Arkanoid Remake  1.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 Nsdltk
 CColorRGBAColor data structure (red, green, blue, alpha=opacity)
 CCoordsCoordinates at which the event occurred (see EventData)
 CEventDataEvent data structure
 CEventFunctorFunctor class for events handling
 CSdlAppSDL application manager
 CTimerUtility timer (e.g. for dynamics calculations)
 CAppApplication interface definition
 CArkanoidRemakeBase class for an implementation of a remake of the old game Arkanoid
 CArkanoidRemakeSdlImplementation of ArkanoidRemake using SDL library
 CAppEventFunctorFunctor class for application events
 CConfigurationGame configuration data structure. It is loaded on startup and saved to disk on exit
 CBallGame ball definition
 CBlockWall block
 CBlockMatrixMatrix with the wall blocks of the game
 CBonusBonus item, dropped when a wall block is hit
 CBoxObjA box-shaped object
 CDynObjDynamic object with velocity control
 CLevelGame level: this class stores the initial configuration of a game
 CPlayAreaPlay area definition
 CShipGame ship object definition
 CVecXyVector with two (double precision) coordinate values