DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | DRAGON | IM_COLD S:1_IN_11 | S:SCARE | S:BR_COLD D:It has a form that legends are made of. Its still-tender scales are a D:frosty white in hue. Icy blasts of cold air come from it as it breathes. N:461:Young green dragon G:d:g I:110:21d7:20:30:70 W:42:1:0:8600 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN F:DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | DRAGON | IM_POIS S:1_IN_11 | S:SCARE | S:BR_POIS D:It has a form that legends are made of. Its still-tender scales are a D:deep green in hue. Foul gas seeps through its scales. N:462:Young bronze dragon G:d:U I:110:22d8:20:30:150 W:44:3:0:10500 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN F:DROP_2D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_FLY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_11 | S:SCARE | S:BR_CONF D:It has a form that legends are made of. Its still-tender scales are a D:rich bronze hue, and its shape masks its true form. N:463:Aklash G:T:W I:110:22d10:14:32:25 W:44:4:0:6600 O:0:90:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:POISON:1d20 B:CRUSH:HURT:2d9 F:DUN_LAIR | DUN_CAVERN | WILD_SWAMP2 F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:IM_POIS | IM_ACID | REGENERATE | S:1_IN_7 S:BR_POIS D:Pale, bald, fat, hairless troll creatures. Ugly beyond description. D:Not to mention how bad their breath smells... N:464:Mithril golem G:g:B I:110:24d35:12:45:10 W:47:4:0:10200 O:100:0:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:ONLY_GOLD | DROP_1D2 | DUN_TOWER F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | F:IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING D:It is a massive statue of purest mithril. It looks expensive! N:465:Skeleton troll G:s:w I:110:24d6:20:25:20 W:47:1:0:8800 O:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 F:DUN_GRAVE F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | UNDEAD | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a troll skeleton animated by dark dweomers. N:466:Skeletal tyrannosaurus G:R:w I:120:22d16:20:25:20 W:44:2:0:11800 O:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:LOSE_CON:4d6 B:GAZE:TERRIFY F:DUN_GRAVE | DUN_CAVERN | DUN_TEMPLE F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | ANIMAL | UNDEAD | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is the skeleton of a tyrannosaurus, animated by dark dweomers. N:467:Jaws G:l:w I:120:21d31:10:40:12 W:42:2:0:11400 O:20:0:60 B:BITE:HURT:11d2 B:BITE:HURT:22d1 B:BITE:HURT:11d2 B:BITE:HURT:22d1 F:FORCE_MAXHP | TAKE_ITEM | UNIQUE | MOVE_BODY | F:WILD_OCEAN | DUN_CAVERN | F:BASH_DOOR | IM_POIS | ANIMAL | AQUATIC | F:NO_CONF | NO_SLEEP | DROP_90 D:The biggest white shark who has ever lived, it is hunting for you now! N:468:Thorondor G:B:u I:130:8d96:20:32:20 W:16:6:0:1090 O:0:0:0 B:CLAW:HURT:16d2 B:CLAW:HURT:16d2 B:BITE:HURT:4d10 F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE F:WILD_MOUNT2 | WILD_WASTE2 | FRIENDLY F:ANIMAL | GOOD D:An agent of supernatural being, Thorondor is the lord of eagles. N:469:Giant blue ant G:a:b I:110:21d3:10:25:60 W:42:2:0:3500 O:0:0:0 B:BITE:ELEC:5d5 F:RAND_25 | DUN_CAVERN | DUN_MINE | WILD_FOREST2 | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_ELEC D:It is a giant ant that crackles with energy. N:470:Grave wight G:W:b I:110:21d4:20:20:30 W:41:1:0:6100 O:0:50:50 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EXP_20 F:DUN_GRAVE F:FORCE_SLEEP | RAND_25 | F:ONLY_ITEM | DROP_90 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | CAN_FLY | F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_8 | S:SCARE | CAUSE_3 | DARKNESS D:It is a ghostly form with eyes that haunt you. N:471:Shadow drake G:d:D I:110:24d11:25:30:30 W:47:2:0:16000 O:50:50:0 B:BITE:COLD:1d6 B:BITE:COLD:1d6 B:BITE:COLD:1d6 F:FORCE_SLEEP | RAND_25 | DUN_CAVERN | DUN_LAIR F:ONLY_ITEM | DROP_1D2 | CAN_FLY | DROP_CORPSE F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | DRAGON | IM_COLD S:1_IN_6 | S:HASTE | SLOW | CONF | SCARE | DARKNESS D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in D:the dark. N:472:Manticore G:H:o I:120:22d8:12:15:10 W:43:2:0:7700 O:0:0:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_SLEEP | FORCE_MAXHP | F:BASH_DOOR | CAN_FLY | DUN_LAIR | WILD_FOREST2 | DROP_CORPSE F:EVIL S:1_IN_5 | S:ARROW D:It is a winged lion's body with a human torso and a tail covered in D:vicious spikes. N:473:Giant army ant G:a:o I:120:21d4:10:20:40 W:41:3:0:3600 O:0:0:0 B:BITE:HURT:2d12 F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | DUN_MINE | DUN_CAVERN F:ANIMAL D:An armoured form moving with purpose. Powerful on its own, flee when D:hordes of them march. N:474:Killer slicer beetle G:K:o I:110:22d7:14:25:30 W:44:2:0:5600 O:0:0:0 B:BITE:HURT:5d8 B:BITE:HURT:5d8 F:WEIRD_MIND | BASH_DOOR | DUN_TEMPLE | DUN_CAVERN | DUN_LAIR F:WILD_GRASS | DROP_CORPSE F:ANIMAL | CAN_FLY D:It is a beetle with deadly sharp cutting mandibles and a rock-hard D:carapace. N:475:Gorgon G:H:b I:110:23d19:12:44:20 W:46:2:0:13000 O:0:0:0 B:BUTT:HURT:3d9 B:BUTT:HURT:3d9 B:BITE:POISON:1d10 B:KICK:HURT:2d4 F:FORCE_SLEEP | ANIMAL | MOVE_BODY | DUN_LAIR | WILD_FOREST2 | F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | EVIL S:1_IN_8 | S:BR_POIS D:A bull whose skin is made of steel plates. Watch out for its D:deadly breath! N:476:Gug G:P:D I:110:23d12:14:30:30 W:46:2:0:15000 O:0:50:50 B:BITE:HURT:10d4 B:CLAW:HURT:2d7 B:CLAW:HURT:2d7 B:CLAW:HURT:2d7 F:FORCE_SLEEP | F:DROP_90 | TAKE_ITEM | DUN_LAIR | DUN_CAVERN F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE F:EVIL | IM_POIS | IM_ACID | GIANT D:A hideous, beastly, four-armed unclean giant: "...large as a D:barrel... The eyes jutted two inches from each side, shaded by D:bony protuberances overgrown of the mouth. That mouth had great D:yellow fangs and ran from the top to the tally." N:477:Ghost G:G:w I:120:24d3:20:20:10 W:47:1:0:11200 O:30:50:0 B:WAIL:TERRIFY B:TOUCH:EXP_20 B:CLAW:LOSE_INT:1d6 B:CLAW:LOSE_WIS:1d6 F:FORCE_SLEEP | RAND_25 | DROP_1D2 | DUN_GRAVE F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | CAN_FLY | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | HOLD | DRAIN_MANA D:You don't believe in them, and they don't believe in you. N:478:Death watch beetle G:K:B I:110:23d10:16:30:30 W:46:3:0:6600 O:0:0:0 B:BITE:HURT:5d4 B:WAIL:TERRIFY:5d6 F:WEIRD_MIND | BASH_DOOR | WILD_FOREST2 | DROP_CORPSE | DUN_GRAVE | DUN_CAVERN F:ANIMAL | CAN_FLY D:It is a giant beetle that produces a chilling sound. N:479:Ogre shaman G:O:b I:110:21d5:20:26:30 W:42:2:0:9800 O:0:0:80 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:FORCE_SLEEP | DUN_CAVERN | WILD_WASTE1 F:ONLY_ITEM | DROP_60 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | LITE_1 F:EVIL | GIANT S:1_IN_5 | S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | S:S_MONSTER D:It is an ogre wrapped in furs and covered in grotesque body paints. N:480:Nexus quylthulg G:Q:v I:110:22d4:10:1:1 W:44:1:0:10600 O:0:0:0 F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | DUN_TEMPLE | DUN_CAVERN F:INVISIBLE | EMPTY_MIND | RES_NEXU | F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE S:1_IN_1 | S:BLINK | TELE_AWAY D:It is a very unstable, strange pulsing mound of flesh. N:481:Shelob, Spider of Darkness G:S:D I:110:26d33:8:40:80 W:51:3:0:65000 O:20:30:50 B:STING:POISON:4d5 B:BITE:LOSE_STR:1d4 B:STING:POISON:4d5 F:UNIQUE | FEMALE | DUN_CAVERN | DUN_MINE | WILD_FOREST2 F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | BASH_DOOR | F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:TRAPS | BR_DARK S:S_SPIDER D:Shelob is an enormous bloated spider, rumoured to have been one of the D:brood of Ungoliant the Unlight. Her poison is legendary, as is her ego, D:which may be her downfall. She used to guard the pass through Cirith D:Ungol, but has not been seen there for many eons. N:482:Giant squid G:l:g I:110:24d24:8:40:80 W:48:3:0:14000 O:0:0:0 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY F:FORCE_MAXHP | DUN_CAVERN | WILD_OCEAN | S:1_IN_8 S:BR_ELEC | BR_ACID | BR_POIS D:Besides being capable of dragging whole ships underwater, D:this creature can also harm you with ranged attacks. N:483:Ghoulking G:z:D I:120:27d5:20:30:10 W:53:2:0:20000 O:20:50:30 B:CLAW:LOSE_STR:3d4 B:CLAW:DISEASE:3d4 B:CLAW:DISEASE:3d4 B:BITE:PARALYZE:3d5 F:DUN_GRAVE F:DROP_90 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:FORCE_MAXHP | ESCORT | FORCE_SLEEP | F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | F:COLD_BLOOD | HURT_LITE S:1_IN_7 S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD D:Flesh is falling off in chunks from this decaying abomination. N:484:Doombat G:b:b I:120:25d18:16:37:30 W:49:2:0:11400 O:0:0:0 B:BITE:FIRE:5d4 B:BITE:FIRE:5d4 B:BITE:FIRE:5d4 F:DUN_CAVERN | DUN_TEMPLE | WILD_WASTE2 | WILD_MOUNT2 F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE | F:IM_FIRE | EVIL | F:ANIMAL D:It is a fast moving creature of chaos, a gigantic black bat D:surrounded by flickering bright red flames. N:485:Ninja G:p:D I:120:24d5:20:25:10 W:47:2:0:7600 O:0:100:0 B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 F:MALE | DUN_CITY | DUN_TEMPLE | WILD_GRASS | WILD_FOREST1 F:DROP_90 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | F:EVIL | NO_CONF | NO_SLEEP D:A humanoid clothed in black who moves with blinding speed. N:486:Memory moss G:,:b I:110:1d2:30:1:5 W:44:3:0:5800 O:0:0:0 B:HIT:CONFUSE:1d4 B:HIT:CONFUSE:1d4 F:FORCE_SLEEP | NEVER_MOVE | DUN_LAIR | DUN_CAVERN | DUN_DARKWATER | WILD_FOREST2 F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:FORGET D:A mass of green vegetation. You don't remember seeing anything like it D:before. N:487:Storm giant G:P:b I:110:21d37:20:30:40 W:42:1:0:21000 O:10:90:0 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DUN_LAIR | WILD_MOUNT2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | LITE_1 S:1_IN_8 | S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC D:It is a twenty-five foot tall giant wreathed in lighting. N:488:Spectator G:e:B I:110:24d6:30:1:5 W:48:3:0:5500 O:0:0:0 B:GAZE:PARALYZE:1d4 B:GAZE:CONFUSE:1d4 B:GAZE:UN_BONUS F:FORCE_SLEEP | DUN_TOWER | DUN_CAVERN F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:FORGET | CAUSE_2 | HOLD | SLOW D:It has two small eyestalks and a large central eye. N:489:Bokrug G:R:g I:110:23d33:20:35:50 W:45:30:0:34000 O:20:0:80 B:BITE:HURT:2d5 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 F:UNIQUE | CAN_SPEAK | DUN_TEMPLE | DUN_LAIR F:FORCE_MAXHP | NONLIVING | ESCORT | ESCORTS | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:EVIL | IM_COLD | IM_POIS | DEMON S:1_IN_5 S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN | ELDRITCH_HORROR D:A lizard-like Great Old One worshipped by the men of Sarnath. N:490:Biclops G:P:u I:120:25d22:20:45:20 W:50:5:0:22500 O:0:100:0 B:HIT:HURT:11d8 B:HIT:HURT:11d8 F:FORCE_SLEEP | DUN_CAVERN | DUN_LAIR | WILD_MOUNT1 F:DROP_90 | TAKE_ITEM | DROP_CORPSE | F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | F:EVIL | IM_POIS | IM_ACID | GIANT S:1_IN_8 | S:ARROW D:Oh, no! Aaargh! It is the most unnatural, most disgusting D:creature imaginable: a two-eyed cyclops! This perversion D:of nature must be exterminated! N:491:Half-troll G:T:o I:110:23d11:20:30:50 W:46:2:0:7300 O:20:80:0 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d6 F:MALE | DUN_CITY | DUN_CAVERN | WILD_WASTE1 F:FRIENDS | F:ONLY_ITEM | DROP_60 | DROP_SKELETON | DROP_CORPSE | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | IM_POIS D:A huge, ugly, half-human in search of plunder. N:492:Ivory monk G:p:w I:120:23d13:25:25:7 W:45:1:0:9400 O:40:0:50 B:KICK:HURT:8d1 B:HIT:HURT:8d1 B:KICK:HURT:8d4 B:HIT:HURT:8d1 F:DUN_TEMPLE F:MALE | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_FIRE | F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | DROP_CORPSE | F:DROP_SKELETON | LITE_2 S:1_IN_7 | S:HEAL D:A monk in white robes. He is skilled in martial arts. N:493:Bert the Stone Troll G:T:W I:110:25d31:20:35:50 W:50:7:0:57000 O:0:100:0 B:HIT:HURT:5d5 B:BITE:HURT:2d10 B:BITE:HURT:2d3 F:UNIQUE | MALE F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_90 | DROP_GOOD | DUN_CAVERN | WILD_FOREST1 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bill and Tom. N:494:Bill the Stone Troll G:T:W I:110:25d31:20:35:50 W:50:7:0:57000 O:0:100:0 B:HIT:HURT:5d5 B:BITE:HURT:2d10 B:BITE:HURT:2d3 F:UNIQUE | MALE F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_90 | DROP_GOOD | DUN_CAVERN | WILD_FOREST1 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bert and Tom. N:495:Tom the Stone Troll G:T:W I:110:25d31:20:35:50 W:50:7:0:57000 O:0:100:0 B:HIT:HURT:5d5 B:BITE:HURT:2d10 B:BITE:HURT:2d3 F:UNIQUE | MALE | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_90 | DROP_GOOD | DUN_CAVERN | WILD_FOREST1 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bert and Bill. N:496:Cave troll G:T:u I:110:25d9:20:35:50 W:50:1:0:14500 O:20:80:0 B:HIT:HURT:3d5 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:MALE | DUN_CAVERN F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | IM_POIS | HURT_LITE D:He is a vicious monster, feared for his ferocity. N:497:Anti-paladin G:p:D I:120:27d16:30:25:30 W:54:2:0:10600 O:0:50:50 B:HIT:HURT:2d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:DUN_TEMPLE | DUN_CITY | DUN_CAVERN F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_60 | ONLY_ITEM | F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE S:1_IN_4 S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE D:An embodiment of all the cardinal vices, he beholds you scornfully. N:498:Logrus master G:p:v I:120:26d9:30:25:5 W:52:3:0:35000 O:0:0:100 B:KICK:HURT:10d2 B:PUNCH:HURT:10d2 B:KICK:HURT:10d2 F:MALE | DUN_TEMPLE | DUN_TOWER | WILD_MOUNT1 F:FORCE_SLEEP | FORCE_MAXHP | EVIL | F:ONLY_ITEM | DROP_90 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | LITE_1 S:1_IN_6 | S:HEAL | S:S_SPIDER | BA_CHAO | S_DEMON D:An adept of chaos, feared for his skill of invoking raw Logrus. N:499:Barrow wight G:W:W I:110:25d5:20:25:10 W:50:3:0:9400 O:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 F:FORCE_SLEEP | FRIENDS | DUN_GRAVE | DUN_RUIN F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_8 | S:HOLD | SCARE | CAUSE_2 | DARKNESS D:It is a ghostly nightmare of an entity. N:500:Giant skeleton troll G:s:b I:110:26d13:20:30:20 W:51:1:0:13000 O:0:0:0 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:BITE:HURT:1d5 B:BITE:HURT:1d5 F:FORCE_MAXHP | DUN_RUIN | DUN_CAVERN F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | UNDEAD | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is the animated form of a massive troll. N:501:Chaos drake G:d:v I:110:25d14:25:50:30 W:49:3:0:37000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:DUN_CAVERN | DUN_LAIR | WILD_WASTE2 F:ATTR_MULTI | ATTR_ANY | CAN_FLY | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | RES_DISE | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | BR_DISE | BR_CHAO D:A dragon twisted by the forces of chaos. It seems first ugly, then fair, D:as its form shimmers and changes in front of your eyes. N:502:Law drake G:d:W I:110:29d11:25:50:30 W:58:3:0:53000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 F:FORCE_SLEEP | FORCE_MAXHP | GOOD | ONLY_ITEM | DROP_1D2 | CAN_FLY | F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | BR_SOUN | BR_SHAR D:This dragon is clever and cunning. It laughs at your puny efforts to D:disturb it. N:503:Balance drake G:d:s I:110:27d13:25:45:30 W:53:3:0:45000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:ATTR_MULTI | ATTR_ANY | DUN_CAVERN | DUN_LAIR | WILD_FOREST2 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | RES_DISE | F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | DRAGON | GOOD | CAN_FLY | F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, D:and despises your feeble efforts to destroy evil. N:504:Ethereal drake G:d:o I:110:24d14:25:45:15 W:48:3:0:31000 O:40:50:10 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | DUN_LAIR | WILD_FOREST2 F:ONLY_ITEM | DROP_1D2 | CAN_FLY | F:INVISIBLE | PASS_WALL | F:EVIL | DRAGON | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_LITE | BR_DARK D:A dragon of elemental power, with control over light and dark, the D:ethereal drake's eyes glare with white hatred from the shadows. N:505:Groo the Wanderer G:p:o I:120:26d43:20:35:50 W:52:7:0:65000 O:0:100:0 B:HIT:HURT:9d1 B:HIT:HURT:6d5 B:HIT:HURT:20d1 B:HIT:HURT:20d1 F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK | SILLY | F:FORCE_MAXHP | DUN_LAIR | DUN_CAVERN | WILD_GRASS | DROP_CORPSE F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:DROP_CHOSEN | F:OPEN_DOOR | BASH_DOOR | F:TROLL | IM_COLD | IM_POIS D:He who laughs at Groo's brains will find there is nothing to laugh D:about... erm, nobody laughs at Groo and lives. N:506:Fasolt the Giant G:P:u I:110:26d36:20:35:50 W:51:7:0:50000 O:0:100:0 B:HIT:HURT:5d5 B:BITE:HURT:2d10 B:HIT:EAT_GOLD:2d2 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | DUN_LAIR | WILD_GRASS | DROP_CORPSE F:ESCORT | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | IM_COLD | IM_POIS D:Big, brawny, powerful and with a greed for gold. N:507:Logrus ghost G:G:r I:120:26d8:20:15:10 W:51:3:0:19000 O:10:50:40 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 F:FORCE_SLEEP | RAND_25 | DUN_TEMPLE F:ONLY_ITEM | DROP_90 | DROP_1D2 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | F:NO_CONF | NO_SLEEP | ATTR_MULTI | ATTR_ANY | S:1_IN_15 | S:BLIND | HOLD | DRAIN_MANA | FORGET D:An almost life-like creature which is nothing more than a phantom D:created by the Logrus. N:508:Spectre G:G:G I:120:26d9:20:20:10 W:51:3:0:13500 O:0:0:100 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_WIS:5d5 F:FORCE_SLEEP | RAND_25 | DUN_CAVERN | DUN_GRAVE F:ONLY_ITEM | DROP_1D2 | CAN_FLY | F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | HOLD | DRAIN_MANA | FORGET D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure D:evil deep within your body. N:509:Water troll G:T:B I:110:25d11:20:35:50 W:50:1:0:11700 O:0:0:0 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:2d2 B:HIT:HURT:2d2 F:MALE | DUN_LAIR | DUN_CAVERN | WILD_SHORE | WILD_SWAMP1 | F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:FRIENDS F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE D:He is a troll that reeks of brine. N:510:Fire elemental G:E:r I:110:25d7:12:25:50 W:49:2:0:13500 O:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 F:FORCE_SLEEP | RAND_25 | F:EMPTY_MIND | CAN_FLY | DUN_PLANAR F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE | F:EVIL | IM_FIRE | IM_POIS | NONLIVING | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:BO_FIRE D:It is a towering inferno of flames. N:511:Cherub G:A:W I:120:28d12:30:35:255 W:55:6:0:33000 O:0:90:10 B:HIT:HURT:4d3 B:HIT:HURT:3d8 B:HIT:HURT:4d3 B:HIT:HURT:3d8 F:DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY | F:ONLY_ITEM | DROP_2D2 | REFLECTING | RES_TELE | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | LITE_2 S:1_IN_3 | S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | S:S_MONSTERS D:It is an angel moving very quickly, wielding a holy war hammer and casting D:a volley of powerful spells in your direction. N:512:Water elemental G:E:b I:110:25d6:12:20:50 W:50:2:0:13000 O:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:FORCE_SLEEP | RAND_25 | DUN_PLANAR F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | F:EVIL | IM_POIS | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:BO_COLD D:It is a towering tempest of water. N:513:Multi-hued hound G:Z:v I:120:27d8:25:20:0 W:54:2:0:23000 O:0:0:0 B:CLAW:HURT:3d6 B:CLAW:HURT:3d6 B:BITE:HURT:4d4 B:BITE:HURT:4d4 F:FORCE_SLEEP | F:FRIENDS | DUN_PLANAR | DUN_CAVERN | WILD_WASTE2 F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE F:ANIMAL | NO_CONF | NO_SLEEP | LITE_2 F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD S:1_IN_5 S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC D:Shimmering in rainbow hues, this hound is beautiful and deadly. N:514:Night stalker G:E:w I:130:26d7:20:25:20 W:51:3:0:20500 O:0:0:0 B:GAZE:HURT:6d6 B:GAZE:HURT:6d6 F:RAND_50 | DUN_CAVERN | DUN_PLANAR F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | F:EVIL | IM_COLD | IM_POIS | UNDEAD F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING D:It is impossible to define its form but its violence is legendary. N:515:Carrion crawler G:c:g I:110:24d7:15:20:10 W:47:2:0:5100 O:0:0:0 B:STING:PARALYZE:2d6 B:STING:PARALYZE:2d6 F:RAND_25 | FRIENDS | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | DUN_GRAVE | DUN_CAVERN F:ANIMAL | IM_POIS D:A hideous centipede covered in slime and with glowing tentacles around its D:head. N:516:Master thief G:p:D I:130:35d5:20:25:40 W:70:2:0:63000 O:90:10:0 B:HIT:HURT:2d8 B:HIT:HURT:3d4 B:HIT:EAT_GOLD:4d4 B:HIT:EAT_ITEM:4d5 F:MALE | F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DUN_RUIN | DUN_CITY | DUN_TEMPLE | DUN_TOWER F:WILD_GRASS F:EVIL D:Cool and confident, fast and lithe; protect your possessions quickly! N:517:Jurt the Living Trump G:p:R I:120:27d26:20:45:40 W:54:5:0:59000 O:0:10:90 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | CAN_SPEAK | AURA_ELEC | DUN_CAVERN F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | LITE_1 F:EVIL | S:1_IN_6 S:TPORT | BLINK | BA_CHAO D:A magical treatment has turned Jurt, an adept of Logrus, D:into a Living Trump. N:518:Lich G:L:w I:110:25d9:20:30:60 W:49:3:0:21000 O:0:10:90 B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d8 B:TOUCH:LOSE_DEX:2d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DUN_GRAVE F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP S:1_IN_4 | S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH D:It is a skeletal form dressed in robes. It radiates vastly evil power. N:519:Gas spore G:e:g I:110:28d7:30:1:5 W:55:4:0:12500 O:0:0:0 B:EXPLODE:DISEASE:40d2 F:FORCE_SLEEP | F:STUPID | EMPTY_MIND | CAN_FLY | DUN_TOWER F:NO_CONF | NO_SLEEP | NO_FEAR D:From a distance, this creature is often mistaken for the D:much more dangerous beholder. N:520:Master vampire G:V:s I:110:26d10:20:30:10 W:52:3:0:29000 O:20:50:30 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_VAMP:1d7 B:BITE:EXP_VAMP:1d7 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE | DUN_RUIN F:DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | S:DARKNESS | BO_NETH D:It is a humanoid form dressed in robes. Power emanates from its chilling D:frame. N:521:Oriental vampire G:V:g I:110:26d11:20:30:10 W:51:3:0:46000 O:10:50:40 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_VAMP:1d8 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE | DUN_CAVERN | DUN_DARKWATER F:DROP_2D2 | CAN_FLY | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_6 | S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | S:DARKNESS | BO_NETH D:The oriental vampire is a mist-like creature. N:522:Greater mummy G:z:W I:110:25d22:30:34:255 W:50:3:0:11100 O:50:50:0 B:CLAW:LOSE_CON:1d6 B:CLAW:DISEASE:1d6 B:GAZE:EXP_VAMP:3d4 B:GAZE:TERRIFY:1d4 F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD | F:COLD_BLOOD | DUN_GRAVE | DUN_RUIN F:ONLY_ITEM | DROP_1D2 | DROP_90 | RES_TELE F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_3 | S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA | S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET D:Once a powerful ruler, now an even more powerful undead menace. N:523:Bloodletter of Khorne G:U:r I:120:26d8:20:20:30 W:52:1:0:17000 O:0:100:0 B:HIT:EXP_20:10d1 B:HIT:EXP_20:10d1 B:HIT:EXP_20:10d1 F:DUN_HELL | DUN_HORROR F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE | F:ONLY_ITEM | DROP_CHOSEN | NO_FEAR | NONLIVING | F:EVIL | IM_POIS | IM_COLD | IM_FIRE | DEMON D:Slender, red-skinned demons twisting in nightmarish shapes. D:They are armed with hellblades, which will suck the life from D:your body. N:524:Giant grey scorpion G:S:s I:120:25d11:12:25:40 W:50:4:0:27000 O:0:0:0 B:BITE:HURT:1d6 B:STING:POISON:1d4 F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | WILD_MOUNT1 | DROP_SKELETON | F:ANIMAL D:It is a giant grey scorpion. It looks poisonous. N:525:Earth elemental G:E:u I:100:26d12:10:35:90 W:52:2:0:17000 O:0:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:FORCE_SLEEP | DUN_PLANAR F:EMPTY_MIND | COLD_BLOOD | NONLIVING | F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | F:EVIL | IM_FIRE | IM_COLD | IM_POIS | HURT_ROCK | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_8 | S:BO_ACID D:It is a towering form composed of rock with fists of awesome power. N:526:Air elemental G:E:B I:120:25d5:12:25:50 W:49:2:0:15000 O:0:0:0 B:HIT:HURT:1d10 B:HIT:CONFUSE:1d4 B:HIT:HURT:1d10 F:FORCE_SLEEP | RAND_25 | DUN_PLANAR F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | NONLIVING | F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | F:EVIL | IM_ACID | IM_FIRE | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_8 | S:BO_ELEC D:It is a towering tornado of winds. N:527:Doom drake G:d:v I:110:26d13:25:50:30 W:51:3:0:27000 O:50:50:0 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d6 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_90 | FRIENDS | DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 F:OPEN_DOOR | BASH_DOOR | CAN_FLY | LITE_1 F:EVIL | DRAGON | F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_6 | S:BR_FIRE D:Doom drakes are trained firedrakes, always moving in pairs, looking D:for a battle. N:528:Gargoyle G:u:s I:110:26d7:10:25:15 W:52:2:0:11300 O:100:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:1d6 F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE | F:DUN_TOWER | DUN_RUIN | WILD_MOUNT1 | WILD_WASTE1 | WILD_WASTE2 F:IM_POIS | IM_COLD | HURT_ROCK | NONLIVING S:1_IN_12 S:BR_ELEC | BR_FIRE D:A weird demon creature with a stone-like skin. N:529:Malicious leprechaun G:h:v I:120:8d2:8:7:8 W:47:4:0:1550 O:100:0:0 F:FRIENDS | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | F:HURT_LITE | EVIL | OPEN_DOOR | MALE | DUN_MINE | DUN_CAVERN | LITE_1 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM S:1_IN_6 S:BLINK | TPORT | TELE_TO | CAUSE_1 D:This little creature has a fiendish gleam in its eyes. N:530:Eog golem G:g:D I:100:27d52:12:50:10 W:54:4:0:16000 O:100:0:0 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:ONLY_GOLD | DROP_1D2 | DUN_RUIN | DUN_TOWER | DUN_CAVERN F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | F:IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING D:It is a massive deep brown statue, striding towards you with an D:all-too-familiar purpose. Your magic surprisingly feels much less D:powerful now. N:531:Little Boy G:{:D I:120:28d4:10:40:12 W:55:2:0:19500 O:0:0:0 B:EXPLODE:SHATTER:100d2 F:DUN_MINE | DUN_CAVERN | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING | SILLY | F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_POIS F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE D:A shining machine of death and destruction. N:532:Dagashi G:p:y I:120:25d8:20:30:10 W:50:4:0:6400 O:0:100:0 B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 B:HIT:POISON:3d4 F:MALE | DUN_TEMPLE | WILD_GRASS F:DROP_90 | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | NO_CONF | NO_SLEEP D:A human warrior, moving with lightning speed. N:533:Headless ghost G:G:u I:120:27d13:20:15:10 W:53:3:0:29000 O:40:30:30 B:TOUCH:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:5d5 B:CLAW:LOSE_WIS:5d5 F:FORCE_SLEEP | RAND_25 | DUN_GRAVE F:ONLY_ITEM | DROP_60 | DROP_1D2 | CAN_FLY | F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET D:A phantasmal apparition with no head N:534:Dread G:G:o I:120:27d13:20:15:10 W:54:2:0:23500 O:0:50:50 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 F:FORCE_SLEEP | RAND_25 | DUN_GRAVE | DUN_CAVERN F:ONLY_ITEM | DROP_1D2 | F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | F:NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH D:It is a form that screams its presence against the eye. Death incarnate, D:its hideous black body seems to struggle against reality as the universe D:itself struggles to banish it. N:535:Leng spider G:S:v I:120:26d14:12:25:40 W:51:40:0:16000 O:0:0:0 B:BITE:POISON:3d6 B:STING:POISON:3d6 F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_CORPSE F:ANIMAL | EVIL | DUN_LAIR | DUN_CAVERN | WILD_WASTE1 | WILD_WASTE2 S:1_IN_10 S:ELDRITCH_HORROR D:Bloated purple spiders with long, bristly legs. N:536:Star vampire G:V:r I:120:28d21:20:20:10 W:55:20:0:24500 O:0:0:0 B:CLAW:LOSE_STR:4d4 B:BITE:EXP_VAMP:4d4 B:CLAW:LOSE_STR:4d4 B:BITE:EXP_VAMP:4d4 F:DUN_GRAVE | DUN_HORROR F:EVIL | IM_FIRE | IM_ELEC | IM_POIS | F:NONLIVING | CAN_FLY | F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN S:1_IN_10 S:ELDRITCH_HORROR D:"It was red and dripping; an immensity of pulsing, moving jelly; D:a scarlet blob with myriad tentacular trunks that waved and waved. D:There were suckers on the tips of the appendages, and these were D:opening and closing with ghoulish lust... the thing was bloated and D:obscene; a headless, faceless, eyeless bulk, with the ravenous maw and D:titanic talons of a star-born monster." N:537:Smoke elemental G:E:D I:120:29d4:10:40:90 W:57:3:0:41000 O:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:FORCE_SLEEP | DUN_PLANAR F:EMPTY_MIND | F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:EVIL | IM_FIRE | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | NONLIVING S:1_IN_5 | S:DARKNESS | BO_FIRE D:It is a towering blackened form, crackling with heat. N:538:Olog G:T:g I:110:26d10:20:35:50 W:51:1:0:17000 O:10:90:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:HURT:2d3 B:BITE:HURT:2d3 F:DUN_CAVERN F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | TROLL | IM_POIS D:It is a massive intelligent troll with needle sharp fangs. N:539:Halfling slinger G:h:U I:110:24d9:20:20:30 W:47:1:0:7300 O:100:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:DUN_CITY | DUN_RUIN | DUN_CAVERN | WILD_FOREST1 | WILD_GRASS F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 | F:SMART | EVIL | IM_POIS | MALE | DROP_SKELETON | DROP_CORPSE S:1_IN_3 S:ARROW D:A rebel halfling who has rejected the halfling tradition of archery. N:540:Gravity hound G:Z:s I:110:26d9:30:16:0 W:51:2:0:14500 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | DUN_CAVERN | DUN_PLANAR F:ANIMAL | NO_CONF | NO_SLEEP | S:1_IN_5 | S:BR_GRAV D:Unfettered by the usual constraints of gravity, these unnatural creatures D:are walking on the walls and even the ceiling! The earth suddenly feels D:rather less solid as you see gravity warp all round the monsters. N:541:Acidic cytoplasm G:j:G I:120:25d10:12:12:1 W:49:5:0:11800 O:50:0:50 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | DUN_MINE | DUN_CAVERN | DUN_RUIN F:DROP_1D2 | DROP_2D2 | F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_POIS | F:NO_FEAR | NO_CONF | NO_SLEEP D:A disgusting animated blob of destruction. Flee its gruesome hunger! N:542:Inertia hound G:Z:W I:110:26d9:30:16:0 W:51:2:0:13500 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE | DUN_CAVERN | DUN_PLANAR F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_INER D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches D:you with deadly menace. It makes you tired just to look at it. N:543:Impact hound G:Z:u I:110:26d9:30:16:0 W:51:2:0:14500 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | DUN_CAVERN | DUN_PLANAR F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_8 | S:BR_WALL D:A deep brown shape is visible before you, its canine form strikes you with D:an almost physical force. The dungeon floor buckles as if struck by a D:powerful blow as it stalks towards you. N:544:Sea troll G:T:B I:110:27d11:20:25:50 W:54:1:0:27000 O:0:100:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:3d2 B:HIT:HURT:3d2 F:MALE | F:FORCE_MAXHP | AQUATIC | F:FRIENDS | DROP_60 | DUN_LAIR | WILD_OCEAN | F:OPEN_DOOR | BASH_DOOR | RES_WATE F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE D:He is a troll that reeks of brine, close relative to water trolls. N:545:Ooze elemental G:E:U I:110:28d3:10:40:90 W:55:3:0:19500 O:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_SLEEP | F:EMPTY_MIND | COLD_BLOOD | DUN_PLANAR | WILD_SHORE | WILD_SWAMP1 | F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:EVIL | IM_ACID | CAN_SWIM | NONLIVING | F:IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 | S:BO_ACID | BA_ACID D:It is a towering mass of filth, an eyesore of ooze. N:546:Young black dragon G:d:D I:110:21d8:20:30:50 W:41:1:0:7500 O:50:50:0 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | DUN_LAIR | WILD_SWAMP2 | F:DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | DRAGON | IM_ACID S:1_IN_11 | S:SCARE | S:BR_ACID D:It has a form that legends are made of. Its still-tender scales are a D:darkest black hue. Acid drips from its body. N:547:Mumak G:q:s I:110:25d22:20:30:100 W:49:3:0:14000 O:0:0:0 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:CRUSH:HURT:4d4 F:BASH_DOOR | DROP_CORPSE | DUN_LAIR | DUN_CITY F:ANIMAL D:A massive elephantine form with eyes twisted by madness. N:548:Giant fire ant G:a:r I:110:24d5:14:30:40 W:48:1:0:6900 O:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | DUN_LAIR | DUN_CAVERN F:ANIMAL | IM_FIRE D:A giant ant covered in shaggy fur. Its powerful jaws glow with heat. N:549:Mature white dragon G:d:w I:110:27d13:20:40:70 W:54:1:0:32000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DUN_LAIR | DUN_CAVERN | WILD_WASTE2 F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_10 | S:SCARE | S:BR_COLD D:A large dragon, scales gleaming bright white. N:550:Xorn G:X:o I:110:26d5:20:40:10 W:51:2:0:17500 O:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:FORCE_MAXHP | DUN_PLANAR | DUN_MINE | DUN_CAVERN F:EMPTY_MIND | COLD_BLOOD | F:KILL_ITEM | PASS_WALL | F:IM_FIRE | IM_COLD | IM_POIS | F:HURT_ROCK | NO_CONF | NO_SLEEP D:A huge creature of the element Earth. Able to merge with its element, it D:has four huge arms protruding from its enormous torso. N:551:Rogrog the Black Troll G:T:D I:120:26d41:20:35:50 W:52:5:0:60000 O:0:100:0 B:HIT:HURT:6d6 B:BITE:HURT:2d10 B:BITE:HURT:2d3 B:SPIT:ACID:3d8 F:UNIQUE | MALE | DUN_CAVERN | DUN_LAIR F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CORPSE F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | IM_COLD | IM_POIS D:A massive and cruel troll of great power, drool slides caustically down D:his muscular frame. Despite his bulk, he strikes with stunning speed. N:552:Mist giant G:#:B I:120:25d20:20:25:50 W:49:2:0:32000 O:0:0:0 B:CRUSH:HURT:4d8 B:CRUSH:HURT:4d8 B:CRUSH:HURT:4d8 B:BITE:EXP_40:3d9 F:FORCE_MAXHP | OPEN_DOOR | DUN_LAIR | DUN_DARKWATER | WILD_SWAMP1 | F:SMART | BASH_DOOR | F:EVIL | GIANT | IM_POIS | CAN_FLY D:"Two eyes, the colour of a thin, yellow wine, were set high in the D:thing's body; though it had no separate head. A mouthing, obscene slit, D:filled with fangs lay just beneath the eyes. It had no nose or ears... D:Four appendages sprang from its upper parts and its lower body D:slithered along the ground, unsupported by any limbs... incredibly D:disgusting to behold and its amorphous body gave off a stench of death D:and decay..." N:553:Pattern ghost G:G:D I:120:26d14:30:15:20 W:51:3:0:27000 O:50:50:0 B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_90 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY | DUN_TEMPLE | DUN_CAVERN F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:FORGET | MIND_BLAST D:An almost life-like creature which is nothing more than a phantom D:created by the Pattern. N:554:Grey wraith G:W:s I:110:27d5:20:30:10 W:54:1:0:18000 O:0:50:50 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:TOUCH:EXP_40 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE F:DROP_60 F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_7 | S:HOLD | SCARE | CAUSE_3 | DARKNESS D:A tangible but ghostly form, made of grey fog. The air around it feels D:deathly cold. N:555:Revenant G:W:u I:125:27d7:30:35:5 W:53:1:0:23000 O:0:0:100 B:HIT:HURT:2d10 B:HIT:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | DUN_GRAVE F:DROP_90 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_4| S:BO_FIRE D:Back from the grave, to wreak vengeance upon the living. A gaunt, tall, D:skeletal figure wearing a ruined plate mail. N:556:Young multi-hued dragon G:d:v I:110:23d8:20:35:50 W:45:1:0:21000 O:50:50:0 B:CLAW:HURT:1d9 B:CLAW:HURT:1d9 B:BITE:HURT:2d10 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:DROP_2D2 | CAN_FLY | F:OPEN_DOOR | BASH_DOOR | DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 | WILD_WASTE2 F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | F:IM_POIS | NO_CONF | NO_SLEEP | LITE_1 S:1_IN_5 | S:SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:It has a form that legends are made of. Beautiful scales of shimmering D:and magical colours cover it. N:557:Raal's Tome of Destruction G:?:r I:120:29d20:20:75:15 W:57:4:0:70000 O:0:0:0 F:NEVER_MOVE | NEVER_BLOW | NONLIVING | DUN_TOWER F:FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL | COLD_BLOOD | EMPTY_MIND | F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MIMIC | F:IM_ACID | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE S:1_IN_2 | S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS | S:BO_WATE | BA_POIS | BR_NETH D:A sentient arcane tome casting spells with malevolent intent. N:558:Colossus G:g:y I:105:28d75:15:75:10 W:55:4:0:30000 O:0:0:0 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:FORCE_MAXHP | DUN_TOWER | DUN_RUIN | DUN_CAVERN F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_FIRE | IM_COLD F:IM_POIS | NONLIVING | REFLECTING | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_8 S:ARROW D:An enormous construct resembling a titan made from stone. It strides D:purposefully towards you, swinging its slow fists with earth-shattering D:power. N:559:Young gold dragon G:d:y I:110:22d8:20:35:150 W:44:2:0:15000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:DROP_2D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | F:DRAGON S:1_IN_11 | S:SCARE | S:BR_SOUN D:It has a form that legends are made of. Its still-tender scales are a D:tarnished gold hue, and light is reflected from its form. N:560:Mature blue dragon G:d:b I:110:27d13:20:40:70 W:54:1:0:22500 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:DROP_2D2 | DROP_CORPSE F:BASH_DOOR | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | WILD_FOREST2 | F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | LITE_1 S:1_IN_9 | S:SCARE | S:BR_ELEC D:A large dragon, scales tinted deep blue. N:561:Mature green dragon G:d:g I:110:27d13:20:40:70 W:54:1:0:27000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:DROP_2D2 | DROP_CORPSE F:BASH_DOOR | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | WILD_FOREST2 | F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_9 | S:SCARE | S:BR_POIS D:A large dragon, scales tinted deep green. N:562:Mature bronze dragon G:d:U I:110:27d15:20:40:150 W:54:2:0:48000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | F:DROP_2D2 | CAN_FLY | F:BASH_DOOR | DROP_CORPSE F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_9 | S:CONF | SCARE | S:BR_CONF D:A large dragon with scales of rich bronze. N:563:Young red dragon G:d:r I:110:21d9:20:30:50 W:41:1:0:7500 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:DROP_1D2 | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | WILD_WASTE2 | F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | LITE_1 F:EVIL | DRAGON | IM_FIRE S:1_IN_11 | S:SCARE | S:BR_FIRE D:It has a form that legends are made of. Its still-tender scales are a D:deepest red hue. Heat radiates from its form. N:564:Nightblade G:h:D I:125:26d7:20:30:10 W:52:2:0:16000 O:0:100:0 B:HIT:POISON:8d4 B:HIT:POISON:8d4 B:HIT:LOSE_CON:2d4 F:MALE | DUN_TEMPLE | DUN_LAIR | DUN_DARKWATER | WILD_FOREST1 F:DROP_90 | INVISIBLE | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | HURT_LITE | F:EVIL | NO_CONF | NO_SLEEP D:A dark elven assassin, so stealthy that he is almost impossible to see. N:565:Trapper G:.:w I:120:26d14:30:35:10 W:52:3:0:16000 O:0:0:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:PARALYZE:15d1 B:HIT:PARALYZE:15d1 F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | DUN_TOWER | DUN_HORROR | DUN_CAVERN F:NEVER_MOVE | FORCE_MAXHP | F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | D:This creature traps unsuspecting victims D:and paralyzes them, to be slowly digested later. N:566:Bodak G:u:D I:110:27d8:10:30:90 W:53:2:0:22000 O:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 B:GAZE:EXP_20 F:FORCE_SLEEP | DUN_HELL | DUN_CAVERN F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING | F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_4 | S:BO_FIRE | BA_FIRE | S:S_DEMON D:It is a humanoid form composed of flames and hatred. N:567:Time bomb G:.:w I:130:29d4:30:20:0 W:57:5:0:5400 O:0:0:0 B:EXPLODE:TIME:30d2 F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | DUN_TOWER | DUN_TEMPLE | DUN_RUIN F:NEVER_MOVE | FORCE_MAXHP | F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR | D:It was left here to be used against intruders. N:568:Mezzodaemon G:u:o I:110:27d15:10:34:90 W:54:2:0:34000 O:0:0:0 B:CLAW:HURT:5d6 B:CLAW:HURT:5d6 F:FORCE_SLEEP | PASS_WALL | INVISIBLE | DUN_HELL | DUN_CAVERN F:IM_POIS | IM_ACID | IM_FIRE | F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING | F:EVIL | DEMON S:1_IN_4 | S:BLINK | DARKNESS | S_DEMON D:An ugly demon with insect-like extremities and large bulbous eyes. N:569:Elder thing G:u:G I:110:24d15:10:35:50 W:48:3:0:21000 O:0:0:0 B:CRUSH:HURT:4d6 B:CRUSH:HURT:4d6 B:CRUSH:HURT:4d6 B:TOUCH:LOSE_WIS F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING | DUN_HORROR | DUN_HELL F:DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE | F:CAN_SWIM | S:1_IN_4 | S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS | S:CONF | S_DEMON | S_UNDEAD D:"...some ridged barrel-shaped objects with thin D:horizontal arms radiating spoke-like from a central ring and with D:vertical knobs or bulbs projecting from the head and base of the D:barrel. Each of these knobs was the hub of a system of five long, D:flat, triangularly tapering arms arranged around it like the arms D:of a starfish." N:570:Ice elemental G:E:w I:110:28d8:10:30:90 W:55:2:0:17500 O:0:0:0 B:BITE:COLD:1d3 B:HIT:HURT:4d6 B:BITE:COLD:1d3 F:FORCE_SLEEP | F:EMPTY_MIND | COLD_BLOOD | AURA_COLD | DUN_PLANAR F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM | F:IM_POIS | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 | S:BO_ICEE | BA_COLD D:It is a towering glacier of ice. N:571:Ipsissimus G:p:D I:110:29d6:20:25:10 W:57:2:0:15000 O:10:0:90 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | DUN_TEMPLE F:ONLY_ITEM | DROP_90 | DROP_SKELETON F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_3 | S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | S:BO_NETH | MIND_BLAST | FORGET | S:S_UNDEAD | S_DEMON | ANIM_DEAD D:A gaunt figure, clothed in black robes. N:572:The Greater hell magic mushroom were-quylthulg G:Q:s I:120:27d36:50:40:50 W:54:30:0:75000 O:0:50:50 B:GAZE:EXP_VAMP:4d8 B:GAZE:EXP_VAMP:4d8 B:CRUSH:ACID:8d8 B:CRUSH:ACID:8d8 F:DUN_HORROR F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF | F:NO_SLEEP| EVIL | IM_ACID | IM_FIRE | IM_POIS | F:IM_COLD | RES_NETH | RES_WATE | RES_PLAS | RES_DISE | SMART | F:RES_NEXU | NONLIVING | RES_TELE | KILL_WALL | F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM | F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_1D2 | SILLY S:1_IN_3 | S:BLINK | SLOW | SCARE | DARKNESS | HEAL | ANIM_DEAD S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA | S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN |ELDRITCH_HORROR D:This unholy abomination will crush you too. Flee while you can! N:573:Lord Borel of Hendrake G:p:v I:120:27d47:25:50:10 W:54:2:0:96000 O:0:100:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:UNIQUE | MALE | CAN_SPEAK | DUN_TEMPLE | DUN_CITY F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_ACID | IM_FIRE | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_4 | S:TELE_TO | S:S_KIN D:A Lord of Chaos famous for his skill at arms. N:574:Chaos spawn G:e:u I:110:26d20:20:25:20 W:51:2:0:10300 O:0:0:0 B:GAZE:HURT:10d10 B:GAZE:UN_BONUS:5d2 B:GAZE:EXP_VAMP:5d2 B:GAZE:PARALYZE:5d2 F:DUN_HORROR F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY D:It has two eyestalks and a large central eye. Its gaze can kill. N:575:Mummified troll G:z:w I:110:28d7:20:30:50 W:56:1:0:19500 O:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:FORCE_MAXHP | F:DUN_GRAVE | DUN_CAVERN F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a massive figure clothed in wrappings. You are wary of its massive D:fists. N:576:Fire angel G:d:y I:120:29d13:10:50:25 W:57:3:0:90000 O:50:50:0 B:CLAW:HURT:3d8 B:CLAW:HURT:3d8 B:BITE:HURT:5d5 B:BITE:HURT:5d5 F:DUN_TEMPLE | DUN_CAVERN F:EVIL | DRAGON | SMART | FORCE_MAXHP | NO_CONF | NO_SLEEP | IM_FIRE F:DROP_2D2 | BASH_DOOR | RES_PLAS | CAN_FLY | DROP_CORPSE | LITE_1 S:1_IN_9 S:BR_PLAS D:It is a fast, deadly dragonoid creature. It was bred and trained D:in the Courts of Chaos for assassination. N:577:Crypt thing G:L:B I:120:26d24:20:30:60 W:52:3:0:49000 O:50:50:0 B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d10 B:TOUCH:LOSE_DEX:2d10 F:DUN_GRAVE F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP S:1_IN_3 | S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL | S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH D:It is a skeletal form dressed in robes. D:It looks evil and devious... N:578:Chaos butterfly G:I:G I:120:28d15:40:30:10 W:55:2:0:27000 O:0:0:0 B:CLAW:HURT:3d7 B:CLAW:HURT:3d7 B:CRUSH:HURT:10d5 F:FORCE_SLEEP | F:CAN_FLY | DUN_LAIR | DUN_TOWER | DUN_CAVERN | WILD_FOREST1 | WILD_FOREST2 F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY | F:NO_CONF | NO_SLEEP | EVIL S:1_IN_9 S:BR_CONF | BR_CHAO D:"It had the appearance of a butterfly, but but a butterfly with D:wings so huge they blotted out the sun... it had a man's body, D:covered with hairs or feathers hued like a peacocks..." N:579:Time elemental G:E:G I:120:27d10:90:35:10 W:53:2:0:21000 O:0:0:0 B:TOUCH:TIME:3d4 B:TOUCH:TIME:3d4 F:DUN_PLANAR F:PASS_WALL | IM_POIS | IM_FIRE | NONLIVING | CAN_FLY | F:NO_CONF | NO_SLEEP | EVIL | EMPTY_MIND | KILL_ITEM | RAND_50 S:1_IN_7 S:SLOW | BR_TIME | D:You have not seen it yet. N:580:Flying polyp G:l:R I:115:28d9:90:35:10 W:55:20:0:20500 O:0:0:0 B:CRUSH:PARALYZE:7d4 B:CRUSH:PARALYZE:7d4 B:CRUSH:PARALYZE:7d4 F:DUN_HORROR F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE | F:IM_POIS | IM_COLD | IM_ACID | F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY | S:1_IN_7 S:BR_WALL | ELDRITCH_HORROR | D:"They were only partly material and had the power of aerial motion, D:despite the absence of wings... Suggestions of monstrous plasticity D:and of temporary lapses of visibility..." N:581:The Queen Ant G:a:v I:120:29d32:30:45:10 W:57:2:0:77000 O:50:50:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d8 B:BITE:HURT:2d8 F:UNIQUE | FEMALE | GOOD | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | DUN_MINE | DUN_CAVERN F:ESCORT | ESCORTS | CAN_FLY | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_2 | S:S_ANT D:She's upset because you hurt her children. N:582:Will o' the wisp G:E:y I:130:31d4:30:60:0 W:61:4:0:62000 O:0:0:0 B:HIT:HURT:1d9 B:HIT:HURT:1d9 F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | F:SMART | EMPTY_MIND | INVISIBLE | F:PASS_WALL | POWERFUL | CAN_FLY | DUN_RUIN | DUN_DARKWATER F:WILD_SWAMP1 | WILD_SWAMP2 F:IM_COLD | IM_ELEC | IM_POIS | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_2 | S:BLINK | TPORT | CONF | CAUSE_2 D:A strange ball of glowing light. It disappears and reappears and seems to D:draw you to it. You seem somehow compelled to stand still and watch its D:strange dancing motion. N:583:Shan G:I:B I:120:29d5:20:60:20 W:57:4:0:26000 O:0:0:0 F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | DUN_HORROR F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW S:1_IN_2 S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK D:"Those huge lidless eyes which stared with hate at me, the jointed D:tendrils which seemed to twist from the head in cosmic rhythms, D:the ten legs, covered with black shining tentacles and folded into D:the pallid underbelly, and the semi-circular ridged wings covered D:with triangular scales -- all this cannot convey the soul-ripping D:horror of the shape which darted at me. I saw the three mouths D:of the thing move moistly, and then it was upon me." N:584:Magma elemental G:E:o I:110:29d8:10:30:90 W:57:2:0:34000 O:0:0:0 B:HIT:FIRE:3d7 B:HIT:HURT:4d6 B:HIT:FIRE:3d7 F:FORCE_SLEEP | F:EMPTY_MIND | AURA_FIRE | DUN_PLANAR F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | F:EVIL | IM_FIRE | NONLIVING | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_7 | S:BO_PLAS | BA_FIRE D:It is a towering glowing form of molten hate. N:585:Black pudding G:j:D I:110:25d10:12:12:1 W:49:5:0:2600 O:100:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_MAXHP | F:FRIENDS | DUN_CAVERN F:DROP_1D2 | F:STUPID | EMPTY_MIND | COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor. N:586:Killer iridescent beetle G:K:v I:110:28d6:16:24:30 W:56:2:0:13500 O:0:0:0 B:CLAW:ELEC:1d12 B:CLAW:ELEC:1d12 B:GAZE:PARALYZE F:ATTR_MULTI | DUN_LAIR | DUN_CAVERN | WILD_FOREST2 F:FORCE_MAXHP | F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE F:ANIMAL | IM_ELEC | CAN_FLY D:It is a giant beetle, whose carapace shimmers with vibrant energies. N:587:Nexus vortex G:v:v I:120:26d8:100:15:0 W:52:1:0:17000 O:0:0:0 B:ENGULF:HURT:5d5 F:FORCE_SLEEP | DUN_PLANAR F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY | ATTR_MULTI F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_NEXU D:A maelstrom of potent magical energy. N:588:Plasma vortex G:v:R I:120:25d8:100:15:0 W:49:1:0:16500 O:0:0:0 B:ENGULF:FIRE:8d8 F:FORCE_SLEEP | DUN_PLANAR F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC | ATTR_MULTI F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:IM_FIRE | CAN_FLY | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_PLAS D:A whirlpool of intense flame, charring the stones at your feet. N:589:Mature red dragon G:d:r I:110:27d15:20:40:30 W:54:1:0:77000 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d10 B:BITE:HURT:2d12 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | WILD_WASTE2 | F:DROP_2D2 | CAN_FLY | DROP_CORPSE F:BASH_DOOR | LITE_1 F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_9 | S:CONF | SCARE | S:BR_FIRE D:A large dragon, scales tinted deep red. N:590:Mature gold dragon G:d:y I:110:29d14:20:45:150 W:57:2:0:62000 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d10 B:BITE:HURT:2d12 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | F:DROP_2D2 | CAN_FLY | DROP_CORPSE F:BASH_DOOR | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_9 | S:CONF | SCARE | S:BR_SOUN D:A large dragon with scales of gleaming gold. N:591:Crystal drake G:d:B I:120:28d17:25:45:30 W:56:2:0:77000 O:50:50:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:2d5 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | REFLECTING | DUN_CAVERN F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | BLIND | S:BR_SHAR D:A dragon of strange crystalline form. Light shines through it, dazzling D:your eyes with spectrums of colour. N:592:Mature black dragon G:d:D I:110:27d13:20:40:30 W:54:1:0:31000 O:50:50:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE F:DROP_2D2 | DUN_LAIR | DUN_CAVERN | WILD_SWAMP2 | F:BASH_DOOR | F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP S:1_IN_9 | S:SCARE | S:BR_ACID D:A large dragon, with scales of deepest black. N:593:Mature multi-hued dragon G:d:v I:110:29d14:20:40:50 W:58:2:0:95000 O:50:50:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d12 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 F:DROP_1D2 | DROP_2D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | LITE_1 F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLIND | CONF | SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:A large dragon, scales shimmering many colours. N:594:Sky whale G:l:B I:110:31d20:20:37:30 W:61:6:0:30000 O:50:50:0 B:CRUSH:HURT:20d2 B:CRUSH:HURT:20d2 B:CRUSH:HURT:20d2 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY F:DUN_HORROR | DUN_CAVERN | WILD_WASTE1 | WILD_WASTE2 F:DROP_2D2 | DROP_CORPSE F:BASH_DOOR | SMART | GOOD | F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE S:1_IN_9 | S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK D:A vastly intelligent whale from the stars. N:595:Father Dagon G:u:g I:120:30d48:12:40:50 W:60:30:0:175000 O:50:50:0 B:CLAW:POISON:8d4 B:CLAW:POISON:8d4 B:BITE:HURT:8d8 F:ESCORT | DUN_HORROR | DUN_HELL F:DROP_60 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE F:CAN_SWIM | BASH_DOOR | RES_TELE | CAN_SPEAK | F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL | F:NO_CONF | NO_SLEEP | S:1_IN_7 | S:S_KIN | S_DEMON | BO_WATE | BA_WATE | BO_ACID | BA_ACID | ELDRITCH_HORROR | D:The king of the deep ones. "Vast, Polyphemous-like, and loathsome, it D:darted like a stupendous monster of nightmares..." N:596:Mother Hydra G:u:g I:120:30d48:12:60:50 W:60:30:0:225000 O:0:50:50 B:CLAW:POISON:8d4 B:CLAW:POISON:8d4 B:BITE:HURT:8d8 F:ESCORT | DUN_HORROR | DUN_HELL F:DROP_60 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE F:CAN_SWIM | BASH_DOOR | RES_TELE | CAN_SPEAK | F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL | F:NO_CONF | NO_SLEEP | S:1_IN_7 | S:S_HYDRA | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID | ELDRITCH_HORROR D:The queen of the deep ones. "Vast, Polyphemous-like, and loathsome, it D:darted like a stupendous monster of nightmares..." N:597:Death knight G:p:s I:120:29d13:20:40:10 W:57:1:0:34000 O:0:90:0 B:HIT:HURT:6d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:EXP_20 F:DUN_TEMPLE | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH | F:ONLY_ITEM | DROP_1D2 F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_COLD | LITE_1 S:1_IN_5 | S:BLIND | SCARE | CAUSE_3 | BO_NETH | S:S_MONSTERS D:It is a humanoid form dressed in armour of an ancient form. From beneath D:its helmet, eyes glow a baleful red and seem to pierce you like lances of D:fire. N:598:Mandor, Master of the Logrus G:p:v I:120:30d18:20:35:40 W:59:5:0:130000 O:0:0:100 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:UN_POWER:5d5 B:HIT:UN_BONUS:5d5 F:UNIQUE | MALE | CAN_SPEAK | DUN_TOWER F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR | F:EVIL | RES_TELE | LITE_2 S:1_IN_2 | S:BO_FIRE | BO_COLD | HOLD | BO_MANA | S_MONSTER S:TRAPS | BO_ICEE | HEAL | BO_PLAS | BA_CHAO D:Mandor is one of the greatest Logrus Masters, a formidable magician. N:599:Time vortex G:v:G I:130:27d8:100:15:0 W:53:4:0:28000 O:0:0:0 B:ENGULF:HURT:5d5 F:FORCE_SLEEP | DUN_PLANAR F:RAND_50 | RAND_25 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_TIME D:You haven't seen it yet. N:600:Shimmering vortex G:v:v I:140:24d2:100:15:0 W:54:4:0:18500 O:0:0:0 F:ATTR_MULTI | DUN_PLANAR F:FORCE_SLEEP | NEVER_BLOW | F:RAND_50 | RAND_25 | CAN_FLY | LITE_2 F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_4 | S:BR_LITE | SHRIEK D:A strange pillar of shining light that hurts your eyes. Its shape changes D:constantly as it cuts through the air towards you. It is like a beacon, D:waking monsters from their slumber. N:601:Ancient blue dragon G:D:b I:120:28d23:20:40:80 W:55:1:0:78000 O:50:50:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:ELEC:5d8 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 F:DROP_4D2 | DROP_CORPSE | LITE_2 F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_ELEC D:A huge draconic form. Lightning crackles along its length. N:602:Ancient bronze dragon G:D:U I:120:29d23:20:45:200 W:57:2:0:102000 O:50:50:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:CONFUSE:5d10 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 F:DROP_4D2 | CAN_FLY | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_CONF D:A huge draconic form enveloped in a cascade of colour. N:603:Beholder G:e:g I:120:28d40:30:40:10 W:56:4:0:74000 O:0:0:0 B:GAZE:EXP_20:2d4 B:GAZE:PARALYZE:2d4 B:GAZE:LOSE_INT:2d6 B:GAZE:UN_POWER:2d6 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY | F:BASH_DOOR | DROP_CORPSE | DUN_TOWER | DUN_CAVERN | DUN_LAIR F:EVIL | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD D:A disembodied eye, surrounded by twelve smaller eyes on stalks. N:604:Emperor wight G:W:y I:120:30d8:20:40:10 W:60:2:0:86000 O:0:40:60 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE F:ONLY_ITEM | DROP_2D2 | CAN_FLY | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:HOLD | SCARE | CAUSE_3 | BO_NETH D:Your life force is torn from your body as this powerful unearthly being D:approaches. N:605:Seraph G:A:w I:120:27d13:30:34:255 W:53:6:0:28000 O:0:50:50 B:HIT:HURT:4d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:4d6 F:DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY | F:ONLY_ITEM | DROP_2D2 | REFLECTING | RES_TELE | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_POIS | LITE_2 F:NO_CONF | NO_SLEEP S:1_IN_11 | S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | S:S_MONSTERS | S_ANGEL D:It is an angel, fast and strong. You are stunned by its extreme holiness D:and try to resist all desires to obey it. N:606:Loge, Spirit of Fire G:E:R I:120:27d39:12:25:50 W:54:3:0:49000 O:0:0:0 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 F:UNIQUE | DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE | F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:EVIL | IM_FIRE | NONLIVING | LITE_2 F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_4 | S:BO_PLAS | BA_FIRE D:A towering fire elemental, Loge burns everything beyond recognition. N:607:Black wraith G:W:D I:120:30d10:20:30:10 W:59:2:0:45000 O:50:0:50 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_40 B:TOUCH:EXP_40 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DUN_GRAVE F:ONLY_ITEM | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_7 | S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH D:A figure that seems made of void, its strangely human shape is cloaked in D:shadow. It reaches out at you. N:608:Nightgaunt G:U:D I:110:30d6:20:25:80 W:59:20:0:45000 O:50:0:50 B:STING:LOSE_STR:1d5 B:TOUCH:PARALYZE:3d4 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE F:ONLY_ITEM | DROP_60 | F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | F:EVIL | DEMON | F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_7 | S:BLIND | CONF | BO_FIRE | ELDRITCH_HORROR | D:"Shocking and uncouth black things with smooth, oily, whale-like D:surfaces, unpleasant horns that curved inward toward each other, D:bat wings whose beating made no sound, ugly prehensile paws, and D:barbed tails that lashed needlessly and disquietingly. And worst D:of all, they never spoke or laughed, and never smiled because they D:had no faces at all to smile with, but only to a suggestive D:blankness where a face ought to be." N:609:Baron of hell G:U:U I:110:28d49:10:65:40 W:56:3:0:57000 O:0:0:0 B:CLAW:HURT:11d2 B:CLAW:HURT:11d2 B:CLAW:HURT:22d1 F:DUN_HELL F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING | F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE S:1_IN_2 | S:BO_PLAS D:A minor demon lord with a goat's head, tough to kill. N:610:Scylla G:M:G I:125:29d37:20:45:20 W:58:2:0:130000 O:90:0:10 B:BITE:POISON:10d3 B:BITE:POISON:10d3 B:BITE:POISON:10d3 B:BITE:POISON:10d3 F:DUN_DARKWATER | DUN_LAIR | DUN_CAVERN F:FORCE_SLEEP | UNIQUE | CAN_SWIM | FORCE_MAXHP | F:ONLY_GOLD | DROP_1D2 | DROP_2D2 | ESCORT | DROP_CORPSE F:BASH_DOOR | MOVE_BODY | EVIL | WILD_SHORE | F:ANIMAL | IM_POIS S:1_IN_5 | S:BR_POIS | BR_FIRE | SCARE | CONF D:A strange reptilian hybrid with multiple heads dripping venom. N:611:Monastic lich G:L:u I:120:31d28:30:40:30 W:62:2:0:155000 O:0:50:50 B:KICK:HURT:24d1 B:HIT:HURT:24d1 B:CLAW:EXP_80:4d2 B:CLAW:LOSE_DEX:4d2 F:DUN_TEMPLE | DUN_GRAVE F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD D:A skeletal form wrapped in priestly robes. Before its un-death, it D:was a monk in an evil order... N:612:Nether wraith G:W:R I:120:29d10:20:30:10 W:58:2:0:130000 O:50:0:50 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 F:DUN_GRAVE | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:ONLY_ITEM | DROP_2D2 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH D:A form that hurts the eye, death permeates the air around it. As it nears D:you, a coldness saps your soul. N:613:Fire vampire G:V:r I:120:30d16:30:66:0 W:60:4:0:79000 O:0:0:0 B:TOUCH:FIRE:1d10 B:TOUCH:LOSE_WIS:1d10 B:TOUCH:FIRE:1d10 B:TOUCH:LOSE_INT:1d10 F:DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_FLY | EVIL | F:SMART | EMPTY_MIND | AURA_FIRE | RES_PLAS | KILL_ITEM | F:PASS_WALL | IM_FIRE | IM_POIS | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN S:1_IN_4 | S:BLINK | TPORT | CONF | BA_FIRE | DRAIN_MANA | HASTE | BO_PLAS D:It is a living entity of fire. Fire springs up wherever this D:creature touches. N:614:7-headed hydra G:M:G I:120:25d28:20:45:20 W:50:2:0:56000 O:100:0:0 B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:SPIT:BLIND:1d2 F:FORCE_SLEEP | DUN_DARKWATER | DUN_LAIR | WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 F:ONLY_GOLD | DROP_1D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE F:BASH_DOOR | MOVE_BODY | F:ANIMAL | IM_POIS S:1_IN_5 | S:SCARE | BA_POIS | S:BR_POIS D:A strange reptilian hybrid with seven heads dripping venom. N:615:Moire, Queen of Rebma G:E:b I:120:29d49:12:40:50 W:57:3:0:86000 O:30:30:40 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | FEMALE | DROP_2D2 | ONLY_ITEM | DROP_GOOD | F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DROP_CORPSE | F:CAN_SPEAK | CAN_SWIM | WILD_OCEAN | F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:EVIL | IM_POIS | DUN_DARKWATER | WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE D:The Queen of the Sea where the Pattern is reflected is a cunning D:diplomat and a dangerous foe. "A woman sat upon the throne... D:and her hair was green, though streaked with silver, and her eyes D:were round of moons of jade and her brows rose like the wings of D:olive gulls. Her mouth was small, her chin was small; her cheeks D:were high and wide and rounded. A circlet of white gold crossed D:her brow and there was a crystal necklace about her neck. At its D:tip there flashed a sapphire between her sweet bare breasts, whose D:nipples were also bare green. She wore scaled trunks of blue and D:a silver belt, and she held a scepter of pink coral in her hand D:and had a ring upon every finger, and each ring had a stone of D:a different blue within it. She did not smile..." N:616:Kavlax the Many-Headed G:d:v I:120:31d26:20:40:30 W:61:3:0:170000 O:50:50:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:DUN_LAIR | DUN_CAVERN F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_NEXU | F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | LITE_2 F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | F:NO_CONF | NO_SLEEP S:1_IN_4 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | S:BR_SHAR | BR_GRAV | BR_NEXU D:A large dragon with a selection of heads, all shouting and arguing as they D:look for prey, but each with its own deadly breath weapon. N:617:Ancient white dragon G:D:w I:120:28d23:20:40:80 W:55:1:0:160000 O:50:50:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:COLD:5d12 F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | DUN_CAVERN F:WILD_WASTE2 | WILD_MOUNT2 F:DROP_4D2 | DROP_CORPSE F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_COLD D:A huge draconic form. Frost covers it from head to tail. N:618:Ancient green dragon G:D:g I:120:28d23:20:40:80 W:55:1:0:135000 O:50:50:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:5d10 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DUN_LAIR | DUN_CAVERN | WILD_SWAMP2 F:DROP_4D2 | CAN_FLY | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_POIS D:A huge draconic form enveloped in clouds of poisonous vapour. N:619:Chthonian G:w:D I:120:27d23:20:45:20 W:53:2:0:102000 O:100:0:0 B:CRUSH:SHATTER:8d6 B:TOUCH:LOSE_CON:1d2 B:TOUCH:LOSE_CON:1d2 F:DUN_HORROR F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | RES_TELE F:KILL_WALL | ONLY_GOLD | DROP_1D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE F:EVIL | FORCE_MAXHP S:1_IN_5 | S:SCARE | CONF | HOLD | S_DEMON | S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH | ELDRITCH_HORROR | D:"Flowing tentacles and a pulpy gray-black elongated sack of a body... D:no distinguishing features at all other than the reaching, groping D:tentacles. Or was there -- yes! -- a lump in the upper body of D:the thing... a container of sorts for the brain, ganglia, or D:whichever diseased organ governed this horror's loathsome life!" N:620:Eldrak G:T:r I:110:30d17:20:45:50 W:59:3:0:30000 O:0:0:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_MAXHP | DUN_LAIR | DUN_CAVERN F:DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_FOREST2 | F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE D:A massive troll, larger and stronger than many men together. N:621:Ettin G:T:y I:110:30d30:20:55:30 W:59:3:0:27000 O:0:100:0 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:FORCE_MAXHP | F:ONLY_ITEM | DROP_60 | DUN_CAVERN | WILD_MOUNT2 | WILD_FOREST2 F:WILD_SWAMP1 | WILD_SWAMP2 F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP D:A massive troll of huge strength. Ettins are stupid but violent. N:622:Night mare G:q:v I:120:27d34:30:30:0 W:54:3:0:39000 O:100:0:0 B:BITE:EXP_80:2d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:CONFUSE:6d6 F:FORCE_MAXHP | DUN_GRAVE F:ONLY_GOLD | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP D:A fearsome skeletal horse with glowing eyes, that watch you with little D:more than a hatred of all that lives. Flying hooves don't touch the D:ground... N:623:Vampire lord G:V:b I:120:29d35:20:28:10 W:58:3:0:56000 O:0:70:30 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_VAMP:2d6 B:BITE:EXP_VAMP:2d6 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DUN_GRAVE | DUN_CAVERN F:DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP S:1_IN_7 | S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | DARKNESS | BO_NETH D:A foul wind chills your bones as this ghastly figure approaches. N:624:Ancient black dragon G:D:D I:120:29d23:20:40:70 W:57:1:0:115000 O:50:50:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:ACID:5d10 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DUN_LAIR | DUN_CAVERN | WILD_WASTE2 F:DROP_4D2 | DROP_CORPSE F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_ACID D:A huge draconic form. Pools of acid melt the floor around it. N:625:Weird fume G:#:v I:120:29d9:100:20:0 W:58:2:0:42000 O:0:0:0 B:ENGULF:CONFUSE:8d4 B:ENGULF:CONFUSE:8d4 F:FORCE_SLEEP | DUN_TOWER F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:CAN_FLY | ATTR_MULTI | ATTR_ANY | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_CHAO | BR_NEXU | BR_NUKE D:A swirling spiral of mist, constantly changing its appearance. N:626:Spawn of Ubbo-Sathla G:j:v I:120:30d7:100:20:50 W:60:5:0:15500 O:0:0:0 B:CRUSH:ACID:8d4 B:CRUSH:ACID:8d4 F:DUN_HORROR F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY | EVIL | F:RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY | F:CAN_SWIM | NO_CONF | NO_SLEEP | D:Weird, jelly like creatures. No two look the same. N:627:Fat Man G:{:D I:120:31d5:10:40:12 W:62:2:0:31000 O:0:0:0 B:EXPLODE:SHATTER:200d2 F:DUN_TOWER | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING | F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | SILLY | F:IM_FIRE | IM_COLD | IM_POIS | F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE D:A shining machine of death and destruction. N:628:Malekith the Accursed G:h:v I:125:29d61:20:35:10 W:57:2:0:230000 O:50:0:50 B:HIT:HURT:12d9 B:HIT:HURT:12d9 F:DUN_TOWER F:MALE | REGENERATE | UNIQUE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN S:1_IN_2 | S:HEAL | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | FORGET | HOLD | S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST | S:S_KIN D:One of the oldest and most powerful dark elves, Malekith is a master D:sorcerer devoted to evil. The left side of his face is pale, the other D:one is dark. His hair is long and white. N:629:Morgenstern, Julian's steed G:q:W I:130:27d78:20:50:50 W:53:3:0:45000 O:0:0:0 B:KICK:HURT:4d4 B:KICK:HURT:5d5 B:BITE:HURT:6d6 F:FORCE_MAXHP | UNIQUE | ANIMAL | DUN_LAIR | DUN_CAVERN | CAN_SWIM F:REGENERATE | BASH_DOOR | IM_COLD | IM_ELEC | F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE D:Morgenstern is tougher and faster than any other horse: "Morgenstern D:was six hands higher than any other horse I had ever seen, and his D:eyes were the dead color of a Weimaraner dog's and his coat was all D:gray and his hooves looked like polished steel. He raced along like D:the wind..." N:630:Spirit troll G:T:v I:110:30d20:20:36:5 W:60:3:0:33000 O:0:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:FORCE_MAXHP | DUN_PLANAR | DUN_LAIR F:INVISIBLE | PASS_WALL | CAN_FLY | F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP D:A weird troll from the elemental planes. N:631:War troll G:T:g I:120:31d12:20:50:50 W:61:3:0:28000 O:0:100:0 B:HIT:HURT:4d4 B:HIT:HURT:5d5 B:HIT:HURT:6d6 F:FORCE_MAXHP | F:DROP_60 | REGENERATE | FRIENDS | DUN_LAIR | DUN_CAVERN | WILD_WASTE1 | WILD_WASTE2 F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR D:A massive troll, equipped with a scimitar and heavy armour. N:632:Disenchanter worm mass G:w:v I:100:24d2:7:5:10 W:54:3:0:2500 O:0:0:0 B:CRAWL:UN_BONUS:1d4 F:DUN_CAVERN F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM | F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | LITE_1 F:ANIMAL | HURT_LITE | NO_FEAR D:It is a strange mass of squirming worms. Magical energy crackles D:around its disgusting form. N:633:Rotting quylthulg G:Q:U I:120:29d5:20:1:0 W:57:1:0:46000 O:0:0:0 F:DUN_TEMPLE F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | S:S_UNDEAD D:It is a pulsing flesh mound that reeks of death and putrefaction. N:634:Lesser titan G:P:y I:120:29d21:30:35:15 W:57:3:0:81000 O:0:100:0 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_TEMPLE | DUN_CAVERN F:DROP_2D2 | DROP_SKELETON | DROP_CORPSE F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE S:1_IN_3 | S:HEAL | TELE_TO | SCARE | S:S_MONSTERS D:It is a humanoid figure thirty feet tall that gives off an aura of power D:and hate. N:635:9-headed hydra G:M:o I:120:29d29:20:48:20 W:57:2:0:90000 O:100:0:0 B:BITE:FIRE:3d6 B:BITE:FIRE:3d6 B:BITE:FIRE:3d6 B:BITE:FIRE:3d6 F:FORCE_SLEEP | DUN_LAIR | DUN_DARKWATER | WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 F:ONLY_GOLD | DROP_4D2 | CAN_SWIM | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE F:ANIMAL | IM_FIRE S:1_IN_4 | S:SCARE | BO_FIRE | S:BR_FIRE D:A strange reptilian hybrid with nine smouldering heads. N:636:Enchantress G:p:y I:130:29d11:20:25:10 W:57:4:0:103000 O:0:0:100 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d8 F:FEMALE | DUN_TEMPLE | WILD_GRASS | WILD_FOREST1 F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | S:S_DRAGON D:This elusive female spellcaster has a special affinity for dragons, whom D:she rarely fights without. N:637:Archpriest G:p:b I:120:30d12:20:30:10 W:60:2:0:68000 O:0:0:100 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 F:MALE | DUN_TEMPLE | WILD_GRASS | WILD_FOREST1 F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | LITE_2 F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | ANIM_DEAD S:S_MONSTER | S_UNDEAD D:An evil priest, dressed all in black. Deadly spells hit you at an D:alarming rate as his black spiked mace rains down blow after blow on your D:pitiful frame. N:638:Sorcerer G:p:o I:130:32d10:20:25:10 W:64:2:0:180000 O:0:0:100 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:MALE | DUN_TOWER | WILD_GRASS | WILD_WASTE1 F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | LITE_2 F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | S:BO_ACID | BA_FIRE | BA_COLD | S:S_MONSTER | S_UNDEAD | S_DRAGON D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spell casting. N:639:Xaren G:X:y I:120:28d8:20:35:10 W:56:1:0:32000 O:0:0:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_MAXHP | DUN_PLANAR F:EMPTY_MIND | COLD_BLOOD | F:KILL_ITEM | PASS_WALL | F:IM_FIRE | IM_COLD | IM_POIS | F:HURT_ROCK | NO_CONF | NO_SLEEP D:It is a tougher relative of the Xorn. Its hide glitters with metal ores. N:640:Jubjub bird G:B:u I:110:29d21:20:30:10 W:58:3:0:30000 O:0:0:0 B:CRUSH:HURT:8d12 B:CRUSH:HURT:8d12 B:HIT:ELEC:12d12 F:BASH_DOOR | CAN_FLY | WILD_MOUNT1 | WILD_FOREST1 | F:ANIMAL | IM_ELEC | DROP_CORPSE D:A vast legendary bird, its iron talons rake the most impenetrable of D:surfaces and its screech echoes through the many winding dungeon corridors. N:641:Minotaur G:H:U I:130:30d20:13:25:10 W:59:2:0:30000 O:0:0:0 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:BUTT:HURT:2d6 B:BUTT:HURT:2d6 F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:EVIL | DUN_CAVERN | DUN_MINE | WILD_MOUNT1 | WILD_MOUNT2 D:It is a cross between a human and a bull. N:642:Jasra, Brand's Mistress G:n:v I:120:31d55:30:50:5 W:61:3:0:490000 O:40:20:40 B:GAZE:EXP_80 B:GAZE:PARALYZE B:HIT:HURT:8d6 B:HIT:HURT:8d6 F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE | DUN_DARKWATER F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | LITE_2 F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID | S:S_HYDRA D:Brand's one-time mistress. Her face could sink a thousand D:ships, but Brand is not too selective. N:643:Death drake G:D:u I:120:31d20:25:45:80 W:61:2:0:240000 O:50:50:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:EXP_80:3d6 B:BITE:EXP_80:3d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | WILD_WASTE1 | WILD_WASTE2 F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE F:INVISIBLE | TAKE_ITEM | CAN_FLY | F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_NETH D:It is a dragon-like form wrapped in darkness. You cannot make out its D:true form but you sense its evil. N:644:Ancient red dragon G:D:r I:120:30d24:20:45:70 W:59:1:0:140000 O:50:50:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:5d14 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 F:DROP_4D2 | CAN_FLY | LITE_2 F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_FIRE D:A huge draconic form. Wisps of smoke steam from its nostrils and the D:extreme heat surrounding it makes you gasp for breath. N:645:Ancient gold dragon G:D:y I:120:30d23:20:45:200 W:59:2:0:125000 O:50:50:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:5d14 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:DROP_4D2 | CAN_FLY | DUN_LAIR | DUN_CAVERN | WILD_FOREST2 F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_SOUN D:A huge draconic form wreathed in a nimbus of light. N:646:Great crystal drake G:D:B I:120:30d28:25:45:30 W:59:2:0:95000 O:50:50:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:HURT:5d12 F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE | DUN_CAVERN F:ONLY_ITEM | DROP_4D2 | CAN_FLY | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_SHAR D:A huge crystalline dragon. Its claws could cut you to shreds and its D:teeth are razor sharp. Strange colours ripple through it as it moves in D:the light. N:647:Wyrd sister G:p:y I:125:29d15:20:30:10 W:57:4:0:36000 O:10:0:90 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:CLAW:HURT:2d8 F:FEMALE | F:FORCE_SLEEP | FORCE_MAXHP | DUN_TEMPLE | DUN_LAIR F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | S:S_DEMON | CONF | SCARE | DARKNESS D:This old crone is rumoured to be a witch of chaos... but you don't D:really believe in witches, do you? N:648:Clubber demon G:U:s I:110:31d10:20:25:80 W:61:2:0:30000 O:0:100:0 B:HIT:HURT:3d4 B:HIT:HURT:8d12 B:HIT:HURT:8d12 F:FORCE_SLEEP | FORCE_MAXHP | DUN_HELL F:FRIENDS | F:ONLY_ITEM | DROP_60 | F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_8 | S:BLIND | CONF D:It is a demon swinging wildly with two clubs. N:649:Death quasit G:u:w I:130:32d9:20:32:0 W:63:3:0:155000 O:0:50:50 B:BITE:LOSE_DEX:3d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FORCE_MAXHP | DUN_HELL F:ONLY_ITEM | DROP_2D2 | NONLIVING | F:SMART | INVISIBLE | PASS_WALL | CAN_FLY | F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_10 | S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | S:S_DEMON D:It is a demon of small stature, but its armoured frame moves with D:lightning speed and its powers make it a tornado of death and destruction. N:650:Giganto the Gargantuan G:l:s I:110:26d58:20:35:30 W:52:6:0:42000 O:60:40:0 B:CRUSH:HURT:33d2 B:CRUSH:HURT:33d2 B:CRUSH:HURT:33d2 F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | IM_FIRE | DUN_CAVERN F:DROP_2D2 | UNIQUE | WEIRD_MIND | F:BASH_DOOR | SMART | EVIL | IM_COLD | DROP_CORPSE F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN | S:1_IN_9 | S:BR_NUKE | BA_WATE D:A gargantuan mutant whale, who has grown legs that enable it to walk D:on dry land as well. N:651:Strygalldwir G:U:W I:120:28d33:90:30:10 W:56:3:0:124000 O:20:0:80 B:CLAW:HURT:5d5 B:CLAW:HURT:5d5 B:HIT:LOSE_STR:4d4 B:TOUCH:EXP_80:8d1 F:UNIQUE | CAN_SPEAK | DUN_HORROR | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING | F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL S:1_IN_3 | S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON | S:FORGET | BO_NETH | MIND_BLAST | DARKNESS D:A demon from the Courts of Chaos. According to Corwin, D:'it was well over six feet in height, with great branches of antlers D:growing out of its forehead. Nude, its flesh was a uniform ash-gray D:in color. It appeared to be sexless, and it had gray, leathery wings D:extending far out behind it'. N:652:Fallen angel G:A:D I:130:35d70:30:70:255 W:70:6:0:600000 O:0:50:50 B:GAZE:EXP_VAMP:4d4 B:GAZE:EXP_VAMP:4d4 B:HIT:HURT:8d6 B:HIT:HURT:8d6 F:FORCE_SLEEP | DUN_HELL F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_FIRE | IM_COLD | IM_POIS | RES_TELE | RES_NETH | F:CAN_FLY | LITE_2 S:1_IN_3 | S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | S:S_DEMON | BO_NETH | INVULNER D:An angelic being who was mighty once but dared defy the Omnipotent D:to arms. N:653:Giant headless G:H:u I:110:27d20:20:25:40 W:53:2:0:10500 O:0:100:0 B:HIT:HURT:4d8 B:HIT:HURT:4d8 B:HIT:HURT:4d8 F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | F:DROP_SKELETON | DROP_CORPSE | IM_POIS | DUN_TOWER | WILD_WASTE1 F:EVIL S:1_IN_6 S:SCARE | BA_NUKE | BLIND D:Giant headless humanoid abominations created by a magical mutation. N:654:Judge Fire G:s:r I:120:33d39:90:35:10 W:66:3:0:620000 O:0:50:50 B:HIT:FIRE:5d5 B:HIT:FIRE:5d5 B:GAZE:EXP_80 B:WAIL:TERRIFY F:UNIQUE | MALE | CAN_SPEAK | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | POWERFUL | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | LITE_1 F:EVIL | UNDEAD | HURT_COLD | IM_POIS | IM_FIRE | RES_PLAS | F:NO_CONF | NO_SLEEP S:1_IN_3 | S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE D:One of the Dark Judges, he has come to punish your crime of living. D:He looks like a skeleton enveloped in flames. N:655:Ubbo-Sathla, the Unbegotten Source G:j:W I:120:31d46:90:40:10 W:61:30:0:390000 O:30:50:0 B:CRUSH:ACID:5d5 B:HIT:POISON:5d5 B:CRUSH:ACID:5d5 B:HIT:POISON:5d5 F:DUN_HORROR F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF | F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | REGENERATE | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY | F:EVIL | HURT_FIRE | IM_COLD | IM_POIS | CAN_SWIM S:1_IN_10 S:ELDRITCH_HORROR D:"There, in the gray beginning of Earth, the formless mass that was D:Ubbo-Sathla reposed amid the slime and the vapors. Headless, D:without organs or members..." N:656:Judge Mortis G:z:G I:120:32d40:90:35:10 W:64:3:0:490000 O:0:80:0 B:HIT:POISON:5d5 B:HIT:DISEASE:5d5 B:TOUCH:LOSE_ALL B:TOUCH:EXP_80 F:UNIQUE | MALE | CAN_SPEAK | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | HURT_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS | S:BR_NETH | BLINK | TPORT | ANIM_DEAD | S:BO_POIS | S_UNDEAD D:Another Dark Judge, he is a rotting humanoid with a cow's skull as D:his head. N:657:Dark elven sorceror G:h:v I:130:31d16:20:25:10 W:62:2:0:140000 O:0:0:100 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:MALE | DUN_TOWER | WILD_FOREST2 F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE D:A dark elven figure, dressed in deepest black. Power seems to crackle D:from his slender frame. N:658:Master lich G:L:W I:120:30d37:20:32:50 W:60:2:0:205000 O:10:50:30 B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | DUN_GRAVE F:ONLY_ITEM | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:DRAIN_MANA | BRAIN_SMASH | S:S_UNDEAD D:A skeletal form wrapped in robes. Powerful magic crackles along its bony D:fingers. N:659:Byakhee G:U:D I:110:31d11:20:20:80 W:61:30:0:51000 O:0:50:50 B:CLAW:LOSE_STR:3d4 B:BITE:EXP_20:3d4 F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | DUN_HORROR F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_9 | S:BO_FIRE | S:S_DEMON | CONF | ELDRITCH_HORROR | D:"There flapped rhythmically a horde of tame, trained, hybrid D:winged things... not altogether crows, nor moles, nor buzzards, D:nor ants, nor decomposed human beings, but something I cannot D:and must not recall." N:660:Rinaldo, son of Brand G:p:w I:120:30d38:20:60:40 W:59:3:0:245000 O:0:0:100 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 F:DUN_CITY | DUN_TOWER F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | LITE_2 F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SWIM F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_2 | S:CAUSE_3 | BO_WATE | BO_MANA | BA_CHAO D:The madman's son is a Logrus Master, almost as great a D:menace as his father. N:661:Archon G:A:y I:130:34d73:30:70:255 W:68:6:0:560000 O:0:100:0 B:GAZE:TERRIFY:4d4 B:GAZE:TERRIFY:4d4 B:HIT:HURT:8d6 B:HIT:HURT:8d6 F:FORCE_SLEEP | DUN_PLANAR F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY | LITE_2 S:1_IN_3 | S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | S:S_ANGEL | INVULNER D:Never a more heavenly being have you seen. The very holiness of its D:presence makes you deeply respect it. Few creatures can match the powers D:of an Archon; fewer still live to tell the tale after attacking one. N:662:Formless spawn of Tsathoggua G:U:D I:110:31d10:20:25:80 W:61:20:0:59000 O:40:50:0 B:HIT:ACID:2d4 B:HIT:ACID:2d4 B:CRUSH:HURT:3d4 B:BITE:ACID:6d6 F:DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM | F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS S:1_IN_9 | S:BO_FIRE | BO_ACID | S:S_DEMON | MIND_BLAST | DARKNESS | ELDRITCH_HORROR | D:"...living things that oozed along stone channels... D:But they were not toads like Tsathoggua himself. Far worse -- D:they were amorphous lumps of viscous black slime that took D:temporary shapes for various purposes." N:663:Hunting horror G:U:D I:110:32d13:20:45:80 W:63:20:0:64000 O:50:40:0 B:BITE:LOSE_DEX:1d3 B:BITE:POISON:1d3 B:CRUSH:HURT:9d4 F:DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_60 | F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | F:EVIL | DEMON | HURT_LITE | IM_POIS | F:IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | S_DEMON | BR_DARK | ELDRITCH_HORROR D:"And in the air there were great viperine creatures, D:which had curiously distorted heads, and grotesquely great D:clawed appendages, supporting themselves with ease by the aid D:of black rubbery wings of singularly monstrous dimensions." N:664:Undead beholder G:e:s I:120:29d66:30:50:10 W:57:4:0:101000 O:0:0:0 B:GAZE:EXP_40 B:GAZE:PARALYZE B:GAZE:LOSE_INT:2d6 B:GAZE:UN_POWER:2d6 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | DUN_GRAVE | DUN_TOWER | DUN_CAVERN F:COLD_BLOOD | BASH_DOOR | F:EVIL | UNDEAD | CAN_FLY | F:IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET | S:BO_MANA | ANIM_DEAD S:S_UNDEAD D:A disembodied eye, floating in the air. Black nether storms rage around D:its bloodshot pupil and light seems to bend as it sucks its power from the D:very air around it. Your soul chills as it drains your vitality for its D:evil enchantments. N:665:Shadow demon G:G:v I:120:30d5:30:15:20 W:60:3:0:29000 O:90:10:0 B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 F:FORCE_SLEEP | CAN_FLY | DUN_HELL | DUN_GRAVE F:ONLY_ITEM | DROP_90 | POWERFUL | REGENERATE | HURT_LITE | F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH | F:EVIL | DEMON | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_8 | S:BO_NETH D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws D:reach out to end your life as it glides towards you, seeking to suck the D:energy from your soul to feed its power. N:666:Iron lich G:L:s I:120:30d66:30:70:10 W:60:4:0:310000 O:0:0:100 B:BUTT:COLD:3d6 B:BUTT:FIRE:3d6 B:BUTT:ELEC:3d6 F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DUN_GRAVE F:COLD_BLOOD | BASH_DOOR | CAN_FLY | F:EVIL | UNDEAD | POWERFUL | SMART | F:IM_FIRE | IM_COLD | IM_POIS | RES_TELE F:ONLY_ITEM | DROP_60 | DROP_GOOD | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD | S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | S:S_UNDEAD D:It is a huge, twisted grey skull floating through the air. Its cold eyes D:burn with hatred towards all who live. N:667:Dread G:G:o I:120:32d10:20:22:10 W:63:1:0:33000 O:0:50:50 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 F:FORCE_SLEEP | F:RAND_25 | FRIENDS | CAN_FLY | DUN_GRAVE F:ONLY_ITEM | DROP_60 | F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH D:It is a form that screams its presence against the eye. Death incarnate, D:its hideous black body seems to struggle against reality as the universe D:itself struggles to banish it. N:668:Greater basilisk G:R:D I:120:32d44:25:50:15 W:64:2:0:145000 O:0:50:50 B:GAZE:PARALYZE B:BITE:HURT:5d12 B:BITE:HURT:5d12 B:BITE:HURT:5d12 F:DUN_RUIN | DUN_LAIR | WILD_MOUNT1 | WILD_MOUNT2 | WILD_FOREST2 F:ONLY_ITEM | DROP_90 | DROP_GOOD | POWERFUL | FORCE_MAXHP | F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | ATTR_MULTI S:1_IN_8 S:BR_POIS | BR_DARK | BR_NETH D:A large basilisk, whose shape resembles that of a great wyrm. N:669:Charybdis G:l:r I:120:29d97:20:50:70 W:57:1:0:210000 O:50:50:0 B:ENGULF:HURT:10d8 B:ENGULF:HURT:10d8 B:ENGULF:HURT:10d8 F:AQUATIC | EVIL | UNIQUE | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE | F:IM_ACID | IM_COLD | RES_WATE | F:IM_POIS | NO_CONF | NO_SLEEP | NO_STUN | S:1_IN_5 | S:BA_WATE D:A monstrous dweller of the depths; its hungry maw has been the doom D:of innumerable sailors! N:670:Jack of Shadows G:p:s I:150:29d73:70:75:4 W:58:4:0:260000 O:20:80:0 B:HIT:HURT:5d10 B:HIT:HURT:5d10 B:HIT:EAT_ITEM:2d10 B:HIT:EAT_ITEM:2d10 F:DUN_CITY | DUN_DARKWATER | DUN_TEMPLE | DUN_TOWER F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | F:RES_TELE | F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | UNIQUE | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | S:1_IN_4 S:HEAL | BA_DARK | HASTE | CONF | D:Deriving his strength from the shadows, this king of thieves D:steals only for the challenge. N:671:Zephyr Lord G:W:v I:130:32d21:20:35:10 W:64:2:0:150000 O:0:100:0 B:HIT:EXP_20:8d2 B:HIT:LOSE_STR:8d2 B:HIT:LOSE_CON:8d2 F:DUN_PLANAR F:MALE | ATTR_MULTI | UNDEAD | EVIL | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:ONLY_ITEM | DROP_3D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:NO_STUN | NO_CONF | NO_SLEEP | S:1_IN_5 | S:SHRIEK | S_HOUND D:An undead master of the vicious Zephyr hounds. N:672:Juggernaut of Khorne G:g:D I:125:34d38:12:45:10 W:67:3:0:65000 O:0:0:0 B:BUTT:HURT:6d6 B:CRUSH:HURT:8d6 B:CRUSH:HURT:8d6 B:BUTT:HURT:6d6 F:DUN_CAVERN | DUN_TOWER F:BASH_DOOR | REFLECTING | KILL_ITEM | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DEMON | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | EVIL D:A great, vicious beast whose flesh is made of steel and whose D:blood is fire. It charges at you ignoring everything else. N:673:Mumak G:q:s I:110:28d20:20:30:100 W:56:2:0:19000 O:0:0:0 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:CRUSH:HURT:4d4 F:FRIENDS | DROP_CORPSE F:DUN_LAIR | DUN_CITY | WILD_WASTE1 | WILD_GRASS | WILD_FOREST1 F:BASH_DOOR | F:ANIMAL D:A massive elephantine form with eyes twisted by madness. N:674:Judge Fear G:W:D I:120:32d40:90:45:10 W:63:4:0:320000 O:100:0:0 B:GAZE:TERRIFY B:GAZE:EXP_40 B:GAZE:EXP_40 B:GAZE:HURT:2d20 F:UNIQUE | MALE | CAN_SPEAK | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH | S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD D:A Dark Judge, reputedly so frightening that his gaze can kill. N:675:Ancient multi-hued dragon G:D:v I:120:32d47:20:45:70 W:64:1:0:235000 O:50:50:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d12 F:ATTR_MULTI | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE F:ONLY_ITEM | DROP_4D2 | F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | LITE_2 F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLIND | CONF | SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:A huge draconic form. Many colours ripple down its massive frame. Few D:live to see another. N:676:Ethereal dragon G:D:o I:120:30d47:25:45:15 W:60:2:0:215000 O:50:50:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d12 F:FORCE_SLEEP | FORCE_MAXHP | DUN_PLANAR | DUN_CAVERN | WILD_FOREST1 | WILD_GRASS F:ONLY_ITEM | DROP_3D2 | F:INVISIBLE | CAN_FLY | F:PASS_WALL | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLIND | CONF | S:BR_LITE | BR_DARK | BR_CONF D:A huge dragon emanating from the elemental plains, the ethereal dragon is D:a master of light and dark. Its form disappears from sight as it cloaks D:itself in unearthly shadows. N:677:Dark young of Shub-Niggurath G:#:D I:120:32d29:20:37:80 W:64:20:0:59000 O:0:50:30 B:CRUSH:HURT:5d6 B:CRUSH:HURT:5d6 B:BITE:LOSE_STR:1d6 B:BITE:LOSE_STR:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_HORROR F:ONLY_ITEM | DROP_90 | NONLIVING | CAN_SWIM | F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_9 | S:BLIND | CAUSE_2 | ELDRITCH_HORROR | S:S_DEMON | HEAL D:"Something black in the road, something that wasn't a tree. D:Something big and black and ropy, just squatting there, waiting, D:with ropy arms squirming and reaching... It came crawling up the D:hillside... and it was the black thing of my dreams... that black, D:ropy, slimy jelly tree-thing out of the woods. It crawled up and it D:flowed up on its hoofs and mouths and snaky arms." N:678:Colour out of space G:.:v I:120:33d28:20:50:10 W:65:2:0:185000 O:40:40:10 B:TOUCH:LOSE_ALL:6d6 B:TOUCH:LOSE_ALL:6d6 F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DUN_TOWER | DUN_HORROR F:INVISIBLE | PASS_WALL | CAN_FLY | F:ONLY_ITEM | DROP_2D2 | ATTR_MULTI | ATTR_ANY | F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL | F:IM_COLD | IM_FIRE | IM_ACID | IM_POIS | F:NO_STUN | NO_CONF | NO_SLEEP S:1_IN_9 | S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT D:"The shaft of phosphorescence from the well... was no longer shining D:out, it was pouring out; and as the shapeless stream of unplaceable D:colour left the well it seemed to flow directly into the sky." N:679:Quaker, Master of Earth G:E:u I:110:33d39:10:50:90 W:65:4:0:175000 O:0:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:SHATTER:10d10 F:UNIQUE | MALE | CAN_SPEAK | DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:HURT_ROCK | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:BO_ACID | BA_ACID D:A towering stone elemental stands before you. The walls and ceiling are D:reduced to rubble as Quaker advances. N:680:Death leprechaun G:h:D I:120:12d3:8:7:8 W:64:6:0:11100 O:0:0:0 B:TOUCH:EXP_40:1d10 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM F:DUN_GRAVE | DUN_TOWER F:FRIENDS | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART | F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | SILLY | LITE_1 S:1_IN_6 S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD D:Nasty undead little creatures. They are chanting the name of the D:sinister wizard who created them: 'Bruce! Bruce..!' N:681:Chaugnar Faugn, Horror from the Hills G:q:D I:110:33d64:10:62:90 W:65:40:0:280000 O:0:0:0 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 B:BITE:LOSE_CON:8d2 B:BITE:LOSE_CON:8d1 F:UNIQUE | CAN_SPEAK | EVIL | DEMON | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | F:POWERFUL | CAN_SWIM F:IM_FIRE | IM_COLD | IM_POIS | F:HURT_ROCK | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:HOLD | CAUSE_4 | CONF | SCARE | FORGET | BRAIN_SMASH | S:MIND_BLAST | CAUSE_3 | S_DEMON | S_MONSTERS | ELDRITCH_HORROR D:"The ears were webbed and tentacled, the trunk terminated in D:a huge flaring disk at least a foot in diameter... Its forelimbs D:were bent stiffly at the elbow, and its hands... rested palms D:upward on its lap." N:682:Lloigor G:v:B I:120:32d33:20:50:20 W:63:20:0:165000 O:90:0:10 B:ENGULF:LOSE_CON:4d10 B:ENGULF:LOSE_CON:4d10 B:ENGULF:LOSE_CON:4d10 F:FORCE_SLEEP | PASS_WALL | FORCE_MAXHP | DUN_HORROR F:INVISIBLE | DROP_3D2 | CAN_FLY | EVIL | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NONLIVING | F:SMART | IM_FIRE | IM_COLD | IM_POIS S:1_IN_4 | S:BR_WALL | TELE_AWAY | BR_GRAV | S:S_KIN | MIND_BLAST | BLIND | BLINK | ELDRITCH_HORROR | D:"Invisible ones from the stars... They sometimes took forms... D:but existed as vortices of power in their natural state." N:683:Utgard-Loke G:P:w I:120:34d83:30:62:15 W:67:3:0:490000 O:0:100:0 B:HIT:COLD:12d12 B:HIT:COLD:12d12 B:HIT:COLD:12d12 B:HIT:COLD:12d12 F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | DUN_LAIR | CAN_SWIM F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE S:1_IN_3 | S:HEAL | TELE_TO | S:S_KIN | BR_COLD D:A frost giant chieftain, unusually smart for a giant. N:684:Quachil Uttaus, Treader of the Dust G:z:D I:120:31d81:30:40:15 W:61:30:0:770000 O:0:0:100 B:CLAW:HURT:40d1 B:TOUCH:TIME:1d50 B:TOUCH:TIME:1d50 F:ESCORT | UNIQUE | IM_COLD | RES_NETH | F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE | CAN_SWIM F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | KILL_BODY | DROP_GREAT | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | DEMON | REGENERATE | S:1_IN_3 | S:BR_TIME | SLOW | HASTE | HEAL | ELDRITCH_HORROR | D:"It was a figure no larger than a young child, but sere and D:shriveled as some millenial mummy. Its hairless head, its D:unfeatured face, borne on a neck of skeleton thinness, were D:lined with a thousand reticulated wrinkles. The body was like D:that of some monstrous, withered abortion that had never drawn D:breath. The pipy arms, ending in bony claws, were outhrust as if D:ankylosed in posture of an eternal dreadful groping." N:685:Shoggoth G:j:D I:140:32d22:100:40:20 W:64:20:0:106000 O:0:0:0 B:CRUSH:ACID:5d6 B:CRUSH:ACID:5d6 B:CRUSH:ACID:5d6 B:CRUSH:HURT:9d9 F:REGENERATE | KILL_ITEM | CAN_SPEAK | DUN_HORROR F:BASH_DOOR | EVIL | DEMON | NO_CONF | NO_FEAR | NO_SLEEP | F:KILL_BODY | CAN_SWIM | F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_ELEC | RES_TELE S:1_IN_10 S:ELDRITCH_HORROR | D:"The nightmare, plastic column of fetid, black iridescence oozed D:tightly onward... A shapeless congerie of protoplasmic bubbles, D:faintly self-luminous and with myriads of temporary eyes forming D:and unforming as pustules of greenish light all over the D:tunnel-filling front that bore down upon us, crushing the frantic D:penguins and slithering over glistening floor that it and its D:kind had swept so evilly free of all litter. Still came that eldritch D:mocking cry -- 'Tekeli-li! Tekeli-li!'" N:686:Judge Death G:W:D I:120:32d54:90:45:10 W:63:3:0:710000 O:0:20:80 B:CLAW:POISON:10d5 B:CLAW:POISON:10d5 B:CLAW:EXP_40:10d1 B:GAZE:TERRIFY F:UNIQUE | MALE | CAN_SPEAK | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | IM_ELEC | IM_COLD | HURT_FIRE | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA | D:The most powerful Dark Judge, whose touch means death. N:687:Ariel, Queen of Air G:E:B I:130:30d63:12:25:50 W:60:4:0:160000 O:0:0:0 B:HIT:HURT:4d6 B:HIT:CONFUSE:1d4 B:HIT:HURT:4d6 B:HIT:CONFUSE:1d4 F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK | DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | F:RAND_25 | CAN_FLY | NONLIVING | F:EMPTY_MIND | COLD_BLOOD | LITE_1 F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 | S:BO_ELEC | BA_COLD | BA_ELEC D:A towering air elemental, Ariel, the sorceress, avoids your blows D:with her extreme speed. N:688:11-headed hydra G:M:R I:120:32d40:20:50:20 W:64:2:0:240000 O:100:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:FORCE_SLEEP | DUN_DARKWATER | DUN_LAIR F:WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ANIMAL | IM_FIRE | CAN_SWIM S:1_IN_4 | S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | S:BR_FIRE D:A strange reptilian hybrid with eleven smouldering heads. N:689:High priest G:p:w I:120:33d17:20:25:10 W:65:2:0:106000 O:0:10:90 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 F:MALE | DUN_TEMPLE | WILD_GRASS | WILD_FOREST1 F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | F:SMART | OPEN_DOOR | BASH_DOOR | LITE_2 F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | ANIM_DEAD S:S_MONSTERS | S_UNDEAD D:A dark priest of the highest order. Powerful and evil, beware his many D:spells. N:690:Dreadmaster G:G:o I:120:35d24:20:50:10 W:70:2:0:280000 O:10:50:30 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DUN_GRAVE F:ONLY_ITEM | DROP_3D2 | CAN_FLY | F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_9 | S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | S:S_UNDEAD D:It is an unlife of power almost unequaled. An affront to existence, its D:very touch abuses and disrupts the flow of life, and its unearthly limbs, D:of purest black, crush rock and flesh with ease. N:691:Drolem G:g:g I:120:31d49:25:52:30 W:62:3:0:215000 O:0:0:0 B:BITE:HURT:5d8 B:BITE:HURT:5d8 B:CLAW:POISON:3d3 B:CLAW:POISON:3d3 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | DUN_TOWER F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:DRAGON | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | CAN_SWIM | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BLIND | SLOW | CONF | ARROW | S:BR_POIS D:A constructed dragon, the drolem has massive strength. Powerful spells D:weaved during its creation make it a fearsome adversary. Its eyes show D:little intelligence, but it has been instructed to destroy all it meets. N:692:Scatha the Worm G:D:w I:120:32d44:20:65:70 W:64:2:0:590000 O:50:50:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:6d14 F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_3 | S:CONF | CAUSE_3 | S:BR_COLD D:An ancient and wise Dragon. Scatha has grown clever over the long years. D:His scales are covered with frost, and his breath sends a shower of ice D:into the air. N:693:Warrior of the Dawn G:p:R I:120:31d16:20:35:20 W:62:2:0:26000 O:0:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:IM_POIS | IM_ELEC | IM_ACID F:NO_SLEEP | NO_FEAR | F:FRIENDS | DUN_CITY | DUN_CAVERN F:MALE | OPEN_DOOR | BASH_DOOR D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded D:in an aura of scarlet. Whenever one of them is slain, another appears D:out of nowhere to take his place. N:694:Lesser black reaver G:L:D I:120:33d54:20:60:50 W:66:3:0:290000 O:0:0:100 B:HIT:UN_BONUS:4d8 B:HIT:UN_BONUS:4d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:FORCE_SLEEP | FORCE_MAXHP | SMART | DUN_GRAVE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE | F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR S:1_IN_3 | S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | S:MIND_BLAST |BA_NETH | ANIM_DEAD D:A humanoid form, black as night, advancing steadily and unstoppably. N:695:Zoth-Ommog G:R:u I:120:33d54:12:25:50 W:65:40:0:340000 O:0:0:0 B:CRUSH:HURT:25d3 B:CRUSH:HURT:25d3 B:BITE:LOSE_DEX:2d10 B:BITE:LOSE_CON:2d10 F:UNIQUE | CAN_SPEAK | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | F:RAND_25 | CAN_SWIM | F:KILL_ITEM | BASH_DOOR | POWERFUL | F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 | S:S_MONSTER | SCARE | CAUSE_4 | S_HYDRA | S_SPIDER | S:BA_NETH | BA_POIS | BA_ACID | CAUSE_3 | HOLD | MIND_BLAST | ELDRITCH_HORROR D:"A body shaped like a road-based, truncated cone. A flat, blunt, D:wedge-shaped, vaguely reptilian head surmounts this conical torso, D:and the head is almost entirely hidden behind swirling tresses. D:This hair, or beard and mane, consists of thickly carved and D:coiling ropes, like serpents or worms... Through this repulsive D:Medusa-mane of ropy tendrils, two fierce, serpent-like eyes D:glare in a horrible intermingling of cold, inhuman mockery and D:what I can only describe as gloating menace." N:696:Nazgul G:W:D I:120:33d100:90:55:10 W:66:3:0:430000 O:50:50:0 B:HIT:TERRIFY:6d6 B:HIT:TERRIFY:6d6 B:HIT:EXP_80:4d6 B:HIT:EXP_80:4d6 F:MALE | F:FORCE_MAXHP | UNIQUE_7 | DUN_GRAVE | DUN_HORROR | CAN_SWIM F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | RES_TELE F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:SCARE | HOLD | DRAIN_MANA | BR_NETH D:A tall black cloaked Ringwraith, radiating an aura of fear. N:697:Smaug the Golden G:D:R I:120:35d40:20:50:70 W:70:2:0:810000 O:50:50:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:6d14 F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DUN_CAVERN | DUN_LAIR F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | LITE_2 F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:CONF | CAUSE_3 | S:BR_FIRE D:Smaug is one of the Uruloki that still survive, a fire-drake of immense D:cunning and intelligence. His speed through air is matched by few other D:dragons and his dragonfire is what legends are made of. N:698:The Stormbringer G:|:D I:120:33d37:20:50:20 W:65:2:0:490000 O:0:0:0 B:WAIL:TERRIFY B:HIT:EXP_80:64d1 B:HIT:EXP_80:64d1 B:HIT:EXP_VAMP:8d8 F:CHAR_MIMIC | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH | F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY | F:COLD_BLOOD | BASH_DOOR | NONLIVING | DUN_TOWER | DUN_CAVERN F:NO_CONF | NO_SLEEP | NO_FEAR | DROP_CHOSEN | D:The mightiest of hellblades, a black runesword which thirsts for D:your soul. N:699:Ultra-elite paladin G:p:w I:120:35d16:20:72:20 W:69:2:0:80000 O:0:100:0 B:HIT:HURT:3d12 B:HIT:HURT:3d12 F:DUN_TEMPLE | DUN_CITY | WILD_GRASS | WILD_FOREST1 | WILD_WASTE1 F:IM_FIRE | IM_ELEC | IM_COLD | GOOD | F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | F:DROP_1D2 | FRIENDS | REFLECTING | F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP | LITE_2 S:1_IN_12 S:HEAL D:Fighting for a good cause, and they consider you an agent of the devil. N:700:Leprechaun fanatic G:h:D I:123:12d3:8:7:8 W:63:6:0:9400 O:0:0:0 B:EXPLODE:HURT:20d3 F:FRIENDS | RAND_25 | TAKE_ITEM | SMART | DUN_TOWER | DUN_CAVERN | DUN_CITY F:EVIL | OPEN_DOOR | MALE | NO_FEAR | SILLY | LITE_1 S:1_IN_6 S:BLINK | TPORT | TELE_TO D:These leprechauns are not afraid to die for their cause. They are D:carrying explosives and making terrorist strikes... N:701:Dracolich G:D:B I:120:33d55:25:48:30 W:65:2:0:330000 O:10:50:40 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:EXP_80:3d6 B:BITE:EXP_VAMP:3d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE | DUN_DARKWATER | WILD_WASTE2 F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE F:COLD_BLOOD | CAN_FLY | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_6 | S:CONF | SCARE | S:BR_COLD | BR_NETH D:The skeletal form of a once-great dragon, enchanted by magic most D:perilous. Its animated form strikes with speed and drains life from its D:prey to satisfy its hunger. N:702:Greater titan G:P:v I:120:32d63:30:50:15 W:63:3:0:380000 O:0:100:0 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 F:DUN_TEMPLE | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE S:1_IN_3 | S:HEAL | TELE_TO | S:S_MONSTERS D:A forty foot tall humanoid that shakes the ground as it walks. The power D:radiating from its frame shakes your courage, its hatred inspired by your D:defiance. N:703:Dracolisk G:D:r I:120:34d53:25:48:30 W:68:3:0:520000 O:0:50:40 B:BITE:HURT:5d12 B:BITE:HURT:5d12 B:BITE:HURT:8d8 B:GAZE:PARALYZE F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY F:DUN_TEMPLE | DUN_CAVERN | WILD_FOREST1 | WILD_FOREST2 F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_TELE F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_6 | S:HOLD | SCARE | S:BR_FIRE | BR_NETH D:A mixture of dragon and basilisk, the dracolisk stares at you with deep D:piercing eyes, its evil breath burning the ground where it stands. N:704:Fastitocalon G:D:g I:120:32d99:25:75:30 W:64:3:0:260000 O:0:0:0 B:BITE:HURT:5d8 B:BITE:HURT:5d8 B:CRUSH:POISON:3d10 B:CRUSH:POISON:3d10 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | F:DUN_CAVERN | WILD_OCEAN | F:IM_FIRE | IM_ACID F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:BR_FIRE | BR_ACID D:A huge aquatic dragon, its shell is as large as a small island. Some D:have called this creature a dragon-turtle. N:705:Spectral tyrannosaurus G:R:G I:120:32d79:25:60:30 W:63:3:0:350000 O:50:30:20 B:BITE:EXP_40:2d13 B:BITE:EXP_40:2d13 B:BITE:LOSE_STR:5d8 B:GAZE:TERRIFY F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE | DUN_CAVERN F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE F:NO_CONF | NO_FEAR | NO_SLEEP | F:IM_POIS | IM_ACID | IM_COLD | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY S:1_IN_6 | S:HOLD | SCARE | S:BR_NEXU | BR_POIS | BR_NETH D:A deadly undead horror which looks like a skeletal tyrannosaurus D:surrounded by a sickly green glow. N:706:Yibb-Tstll the Patient One G:P:D I:120:36d63:30:50:20 W:72:20:0:1350000 O:0:0:100 B:TOUCH:LOSE_ALL:1d166 B:TOUCH:LOSE_ALL:1d166 F:FORCE_SLEEP | NEVER_MOVE | REGENERATE | DUN_HORROR F:DROP_3D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM | F:POWERFUL | EVIL | CAN_SPEAK | UNIQUE | FORCE_MAXHP | F:SMART | IM_FIRE | IM_COLD | IM_ACID | IM_POIS S:1_IN_4 | S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | ANIM_DEAD S:BR_NEXU | BR_CHAO | TELE_TO | ELDRITCH_HORROR D:"There, about the pulsating body of the Ancient One, hugely D:winged reptilian creatures without faces cluttered and clutched D:at a multitude of blackly writhing, pendulous breasts! (Its eyes) D:moved quickly, independently -- sliding with vile viscosity over D:the whole rotten surface of Yib-Tstll's pulpy, glistening head!" N:707:Ghatanothoa G:H:D I:120:37d57:20:50:20 W:73:20:0:530000 O:0:0:100 B:CLAW:LOSE_INT:5d10 B:CLAW:LOSE_WIS:5d10 B:BITE:CONFUSE:5d10 F:DUN_HORROR F:FORCE_SLEEP | PASS_WALL | UNIQUE | FORCE_MAXHP F:INVISIBLE | DROP_3D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | EVIL | F:SMART | IM_FIRE | IM_COLD | IM_ELEC S:1_IN_4 | S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD | S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CAUSE_3 | CAUSE_4 S:ELDRITCH_HORROR | D:The chief among the creatures known as Lloigor. Ghatanothoa has D:assumed a shape which is too horrible to describe: "Nothing I could say D:could even adumbrate the loathsome, unholy, non-human, extra-galactic D:horror and hatefulness and unutterabl evil of that forbidden spawn D:of black chaos, and illimitable night." N:708:Ent G:%:G I:120:36d78:30:60:15 W:71:3:0:540000 O:30:50:20 B:CRUSH:HURT:10d11 B:CRUSH:HURT:10d11 B:CRUSH:HURT:10d11 B:CRUSH:HURT:10d11 F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | DUN_LAIR | WILD_FOREST2 F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:GOOD | GIANT | MALE D:A treeherd; a sentient, moving tree. Its wrath is fearsome! N:709:Hru G:P:s I:120:38d74:30:75:15 W:76:3:0:620000 O:40:50:0 B:CRUSH:SHATTER:10d11 B:CRUSH:SHATTER:10d11 B:CRUSH:SHATTER:10d11 F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK F:DUN_CAVERN | WILD_MOUNT1 | WILD_MOUNT2 F:DROP_3D2 | MOVE_BODY | KILL_WALL | F:SMART | KILL_ITEM | BASH_DOOR | F:EVIL | GIANT | MALE D:A rock giant, a being made of living stone. N:710:Itangast the Fire Drake G:D:r I:120:34d46:20:50:70 W:68:4:0:660000 O:50:50:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:3d14 B:BITE:HURT:4d14 F:UNIQUE | MALE | DUN_CAVERN | DUN_LAIR F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | LITE_2 F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:CONF | CAUSE_3 | S:BR_FIRE D:A mighty ancient dragon, Itangast's form scorches your flesh. Wisps of D:smoke curl up from his nostrils as he regards you with disdain. N:711:Death mold G:m:D I:140:34d42:100:60:0 W:67:1:0:108000 O:0:0:0 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 B:HIT:EXP_VAMP:5d5 F:FORCE_SLEEP | NEVER_MOVE | DUN_CAVERN | DUN_TEMPLE F:EVIL | IM_ACID | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is the epitome of all that is evil, in a mold. Its lifeless form draws D:power from sucking the souls of those that approach it, a nimbus of pure D:evil surrounds it. Luckily for you, it can't move. N:712:Fafner the Dragon G:D:G I:120:33d63:20:50:70 W:66:4:0:680000 O:50:50:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:14d6 B:BITE:POISON:14d6 F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE | DUN_LAIR | DUN_CAVERN F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | LITE_2 F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS S:1_IN_3 | S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF D:The mighty dragon of the Norse myth, Fafner was a giant who slew his D:brother to win a treasure hoard, and then transformed himself into D:a dragon, greedily watching over his hoard. N:713:Fangorn G:%:G I:120:37d95:30:60:15 W:73:3:0:790000 O:50:50:0 B:CRUSH:HURT:12d11 B:CRUSH:HURT:12d11 B:CRUSH:HURT:12d11 B:CRUSH:HURT:12d11 F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK F:DUN_LAIR | WILD_FOREST2 | CAN_SWIM F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:GOOD | GIANT | FRIENDLY | MALE D:The oldest of all ents, a respected and feared ancient creature. N:714:Zhar the Twin Obscenity G:R:D I:120:34d103:30:60:15 W:68:30:0:610000 O:20:0:80 B:CRUSH:HURT:23d10 B:CRUSH:HURT:23d10 B:CRUSH:HURT:23d10 F:DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM | F:EVIL S:1_IN_6 S:S_DEMON | SHRIEK | CONF | SCARE | MIND_BLAST | BLIND | ELDRITCH_HORROR D:"The thing that crouched in the weird green dusk was a living mass D:of shuddering horror, a ghastly mountain of sensate, quivering D:flesh, whose tentacles, far-flung in the dim reaches of the D:subterranean cavern, emitted a strange humming sound, while from D:the depths of the creature's body came a weird and horrific D:undulation." N:715:Glaurung, Father of the Dragons G:D:r I:120:36d48:20:60:70 W:72:2:0:1500000 O:50:50:0 B:CLAW:HURT:7d12 B:CLAW:HURT:7d12 B:BITE:HURT:8d14 B:BITE:HURT:8d14 F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE | DUN_LAIR | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | LITE_2 S:1_IN_5 | S:CONF | CAUSE_3 | S:BR_FIRE | S:S_DRAGON D:Glaurung is the father of all dragons, and was for a long time the most D:powerful. Nevertheless, he still has full command over his brood and can D:command them to appear whenever he so wishes. He is the definition of D:dragonfire. N:716:Behemoth G:H:g I:120:34d103:25:90:30 W:68:3:0:280000 O:0:0:0 B:BITE:FIRE:5d8 B:BITE:FIRE:5d8 B:CRUSH:HURT:3d15 B:CRUSH:HURT:3d15 F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL | DUN_CAVERN | WILD_FOREST1 F:IM_FIRE | IM_ACID | IM_COLD | DROP_CORPSE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_9 S:BR_FIRE D:A great water-beast, with an almost unpenetrable skin. N:717:Garm, Guardian of Hel G:C:u I:120:32d66:20:60:70 W:64:2:0:780000 O:50:50:0 B:CLAW:HURT:7d13 B:CLAW:HURT:7d13 B:BITE:HURT:8d13 B:BITE:HURT:8d13 F:UNIQUE | F:FORCE_SLEEP | FORCE_MAXHP | DUN_HELL F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:BR_NETH | S:BR_COLD | BR_DARK | S:S_HOUND | S_UNDEAD D:Garm is a gigantic hound, whose job is to guard that none escapes D:the tortures of Hel, the Norse place of punishment for the wicked D:and cowardly dead. N:718:Greater wall monster G:#:W I:120:36d14:20:40:20 W:72:4:0:59000 O:0:0:0 B:HIT:HURT:3d10 B:HIT:HURT:3d10 B:HIT:HURT:3d10 F:DUN_CAVERN | DUN_MINE F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY | F:BASH_DOOR | IM_COLD | IM_FIRE | IM_POIS | NONLIVING | F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MIMIC | CAN_FLY D:A sentient, moving section of wall. N:719:Nycadaemon G:U:o I:120:34d64:20:40:80 W:67:3:0:195000 O:50:0:50 B:TOUCH:TERRIFY B:CLAW:HURT:6d6 B:CLAW:HURT:6d6 B:CLAW:HURT:6d6 F:DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING | F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY | F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON | F:INVISIBLE | KILL_WALL | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD S:1_IN_4 | S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH D:A loathsome, sturdy, winged, horned demon, with talons that could tear D:a stone wall down. N:720:Balrog G:U:R I:120:32d66:20:40:80 W:63:3:0:580000 O:0:50:50 B:HIT:FIRE:2d6 B:HIT:HURT:5d6 B:HIT:FIRE:6d2 B:HIT:HURT:6d5 F:DUN_HELL | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | NONLIVING | LITE_1 F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL | S:1_IN_4 | S:BLIND | CONF | BRAIN_SMASH | S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD | S:S_DEMON D:It is a massive humanoid demon wreathed in flames. N:721:Goat of Mendes G:q:D I:120:38d40:30:33:40 W:75:3:0:280000 O:0:0:100 B:GAZE:TERRIFY B:BUTT:HURT:6d6 B:BITE:EXP_40 B:BITE:LOSE_CON F:DUN_HELL F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING | F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD S:1_IN_4 | S:BLIND | CONF | BRAIN_SMASH | SCARE | ANIM_DEAD S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA | S:S_DEMON | CAUSE_4 | BA_COLD D:It is a demonic creature from the lowest hell, vaguely resembling a D:large black he-goat. N:722:Nightwing G:W:D I:120:34d40:20:60:10 W:68:4:0:360000 O:0:0:100 B:TOUCH:POISON:3d5 B:TOUCH:POISON:3d5 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 F:FORCE_SLEEP | CAN_FLY | DUN_GRAVE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_4 | S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:Everywhere colours seem paler and the air chiller. At the centre of the D:cold stands a mighty figure. Its wings envelop you in the chill of death D:as the nightwing reaches out to draw you into oblivion. Your muscles sag D:and your mind loses all will to fight as you stand in awe of this mighty D:being. N:723:Maulotaur G:H:u I:130:33d75:13:25:10 W:66:2:0:290000 O:0:50:50 B:HIT:SHATTER:8d8 B:HIT:SHATTER:8d8 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE | DUN_CAVERN | DUN_MINE F:BASH_DOOR | STUPID | DROP_CORPSE F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP S:1_IN_5 | S:BO_PLAS | BA_FIRE D:It is a belligrent minotaur with some destructive magical arsenal, armed D:with a hammer. N:724:Nether hound G:Z:D I:120:37d10:30:40:0 W:73:2:0:110000 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | DUN_PLANAR | DUN_CAVERN F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_NETH D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of D:darkness in the shape of a large dog. N:725:Time hound G:Z:G I:130:36d10:30:40:0 W:72:4:0:165000 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | DUN_PLANAR | DUN_CAVERN F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_8 | S:BR_TIME D:You get a terrible sense of deja vu, or is it a premonition? All at once D:you see a little puppy and a toothless old dog. Perhaps you should give D:up and go to bed. N:726:Plasma hound G:Z:R I:120:36d10:30:40:0 W:71:2:0:100000 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | DUN_PLANAR | DUN_CAVERN F:FRIENDS | RES_PLAS | F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP | LITE_2 S:1_IN_5 | S:BR_PLAS D:The very air warps as pure elemental energy stalks towards you in the D:shape of a giant hound. Your hair stands on end and your palms itch as D:you sense trouble. N:727:Demonic quylthulg G:Q:R I:120:35d8:20:1:0 W:70:1:0:78000 O:0:0:0 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | DUN_TEMPLE | DUN_CAVERN F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | S:S_DEMON D:A pile of pulsing flesh that glows with an inner hellish fire. The world D:itself seems to cry out against it. N:728:Great storm wyrm G:D:b I:120:40d43:30:65:80 W:79:2:0:940000 O:50:50:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:ELEC:5d14 F:DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY | ATTR_MULTI F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | LITE_2 S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_ELEC D:A vast dragon of power. Storms and lightning crash around its titanic D:form. Deep blue scales reflect the flashes and highlight the creature's D:great muscles. It regards you with contempt. N:729:Ulik the Troll G:T:o I:130:40d62:30:60:30 W:79:4:0:940000 O:0:100:0 B:HIT:SHATTER:20d12 B:HIT:SHATTER:20d12 B:BITE:POISON:6d14 F:UNIQUE | MALE | CAN_SPEAK | DUN_LAIR | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:REGENERATE | KILL_WALL | RES_TELE | F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | F:IM_ELEC | IM_FIRE | D:Ulik is the strongest troll who has ever lived. He could challenge D:the immortals and pound them to dust with his great strength. N:730:Baphomet the Minotaur Lord G:H:D I:130:40d48:30:48:30 W:79:4:0:1500000 O:0:80:20 B:BUTT:HURT:12d13 B:BUTT:HURT:12d13 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:UNIQUE | MALE | CAN_SPEAK | DUN_MINE F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:BASH_DOOR | DROP_CORPSE F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | ARROW | BO_MANA | BO_PLAS | BA_ELEC | S:BR_WALL D:A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses D:all that defy him. N:731:Hell knight G:p:s I:120:38d28:20:65:10 W:76:1:0:460000 O:0:40:60 B:HIT:HURT:10d5 B:HIT:HURT:10d5 B:HIT:HURT:10d5 B:HIT:EXP_80 F:DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS | F:ONLY_ITEM | DROP_90 | RES_NETH | RES_NEXU | RES_PLAS | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL S:1_IN_5 | S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS | S_MONSTERS D:It is a humanoid form dressed in armour of ancient style. From beneath D:its helmet, eyes glow with hellfire. N:732:Bull Gates G:p:D I:140:24d73:40:45:0 W:48:3:0:195000 O:50:50:0 B:CHARGE:EAT_GOLD:5d5 B:CHARGE:EAT_ITEM:5d5 B:SPIT:BLIND:10d5 B:DROOL:DISEASE:8d5 F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | SILLY | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | EVIL | RES_TELE S:1_IN_6 | S:TRAPS D:He may not code worth a dime, but he certainly knows how to make money. N:733:Santa Claus G:h:r I:150:37d48:90:50:10 W:73:3:0:2300000 O:25:25:25 B:HIT:LOSE_CHR:5d5 B:TOUCH:LOSE_ALL:10d1 B:TOUCH:LOSE_ALL:10d1 B:CHARGE:EAT_GOLD F:DUN_HORROR F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM | SILLY | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_GREAT | F:NO_STUN | NO_SLEEP | NO_CONF | LITE_1 F:IM_ELEC | IM_POIS | IM_COLD | F:COLD_BLOOD | RES_TELE S:1_IN_3 | S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY D:Why would anybody want to kill Santa Claus? To get all the presents, D:of course! N:734:Eihort, the Thing in the Labyrinth G:j:R I:120:37d63:50:45:10 W:74:30:0:1900000 O:0:0:100 B:BITE:PARALYZE:8d1 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 F:DUN_HORROR F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE | CAN_SWIM F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL |IM_ACID | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_4 | S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET | ELDRITCH_HORROR D:"Then came pale movement in the well, and something clambered D:up from the dark, a bloated blanched oval supported on myriad D:fleshless legs. Eyes formed in the gelatinous oval and stared D:at him." N:735:The King in Yellow G:L:y I:120:35d64:90:50:10 W:69:30:0:1650000 O:50:0:40 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 B:GAZE:LOSE_WIS:5d10 B:GAZE:TERRIFY:5d10 F:DUN_GRAVE F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_2 | S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF | ELDRITCH_HORROR D:The King in Yellow is an Avatar of Hastur: "He has no D:face, and is twice as tall as a man. He wears pointed shoes under D:his tattered, fantastically colored robes, and a streamer of silk D:appears to fall from the pointed tip of his hood. At times he appears D:to be winged; at others, haloed." N:736:Great unclean one G:U:g I:120:37d135:30:75:20 W:74:30:0:970000 O:50:0:50 B:BITE:DISEASE:10d10 B:BITE:ACID:10d10 B:BITE:POISON:10d10 B:BITE:CONFUSE:10d10 F:DUN_HORROR | DUN_HELL F:DEMON | EVIL | NONLIVING | CAN_SWIM | F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY | F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP F:KILL_ITEM S:1_IN_3 S:BR_ACID | BR_POIS | BR_NUKE | SCARE | ANIM_DEAD S:CAUSE_3 | CAUSE_4 | S_DEMON | S_UNDEAD | ELDRITCH_HORROR D:This disgusting demon resembles a shambling pile of rotting D:green flesh, with dozens of mouths drooling and leaving a D:trail of foul-smelling goo behind. Nurgle must be D:proud of himself for having created this atrocity! N:737:Lord of Chaos G:p:v I:130:39d48:30:40:5 W:77:3:0:730000 O:0:0:100 B:KICK:HURT:20d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:LOSE_ALL:15d1 F:MALE | EVIL | DUN_TEMPLE | DUN_TOWER F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | F:ONLY_ITEM | DROP_2D2 | ATTR_MULTI | SHAPECHANGER | ATTR_ANY | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | F:IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | LITE_2 S:1_IN_2 | S:HEAL | MIND_BLAST | BA_CHAO | S:S_SPIDER | S_HOUND | S_DEMON D:He is one of the few true masters of the art, being extremely skillful in D:all forms of unarmed combat and controlling the Logrus D:with disdainful ease. N:738:Khamul the Easterling G:W:D I:120:37d67:90:50:10 W:74:3:0:2250000 O:0:100:0 B:HIT:HURT:10d10 B:HIT:HURT:5d5 B:TOUCH:EXP_40 B:TOUCH:EXP_40 F:UNIQUE | MALE | CAN_SPEAK | DUN_CITY F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | CAN_SWIM F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | LITE_2 S:1_IN_2 | S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | S:BA_FIRE | BA_COLD | BA_NETH | ANIM_DEAD | S:S_UNDEAD | S_KIN D:A warrior-king of the East. Khamul is a powerful opponent, his skill in D:combat awesome and his form twisted by evil cunning. N:739:Hound of Tindalos G:Z:s I:120:41d17:30:50:0 W:81:3:0:160000 O:0:0:0 B:BITE:TIME:2d12 B:BITE:TIME:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FRIENDS | RES_NETH | DUN_CAVERN | DUN_GRAVE F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLINK | TELE_TO | BR_NETH | BR_TIME D:"They are lean and athirst!... All the evil in the universe D:was concentrated in their lean, hungry bodies. Or had they D:bodies? I saw them only for a moment, I cannot be certain." N:740:Lesser kraken G:l:G I:120:40d62:30:75:80 W:79:2:0:1190000 O:25:25:50 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | DUN_CAVERN | WILD_OCEAN | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE S:1_IN_6 | S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | S:BA_WATE | DARKNESS | BR_DARK | TELE_TO D:An enormously fearsome and powerful inhabitant of the depths. It D:resembles a gargantuan octopus and its evil is almost tangible. N:741:Great ice wyrm G:D:w I:120:37d57:30:85:80 W:74:2:0:910000 O:50:50:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:COLD:5d14 F:DUN_CAVERN | DUN_LAIR | WILD_MOUNT2 | WILD_WASTE2 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | ATTR_MULTI F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_COLD D:An immense dragon capable of awesome destruction. You have never felt D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel D:its wrath! N:742:Demilich G:L:U I:120:37d57:20:50:50 W:73:2:0:350000 O:0:0:100 B:TOUCH:EXP_VAMP:1d12 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:4d12 B:TOUCH:LOSE_DEX:4d12 F:DUN_GRAVE F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET | S:TPORT | HEAL | ANIM_DEAD D:A lich who is partially immaterial, on its way to a new, ethereal form. N:743:The Phoenix G:B:r I:120:38d67:60:65:0 W:76:3:0:1300000 O:0:50:50 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | DUN_CAVERN | DUN_LAIR F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | GOOD | LITE_1 | LITE_2 F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_FIRE | BO_PLAS | BA_FIRE | S:BR_FIRE | BR_LITE | BR_PLAS D:A massive glowing eagle bathed in flames. The searing heat chars your D:skin and melts your armour. N:744:Nightcrawler G:W:D I:120:38d95:20:80:10 W:75:4:0:500000 O:40:0:50 B:STING:LOSE_CON:8d8 B:STING:LOSE_CON:8d8 B:BITE:ACID:10d10 B:BITE:ACID:10d10 F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM | DUN_CAVERN | DUN_GRAVE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_4 | S:BLIND | SCARE | BRAIN_SMASH | S:BO_MANA | BO_NETH | BA_NETH | S:BR_NETH | S:S_UNDEAD D:This intensely evil creature bears the form of a gargantuan black worm. D:Its gaping maw is a void of blackness, acid drips from its steely hide. D:It is like nothing you have ever seen before, and a terrible chill runs D:down your spine as you face it. N:745:Lord of Change G:B:v I:130:41d65:30:75:20 W:82:20:0:1550000 O:0:0:100 B:CLAW:CONFUSE:10d10 B:CLAW:CONFUSE:10d10 B:BITE:BLIND:12d12 F:DUN_HELL F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING | F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY | F:IM_ACID | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_3 S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA | S:S_HOUND | S_DEMON | S_DRAGON | TPORT | HASTE | CONF | S:TELE_AWAY | FORGET | ELDRITCH_HORROR D:The most powerful of Tzeentch's servitors. This demon looks like D:a huge bird-creature, with the head of a predatory bird and D:fantastically multi-coloured wings. N:746:Keeper of Secrets G:H:v I:130:38d83:30:75:20 W:75:20:0:1110000 O:0:0:100 B:HIT:CONFUSE:10d10 B:HIT:TERRIFY:10d10 B:HIT:BLIND:10d10 B:HIT:TERRIFY:10d10 F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 S:SCARE | BRAIN_SMASH | DRAIN_MANA | S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL | S:TELE_AWAY | ELDRITCH_HORROR D:This demonic keeper of forbidden secrets looks like a hairless D:minotaur with extra arms, decorated with tattoos and nose rings. D:It is the embodiment of Slaanesh's perverted magic. N:747:Shudde M'ell G:w:s I:125:36d78:20:45:20 W:71:20:0:400000 O:50:0:40 B:CRUSH:SHATTER:55d2 B:CRUSH:SHATTER:55d2 B:TOUCH:LOSE_CON:1d2 B:TOUCH:LOSE_CON:1d2 F:DUN_DARKWATER F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | RES_TELE F:KILL_WALL | ONLY_GOLD | DROP_3D2 | CAN_SWIM | F:EVIL | FORCE_MAXHP | SMART | UNIQUE S:1_IN_5 | S:SCARE | CONF | HOLD | S_DEMON | S_KIN | S:HEAL | HASTE | FORGET | BRAIN_SMASH S:BR_DARK | BR_ACID | BR_DISE | ELDRITCH_HORROR D:The most powerful and most evil of all Chthonians. D:"A great gray thing a mile long chanting and exuding strange acids... D:charging through the depths of the earth at a fantastic speed, in a D:dreadful fury... melting basaltic rocks like butter under a blowtorch." N:748:Hand druj G:s:D I:130:35d12:20:55:10 W:69:4:0:390000 O:0:0:0 F:DUN_GRAVE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE F:SMART | COLD_BLOOD | CAN_SWIM | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS D:A skeletal hand floating in the air, motionless except for its flexing D:fingers. N:749:Eye druj G:s:D I:130:38d19:20:45:10 W:76:4:0:640000 O:0:0:0 B:GAZE:EXP_80 B:GAZE:EXP_80 F:DUN_GRAVE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE F:SMART | COLD_BLOOD | F:EVIL | UNDEAD | CAN_SWIM | F:IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it D:harmless. N:750:Skull druj G:s:D I:130:40d25:20:60:10 W:80:4:0:1550000 O:0:0:0 B:BITE:EXP_80:4d4 B:BITE:PARALYZE:4d4 B:BITE:LOSE_INT:4d4 B:BITE:LOSE_WIS:4d4 F:DUN_GRAVE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE F:SMART | COLD_BLOOD | LITE_1 F:EVIL | UNDEAD | CAN_SWIM | F:IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | S:BO_NETH | BA_WATE | S:S_UNDEAD D:A glowing skull possessed by sorcerous power. It need not move, but D:merely blast you with mighty magic. N:751:Chaos vortex G:v:v I:140:38d13:100:40:0 W:76:1:0:185000 O:0:0:0 F:ATTR_MULTI | ATTR_ANY | DUN_PLANAR F:FORCE_SLEEP | NEVER_BLOW | F:RAND_50 | RAND_25 | CAN_FLY | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_CHAO D:Void, nothingness, spinning destructively. N:752:Aether vortex G:v:B I:130:36d14:100:20:0 W:71:2:0:121000 O:0:0:0 B:ENGULF:ELEC:5d5 B:ENGULF:FIRE:3d3 B:ENGULF:ACID:3d3 B:ENGULF:COLD:3d3 F:ATTR_MULTI | ATTR_ANY | DUN_PLANAR F:FORCE_SLEEP | CAN_FLY | F:RAND_50 | RAND_25 | AURA_COLD | AURA_FIRE | AURA_ELEC | F:EMPTY_MIND | BASH_DOOR | POWERFUL | LITE_2 F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | F:RES_NETH | RES_NEXU | RES_PLAS S:1_IN_6 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE | S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH | S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU D:An awesome vortex of pure magic, power radiates from its frame. N:753:Nidhogg the Hel-Drake G:D:D I:120:39d83:20:66:70 W:77:2:0:1600000 O:50:50:0 B:CLAW:LOSE_CON:8d12 B:CLAW:LOSE_CON:8d12 B:BITE:EXP_VAMP:8d15 B:BITE:EXP_VAMP:8d15 F:UNIQUE | CAN_FLY | RES_NETH | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | IM_POIS | F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID | F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_5 | S:CAUSE_3 | BR_NETH | BR_COLD | S:BR_ACID | BR_POIS | S:S_DRAGON | S_UNDEAD D:In the bowels of Hel, the dread Nidhogg, a dragon blacker than the D:night, feasts on the essences of the dead. N:754:The Lernean Hydra G:M:G I:120:39d81:20:70:20 W:78:2:0:1240000 O:50:0:50 B:BITE:POISON:8d6 B:BITE:POISON:8d6 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 F:UNIQUE | DUN_DARKWATER F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE F:ONLY_GOLD | DROP_4D2 | WILD_SHORE | WILD_SWAMP2 | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | F:ANIMAL | IM_FIRE | IM_POIS | F:NO_CONF | NO_SLEEP | CAN_SWIM | S:1_IN_3 | S:SCARE | S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS S:BR_FIRE | BR_POIS | S:S_HYDRA D:A massive legendary hydra. It has twelve powerful heads. Its many eyes D:stare at you as clouds of smoke and poisonous vapour rise from its D:seething form. N:755:Thuringwethil G:V:D I:130:38d74:20:72:10 W:75:4:0:1650000 O:0:50:50 B:BITE:HURT:5d8 B:BITE:EXP_VAMP:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 F:UNIQUE | FEMALE | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_NETH | S_KIN D:Chief messenger between Sauron and Morgoth, she is surely the most deadly D:of her vampire race. At first she is charming to meet, but her wings and D:eyes give away her true form. N:756:Great hell wyrm G:D:r I:120:39d97:40:65:40 W:78:2:0:1040000 O:50:50:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:5d14 F:DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 | WILD_WASTE2 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | ATTR_MULTI F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE | LITE_1 | LITE_2 F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_FIRE D:A vast dragon of immense power. Fire leaps continuously from its huge D:form. The air around it scalds you. Its slightest glance burns you, and D:you truly realize how insignificant you are. N:757:Hastur the Unspeakable G:H:b I:120:38d103:20:75:10 W:76:40:0:2300000 O:30:30:30 B:CRUSH:HURT:14d8 B:CRUSH:HURT:14d8 B:BITE:EXP_80:6d6 B:BITE:EXP_80:6d6 F:DUN_CAVERN F:UNIQUE | CAN_SWIM | EVIL | UNDEAD | F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING | F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE | ELDRITCH_HORROR S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH D:Its form is partially that of a D:reptile, partially that of a gigantic octopus. It will destroy you. N:758:Bloodthirster G:U:r I:144:39d81:30:90:20 W:77:30:0:1050000 O:0:100:0 B:HIT:HURT:50d1 B:HIT:HURT:50d1 B:HIT:HURT:25d2 F:DUN_HELL F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING | F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_10 S:ELDRITCH_HORROR | D:Khorne's mightiest servant, a winged hound-demon walking on D:two paws and wielding a mighty axe and a whip in the other D:two. Intelligent, bloodthirsty eyes behold you from inside D:the bloody demon armour. N:759:Draconic quylthulg G:Q:G I:120:37d14:20:1:0 W:73:3:0:135000 O:0:0:0 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | DUN_TEMPLE | DUN_CAVERN F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | S:S_DRAGON D:It looks like it was once a dragon corpse, now deeply infected with D:magical bacteria that make it pulse in a foul and degrading way. N:760:Nyogtha, the Thing that Should not Be G:j:D I:130:37d105:20:60:20 W:74:20:0:990000 O:50:0:40 B:CRUSH:ACID:10d6 B:CRUSH:ACID:10d6 B:CRUSH:ACID:10d6 B:CRUSH:HURT:16d16 F:UNIQUE | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:REGENERATE | KILL_ITEM | F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY | F:HURT_LITE | POWERFUL | RES_NETH | NONLIVING | F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | RES_TELE S:1_IN_5 | S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT | ELDRITCH_HORROR | S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN | S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS D:"...a little finger of blackness crept out from beneath its edge D:a great wave of iridescent blackness, neither liquid nor solid, D:a frightful gelatinous mass." N:761:Ahtu, Avatar of Nyarlathotep G:#:D I:130:36d117:30:60:15 W:72:30:0:910000 O:0:30:60 B:CRUSH:HURT:13d13 B:CRUSH:FIRE:10d10 B:CRUSH:HURT:13d13 B:CRUSH:FIRE:10d10 F:DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | NONLIVING | CAN_SWIM S:1_IN_6 S:BR_FIRE | S_DEMON | CAUSE_4 | BR_PLAS | BR_NETH | BRAIN_SMASH | S:S_UNDEAD | BA_DARK | ELDRITCH_HORROR | D:"Higher already than the giants of the forest ringing it, the D:fifty-foot-thick column... sprouted a ring of tendrils, ruddy and D:golden and glittering overall with inclusions of quartz." N:762:Fundin Bluecloak G:h:G I:130:40d95:25:99:10 W:79:2:0:1400000 O:0:80:20 B:HIT:HURT:10d10 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:8d6 F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DUN_LAIR | DUN_MINE F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | CAN_SWIM F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | S:1_IN_4 | S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH | S:FORGET | S:S_MONSTERS D:He is one of the greatest dwarven priests to walk the earth. Fundin has D:earned a high position in the church, and his skill with both weapon and D:spell only justify his position further. His combination of both dwarven D:strength and priestly wisdom are a true match for any adventurer. N:763:Dworkin Barimen G:p:v I:130:39d87:25:99:10 W:77:2:0:1550000 O:50:25:25 B:HIT:CONFUSE:4d8 B:HIT:TERRIFY:5d6 B:HIT:PARALYZE:5d6 B:HIT:BLIND:4d8 F:DUN_CAVERN | DUN_TOWER | DUN_PLANAR F:UNIQUE | MALE | AMBERITE | DROP_CORPSE | DROP_CHOSEN | F:FORCE_SLEEP | FORCE_MAXHP | SHAPECHANGER | CAN_SPEAK | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | CAN_FLY | F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI | RES_DISE | ATTR_ANY | RES_TELE F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | LITE_1 S:1_IN_4 | S:HEAL | BLIND | CONF | SCARE | CAUSE_4 | BRAIN_SMASH | S:FORGET | S_MONSTERS | BA_CHAO | BLINK | TPORT | TELE_TO | S:TELE_AWAY | S_DEMON D:Once this now gnomish creature created the universe with the Jewel D:of Judgement - or so you have been told. There is little sanity left D:in his present form even if he still has the power. "He was a small D:man. Tiny, might be an even better word. He was around five feet tall D:and a hunchback. His hair and beard were as heavy as (Corwin's). The D:only distinguishing features in that great mass of fur were D:his long, hook nose and his almost black eyes, now squinted D:against the light... Dworkin: 'I am Oberon's prisoner.' Corwin: D:'Oh? None of us knew that Dad had locked you up.' (Corwin) heard D:(Dworkin) weeping. 'Yes,' he said after a long time. 'He didn't D:trust me.' 'Why not?' 'I told him I'd thought of a way to D:destroy Amber. I described it to him, and he locked me in.'" N:764:Uriel, Angel of Fire G:A:R I:130:39d99:40:80:10 W:77:3:0:1550000 O:0:100:0 B:HIT:FIRE:9d12 B:HIT:FIRE:4d6 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:DUN_PLANAR F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | LITE_2 F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE S:1_IN_2 | S:TELE_TO | BLIND | S:BO_FIRE | BO_MANA | BA_FIRE | S:BR_FIRE | S:S_ANGEL D:A creature of godly appearance, you dare not challenge Uriel's supremacy. D:Those who stood against him before are but a memory, cremated by his D:mastery of elemental fire. N:765:Azriel, Angel of Death G:A:D I:130:37d122:40:85:10 W:73:3:0:1450000 O:0:100:0 B:TOUCH:EXP_VAMP:1d12 B:HIT:BLIND:10d5 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:DUN_PLANAR F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD | F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_FLY | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_TELE S:1_IN_2 | S:TELE_TO | BLIND | S:BO_MANA | BO_NETH | BA_NETH | S:BR_NETH | S:S_ANGEL D:Azriel commands awesome power, his visage holy enough to shrivel your D:soul. You shriek with disbelief as his mastery of death draws you to your D:grave. It is truly beyond all but the mightiest of warriors to stand D:against him and live. N:766:Ancalagon the Black G:D:D I:120:39d135:20:62:70 W:78:3:0:1950000 O:50:50:0 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:CLAW:HURT:8d12 B:BITE:HURT:10d14 F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DUN_LAIR | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ACID | IM_FIRE | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | SCARE | S:BR_ACID | S:S_DRAGON | S_HI_DRAGON D:'Rushing Jaws' is his name, and death is his game. No dragon of the brood D:of Glaurung can match him. N:767:Daoloth, the Render of the Veils G:U:s I:120:38d133:20:62:70 W:76:30:0:2250000 O:0:0:100 B:TOUCH:CONFUSE:5d12 B:TOUCH:CONFUSE:5d12 B:TOUCH:CONFUSE:5d12 B:TOUCH:CONFUSE:5d12 F:UNIQUE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DUN_HELL F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | F:NEVER_MOVE | RES_NEXU | REFLECTING | PASS_WALL | F:NO_CONF | NO_SLEEP | EVIL S:1_IN_3 | S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK S:ELDRITCH_HORROR D:"Not shapeless, but so complex that the eye could recognize no D:describable shape. There were hemispheres and shining metal, D:coupled by long plastic rods. The rods were of a flat gray color, D:so that he could not make out which were nearer; they merged into D:a flat mass from which protruded individual cylinders. As he looked D:at it, he had a curious feeling that eyes gleamed from between D:these rods; but wherever he glanced at the construction, he saw D:only the spaces between them." N:768:Nightwalker G:W:D I:130:42d55:20:88:10 W:83:4:0:910000 O:30:0:70 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | CAN_SWIM | DUN_GRAVE F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_4 | S:BLIND | SCARE | BRAIN_SMASH | S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:A huge giant garbed in black, more massive than a titan and stronger than D:a dragon. With terrible blows, it breaks your armour from your back, D:leaving you defenseless against its evil wrath. It can smell your fear, D:and you in turn smell the awful stench of death as this ghastly figure D:strides towards you menacingly. N:769:Raphael, the Messenger G:A:v I:130:40d132:40:90:10 W:80:3:0:2500000 O:0:100:0 B:HIT:UN_BONUS:6d8 B:HIT:FIRE:4d6 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD | DUN_PLANAR F:FORCE_SLEEP | SMART | AURA_ELEC | REFLECTING | RES_TELE | F:ESCORT | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | LITE_1 | LITE_2 S:1_IN_2 | S:TELE_TO | BLIND | BO_MANA | S_ANGEL | S_KIN | INVULNER D:Commanding a legion of angels, Raphael will destroy you for your sins. He D:will crush you like the pitiful insignificant being he sees you to be. D:Your very soul will be taken into judgement by his supreme authority as he D:cleanses the world of evil. N:770:Artsi the Champion of Chaos G:h:G I:130:40d137:25:88:10 W:79:2:0:1070000 O:0:100:0 B:HIT:EXP_VAMP:6d6 B:HIT:EXP_VAMP:8d8 B:HIT:EXP_VAMP:10d10 F:UNIQUE | MALE | CAN_SPEAK | DUN_TEMPLE | CAN_SWIM F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | EVIL | LITE_2 F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | S:1_IN_4 | S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA D:He is one of the greatest warriors of chaos to walk the earth. D:His bloody blade has slain thousands and tens of thousands, and still D:hungers for more. N:771:Saruman of Many Colours G:p:v I:120:40d95:100:50:0 W:80:1:0:1700000 O:0:0:100 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | DUN_CITY | DUN_TOWER F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:DROP_CHOSEN | CAN_FLY F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | IM_COLD | LITE_2 F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD | S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | S:S_UNDEAD | S_DEMON | S_DRAGON D:Originally known as the White, Saruman fell prey to Sauron's wiles. He D:searches forever for the One Ring, to become a mighty Sorcerer-King of the D:world. N:772:Gandalf the Grey G:p:v I:120:40d86:101:50:0 W:79:7:0:1180000 O:0:0:100 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:TERRIFY:5d5 B:HIT:TERRIFY:5d5 F:UNIQUE | MALE | CAN_SPEAK | FRIENDLY | DUN_LAIR | DUN_CAVERN | DUN_MINE F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE | CAN_FLY F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | F:GOOD | IM_FIRE | IM_COLD | LITE_2 F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA | S:S_MONSTER | S_ANGEL | S_DRAGON | S_KIN D:The wizard who opposed Saruman, and in the end, was the only D:one of the Istari to succeed in his task. Gandalf is very D:wise and specializes in fire magic. N:773:Brand, Mad Visionary of Amber G:p:v I:120:40d88:100:50:0 W:79:1:0:2100000 O:0:0:100 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:CONFUSE:5d5 B:HIT:UN_POWER:5d5 F:DUN_TOWER F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | AMBERITE | ATTR_ANY | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:DROP_CHOSEN | F:SMART | OPEN_DOOR | BASH_DOOR | CAN_FLY F:EVIL | IM_FIRE | IM_COLD | LITE_2 F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | S:TPORT | BLINK | BA_FIRE | BA_COLD | S:DRAIN_MANA | CAUSE_4 | BA_ACID | TELE_AWAY | S:MIND_BLAST | TRAPS | HEAL | S:HASTE | BRAIN_SMASH | BA_CHAO | BA_DARK D:Brand sees himself as a hero, the god creator D:and absolute monarch of a future world. Unfortunately he needs D:to erase the existing world to make his new world. "...a figure both D:like Bleys and (Corwin). (Corwin's) features, though smaller, his eyes, D:Bleys' hair, beardless. He wore a riding suit of green and sat atop a white D:horse... There was a quality of both strength and weakness, questing and D:abandonment about him." N:774:Shadowlord G:G:b I:120:44d48:20:75:10 W:88:2:0:1700000 O:10:10:70 B:HIT:EXP_40:6d6 B:HIT:EXP_40:6d6 B:HIT:LOSE_STR:4d6 B:GAZE:TERRIFY:4d6 F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE F:ONLY_ITEM | DROP_4D2 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | CAN_FLY | F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF | S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD S:BA_NETH | DARKNESS | SHRIEK D:An aura of hatred, cowardice and falsehood surrounds you as this D:cloaked figure floats towards you. N:775:Greater kraken G:l:G I:120:42d67:30:62:80 W:83:2:0:1950000 O:10:80:0 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | DUN_CAVERN | WILD_OCEAN | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE S:1_IN_6 | S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY | S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS D:An enormously fearsome and powerful inhabitant of the depths. It D:resembles a gargantuan octopus and its evil is almost tangible. N:776:Archlich G:L:B I:120:43d57:20:60:50 W:85:2:0:1850000 O:0:0:100 B:TOUCH:EXP_VAMP:1d16 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:8d12 B:TOUCH:LOSE_DEX:8d12 F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY | DUN_GRAVE | DUN_TOWER F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET | S:TPORT | HEAL | S_KIN | S_DEMON | BA_NETH | ANIM_DEAD D:A lich who has reached its ultimate evolutionary stage: a completely D:immaterial state. N:777:Bast, Goddess of Cats G:f:o I:130:44d77:100:100:0 W:88:3:0:2300000 O:60:20:10 B:HIT:CONFUSE:12d12 B:TOUCH:LOSE_DEX:2d12 B:HIT:BLIND:10d5 B:HIT:PARALYZE:15d1 F:UNIQUE | FEMALE | CAN_SPEAK | DUN_PLANAR | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | EVIL | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:TELE_TO | HEAL | S_KIN D:"Beauty -- coolness -- aloofness -- philosophical repose -- D:self-sufficiency -- untamed mastery -- what else can we find D:these things with even half the perfection and completeness D:that mark their incarnation in the peerless and softly gliding D:cat?" N:778:Jabberwock G:H:R I:130:44d51:35:62:255 W:87:4:0:1060000 O:30:50:20 B:CLAW:HURT:15d15 B:CLAW:HURT:15d15 B:BITE:HURT:10d10 B:BITE:HURT:10d10 F:ATTR_MULTI | EVIL | DUN_CAVERN | DUN_LAIR F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE F:ONLY_ITEM | DROP_60 | DROP_90 | F:BASH_DOOR | CAN_FLY | DROP_CORPSE F:ANIMAL S:1_IN_5 | S:CAUSE_4 | S:BR_CHAO D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!" N:779:Chaos hound G:Z:v I:120:45d30:30:50:0 W:90:1:0:450000 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | DUN_PLANAR | DUN_CAVERN F:FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_CHAO D:A constantly changing canine form, this hound rushes towards you as if D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze D:relish for combat. You suspect all may not be as it seems. N:780:Vlad Dracula, Prince of Darkness G:V:b I:130:44d80:20:83:10 W:87:4:0:1850000 O:0:10:90 B:BITE:EXP_VAMP:8d8 B:BITE:EXP_VAMP:8d8 B:HIT:CONFUSE:8d8 B:HIT:CONFUSE:8d8 F:UNIQUE | MALE | DUN_GRAVE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK D:The most feared of all vampires, the Prince of Darkness himself. N:781:Ultimate beholder G:e:o I:120:42d67:30:40:10 W:84:4:0:390000 O:0:0:0 B:GAZE:EXP_40:2d5 B:GAZE:PARALYZE:2d5 B:GAZE:LOSE_INT:2d6 B:GAZE:UN_POWER:2d6 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY | F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE | DUN_RUIN F:EVIL | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD | S_KIN | BO_MANA D:A disembodied eye, surrounded by twelve smaller eyes on stalks. D:This is a beholder hive-mother, far more powerful than normal D:beholders. N:782:Leviathan G:D:b I:120:41d86:40:90:30 W:81:3:0:1200000 O:0:0:0 B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 B:CRUSH:HURT:6d15 B:CRUSH:HURT:6d15 F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | DUN_CAVERN | WILD_OCEAN | F:IM_FIRE | IM_COLD | IM_POIS | EVIL | F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE S:1_IN_9 S:BR_FIRE | BR_ACID | BR_DARK | S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS D:An enormous, evil sea-dragon. N:783:Great Wyrm of Chaos G:D:v I:120:43d74:40:85:20 W:85:2:0:3700000 O:50:50:0 B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 F:ATTR_MULTI | ATTR_ANY F:DUN_CAVERN | DUN_LAIR | WILD_WASTE2 | WILD_SWAMP2 | WILD_MOUNT2 | WILD_FOREST2 F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | F:EVIL | DRAGON | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_CHAO | BR_DISE | S:S_DRAGON D:A massive dragon of changing form. As you watch, it appears first fair D:and then foul. Its body is twisted by chaotic forces as it strives to D:stay real. Its very existence distorts the universe around it. N:784:Great Wyrm of Law G:D:W I:120:43d74:40:85:255 W:85:2:0:3400000 O:50:50:0 B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 F:DUN_CAVERN | DUN_LAIR | WILD_FOREST2 F:FORCE_SLEEP | FORCE_MAXHP | GOOD | DROP_CORPSE F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_SOUN | BR_SHAR | S:S_DRAGON D:A massive dragon of powerful intellect. It seeks to dominate the universe D:and despises all other life. It sees all who do not obey it as mere D:insects to be crushed underfoot. N:785:Great Wyrm of Balance G:D:s I:120:46d75:40:85:255 W:91:4:0:1400000 O:50:50:0 B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 F:DUN_CAVERN | DUN_LAIR | WILD_FOREST2 F:ATTR_MULTI | ATTR_ANY | GOOD | EVIL | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | S:S_DRAGON | S_HI_DRAGON D:A massive dragon, it is thousands of D:years old and seeks to maintain the Cosmic Balance. It sees you as an D:upstart troublemaker without the wisdom to control your actions. N:786:Shambler G:E:W I:130:46d77:40:75:50 W:92:4:0:3100000 O:20:20:60 B:CLAW:HURT:3d12 B:CLAW:HURT:3d12 B:CRUSH:HURT:8d12 B:CRUSH:HURT:8d12 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | DUN_PLANAR F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE | F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | F:NO_CONF | NO_SLEEP | EVIL S:1_IN_3 | S:BR_ELEC D:This elemental creature is power incarnate; it looks like a huge polar bear D:with a huge gaping maw instead of a head. N:787:Hypnos, Lord of Sleep G:P:G I:130:43d84:20:75:10 W:86:2:0:1750000 O:0:0:100 B:TOUCH:LOSE_ALL:2d25 B:GAZE:PARALYZE:1d20 B:GAZE:TERRIFY:1d20 B:GAZE:BLIND:1d20 F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | DUN_CAVERN | DUN_PLANAR F:RES_DISE | RES_NEXU | CAN_FLY | F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_FIRE S:1_IN_3 S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE | S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL | S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA D:"Young with the youth that is outside time, and with a beauteous D:bearded face, curved, smiling lips, Olympian brow; and dense locks D:waving and poppy-crowned." N:788:Glaaki G:l:g I:130:43d85:20:75:10 W:86:20:0:2200000 O:0:0:100 B:STING:HURT:20d1 B:STING:DISEASE:20d1 B:CRUSH:HURT:3d20 F:UNIQUE | CAN_SPEAK | ATTR_MULTI | DUN_HORROR F:RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE | F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:NO_SLEEP | NO_CONF | NO_STUN | F:IM_POIS | IM_COLD | IM_ACID S:1_IN_5 S:BA_WATE | S_HYDRA | S_DRAGON | S_DEMON | SCARE | S:BLIND | CONF | CAUSE_4 | BR_POIS | ELDRITCH_HORROR D:"From an oval body protruded countless thin, pointed spines of D:multi-colored metal; at the more rounded end of the oval a D:circular, thick-lipped mouth formed the center of a spongy D:face, from which rose three yellow eyes on thin stalks. Around D:the underside of the body were many white pyramids, presumably D:used for locomotion. The diameter of the body must have been D:at least ten feet at its least wide..." N:789:Bleys, Master of Manipulation G:p:U I:130:44d80:100:50:50 W:87:1:0:2700000 O:0:100:0 B:HIT:HURT:8d15 B:HIT:HURT:8d15 B:TOUCH:EAT_ITEM F:DUN_CITY | DUN_CAVERN F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_CORPSE | CAN_SWIM F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_SKELETON | F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:EVIL | IM_FIRE | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR | F:LITE_2 S:1_IN_3 | S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO S:TELE_LEVEL | BA_COLD | BA_FIRE | TRAPS | MIND_BLAST | S:S_MONSTERS D:This cunning Amberite is the master of subtle ploys. "...a fiery bearded, D:flame-crowned man, dressed all in red and orange, mainly of silk stuff, D:and he held a sword in his right hand and a glass of wine in his left, D:and the devil himself danced behind his eyes... His chin was light, but the D:beard covered it. His sword was inlaid with an elaborate filigree of a D:golden color. He wore two huge rings on his right hand and one on his D:left: an emerald, a ruby, and a sapphire, respectively." N:790:Great Wyrm of Many Colours G:D:v I:120:45d81:40:85:255 W:90:4:0:3300000 O:50:50:0 B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:BITE:HURT:9d14 F:ATTR_MULTI | CAN_FLY | EVIL | DUN_LAIR | DUN_CAVERN | WILD_MOUNT2 F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE F:DRAGON | NO_CONF | NO_SLEEP | LITE_2 S:1_IN_3 | S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD | S:CONF | SCARE | BLIND D:A huge dragon whose scales shimmer in myriad hues. N:791:Fiona the Sorceress G:p:y I:130:44d78:100:50:50 W:87:1:0:1900000 O:10:0:90 B:HIT:POISON:8d15 B:HIT:POISON:8d15 B:TOUCH:LOSE_CHR B:TOUCH:LOSE_CON F:DUN_TOWER F:UNIQUE | FEMALE | CAN_SPEAK | AMBERITE | ONLY_ITEM | RES_TELE F:DROP_CHOSEN | DROP_CORPSE | DROP_SKELETON | CAN_FLY F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | LITE_2 F:DROP_3D2 | DROP_GOOD F:EVIL | IM_POIS | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR | S:1_IN_3 | S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO S:TRAPS | CAUSE_4 | BA_POIS | S_DEMON S:S_MONSTERS D:She is beautiful and deadly. "...I have always been very fond of Fiona. D:She is certainly the loveliest, most civilized of (all Amberites)." N:792:Tselakus, the Dreadlord G:G:R I:130:44d104:20:75:10 W:88:2:0:2350000 O:0:80:20 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:UNIQUE | MALE | DUN_GRAVE F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | AURA_COLD | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | HOLD | CONF | S:BA_DARK | BA_NETH | S:S_AMBERITES | S_HI_UNDEAD | S_KIN D:This huge affront to existence twists and tears at the fabric of space. D:Darkness itself recoils from the touch of Tselakus as he leaves a trail D:of death and destruction. Mighty claws rend reality as he D:annihilates all in his path to your soul! N:793:Sky Drake G:D:B I:130:46d92:40:100:255 W:91:4:0:5800000 O:50:50:0 B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:BITE:ELEC:9d15 F:DUN_LAIR | DUN_PLANAR | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE F:IM_ELEC | GOOD | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | LITE_1 | LITE_2 F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BR_ELEC | BR_GRAV | BR_LITE | S:S_DRAGON | S_HI_DRAGON | S:SCARE | BLIND D:The mightiest elemental dragon of air, it can destroy you with ease. N:794:Julian, Master of Arden Forest G:p:g I:130:43d90:100:50:20 W:86:1:0:1750000 O:0:100:0 B:HIT:HURT:9d15 B:HIT:HURT:9d15 B:HIT:LOSE_CON:1d30 F:DUN_LAIR F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_SKELETON F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CORPSE F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:DROP_CHOSEN | LITE_2 F:EVIL | IM_POIS | IM_ELEC | IM_COLD | SMART | REGENERATE F:OPEN_DOOR | BASH_DOOR | CAN_SWIM S:1_IN_4 | S:TPORT | TELE_TO | ARROW | SHRIEK | SCARE | DARKNESS | S:S_ANT | S_SPIDER | S_HOUND | S_HYDRA | TRAPS | BO_WATE | BO_ELEC D:Julian is at home in wild woodlands. He enjoys hunting a challenging D:prey: you. "Julian, dark hair hanging long, blue eyes containing neither D:passion nor compassion. He was dressed completely in scaled white armor, D:not silver or metallic-colored, but looking as if it had been enameled." N:795:Tiamat, Celestial Dragon of Evil G:D:v I:130:44d160:20:62:70 W:88:4:0:3600000 O:60:40:0 B:CLAW:HURT:6d12 B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:BITE:HURT:10d14 F:ATTR_MULTI | DUN_CAVERN | DUN_HELL F:UNIQUE | FEMALE | CAN_FLY | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | LITE_2 F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | S:S_HI_DRAGON D:Usually found guarding the first plane of Hell, Tiamat is a formidable D:opponent, her five heads breathing death to all who stand against her. N:796:The Norsa G:H:B I:130:43d163:20:62:70 W:85:40:0:2200000 O:50:0:50 B:CRUSH:ACID:8d12 B:CRUSH:FIRE:8d12 B:CRUSH:ELEC:8d12 B:CRUSH:POISON:10d14 F:ATTR_MULTI | DROP_CORPSE | DUN_LAIR | DUN_CAVERN F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | SCARE | ELDRITCH_HORROR S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | S:S_HI_DRAGON | S_MONSTERS D:An elephantine horror with five trunks, each capable of breathing D:destructive blasts of elements. It is said that it is better to D:face the fury of a thousand raging lions than the Norsa! N:797:Rhan-Tegoth G:S:b I:130:46d137:20:62:70 W:91:40:0:8000000 O:0:50:50 B:CLAW:HURT:8d12 B:CRUSH:LOSE_STR:5d12 B:CLAW:HURT:8d12 B:CRUSH:ACID:5d12 F:CAN_SWIM | EVIL | DUN_HORROR F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_WATE S:1_IN_5 | S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE | S:MIND_BLAST | BR_CONF | ELDRITCH_HORROR | D:"An almost globular torso, with six long, sinuous limbs terminating D:in clab-like claws. From the upper end a subsidiary globe bulged D:forward bubble-like; its triangle of three staring, fishy eyes, D:its foot-long and evidently flexible proboscis, and a distended D:lateral system analogous to gills, suggested that it was a head." N:798:Black reaver G:L:D I:120:45d55:20:85:50 W:90:3:0:3200000 O:0:60:40 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM | DUN_GRAVE | DUN_RUIN F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR S:1_IN_3 | S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD D:A humanoid form, black as night, advancing steadily and unstoppably. D:Flee! N:799:Caine, the Conspirator G:p:D I:130:45d94:100:50:20 W:90:1:0:3100000 O:0:100:0 B:HIT:HURT:9d15 B:HIT:HURT:9d15 B:INSULT:EAT_ITEM:1d3 B:INSULT:EAT_GOLD:1d3 F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DUN_CITY F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | LITE_2 F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:EVIL | IM_POIS | IM_COLD | SMART | REGENERATE | CAN_SWIM S:1_IN_4 | S:TPORT | TELE_TO | SCARE | DARKNESS | S:S_DRAGON | TRAPS | BO_WATE | BO_NETH | S_UNDEAD | S_DEMON | S:CONF | BO_ACID | FORGET | MIND_BLAST | CAUSE_4 D:Caine is perhaps the least reliable Amberite, always ready to ignore D:his pacts and promises when it suits him. "...the swarthy, dark-eyed D:countenance of Caine, dressed all in satin that was black and green, D:wearing a dark three-cornered hat set at a rakish angle, and a green D:plume of feathers trailing down in the back. He was standing in the D:profile, one arm akimbo, and toes of his boots curled upwards, and he D:wore an emerald-studded dagger at his belt... He was dark." N:800:Master quylthulg G:Q:b I:120:44d32:20:1:0 W:87:3:0:700000 O:0:0:0 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | DUN_TEMPLE F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON D:A pulsating mound of flesh, shining with silver pulses of throbbing light. N:801:Greater draconic quylthulg G:Q:g I:120:48d22:20:1:0 W:95:3:0:1060000 O:0:0:0 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | DUN_TEMPLE | DUN_CAVERN F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | RES_TELE | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TELE_TO | S:S_HI_DRAGON D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued D:light. N:802:Greater rotting quylthulg G:Q:u I:120:45d24:20:1:0 W:90:3:0:370000 O:0:0:0 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | DUN_TEMPLE | DUN_GRAVE F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TELE_TO | S:S_HI_UNDEAD D:A massive pile of rotting flesh. A disgusting stench fills the air as it D:throbs and writhes. N:803:Null the Living Void G:.:d I:110:44d80:30:50:20 W:88:20:0:2150000 O:0:0:0 B:TOUCH:LOSE_ALL:6d16 B:TOUCH:EXP_VAMP:6d16 B:TOUCH:UN_POWER:6d16 F:DUN_PLANAR F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY F:SMART | EVIL | F:IM_COLD | RES_NETH | NO_STUN | UNIQUE | F:REGENERATE | FORCE_MAXHP S:1_IN_5 S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD | S:DRAIN_MANA | HEAL | ANIM_DEAD | ELDRITCH_HORROR | D:A black hole in the fabric of reality. It simply is not there. N:804:Vecna, the Emperor Lich G:L:y I:130:44d80:20:42:50 W:88:2:0:2800000 O:0:50:50 B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM F:ESCORT | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:BRAIN_SMASH | TRAPS | BA_MANA | S:BO_MANA | BA_NETH | S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD D:He is a highly cunning, extremely magical being, spoken of in legends. D:His head is rumored to control spells of great power. D:This ancient shadow of death wilts any living thing it passes. N:805:Omarax the Eye Tyrant G:e:y I:130:45d102:30:40:10 W:90:4:0:880000 O:0:0:0 B:GAZE:EXP_40:2d6 B:GAZE:PARALYZE:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:LOSE_INT:2d6 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | DUN_TOWER F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:SMART | BASH_DOOR | F:EVIL | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN D:A disembodied eye, floating in the air. His gaze seems to shred your D:soul and his spells crush your will. He is ancient, his history steeped D:in forgotten evils, his atrocities numerous and sickening. N:806:Tsathoggua, the Sleeper of N'kai G:r:D I:130:47d99:30:40:100 W:94:40:0:4400000 O:0:50:50 B:CRUSH:LOSE_ALL:5d6 B:CRUSH:ACID:5d6 B:CRUSH:LOSE_ALL:5d6 B:CRUSH:ACID:5d6 F:UNIQUE | CAN_SPEAK | RES_TELE | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | F:ONLY_ITEM | DROP_GOOD | MOVE_BODY | CAN_SWIM F:SMART | BASH_DOOR | F:EVIL | IM_POIS | IM_ACID | IM_COLD | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST | S:BR_ACID | BR_NETH | CAUSE_4 | ELDRITCH_HORROR | D:"...the formless bulking of a couchant mass. And the mass stirred D:a little... and put forth with infinite slothfulness a huge and D:toad-shaped head. And the head opened its eyes very slowly, as if D:half awakened from slumber, so that they were visible as two slits D:of oozing phosphor in the black browless face." N:807:Gerard, Strongman of Amber G:p:u I:130:45d103:100:75:20 W:89:1:0:1900000 O:0:100:0 B:HIT:SHATTER:15d15 B:HIT:SHATTER:15d15 F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DUN_LAIR F:DROP_SKELETON | DROP_CORPSE | CAN_SWIM | LITE_2 F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL | F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:EVIL | IM_POIS | IM_ACID | IM_FIRE | REGENERATE F:OPEN_DOOR | BASH_DOOR | S:1_IN_4 | S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS D:Gerard may not be quite as devious as the other Amberites, but D:he is certainly stronger than the rest of them put together. "...a big, D:powerful man... (He) resembled (Corwin) quite strongly, save that D:his jaw was heavier, and (Corwin) knew he was bigger than him, though D:slower. His strength was a thing out of legend. He wore a dressing gown of D:blue and gray clasped around the middle with a wide, black belt, and he D:stood laughing. About his neck, on a heavy cord, there hung a silver D:hunting horn. He wore a fringe beard and a light mustache. In his right D:hand he held a goblet of wine." N:808:Ungoliant, the Unlight G:S:D I:120:44d207:8:80:80 W:88:1:0:2700000 O:20:0:80 B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:STING:POISON:2d5 B:STING:POISON:2d5 F:UNIQUE | FEMALE | DUN_CAVERN | DUN_MINE F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | BASH_DOOR | CAN_SWIM F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_3 | S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | S:BR_POIS | BR_DARK | S:S_SPIDER D:This enormous, hideous spirit of void is in the form of a spider of D:immense proportions. She is surrounded by a cloud of Unlight as she sucks D:in all living light into her bloated body. She is always ravenously D:hungry and would even eat herself to avoid starvation. She is rumoured to D:have a foul and deadly breath. N:809:Atlach-Nacha, the Spider God G:S:D I:120:46d198:8:80:80 W:92:20:0:7800000 O:60:0:40 B:BITE:POISON:3d9 B:BITE:LOSE_STR:3d9 B:STING:POISON:2d5 B:STING:LOSE_STR:2d5 F:UNIQUE | CAN_SPEAK | RES_TELE | DUN_HORROR | DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING | F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_3 | S:SCARE | BLIND | CONF | HOLD | BR_POIS | ELDRITCH_HORROR | S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON D:"...there was a kind of face on the squat ebon body, low down amid D:the several-jointed legs. The face peered up with a weird expression D:of doubt and inquiry..." N:810:Y'golonac G:H:R I:120:44d207:8:80:80 W:87:20:0:3000000 O:0:0:100 B:TOUCH:LOSE_INT:1d20 B:BITE:HURT:40d1 B:TOUCH:LOSE_WIS:1d20 B:BITE:HURT:40d1 F:UNIQUE | CAN_SPEAK | RES_TELE | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING | F:EVIL | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA | S:CAUSE_3 | CAUSE_4 | DARKNESS | FORGET | S_DEMON | S_HOUND | S:TPORT | TELE_TO | ELDRITCH_HORROR D:"He saw why the shadow on the frosted pane yesterday had been D:headless and he screamed... but before he could scream out his D:protest his breath was cut off, as the hands descended on his D:face and the wed ret mouths opened in their palms." N:811:Aether hound G:Z:B I:120:49d28:30:50:0 W:97:2:0:1550000 O:0:0:0 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:ATTR_MULTI | ATTR_ANY | DUN_PLANAR | DUN_CAVERN F:FORCE_SLEEP | CAN_FLY | F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | DROP_CORPSE | F:DROP_SKELETON | LITE_2 F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | S:BR_GRAV | BR_PLAS | BR_NEXU D:A shifting, swirling form. It seems to be all colours and sizes and D:shapes, though the dominant form is that of a huge dog. You feel very D:uncertain all of a sudden. N:812:Warp demon G:U:o I:120:44d48:30:50:20 W:88:1:0:910000 O:0:100:0 B:HIT:UN_BONUS:14d11 B:HIT:UN_POWER:14d11 F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DUN_HELL | DUN_PLANAR F:DROP_GOOD | DROP_1D2 | SMART | PASS_WALL | F:RES_NEXU | RES_NETH | NONLIVING | CAN_FLY | F:EVIL | IM_POIS | IM_ELEC | IM_COLD | IM_FIRE | DEMON S:1_IN_4 | S:HEAL | TPORT | S_DEMON | S:BRAIN_SMASH | DRAIN_MANA | BR_PLAS D:A huge demon who guards the cross-dimensional gateways. N:813:Eric the Usurper G:p:R I:130:47d87:100:50:15 W:94:1:0:7400000 O:0:100:0 B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:EAT_ITEM:10d15 F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE | DUN_CAVERN | DUN_TOWER F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | CAN_SWIM F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | LITE_2 F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE S:1_IN_4 | S:BLIND | S_MONSTER | DRAIN_MANA | S_MONSTERS | S:SCARE | CONF | TPORT | TELE_TO | CAUSE_3 | BO_ACID | S:HOLD | BA_FIRE | TRAPS | TELE_AWAY | BRAIN_SMASH | S:FORGET | BO_WATE | CAUSE_4 | BO_NETH | DARKNESS | S:S_ANGEL | S_DEMON D:When Oberon disappeared, Eric seized the opportunity and claimed D:the throne, eliminating those who would have opposed him. "Handsome by D:anyone's standards, his hair was so dark, as to be almost blue. His beard D:curled around the mouth that always smiled, and he was dressed simply in a D:leather jacket and leggings, a plain cloak, high black boots, and he wore D:a red sword belt bearing a long silvery saber and clasped with a ruby, D:and his high cloak, collar round his head was lined with red and the D:trimmings of his sleeves matched it. His hands, thumbs hooked behind D:his belt, were terribly strong and prominent. A pair of black gloves D:jutted from his belt near his right tip." N:814:Yig, Father of Serpents G:R:g I:130:46d109:100:62:15 W:92:20:0:6100000 O:80:0:20 B:CLAW:POISON:8d10 B:CLAW:POISON:8d10 B:CRUSH:HURT:8d15 B:BITE:HURT:2d50 F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL | DUN_CAVERN | DUN_PLANAR F:ESCORT | ESCORTS | CAN_SWIM | F:OPEN_DOOR | BASH_DOOR | F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE | S:1_IN_4 | S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRA | S_KIN | S_DEMON | ELDRITCH_HORROR | D:"The half-human father of serpents... the snake-god of the central D:plains tribes -- presumably the primal source of the more D:southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic D:devil." N:815:Unmaker G:E:v I:120:45d7:60:25:60 W:89:4:0:850000 O:20:60:20 B:TOUCH:LOSE_ALL:10d10 B:TOUCH:UN_BONUS:10d10 B:TOUCH:UN_POWER:10d10 F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR | DUN_CAVERN | DUN_TOWER F:FORCE_SLEEP | FORCE_MAXHP | MULTIPLY | CAN_FLY | F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY | F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD | F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU F:IM_POIS | IM_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50 S:1_IN_5 | S:BR_CHAO D:Summoned from the Courts of Chaos, it is a mass of sentient Logrus, D:spreading uncontrollably and destroying everything in its path. N:816:Cyberdemon G:U:u I:120:45d109:90:45:90 W:89:4:0:2150000 O:0:100:0 B:HIT:HURT:1d50 B:HIT:HURT:1d50 B:HIT:HURT:1d50 B:HIT:HURT:1d50 F:RAND_25 | EVIL | DEMON | STUPID | DUN_HELL F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING S:1_IN_4 | S:ROCKET D:Reverbrant metal steps announce the arrival of this huge creature, D:half demon half machine. It has an unsurpassable firepower. N:817:Hela, Queen of the Dead G:p:g I:130:46d113:60:55:10 W:92:3:0:7600000 O:0:0:100 B:TOUCH:LOSE_ALL:50d1 B:TOUCH:EXP_VAMP:50d1 B:TOUCH:UN_BONUS:50d1 F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE | DUN_HELL | DUN_GRAVE F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY | F:EVIL | RES_NETH | IM_COLD | IM_POIS | F:IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:CAUSE_3 | CAUSE_4 | HAND_DOOM | TELE_TO | HOLD | S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND | S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD D:The Norse ruler of Hel is a merciless queen, who ever hunts for more D:souls to add to her collection of tortured spirits. She arrives in D:an ominous green robe, a certain sign of impending doom, to claim D:as her own those who die an ignoble death. N:818:The Mouth of Sauron G:p:v I:130:46d107:60:50:10 W:91:3:0:5600000 O:0:0:100 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:TOUCH:UN_POWER B:TOUCH:UN_POWER F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | SMART | DUN_CAVERN | DUN_TOWER F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY F:EVIL | IM_FIRE | IM_COLD | LITE_2 F:IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_2 | S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD | S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH D:The Mouth of Sauron is a mighty spell caster. So old that even he cannot D:remember his own name, his power and evil are undeniable. He believes D:unshakeably that he is unbeatable and laughs as he weaves his awesome D:spells. N:819:Klingsor, Evil Master of Magic G:p:y I:130:47d105:60:50:10 W:94:3:0:6800000 O:0:0:100 B:HIT:UN_BONUS:6d8 B:HIT:UN_POWER:6d8 B:TOUCH:BLIND B:TOUCH:CONFUSE F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE | DUN_GRAVE | DUN_TEMPLE F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD | F:DROP_CHOSEN | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY F:EVIL | IM_FIRE | IM_COLD | LITE_2 F:IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_2 | S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD | S:TRAPS | BA_WATE | BO_PLAS | BA_NETH | S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD D:Klingsor, whose hopeless effort to join the Knights of the Grail D:was thwarted, turned to black magic and became a deadly necromancer. N:820:Corwin, Lord of Avalon G:p:r I:130:45d92:100:50:15 W:90:1:0:2600000 O:0:100:0 B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:LOSE_CON:10d15 F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE | DUN_TOWER F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | CAN_SWIM F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:DROP_CHOSEN | LITE_2 F:EVIL |IM_COLD | IM_POIS | IM_ELEC | REGENERATE S:1_IN_4 | S:SCARE | CONF | TPORT | TELE_TO | S_MONSTER | DRAIN_MANA | S:CAUSE_3 | BO_ACID | BO_MANA | HOLD | BA_FIRE | BA_COLD | S:TRAPS | TELE_AWAY | HEAL | BRAIN_SMASH | BA_WATE | BA_NETH | S:FORGET | BO_WATE | BO_NETH | CAUSE_4 | DARKNESS | S_MONSTERS | S:BO_PLAS | S_ANGEL D:Corwin is one of the most feared and respected Amberites; his skill D:and cunning are well known. "Green eyes, black hair, dressed in black D:and silver, yes. (Corwin) had on a cloak and it was slightly furled D:as by a wind. (He) had on black boots, like Eric's, and (he) too bore a D:blade, only (his) was heavier, though not quite as long as (Eric's). D:(He) had (his) gloves on and they were silver and scaled. The clasp D:at (his) neck was cast in the form of a silver rose." N:821:The Emperor Quylthulg G:Q:y I:130:46d83:30:1:0 W:92:3:0:3700000 O:25:25:25 F:UNIQUE | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | DUN_TEMPLE | DUN_CAVERN F:ONLY_ITEM | DROP_4D2 | F:INVISIBLE | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BRAIN_SMASH | S:S_HI_UNDEAD | S_HI_DRAGON D:A huge seething mass of flesh with a rudimentary intelligence, the Emperor D:Quylthulg changes colours in front of your eyes. Pulsating first one D:colour then the next, it knows only it must bring help to protect itself. N:822:Qlzqqlzuup, the Lord of Flesh G:Q:B I:130:42d91:30:1:0 W:83:3:0:3700000 O:25:25:25 F:UNIQUE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | DUN_TEMPLE | DUN_CAVERN F:ONLY_ITEM | DROP_4D2 | F:INVISIBLE | ATTR_MULTI | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL | S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_AMBERITES | S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN D:This disgusting creature squeals and snorts as it writhes on the floor. D:It pulsates with evil. Its intent is to overwhelm you with monster after D:monster, until it can greedily dine on your remains. N:823:Cthugha, the Living Flame G:E:R I:133:48d80:30:50:20 W:95:30:0:4200000 O:0:0:100 B:TOUCH:BLIND B:TOUCH:FIRE:12d10 B:TOUCH:FIRE:12d10 B:TOUCH:FIRE:12d10 F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS | DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | F:ONLY_ITEM | DROP_2D2 | SMART | F:EVIL | KILL_ITEM | KILL_BODY | F:NO_CONF | NO_SLEEP | NO_FEAR | LITE_2 S:1_IN_4 | S:BR_FIRE | S_KIN | ELDRITCH_HORROR D:"But even though we had shielded our eyes, it was impossible not D:to see the great amorphous shapes streaming skyward from the D:accursed place, nor the equally great being hovering like a cloud D:of living fire above the trees." N:824:Benedict, the Ideal Warrior G:p:W I:130:48d101:100:50:15 W:95:1:0:9000000 O:0:100:0 B:HIT:HURT:15d15 B:HIT:HURT:15d15 B:HIT:HURT:15d15 B:HIT:HURT:15d15 F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE | DUN_LAIR F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | CAN_SWIM F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | LITE_2 F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | F:EVIL | IM_COLD | IM_POIS | IM_ELEC | IM_FIRE | REGENERATE S:1_IN_4 | S:SCARE | CONF | TPORT | TELE_TO | DRAIN_MANA | TRAPS | BRAIN_SMASH | S:TELE_AWAY | CAUSE_4 | S_MONSTERS | S_HI_DRAGON | S:S_DEMON | S_ANGEL | TELE_LEVEL | FORGET | HEAL D:In the field of combat Benedict rules supreme: with but one hand D:he was still superior to Corwin. "Benedict, tall and dour; thin of D:body, thin of face, wide of mind. He wore orange and yellow and brown D:and reminded me of haystacks and pumpkins and scarecrows and the D:Legend of Sleepy Hollow. He had a long, strong jaw and hazel eyes and D:brown hair that never curled. He stood beside a tan horse and leaned D:upon a lance about which was twined a rope of flowers. He seldom D:laughed." N:825:The Witch-King of Angmar G:W:D I:130:46d92:90:60:10 W:91:3:0:10600000 O:0:20:80 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:EXP_80:5d5 B:HIT:EXP_80:5d5 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | DUN_CAVERN | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | CAN_SWIM F:EVIL | UNDEAD | F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_2 | S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | S:BO_MANA | BA_NETH | S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD D:The Chief of the Ringwraiths. A fell being of devastating power. His D:spells are lethal and his combat blows crushingly hard. He moves at D:speed, and commands legions of evil to do his bidding. It is said that he D:is fated never to die by the hand of mortal man. N:826:Cyaegha G:e:D I:130:48d94:90:60:10 W:96:30:0:10200000 O:20:50:30 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 F:UNIQUE | CAN_SPEAK | RES_TELE | CAN_FLY | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | DEMON | IM_ACID | IM_ELEC | F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH | S:BR_DARK | BA_DARK | BR_NETH | HAND_DOOM | FORGET | ELDRITCH_HORROR | S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRA D:"...it was a gigantic eye staring down at them. Around the eye, D:the sky split; deep clefts opened through which the darkness D:began to ooze, a darkness blacker than the night, which crawled D:down as a set of slimy tentacles, taking on more form, more D:definite shape... something was standing, outlined against D:the black sky, something which had tentacles of darkness D:and a green-glowing eye." N:827:Pazuzu, Lord of Air G:B:w I:140:50d77:40:62:10 W:99:2:0:9400000 O:0:100:0 B:HIT:ELEC:12d12 B:HIT:ELEC:12d12 B:HIT:ELEC:12d12 B:HIT:ELEC:12d12 F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DUN_PLANAR F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_ELEC | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC D:A winged humanoid from the Planes of Hell, Pazuzu grins inhumanely at you D:as he decides your fate. N:828:Ithaqua the Windwalker G:Y:B I:140:45d86:40:62:10 W:89:20:0:2800000 O:0:0:100 B:CLAW:COLD:12d12 B:CLAW:COLD:12d12 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 F:UNIQUE | CAN_SPEAK | ESCORT | RES_TELE | DUN_LAIR F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | AURA_ELEC | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING | F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_ELEC | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC | ELDRITCH_HORROR S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN D:The Wendigo, moving so fast that you can see little except two D:glowing eyes burning with hatred. "The stars had been blotted out... D:the great cloud which had obscured the the sky looked curiously D:like the outline of a great man. And... where the top of D:the cloud must have been, where the head of the thing should have D:been, there were two gleaming stars, burning bright -- like eyes!" N:829:Hell hound of Julian G:C:r I:120:53d7:25:40:30 W:105:4:0:1300000 O:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DUN_LAIR | DUN_HORROR F:RAND_25 | FRIENDS | AURA_FIRE | F:BASH_DOOR | MOVE_BODY | F:ANIMAL | EVIL | IM_FIRE S:1_IN_5 | S:BR_FIRE D:It is a giant dog that glows with heat. Flames pour from its nostrils. N:830:Cantoras, the Skeletal Lord G:s:B I:140:47d112:20:60:80 W:93:2:0:7000000 O:50:0:50 B:GAZE:EXP_80 B:GAZE:EXP_80 B:TOUCH:POISON:3d5 B:TOUCH:POISON:3d5 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | DUN_GRAVE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_SWIM F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | S:S_HI_UNDEAD | ANIM_DEAD D:A legion of evil undead druj animating the skeleton of a once mighty D:sorcerer. His power is devastating and his speed unmatched in the D:underworld. Flee his wrath! N:831:Mephistopheles, Lord of Hell G:U:r I:140:46d109:20:75:50 W:91:2:0:10200000 O:0:100:0 B:GAZE:EXP_VAMP:1d15 B:GAZE:TERRIFY:1d15 B:TOUCH:FIRE:4d5 B:TOUCH:UN_POWER:4d5 F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE | F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON | F:ESCORTS | IM_COLD | IM_POIS S:1_IN_3 | S:TELE_TO | SCARE | HOLD | BRAIN_SMASH | S:S_DEMON | S_HI_UNDEAD | S_UNDEAD | S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM | ANIM_DEAD D:A duke of hell, in the flesh. N:832:Godzilla G:R:g I:130:48d124:50:140:20 W:96:2:0:8400000 O:100:0:0 B:CLAW:POISON:5d10 B:CLAW:POISON:5d10 B:BITE:HURT:20d10 B:CRUSH:UN_BONUS:5d12 F:UNIQUE | CAN_SWIM | DROP_CORPSE | DUN_CAVERN | DUN_LAIR F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS S:1_IN_2 | S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID D:Godzilla rose from the contaminated sea. D:Fear its anger, for its devastation is unmatched! N:833:Abhoth, Source of Uncleanness G:J:G I:130:47d135:50:75:0 W:94:30:0:7000000 O:0:0:100 B:TOUCH:ACID:11d11 B:TOUCH:DISEASE:11d11 B:TOUCH:ACID:11d11 B:TOUCH:POISON:11d11 F:ONLY_ITEM | DROP_1D2 | CAN_SWIM | DUN_CAVERN | DUN_HORROR F:DROP_GOOD | DROP_GREAT | F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP | F:IM_ACID | IM_POIS | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | F:COLD_BLOOD | RES_DISE | NO_STUN S:1_IN_6 | S:S_MONSTERS | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD | HEAL | S:TELE_AWAY | TPORT | CAUSE_4 | BRAIN_SMASH | DRAIN_MANA | ELDRITCH_HORROR S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | ANIM_DEAD D:"...in the pool [there was] a grayish, horrid mass that nearly choked D:it from rim to rim. Here, it seemed, was the ultimate source of all D:miscreation and abomination. For the gray mass quobbed and quivered, D:and swelled perpetually; and from it, in manifold fission, were D:spawned the anatomies that crept away on every side through the D:grotto." N:834:Ymir the Ice Giant G:P:w I:130:48d126:50:80:20 W:96:2:0:6400000 O:0:100:0 B:HIT:COLD:5d10 B:HIT:HURT:5d10 B:HIT:COLD:5d10 B:HIT:HURT:5d10 F:UNIQUE | CAN_SPEAK | DUN_LAIR F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | EVIL | ESCORT | GIANT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE | F:IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | HURT_FIRE | F:COLD_BLOOD | AURA_COLD | DROP_CORPSE | CAN_SWIM S:1_IN_3 | S:BR_COLD | BO_ICEE | DARKNESS | HEAL | TELE_TO | S_KIN | S_HI_UNDEAD D:Ymir is one of the oldest beings there are. He looks like a giant D:humanoid made of ice. N:835:Loki the Trickster G:P:g I:130:46d154:50:80:20 W:91:2:0:7500000 O:0:0:100 B:HIT:BLIND:6d11 B:HIT:UN_BONUS:6d11 B:HIT:UN_POWER:6d11 F:UNIQUE | MALE | DUN_PLANAR F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK | F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT | F:REGENERATE | CAN_SWIM S:1_IN_3 | S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY | S:TELE_LEVEL | FORGET | S_CYBER | S_DEMON | HAND_DOOM | S_HI_UNDEAD | S:S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | S_AMBERITES | ANIM_DEAD S:INVULNER D:Loki, the god of mischief, is a nasty person. He will use every D:dirty trick in the book, and then some. In the end, his half-giant D:heritage is bound to show, as he will defect to the side of the D:giants and fight against the other gods of Asgard. N:836:Star-spawn of Cthulhu G:U:G I:130:48d110:90:45:90 W:95:20:0:10100000 O:0:0:100 B:CLAW:POISON:1d30 B:CLAW:ACID:1d30 B:TOUCH:UN_POWER:1d10 B:CRUSH:UN_BONUS:2d33 F:DUN_HORROR F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | F:DROP_3D2 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | F:EVIL | DEMON | IM_POIS | IM_ACID | IM_ELEC | RES_TELE | NONLIVING | F:POWERFUL | IM_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD S:1_IN_3 S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID | S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH | S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD | ELDRITCH_HORROR D:The last remnants of sanity threaten to leave your brain as you D:behold this titanic bat-winged, octopus-headed unholy abomination. D:"They all lay in stone houses in their great city of R'lyeh, D:preserved by the spells of mighty Cthulhu for a glorious D:resurrection when the stars and the earth might once more D:be ready..." N:837:Surtur the Giant Fire Demon G:P:r I:130:47d153:50:80:20 W:93:2:0:8000000 O:0:100:0 B:HIT:FIRE:6d11 B:HIT:HURT:6d11 B:HIT:FIRE:6d11 B:HIT:HURT:6d11 F:UNIQUE | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE | F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | EVIL | AURA_FIRE | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK | F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT | DEMON F:LITE_2 S:1_IN_5 | S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | S_HI_UNDEAD | S:HAND_DOOM | TELE_AWAY | S_CYBER | S_DEMON D:Surtur is also one of the most ancient of all creatures. He is a demonic D:giant of fire, who is destined to set the nine worlds afire with his D:accursed sword of doom on the day of Ragnarok. N:838:The Tarrasque G:R:v I:130:46d130:50:92:20 W:92:2:0:7800000 O:20:50:25 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:UN_POWER B:TOUCH:UN_POWER F:UNIQUE | F:ATTR_MULTI | DUN_CAVERN | CAN_SWIM F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_2 | S:BR_FIRE | BR_COLD | BR_DISE D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable D:and immune to magic. Fear its anger, for its devastation is unmatched! N:839:Lungorthin, the Balrog of White Fire G:U:w I:130:47d128:20:62:80 W:94:2:0:7600000 O:0:100:0 B:HIT:FIRE:8d12 B:HIT:FIRE:8d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER F:UNIQUE | MALE | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | CAN_FLY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DEMON | IM_FIRE | F:NO_CONF | NO_SLEEP | LITE_1 | LITE_2 S:1_IN_4 | S:BLIND | CONF | SCARE | S:BR_FIRE | S:S_DEMON | S_HI_UNDEAD D:A massive form cloaked in flame. Lungorthin stares balefully at you with D:eyes that smoulder red. The dungeon floor where he stands is scorched by D:the heat of his body. N:840:Draugluin, Sire of All Werewolves G:C:u I:130:46d107:80:45:90 W:92:2:0:3800000 O:0:0:100 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:POISON:2d6 B:BITE:POISON:2d6 F:UNIQUE | MALE | CAN_SPEAK | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | DROP_CORPSE F:RAND_25 | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | CAN_SWIM F:ANIMAL | EVIL | IM_POIS S:1_IN_3 | S:SCARE | S:S_MONSTERS | S_HOUND D:Draugluin provides Sauron with a fearsome personal guard. He is an D:enormous wolf inhabited with a human spirit. He is chief of all his kind. N:841:Shuma-Gorath G:e:G I:130:46d130:50:75:0 W:91:30:0:9800000 O:0:0:100 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 B:GAZE:LOSE_INT:2d12 B:GAZE:LOSE_WIS:2d12 F:ONLY_ITEM | DROP_60 | CAN_SWIM | DUN_HORROR F:DROP_GOOD | DROP_GREAT | F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP | F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | F:COLD_BLOOD | RES_DISE | NO_STUN S:1_IN_2 | S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY | S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA | S:S_MONSTERS | S_KIN | S_CYBER | S_HOUND | S_HYDRA | S_DEMON | S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD | ELDRITCH_HORROR D:Shuma-Gorath is one of the immortal lords of chaos. The true form of D:this blasphemous horror is a huge, all-seeing eye surrounded by tentacles. N:842:Tulzscha, the Green Flame G:E:G I:130:49d143:90:50:50 W:98:40:0:8000000 O:0:100:0 B:HIT:HURT:2d50 B:HIT:HURT:2d50 B:HIT:HURT:2d50 B:HIT:HURT:2d50 F:DUN_PLANAR F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | F:DROP_3D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING | F:IM_COLD | IM_ELEC | RES_NEXU | RES_NETH | RES_PLAS | F:REGENERATE | UNIQUE | CAN_FLY | LITE_2 S:1_IN_3 | S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE | ELDRITCH_HORROR D:"A belching column of sick greenish flame... spouting volcanically D:from the depths profound and inconceivable, casting no shadows as D:healthy flame should, and coating the nitrous stone with a nasty, D:venomous verdigris. For all that seething combustion no warmth D:lay, but only the clamminess of death and corruption." N:843:Oremorj the Cyberdemon Lord G:U:u I:130:49d129:90:45:90 W:97:4:0:9100000 O:0:100:0 B:HIT:HURT:2d40 B:HIT:HURT:2d40 B:HIT:HURT:2d40 B:HIT:HURT:2d40 F:RAND_25 | EVIL | DEMON | DUN_HELL F:DROP_1D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE | F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING S:1_IN_3 | S:ROCKET | S_CYBER D:The mightiest of Cyberdemons, their lord and ruler. N:844:Kaschei the Immortal G:L:v I:130:46d92:100:50:0 W:92:3:0:6800000 O:0:0:100 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | DUN_GRAVE | DUN_RUIN F:ESCORT | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY F:EVIL | UNDEAD | F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | S:1_IN_3 | S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | S:BA_MANA | BO_MANA | BA_FIRE | S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD D:A stench of corruption and decay surrounds this sorcerer, who has clearly D:risen from the grave to continue his foul plots and schemes. N:845:Yog-Sothoth, the All-in-One G:j:v I:130:49d95:100:50:20 W:97:30:0:5500000 O:0:0:100 B:TOUCH:HURT:40d5 B:TOUCH:LOSE_CON:16d2 B:TOUCH:LOSE_CON:16d2 F:DUN_HORROR F:UNIQUE | CAN_SPEAK | SMART | RES_TELE F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | F:EVIL | IM_ACID | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER | ELDRITCH_HORROR S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI D:"Great globes of light massing towards the opening... the breaking D:apart of the nearest globes, and the protoplasmic flesh that D:flowed blackly outward to join together and form that eldritch, D:hideous horror from outer space... whose mask was a congeries D:of iridescent globes... who froths as primal slime in nuclear D:chaos forever beyond the nethermost outposts of space and time!" N:846:Fenris Wolf G:C:D I:134:50d98:80:45:40 W:100:2:0:7900000 O:20:0:80 B:BITE:HURT:20d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:20d6 F:UNIQUE | CAN_SPEAK | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | DUN_HELL F:RAND_25 | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | CAN_SWIM F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD S:1_IN_8 | S:BR_DARK | BR_POIS | BR_COLD D:The immensely huge wolf who would swallow the sun to satisfy its D:hunger and leave the Norse gods for the dessert. N:847:Great Wyrm of Power G:D:y I:130:46d201:20:55:70 W:92:4:0:9000000 O:50:50:0 B:CRUSH:POISON:8d12 B:CRUSH:FIRE:8d12 B:CRUSH:ELEC:8d12 B:CRUSH:HURT:10d18 F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DUN_LAIR | DUN_CAVERN F:AURA_FIRE | AURA_ELEC | AURA_COLD | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | F:DRAGON | GOOD | DROP_CORPSE | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | F:RES_NETH | RES_NEXU | RES_PLAS | RES_DISE | RES_TELE | LITE_2 S:1_IN_3 | S:S_HI_DRAGON | S_DRAGON | S_KIN | S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE | S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS | S:BR_WALL | BR_MANA | BR_DISI D:The mightiest of all dragonkind, a great wyrm of power is seldom D:encountered in our world. It can crush stars with its might. N:848:Shub-Niggurath, Black Goat of the Woods G:U:D I:130:48d95:100:50:20 W:96:30:0:8700000 O:0:0:100 B:CRUSH:LOSE_WIS:20d5 B:CRUSH:LOSE_INT:20d5 B:BITE:LOSE_STR:10d2 B:BITE:LOSE_CON:10d2 F:DUN_HORROR F:UNIQUE | CAN_SPEAK | FEMALE | AURA_ELEC | RES_TELE F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING | CAN_FLY | F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD F:EVIL | IM_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | CAN_SWIM S:1_IN_3 | S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS | S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE | S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE | ANIM_DEAD | ELDRITCH_HORROR D:This horrendous outer god looks like a writhing cloudy mass filled D:with mouths and tentacles. N:849:Nodens, Lord of the Great Abyss G:P:w I:130:49d108:100:50:20 W:97:3:0:7600000 O:0:50:50 B:HIT:HURT:2d66 B:HIT:HURT:2d66 F:UNIQUE | CAN_SPEAK | MALE | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | CAN_SWIM F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_90 | DROP_GREAT | F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | F:GOOD | IM_ACID | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | F:NO_SLEEP | RES_NEXU | RES_NETH | RES_WATE S:1_IN_1 | S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | S:BO_MANA | BA_MANA | S_MONSTERS | HEAL | S:CAUSE_4 | HASTE | HAND_DOOM | S:S_ANGEL | S_UNIQUE D:The hoary Lord of the Great Abyss seems a wizened man, but appearances D:can be deceiving. N:850:Carcharoth, the Jaws of Thirst G:C:D I:130:50d105:80:65:10 W:99:2:0:10200000 O:30:10:60 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:POISON:4d4 B:BITE:POISON:4d4 F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DUN_CAVERN F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | F:ONLY_ITEM | DROP_90 | DROP_GOOD | AURA_FIRE | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | CAN_SWIM F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_4 | S:HEAL | SCARE | BRAIN_SMASH | S:BR_FIRE | S:S_HOUND D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is D:the largest wolf to ever walk the earth. He is highly intelligent and a D:deadly opponent in combat. N:851:Nyarlathotep, the Crawling Chaos G:U:r I:130:48d132:100:50:20 W:95:30:0:9000000 O:0:50:50 B:CRUSH:LOSE_CON:30d4 B:CRUSH:LOSE_STR:30d4 B:GAZE:LOSE_INT:1d50 B:GAZE:LOSE_WIS:1d50 F:DUN_HORROR F:UNIQUE | CAN_SPEAK | RES_TELE | NONLIVING | F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU | CAN_SWIM F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT | F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD | F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO | S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST | ELDRITCH_HORROR S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM D:Nyarlathothep is the messenger, the heart and the soul of the outer gods. D:He is a shapechanger capable of assuming thousands of nightmarish forms. D:One of them looks like this: "A tall, slim figure with the young face of D:an antique pharaoh, gay with prismatic robes and crowned with a D:pshent that glowed with inherent light... the fascination of a D:dark god or fallen archangel, and around whose eyes there lurked D:the languid sparkle of capricious humor." N:852:Azathoth, Seething Nuclear Chaos G:E:B I:130:49d142:100:75:100 W:98:30:0:9700000 O:50:0:50 B:CRUSH:HURT:35d5 B:CRAWL:ACID:35d5 B:CRUSH:HURT:35d5 B:CRAWL:ACID:35d5 F:UNIQUE | RES_TELE | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | DEMON | AURA_FIRE | AURA_ELEC | F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING | F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_DISE | F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND | F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_5 | S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI | ELDRITCH_HORROR D:"That last amorphous blight of nethermost confusion which D:blasphemes and bubbles at the centre of all infinity -- D:the boundless daemon sultan Azathoth, whose name no lips D:dare speak aloud, and who gnaws hungrily in inconceivable, D:unlighted chambers beyond time amidst the muffled, maddening D:beating of vile drums and the thin monotonous whine of D:accursed flutes." N:853:Cerberus, Guardian of Hades G:C:r I:130:49d143:50:80:10 W:97:1:0:10600000 O:40:50:0 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 F:UNIQUE | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | CAN_SWIM F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:BA_DARK | S:BR_FIRE | BR_NETH | S:S_HOUND D:A three-headed hell hound of fearsome aspect. Flame burns merrily from its D:hide as it snarls and roars its defiance. N:854:Jormungand the Midgard Serpent G:J:g I:130:50d216:100:100:0 W:99:1:0:20000000 O:0:0:0 B:CRUSH:HURT:30d10 B:CRUSH:HURT:30d10 B:BITE:HURT:5d60 F:DUN_PLANAR F:UNIQUE |FORCE_MAXHP | FORCE_SLEEP | AQUATIC | WILD_OCEAN | F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | EVIL | F:RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE F:NO_CONF | NO_SLEEP S:1_IN_8 S:BA_WATE D:The Midgard Serpent is so huge that its body surrounds the world of D:mortal men. It can grind gods themselves to lifeless pulp. N:855:The Destroyer G:g:W I:130:46d474:100:100:0 W:92:1:0:11700000 O:0:0:0 B:HIT:HURT:30d9 B:HIT:HURT:30d9 B:HIT:HURT:30d9 B:HIT:HURT:30d9 F:DUN_PLANAR F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING | F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_COLD | F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | F:NO_CONF | NO_SLEEP | CAN_FLY | CAN_SWIM F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | S:1_IN_3 | S:BR_DISI | BO_MANA D:The Destroyer was built by the Norse deities to be their ultimate weapon D:against the space gods who had arrived to judge the world. Unfortunately, D:the Destroyer has gone berserk and is destroying everything it sees. The D:mystical Destroyer is nearly indestructible, and it is said that when it D:uses its power of complete disintegration, the day of Ragnarok is near. N:856:Gothmog, the High Captain of Balrogs G:U:R I:130:50d112:100:70:0 W:100:1:0:8700000 O:0:100:0 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY | DUN_HELL F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DEMON | F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_FIRE | S_KIN | S:S_DEMON | S_HI_UNDEAD | S_CYBER D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is renowned D:for slaying Ecthelion the Warder of the Gates and he has never been D:defeated in combat. With his whip of flame and awesome fiery breath he D:saved his master from Ungoliant's rage. N:857:Great Cthulhu G:U:g I:130:50d140:100:70:100 W:99:20:0:10800000 O:0:50:50 B:CRUSH:HURT:50d4 B:CLAW:UN_POWER:15d2 B:CLAW:UN_BONUS:15d2 B:TOUCH:DISEASE:100d1 F:DUN_HORROR F:UNIQUE | CAN_SPEAK | DEMON | NONLIVING | F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM | F:EVIL | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP | S:1_IN_3 S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA | S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD | S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF S:BR_NEXU | S_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM S:ANIM_DEAD | ELDRITCH_HORROR D:This creature is death incarnate. "A monster of vaguely anthropoid D:outline, but with an octopus-like head whose face was a mass of D:feelers, a scaly, rubbery-looking body, prodigious claws on hind D:fore feet, and long, narrow wings behind. This thing... was a D:somewhat bloated corpulence... It lumbered slobberingly into sight D:and gropingly squeezed its gelatinous green immensity through the D:black doorway... A mountain shambled or walked." # Sauron is no longer a quest monster (in Zangband), just a "normal" one. N:858:Sauron, the Sorcerer G:p:o I:130:49d150:100:80:0 W:97:1:0:10400000 O:0:0:100 B:HIT:UN_BONUS:10d12 B:HIT:UN_BONUS:10d12 B:TOUCH:UN_POWER B:TOUCH:UN_POWER F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DUN_RUIN F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:DROP_CHOSEN | F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | CAN_FLY F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | LITE_2 S:1_IN_2 | S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 | S:BRAIN_SMASH | FORGET | S:BO_ICEE | BO_MANA | BO_PLAS | S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S:HAND_DOOM | ANIM_DEAD D:Mighty in spells and enchantments, D:he created the One Ring. His eyes glow with power and his gaze seeks to D:destroy your soul. He has many servants, and rarely fights without them. N:859:The Unicorn of Order G:q:w I:160:50d280:100:85:0 W:99:1:0:14000000 O:25:50:25 B:KICK:UN_POWER:13d13 B:KICK:UN_POWER:12d12 B:BUTT:UN_BONUS:11d11 B:BITE:TIME:10d10 F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | DUN_PLANAR F:REFLECTING | AURA_COLD | AURA_ELEC | F:ONLY_ITEM | DROP_4D2 | F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH | F:RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | F:SMART | KILL_BODY | POWERFUL | BASH_DOOR F:REGENERATE | NONLIVING | CAN_FLY | CAN_SWIM F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | LITE_1 F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE S:1_IN_3 | S:SHRIEK | BR_SOUN | BR_LITE | BR_INER | BR_TIME | BR_SHAR | S:BR_PLAS | BR_MANA | BR_DISI | DRAIN_MANA | HEAL | HASTE | S:TELE_AWAY | BLINK | TPORT | FORGET | S:S_MONSTERS | S_HI_DRAGON | S_AMBERITES | S_UNIQUE D:The Unicorn of Order, who once stole an eye from the great Serpent D:of chaos, is watching the events unfold with growing distress. It D:regards you as a mortal meddling in the affairs of immortals, and D:attempts to eliminate you. # Oberon is the first Quest monster in Zangband: he must be killed before # the Serpent of Chaos N:860:Oberon, King of Amber G:p:v I:145:50d156:100:82:0 W:99:1:0:12400000 O:0:100:0 B:HIT:UN_BONUS:12d12 B:HIT:UN_POWER:12d12 B:HIT:CONFUSE:10d2 B:HIT:BLIND:10d2 F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | DROP_CORPSE | DUN_PLANAR F:ATTR_MULTI | AMBERITE | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:DROP_CHOSEN | REFLECTING | AURA_FIRE | AURA_ELEC F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | CAN_FLY F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | POWERFUL | F:NO_CONF | NO_SLEEP | NO_FEAR | LITE_2 S:1_IN_2 | S:TPORT | SCARE | BLIND | S_DEMON | S_ANGEL | S_MONSTERS | S:TELE_TO | CONF | BO_MANA | BA_FIRE | BRAIN_SMASH | BA_NETH | S:BO_ICEE | CAUSE_4 | BA_WATE | BO_PLAS | TELE_LEVEL | TELE_AWAY | S:FORGET | DARKNESS | BA_MANA | S_HI_DRAGON | S_HI_UNDEAD | BA_CHAO S:S_AMBERITES | S_CYBER | HAND_DOOM D:Oberon, the father or grandfather of most Amberites, is as powerful D:as ever. He is afraid that you will upset the balance and will not D:let you harm the Serpent of Chaos. "Oberon, Lord of Amber, stood before D:me in his green and his gold. High, wide and thick, his beard black and D:shot with silver, his hair the same. Green rings in gold settings and D:a blade of golden color." # Morgoth, Mr normal monster! N:861:Morgoth, Lord of Darkness G:P:D I:140:50d280:100:75:0 W:100:1:0:12400000 O:0:100:0 B:HIT:SHATTER:20d10 B:HIT:SHATTER:20d10 B:HIT:LOSE_ALL:10d12 B:TOUCH:UN_POWER F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | DUN_CAVERN F:ONLY_ITEM | DROP_4D2 | F:DROP_GOOD | DROP_GREAT | F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD F:REGENERATE | F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_3 | S:BRAIN_SMASH | S:BA_MANA | BO_MANA | BA_NETH | ANIM_DEAD S:S_MONSTERS | S_UNIQUE | S_AMBERITES | S_HI_UNDEAD | S_HI_DRAGON D:He is the Master of the Pits of Angband. His figure is like a black D:mountain crowned with Lightning. He rages with everlasting anger, his D:body scarred by Fingolfin's eight mighty wounds. He can never rest from D:his pain, but seeks forever to dominate all that is light and good in the D:world. He is the origin of man's fear of darkness and created many foul D:creatures with his evil powers. Orcs, Dragons, and Trolls are his most D:foul corruptions, causing much pain and suffering in the world to please D:him. His disgusting visage, twisted with evil, is crowned with iron, the D:two remaining Silmarils forever burning him. Grond, the mighty Hammer of D:the Underworld, cries defiance as he strides towards you to crush you to a D:pulp! # You must kill the SoC to complete the final quest, and win the game. N:862:The Serpent of Chaos G:J:D I:155:50d504:111:87:0 W:100:1:0:13500000 O:0:50:50 B:CRUSH:SHATTER:22d10 B:CRUSH:SHATTER:22d10 B:BITE:LOSE_ALL:10d12 B:TOUCH:UN_POWER F:UNIQUE | QUESTOR | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | DUN_HORROR F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD | F:ONLY_ITEM | DROP_4D2 | F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH | F:SMART | KILL_WALL | KILL_BODY | POWERFUL | F:REGENERATE | NONLIVING | CAN_FLY | LITE_1 F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE S:1_IN_3 | S:S_MONSTERS | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_CYBER | S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | S:S_AMBERITES | BR_NUKE | BR_POIS | BR_DISI | HAND_DOOM D:The Big Boss himself. Before the universe the Serpent was. The Unicorn D:of Order fought with Serpent and stole one of its eyes, known as the D:Jewel of Judgement. With the Jewel, Dworkin drew the Pattern and thus D:gave birth to the infinite worlds of shadow. Now the balance has been D:disrupted, the Pattern damaged, and all the shadow is being absorbed by D:the Serpent. Unless it is stopped, the word as we know it will come to D:an end, all order reverting to Primal Chaos. N:863:Quantum dot G:,:v I:110:3d2:20:50:0 W:54:5:0:1700 O:0:0:0 B:SPORE:LOSE_ALL:2d4 B:SPORE:UN_BONUS:2d4 B:SPORE:CONFUSE:2d4 B:SPORE:TERRIFY:2d4 F:NEVER_MOVE | DUN_TOWER F:STUPID | WEIRD_MIND | ATTR_MULTI | ATTR_ANY | QUANTUM | F:MULTIPLY | FRIENDS | F:IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN S:1_IN_2 | S:BLINK | MIND_BLAST D:It is there and it is not. # Note that this monster deliberately does not have the CHAR_MIMIC flag N:864:a Plain Gold Ring G:=:y I:140:55d204:100:100:10 W:110:3:0:50000000 O:100:0:0 B:TOUCH:BLIND:5d5 B:TOUCH:UN_BONUS:10d10 B:TOUCH:LOSE_ALL:10d10 B:TOUCH:EXP_80:10d10 F:DUN_CAVERN F:UNIQUE | FORCE_SLEEP | NEVER_MOVE | ONLY_ITEM | DROP_90 | F:DROP_GOOD | DROP_GREAT | REFLECTING | INVISIBLE | COLD_BLOOD | F:SMART | EMPTY_MIND | REGENERATE | POWERFUL | AURA_FIRE | F:EVIL | DEMON | NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP S:1_IN_2 | S:BR_NETH | BR_TIME | BA_MANA | BO_MANA | HAND_DOOM | HEAL | S:S_DEMON | S_HI_UNDEAD | S_HI_DRAGON | TPORT D:It is a ring of immense power. You can hardly believe you've D:finally found the One Ring! N:865:Lourph G:S:u I:140:50d3:200:55:0 W:99:7:0:1650000 O:0:0:0 B:BITE:PARALYZE:5d5 B:BITE:PARALYZE:5d5 B:BITE:POISON:7d5 B:BITE:LOSE_ALL:8d5 F:FRIENDS | DUN_LAIR F:COLD_BLOOD | EMPTY_MIND | REGENERATE | BASH_DOOR | KILL_BODY | KILL_ITEM | F:ANIMAL | HURT_LITE | IM_ACID | IM_FIRE | IM_POIS | F:RES_TELE | RES_NETH | RES_DISE | F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | D:Small brown spiders that lurk in the darkness deep underground. D: An individual would be nearly harmless, but their size allows many D: to crawl where only a single Mirkwood spider could stand. Packs of D: these arachnids may scour the depths untiringly, and their hunger is D: never satisfied. N:866:Caaws G:E:D I:120:51d51:100:88:0 W:101:8:0:1300000 O:0:0:0 B:TOUCH:UN_POWER:13d13 B:TOUCH:UN_BONUS:13d13 B:TOUCH:LOSE_ALL:13d13 B:TOUCH:CONFUSE:13d13 F:FORCE_MAXHP | NEVER_MOVE | F:STUPID | F:CAN_SWIM | CAN_FLY | F:NONLIVING | COLD_BLOOD | EMPTY_MIND | REGENERATE | KILL_BODY | AURA_COLD | F:EVIL | DEMON | IM_ELEC | IM_FIRE | IM_POIS | F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | F:DUN_HORROR | WILD_WASTE1 | WILD_SWAMP1 | S:1_IN_5 S:HEAL | INVULNER D:A thing like a massive, jet black oyster with four groping tendrils. D: Born of nether, it need not chase its prey, content to seeth D: in the darkness until some unfortunate creature wanders too close. N:867:Culverin G:I:U I:110:16d2:20:7:40 W:19:2:0:1160 O:0:0:0 F:NEVER_BLOW | RAND_25 | ANIMAL | WILD_FOREST1 | DUN_LAIR S:1_IN_1 S:ARROW | D:A many legged scuttling thing, it spits pebbles with deadly force. N:868:Behinder G:.:d I:125:23d20:10:22:80 W:45:40:0:23500 O:0:0:0 B:TOUCH:TERRIFY:5d5 B:BITE:HURT:8d4 F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | FORCE_SLEEP | F:SMART | INVISIBLE | COLD_BLOOD | EMPTY_MIND | F:OPEN_DOOR | ANIMAL | NO_FEAR | F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | F:DUN_CAVERN | DUN_HORROR | WILD_FOREST1 | WILD_FOREST2 | WILD_MOUNT1 | S:1_IN_10 S:ELDRITCH_HORROR | D:"The Behinder flung itself on his shoulders. Then I knew why D: nobody's supposed to see one. I wish I hadn't. To this day I D: can see it, plain as a fence at noon, and forever I will be D: able to see it." N:869:Boadile G:S:g I:120:19d12:20:15:30 W:38:20:0:6200 O:0:0:0 B:BITE:HURT:2d5 B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 F:FORCE_MAXHP | STUPID | COLD_BLOOD | BASH_DOOR | F:ANIMAL | RES_WATE | CAN_SWIM | WILD_SHORE | DUN_CAVERN | DUN_DARKWATER F:WILD_OCEAN | D:"...Head something like a croc's, only bigger. Around forty D: feet long. Able to roll itself into a big beachball with teeth. D: Fast on land or in water - and a hell of a lot of little legs D: on each side." N:870:Ebony monk G:p:D I:120:28d19:20:28:5 W:55:3:0:39000 O:0:0:100 B:KICK:HURT:7d1 B:HIT:EXP_10:7d2 B:KICK:HURT:7d4 B:HIT:EXP_10:7d2 F:MALE | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_COLD | F:IM_POIS | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP | DUN_TEMPLE F:DROP_CORPSE | DROP_SKELETON | LITE_2 S:1_IN_9 | S:BO_NETH D:A monk in dusky robes trained in the most lethal martial arts. N:871:Unstable worm mass G:w:o I:110:10d3:10:5:5 W:20:4:0:76 O:0:0:0 B:EXPLODE:FIRE:5d5 F:RAND_50 | RAND_25 | CAN_SWIM | DUN_CAVERN | DUN_DARKWATER F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | HURT_LITE | NO_FEAR D:A seething mass of thick, glowing worms. N:872:Auto-mobile G:g:R I:130:36d23:10:50:12 W:72:5:0:185000 O:0:0:0 B:BUTT:HURT:8d3 B:CRUSH:HURT:8d7 F:DUN_TOWER F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | KILL_BODY | KILL_ITEM | F:EMPTY_MIND | BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | SILLY F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | WILD_WASTE1 | WILD_WASTE2 D:It is a streamlined metal demon, moving under its own power to crush you. D: It rumbles hungrily. N:873:Shallow puddle G:~:B I:115:10d6:10:17:0 W:19:6:0:410 O:0:0:0 B:TOUCH:ACID:2d3 B:TOUCH:ACID:2d3 F:NEVER_MOVE | COLD_BLOOD | DUN_CAVERN | DUN_MINE | DUN_LAIR | WILD_FOREST1 F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS | F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | F:EMPTY_MIND D:It is a placid watery pool. N:874:Deep puddle G:~:b I:125:18d6:15:40:0 W:35:6:0:3500 O:0:0:0 B:TOUCH:ACID:4d3 B:TOUCH:ACID:3d3 F:NEVER_MOVE | COLD_BLOOD | DUN_CAVERN | DUN_MINE | DUN_LAIR | WILD_FOREST2 F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS | F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | F:EMPTY_MIND D:It is a large, rippling watery pool. N:875:Noxious fume G:#:y I:90:4d3:20:37:30 W:32:4:0:310 O:0:0:0 B:TOUCH:POISON:3d3 F:RAND_25 | RAND_50 | INVISIBLE | MULTIPLY | DUN_TOWER F:CAN_FLY | CAN_SWIM | PASS_WALL | KILL_BODY | F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | F:NONLIVING | EMPTY_MIND | COLD_BLOOD | F:WILD_MOUNT2 | WILD_WASTE1 | WILD_WASTE2 | WILD_SWAMP1 | WILD_SWAMP2 F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | D:It is a swirling cloud of yellowish gas. N:876:Pattern vortex G:v:R I:110:35d286:20:200:1 W:69:100:0:3100000 O:0:0:0 B:EXPLODE:LOSE_ALL:50d100 F:RAND_25 | EMPTY_MIND | REFLECTING | FORCE_MAXHP | FORCE_SLEEP | F:REGENERATE | AURA_ELEC | BASH_DOOR | KILL_BODY | F:NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_DISE | F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_FLY | LITE_2 S:1_IN_10 | S:HOLD D:A swirling, rotating red disk. A funnel thrusts out, seeking the D: one who disturbed the Pattern. N:877:Storm Troll G:T:B I:120:37d55:20:55:100 W:73:2:0:150000 O:0:100:0 B:HIT:ELEC:3d10 B:BITE:HURT:1d22 B:HIT:COLD:3d10 B:BITE:HURT:1d22 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | DUN_LAIR | WILD_WASTE1 | WILD_WASTE2 F:DROP_2D2 | SMART | TAKE_ITEM | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL F:IM_ACID | IM_COLD | IM_ELEC | TROLL | EVIL | LITE_1 S:1_IN_7 | S:BA_COLD | BO_ICEE | BO_WATE | BA_ELEC D:The dungeon shakes as an enormous troll-form thunders into view, hurling D:ice and lightning in every direction. It is thirty feet tall, has six D:heads, and is enraged at your impudence. N:878:Bat of Gorgoroth G:b:g I:120:20d10:20:30:30 W:40:3:0:6100 O:0:0:0 B:BITE:POISON:1d10 B:CLAW:HURT:1d4 F:DROP_60 | RAND_25 | CAN_FLY | DUN_MINE | DUN_RUIN | DUN_CAVERN | WILD_WASTE2 F:BASH_DOOR | MOVE_BODY | FRIENDS | F:ANIMAL | IM_POIS S:1_IN_8 | S:SCARE | BR_POIS | BR_DARK D:Fed with horrid meats and grown to enormous size, this slavering creature D:seeks livelier prey. N:879:Spectral Wyrm G:D:w I:130:45d94:40:100:255 W:90:4:0:1900000 O:50:50:0 B:CLAW:HURT:10d12 B:CLAW:HURT:10d12 B:CLAW:HURT:10d12 B:BITE:UN_BONUS:8d8 F:FORCE_MAXHP | EVIL | UNDEAD | CAN_FLY | DUN_RUIN F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:POWERFUL | MOVE_BODY | PASS_WALL | INVISIBLE | F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | F:RES_NETH | RES_NEXU | RES_DISE | S:1_IN_3 | S:BR_NEXU | BR_NETH | BR_DISE | S:S_HI_DRAGON S:SCARE | BLINK | SHRIEK D:The tortured soul of a once powerful wyrm. N:880:Creeping dust G:.:b I:140:6d2:30:30:100 W:90:6:0:68000 O:0:0:0 B:HIT:CONFUSE:3d4 F:CHAR_MIMIC | ATTR_MULTI | ATTR_ANY | DUN_TOWER F:RAND_50 | RAND_25 | FRIENDS | F:FORCE_SLEEP | MULTIPLY | HURT_ROCK | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | BO_MANA | S:S_MONSTER | S_DEMON | S_HI_UNDEAD | D:This is what happens to a mage when a powerful spell fails. N:881:Dark elven shade G:h:w I:130:36d16:20:25:10 W:72:2:0:280000 O:0:0:100 B:TOUCH:EXP_VAMP:1d16 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:8d8 B:TOUCH:LOSE_INT:8d8 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP F:ONLY_ITEM | DROP_2D2 | DUN_GRAVE | DUN_RUIN F:SMART | INVISIBLE | COLD_BLOOD | UNDEAD | F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | S:1_IN_2 | S:HEAL | BLINK | BLIND | CONF | CAUSE_3 | DARKNESS | S:ANIM_DEAD | SHRIEK | TELE_AWAY | BA_DARK | DRAIN_MANA | S:S_MONSTER | S_UNDEAD | S_DEMON | S_KIN | D:A dark elven figure that glows with an inner light. N:882:Anti-magic hound G:Z:v I:110:25d15:30:30:0 W:49:4:0:9200 O:0:0:0 B:CLAW:HURT:3d3 B:BITE:UN_BONUS:3d12 B:CLAW:HURT:3d3 B:BITE:UN_BONUS:3d12 F:DUN_PLANAR | DUN_CAVERN F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE F:BASH_DOOR | RES_DISE F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_DISE D:A field of static energy surrounds this hound. Its presence seems D:to dampen all other energies... N:883:Mana hound G:Z:B I:130:39d16:30:50:0 W:78:4:0:290000 O:0:0:0 B:BITE:HURT:25d1 B:BITE:HURT:25d1 B:BITE:HURT:25d1 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | DUN_PLANAR | DUN_CAVERN F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE F:ANIMAL | NO_CONF | NO_SLEEP | LITE_1 S:1_IN_8 | S:BR_MANA D:A powerful aura radiates from this canine creature. It feels D:like... magic? N:884:Vore G:S:v I:125:27d13:20:30:40 W:54:2:0:24500 O:50:0:50 B:CLAW:HURT:4d8 B:CLAW:HURT:8d4 F:DUN_LAIR | DUN_RUIN F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_ACID | IM_COLD F:EVIL S:1_IN_5 S:BO_MANA D:A gaunt, vaguely humanoid torso merged with the form of a giant D:spider, ugly as sin. It screams horribly as it charges at you. N:885:Giant silver ant G:a:W I:110:28d9:14:50:20 W:55:1:0:14500 O:0:0:0 B:BITE:HURT:3d10 B:BITE:HURT:3d10 B:BITE:HURT:3d10 F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON F:WEIRD_MIND | BASH_DOOR | DUN_TOWER | DUN_RUIN F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD D:This ant shines strangely, as if made out of metal. N:886:Bakeneko G:f:B I:120:12d7:25:22:40 W:23:2:0:520 O:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:ELEC:1d10 F:DUN_LAIR F:ANIMAL | FRIENDS | IM_ELEC | AURA_ELEC | EVIL S:1_IN_10 S:HEAL D:A feline surrounded by a strange energy. N:887:Iridescent worm mass G:w:v I:100:20d2:7:5:10 W:48:3:0:2300 O:0:0:0 B:CRAWL:UN_POWER:1d3 F:DUN_TOWER | DUN_CAVERN | DUN_HORROR F:RAND_50 | ATTR_MULTI | CAN_SWIM | F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | LITE_1 F:ANIMAL | NO_FEAR D:This mass of worms seems to shimmer with strange power. N:888:Giant time fly G:F:G I:130:12d2:12:10:50 W:31:3:0:1800 O:0:0:0 B:BITE:PARALYZE F:FORCE_SLEEP | F:RAND_50 | RAND_25 | DUN_LAIR | DUN_RUIN | WILD_MOUNT2 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | CAN_FLY S:1_IN_5 | S:BR_TIME | HASTE | SLOW D:It wasn't there a second ago.... N:889:Sheep G:q:w I:110:1d4:5:3:255 W:0:0:0:0 B:DROOL B:GAZE B:BUTT F:ANIMAL | FRIENDS | FRIENDLY | WILD_GRASS | F:DROP_CORPSE | DROP_SKELETON | F:STUPID | EMPTY_MIND | RAND_50 | RAND_25 D:Awww, look at the sheep isn't it cute... N:890:Warp drake G:d:o I:110:28d15:25:55:15 W:55:5:0:34500 O:40:50:10 B:CLAW:HURT:2d5 B:CLAW:HURT:2d5 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | WILD_FOREST2 F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:INVISIBLE | ATTR_CLEAR | F:CAN_FLY | PASS_WALL | F:DRAGON | NO_CONF | NO_SLEEP | F:WEIRD_MIND | F:RES_NEXU | RES_TELE | S:1_IN_6 | S:BLINK | TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL | S:BR_NEXU | BR_GRAV | D:A vaguely dragon-shaped distortion in the ether; it shimmers D:like a heat haze as you study it carefully. N:891:Great Dimensional Wyrm G:D:G I:120:35d58:25:55:15 W:70:6:0:218000 O:50:50:0 B:CLAW:HURT:6d15 B:CLAW:HURT:6d15 B:BITE:HURT:8d15 F:FORCE_SLEEP | FORCE_MAXHP | DUN_CAVERN | WILD_FOREST1 | WILD_GRASS F:ONLY_ITEM | DROP_3D2 | F:INVISIBLE | ATTR_CLEAR | DROP_GOOD | F:CAN_FLY | PASS_WALL | POWERFUL | MOVE_BODY | F:SMART | WEIRD_MIND | F:DRAGON | NO_CONF | NO_SLEEP | F:RES_NEXU | RES_TELE | S:1_IN_4 | S:BR_GRAV | BR_INER | BR_NEXU | BR_TIME | S:HASTE | SLOW | HOLD | S:BLINK | TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL | D:This immense, vaguely dragon-shaped distortion in the ether has D:mastered the magics of both space and time.